<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-27290920</id><updated>2012-02-01T06:02:27.316-08:00</updated><category term='Zia Sardar'/><category term='news'/><category term='China'/><category term='Howard Rheingold'/><category term='Creative Commons'/><category term='Richard Slaughter'/><category term='Jamais Cascio'/><category term='surveillance'/><category term='theatre'/><category term='2050'/><category term='war'/><category term='sustainability'/><category term='AI'/><category term='futures salon'/><category term='video'/><category term='Stephen Duncombe'/><category term='virtual worlds'/><category term='cars'/><category term='Bill 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McDonough'/><category term='counterfactual thinking'/><category term='Poland'/><category term='Wikipedia'/><category term='preenactment'/><category term='Institute for the Future'/><category term='water'/><category term='prototyping'/><category term='Tunisia'/><category term='clothing'/><category term='Douglas Rushkoff'/><category term='hoax'/><category term='Cranbrook'/><category term='teaching'/><category term='Philip Tetlock'/><category term='Stewart Brand'/><category term='scenarios'/><category term='neuropolitics'/><category term='Coral Cross'/><category term='bird flu'/><category term='photography'/><category term='Hawaii'/><category term='Mars'/><category term='Long Now'/><category term='fashion'/><category term='Alvin Toffler'/><category term='Long Bets'/><category term='Open Source'/><category term='archaeology'/><category term='design fiction'/><category term='Jim Dator'/><category term='film'/><category term='Nathan Shedroff'/><category term='health'/><category term='Arup'/><category term='transportation'/><category term='The Singularity'/><category term='ARGs'/><category term='beer'/><category term='installation'/><category term='web'/><category term='tattoos'/><category term='Dunne + Raby'/><category term='art'/><category term='embodied foresight'/><category term='future artifacts'/><category term='postcolonial theory'/><category term='Victor Lombardi'/><category term='Sohail Inayatullah'/><category term='wisdom of crowds'/><category term='Australia'/><category term='psychology'/><category term='GBN'/><category term='monarchy'/><category term='IP'/><category term='nanotechnology'/><category term='cities'/><category term='Africa'/><category term='science fiction'/><category term='review'/><category term='collapse'/><category term='innovations'/><category term='anarchism'/><category term='simulation'/><category term='oil'/><category term='business'/><category term='alternate reality'/><category term='storytelling'/><category term='Jay Ogilvy'/><category term='Wayne Pethrick'/><category term='robots'/><category term='language'/><category term='gaming'/><category term='Yes Men'/><category term='bees'/><category term='HRCFS'/><category term='urban'/><category term='Jake Dunagan'/><category term='conversation'/><category term='Japan'/><category term='Edward de Bono'/><category term='Edward Tufte'/><category term='futures education'/><category term='Burning Man'/><category term='architecture'/><category term='Disney'/><category term='Douglas Adams'/><category term='audio walk'/><category term='futurists'/><category term='Michele Bowman'/><category term='images of the future'/><category term='theme parks'/><category term='opportunity structures'/><category term='comics'/><category term='Adaptive Path'/><category term='climate'/><category term='Ray Kurzweil'/><category term='foresight'/><category term='sex'/><category term='Danny Hillis'/><category term='augmented reality'/><category term='activism'/><category term='crime'/><category term='futures thinking'/><category term='James Howard Kunstler'/><category term='Wired'/><category term='prediction'/><category term='Found gallery'/><category term='science'/><category term='women'/><category term='macropsychotic behaviour'/><category term='Lawrence Lessig'/><category term='children'/><category term='law'/><category term='Bruce Sterling'/><category term='Belgium'/><category term='politics'/><category term='immersive'/><category term='Superstruct'/><category term='Julian Bleecker'/><category term='future-shock therapy'/><category term='museums'/><category term='Paul Saffo'/><category term='MIT'/><category term='toys'/><category term='Steve Lambert'/><category term='Britain'/><category term='Kevin Kelly'/><category term='experiential'/><category term='Forum for the Future'/><category term='food'/><category term='just in case you haven&apos;t seen it'/><category term='San Francisco'/><category term='Marshall McLuhan'/><category term='generations'/><category term='Jane McGonigal'/><category term='FoundFutures'/><category term='blogosophy'/><category term='Bart Kosko'/><category term='Jared Diamond'/><category term='satire'/><category term='money'/><category term='Detroit'/><title type='text'>the sceptical futuryst</title><subtitle type='html'>a blog about how we might feel tomorrow</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default?start-index=101&amp;max-results=100'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>243</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-27290920.post-1377516736431210508</id><published>2012-01-30T22:34:00.000-08:00</published><updated>2012-01-30T22:34:09.491-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='urban'/><category scheme='http://www.blogger.com/atom/ns#' term='Arup'/><category scheme='http://www.blogger.com/atom/ns#' term='tactical media'/><category scheme='http://www.blogger.com/atom/ns#' term='cities'/><title type='text'>Windows on to urban futures</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-Rdo-Nb3Sez8/Tydv4npCP3I/AAAAAAAACzI/YoONFRT6EtU/s1600/014.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="265" src="http://1.bp.blogspot.com/-Rdo-Nb3Sez8/Tydv4npCP3I/AAAAAAAACzI/YoONFRT6EtU/s400/014.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;All photos by Anthony Crescini&lt;br /&gt;&amp;nbsp; Via &lt;a href="http://www.flickr.com/photos/arupaustralasia/sets/72157627709951442/"&gt;arupaustralasia&lt;/a&gt;'s Flickr stream&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://parkingday.org/"&gt;PARK(ing) Day&lt;/a&gt; is "an annual, worldwide event that invites citizens everywhere to transform metered parking spots into temporary parks for the public good."&lt;br /&gt;&lt;br /&gt;This &lt;a href="http://rebargroup.org/parking-day/"&gt;open source project&lt;/a&gt; originated with San Francisco based group &lt;a href="http://rebargroup.org/"&gt;Rebar&lt;/a&gt; in 02005, and has since spread rapidly around the world. The &lt;a href="http://web.archive.org/web/20070808174837/http://parkingday.org/background/index.html"&gt;following year&lt;/a&gt; saw 47 PARKs appearing in 13 cities including New York, London, and Rio de Janeiro.&amp;nbsp; Last year, in 02011, the &lt;a href="http://parkingday.org/parking-day-2011-official-park-count/"&gt;official tally&lt;/a&gt; was a remarkable 955 PARKs in 161 cities, across 35 countries on six continents.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.arup.com/Global_locations/Australia/Sydney.aspx"&gt;Arup's Sydney office&lt;/a&gt; participated in the 02011 event, and although I couldn't be there on the day, during an earlier visit I helped project coordinator Safiah Moore and her local team craft the concept for a "Cut N Paste Future Booth". This refers to an ongoing strand of investigation by Arup's Foresight + Innovation team, &lt;a href="http://www.driversofchange.com/make/research/cut-n-paste-cities/"&gt;Cut N Paste Cities&lt;/a&gt;, in which people are invited to look at the city as subject to their own process of editing or reinvention.&amp;nbsp; Our idea here was to turn an on-street parking spot into an opportunity for people to imagine desired changes to the cityscape from that vantage point, superimposing their visions over the present-day view.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-LQB91lzwXJw/Tydv1Cl4U6I/AAAAAAAACy4/E25A3UnLVF0/s1600/001.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-LQB91lzwXJw/Tydv1Cl4U6I/AAAAAAAACy4/E25A3UnLVF0/s400/001.png" width="265" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;With this in mind, the Arup PARK(ing) Day team planned a concertinaed array of doors, framing views of the street to be progressively overlaid with drawn and written annotations.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-8U3SW13vhRU/TydLZ8t7V4I/AAAAAAAACyQ/LHYtUbZbQ5U/s1600/Symes.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-8U3SW13vhRU/TydLZ8t7V4I/AAAAAAAACyQ/LHYtUbZbQ5U/s1600/Symes.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Sketch by Alex Symes&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-by54nw_QrLs/TydZkRFthRI/AAAAAAAACyY/LZUzjIqEDik/s1600/002.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="265" src="http://2.bp.blogspot.com/-by54nw_QrLs/TydZkRFthRI/AAAAAAAACyY/LZUzjIqEDik/s400/002.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;In this way, the installation would provide passers-by with a series of  windows (literally) onto alternative futures for this part of downtown  Sydney; a kind of neoanalog augmented reality app.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-iRTG-bSLW_Y/TydZl9Jb87I/AAAAAAAACyg/qCaqvgdz5yA/s1600/013.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-iRTG-bSLW_Y/TydZl9Jb87I/AAAAAAAACyg/qCaqvgdz5yA/s400/013.png" width="265" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-0dxYjMI-uTk/TydZojn1qfI/AAAAAAAACyw/AfqClQWql5g/s1600/060.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="265" src="http://3.bp.blogspot.com/-0dxYjMI-uTk/TydZojn1qfI/AAAAAAAACyw/AfqClQWql5g/s400/060.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;A short video was produced (by Sydney-based creative collective &lt;a href="http://www.thirteenitches.com.au/"&gt;Thirteen Itches&lt;/a&gt;) about the finished installation, with various participants chiming in on the conversation.&lt;br /&gt;&lt;br /&gt;&lt;iframe allowfullscreen="" frameborder="0" height="236" src="http://www.youtube.com/embed/XRP0GJgApWg" width="420"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Arup Sydney has participated in PARK(ing) Day several times before; in &lt;a href="http://www.flickr.com/photos/arupaustralasia/sets/72157625111681503/"&gt;02010&lt;/a&gt;, &lt;a href="http://www.flickr.com/photos/arupaustralasia/sets/72157622437549722/"&gt;02009&lt;/a&gt;, and &lt;a href="http://www.cityofsound.com/blog/2008/09/parking-day-syd.html"&gt;02008&lt;/a&gt;. But to put this annual project into a wider context -- alongside popup cafes, guerrilla gardening, street fairs, and more -- early last year a useful overview document called &lt;a href="http://www.scribd.com/khawarzad/d/51354266-Tactical-Urbanism-Volume-1"&gt;Tactical Urbanism&lt;/a&gt; was produced by the &lt;a href="http://www.streetplans.org/"&gt;Street Plans Collaborative&lt;/a&gt; and the &lt;a href="http://www.cnunextgen.org/"&gt;Next Generation for New Urbanism&lt;/a&gt; (a.k.a. Nextgen). It provides an illustrated typology of urban interventions, which opportunistically create "a laboratory for experimentation" with urban possibilities, using the streets themselves.&lt;br /&gt;&lt;br /&gt;The increasing popularity of these sorts of events reflects not only a technological facilitation process thanks to layers of hardware (ever-cheaper smartphones and cameras) and software (social media and content-sharing services), but also, perhaps more importantly, a human or cultural layer coming into resonance with those. There is a virtuous cycle of awareness, motivation, action and capacity on the part of city dwellers, who are fast adopting a more active role in shaping their surroundings, whether officially sanctioned or not.&lt;br /&gt;&lt;br /&gt;As to the underlying intentions of this specific project, Safiah says, quite poetically:&lt;br /&gt;&lt;br /&gt;&lt;blockquote class="tr_bq"&gt;We want to get to a point where;&lt;br /&gt;&lt;br /&gt;Everyday we are injecting activity into the urban landscape,&lt;br /&gt;&lt;br /&gt;Everyday we are imagining the possibilities for our city,&lt;br /&gt;&lt;br /&gt;Everyday we are engaging with the city and having conversations about what we want to see in our city,&lt;br /&gt;&lt;br /&gt;Everyday we are providing a taste for what is possible.&lt;/blockquote&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-ofxm25tRZAs/TydZnAX6p3I/AAAAAAAACyo/s_xvx3zBSNg/s1600/037.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="265" src="http://3.bp.blogspot.com/-ofxm25tRZAs/TydZnAX6p3I/AAAAAAAACyo/s_xvx3zBSNg/s400/037.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-eGBwLxs3wvo/Tydv58491UI/AAAAAAAACzQ/mkz2qzL6CmE/s1600/063.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="265" src="http://4.bp.blogspot.com/-eGBwLxs3wvo/Tydv58491UI/AAAAAAAACzQ/mkz2qzL6CmE/s400/063.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This hands-on conversational catalyst, aimed at getting citizens to think about and discuss the futures of their immediate surroundings, offered a modest yet meaningful step towards that vision, by using the &lt;a href="http://www.cityofsound.com/blog/2008/02/the-street-as-p.html"&gt;street itself as a platform&lt;/a&gt; for visualising its reinvention.&lt;br /&gt;&lt;br /&gt;This year's PARK(ing) Day is on Friday, 21 September. You can join in the fun through the &lt;a href="http://my.parkingday.org/%20"&gt;project website&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com.au/2010/06/futures-of-everyday-life.html"&gt;The Futures of Everyday Life&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com.au/2007/10/mcchinatown.html"&gt;McChinatown&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com.au/2008/09/future-jamming-101.html"&gt;Future-jamming 101&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com.au/2011/03/four-future-news-clips-from-mit.html"&gt;Four future news clips from MIT&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-1377516736431210508?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/1377516736431210508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=1377516736431210508&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1377516736431210508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1377516736431210508'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2012/01/windows-on-to-urban-futures.html' title='Windows on to urban futures'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-Rdo-Nb3Sez8/Tydv4npCP3I/AAAAAAAACzI/YoONFRT6EtU/s72-c/014.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-1603913998002120933</id><published>2012-01-20T22:39:00.000-08:00</published><updated>2012-01-20T23:41:34.180-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='photography'/><category scheme='http://www.blogger.com/atom/ns#' term='indigenous'/><category scheme='http://www.blogger.com/atom/ns#' term='currency'/><category scheme='http://www.blogger.com/atom/ns#' term='monarchy'/><category scheme='http://www.blogger.com/atom/ns#' term='Australia'/><title type='text'>On the money</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-V9J0VDIQsJU/TxpUzs8lQuI/AAAAAAAACxo/nXoLiSQ3biU/s1600/Mary+I.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="298" src="http://4.bp.blogspot.com/-V9J0VDIQsJU/TxpUzs8lQuI/AAAAAAAACxo/nXoLiSQ3biU/s400/Mary+I.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Image &lt;a href="http://www.judymorris.net.au/art/Judy_Morris_Bio_files/SALAreview_CNicholls.pdf"&gt;via&lt;/a&gt; [pdf].&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Today, while browsing one of Melbourne's excellent bookstores -- which are still surprisingly abundant, despite global publishing industry turmoil -- I came across this striking image on the cover of an Australian literary quarterly,&amp;nbsp;&lt;a href="http://meanjin.com.au/"&gt;&lt;i&gt;Meanjin&lt;/i&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;It's from a 02008 photograph series called &lt;i&gt;&lt;a href="http://www.nelliecastangallery.com/artist/10.71.51/darren-siwes-oz-omnium-rex-et-regina.html"&gt;Oz Omnium Rex et Regina&lt;/a&gt;&lt;/i&gt; (King and Queen of All Oz) by&amp;nbsp;&lt;a href="http://en.wikipedia.org/wiki/Darren_Siwes"&gt;Darren Siwes&lt;/a&gt;, an artist of indigenous Australian and Dutch descent.&lt;br /&gt;&lt;br /&gt;A bit of context for international readers:&lt;br /&gt;&lt;blockquote class="tr_bq"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;[The photograph]&amp;nbsp;depicts a recognizably Australian gold coin, close-up. The words "Mary I, Australia 2041" are emblazoned onto its shiny surface. The future reigning monarch bears a distinct resemblance to a local, high-profile Aboriginal woman, leading viewers not only to question Australia’s current (and to many, anachronistic) constitutional monarchy, but also its legal legitimacy. In terms of natural justice, the obvious question arising is, "Why not an Indigenous monarch, or at least, an&amp;nbsp;Indigenous head of state?"&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;~Christine Nicholls, "A Festival Of The Spirit" [&lt;a href="http://www.judymorris.net.au/art/Judy_Morris_Bio_files/SALAreview_CNicholls.pdf"&gt;pdf&lt;/a&gt;; essay&amp;nbsp;reviewing the 02009 South Australian Living Artists Festival, in which this work also appeared]&lt;/div&gt;&lt;/blockquote&gt;&lt;br /&gt;Below is the obverse of the one dollar coin now in use, which, like all Australian coins, bears the image of Queen Elizabeth II. Who lives in, um, England.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-e3SEhhsU13A/TxpI8M4TcSI/AAAAAAAACxY/9gLB_NP0dAU/s1600/one+dollar.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-e3SEhhsU13A/TxpI8M4TcSI/AAAAAAAACxY/9gLB_NP0dAU/s320/one+dollar.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Image &lt;a href="http://museumvictoria.com.au/collections/items/77895/coin-1-dollar-sir-henry-parkes-1815-1896-commemorative-australia-1996"&gt;via&lt;/a&gt;. [Note that the version of the Queen's head struck in Australian coins&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Australian_one-dollar_coin"&gt;does change periodically&lt;/a&gt;, loosely tracking the ageing process.]&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Now, as some readers may guess from this blog's usual focus on experiential and performative scenarios, regarding the choice of medium, I personally resonate less with series of gold and silver painted-busker-statue type photos, appearing mainly in art galleries or literary reviews, than I would with an alternative execution of the same idea, in which the coins were physically produced, a tangible and diegetic (in-story) artifact, manifested, integrated and discoverable in everyday contexts, today.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-GmlWh51qkxY/TxpRfqgNbSI/AAAAAAAACxg/wz-mpYms_Lw/s1600/2946780180_dd056e9161.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-GmlWh51qkxY/TxpRfqgNbSI/AAAAAAAACxg/wz-mpYms_Lw/s320/2946780180_dd056e9161.jpg" width="240" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Image &lt;a href="http://www.google.com.au/imgres?imgurl=http://farm5.static.flickr.com/3283/2946780180_dd056e9161.jpg&amp;amp;imgrefurl=http://peeepl.com/people/rex-omnium/&amp;amp;usg=__-XM3NEBDuxHbZT1LPPzhzTSCpMw=&amp;amp;h=500&amp;amp;w=375&amp;amp;sz=157&amp;amp;hl=en&amp;amp;start=1&amp;amp;sig2=f5tYPYZPi_GK39oIfRAOaw&amp;amp;zoom=1&amp;amp;tbnid=qvvvGlLgOb0vvM:&amp;amp;tbnh=118&amp;amp;tbnw=89&amp;amp;ei=1lUaT7u4JIiwiQeoy_iADA&amp;amp;prev=/search%3Fq%3D%2522oz%2Bomnium%2522%2Bsiwes%26um%3D1%26hl%3Den%26client%3Dsafari%26sa%3DX%26rls%3Den%26imgrefurl%3Dhttp://peeepl.com/people/rex-omnium/%26imgurl%3Dhttp://farm5.static.flickr.com/3283/2946780180_dd056e9161.jpg%26w%3D375%26h%3D500%26sig%3D108470727512520000198%26biw%3D1249%26bih%3D617%26tbs%3Dsimg:CAQSEgmq--8aUuA5vSFqm3jZ7LLoUw%26tbm%3Disch&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=88&amp;amp;vpy=143&amp;amp;dur=35&amp;amp;hovh=259&amp;amp;hovw=194&amp;amp;tx=110&amp;amp;ty=140&amp;amp;sig=108470727512520000198&amp;amp;page=1&amp;amp;ved=1t:429,r:0,s:0"&gt;via&lt;/a&gt;.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;In any case, the proposition offered here remains challenging and culturally relevant, and currency proves an especially potent symbolic vector in which to embed it. Like other future artifacts from the same "family" -- e.g. the &lt;a href="http://futuryst.blogspot.com/2007/12/value-of-hypothetical-currency.html"&gt;Amero&lt;/a&gt;, or the &lt;a href="http://futuryst.blogspot.com/2008/10/currency-of-burmese-dissent.html"&gt;Aung San Suu Kyi kyat&lt;/a&gt; -- this embodies the hypothesis of an epoch-making change of governance in the near future, and it invites us to spend time with the idea for real.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-f6-dF0stuVA/TxpWQ9pmBwI/AAAAAAAACxw/xLIccw9iKEI/s1600/Mary+I-2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/-f6-dF0stuVA/TxpWQ9pmBwI/AAAAAAAACxw/xLIccw9iKEI/s400/Mary+I-2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Image &lt;a href="http://www.nelliecastangallery.com/artist/10.71.51/darren-siwes-oz-omnium-rex-et-regina.html"&gt;via&lt;/a&gt;.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;"Culture is something that is done to us. Art is something we do to culture."&lt;br /&gt;~Carl Andre *&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt;&amp;nbsp;&lt;a href="http://futuryst.blogspot.com/2008/10/currency-of-burmese-dissent.html"&gt;The currency of Burmese dissent&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2007/12/value-of-hypothetical-currency.html"&gt;The value of hypothetical currency&lt;/a&gt;&lt;br /&gt;&amp;gt;&amp;nbsp;&lt;a href="http://futuryst.blogspot.com/2011/10/act-of-imagination.html"&gt;The act of imagination&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 78%;"&gt;* Quoted in Lewis Hyde,&amp;nbsp;&lt;i&gt;Trickster Makes This World&lt;/i&gt;.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-1603913998002120933?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/1603913998002120933/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=1603913998002120933&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1603913998002120933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1603913998002120933'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2012/01/on-money.html' title='On the money'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-V9J0VDIQsJU/TxpUzs8lQuI/AAAAAAAACxo/nXoLiSQ3biU/s72-c/Mary+I.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-4902817003756391467</id><published>2011-10-31T20:40:00.000-07:00</published><updated>2011-10-31T20:40:44.802-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='images of the future'/><title type='text'>The act of imagination</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-J5_yVRT1MKo/Tq9oFy13LsI/AAAAAAAACvM/H0l36Mnc5xg/s1600/imaginary.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="332" src="http://4.bp.blogspot.com/-J5_yVRT1MKo/Tq9oFy13LsI/AAAAAAAACvM/H0l36Mnc5xg/s400/imaginary.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Artwork: &lt;a href="http://www.imaginaryfoundation.com/"&gt;Imaginary Foundation&lt;/a&gt; [&lt;a href="http://www.orionrevolution.com/SiteHome/home%20pics/imaginary.jpg"&gt;source&lt;/a&gt;]&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;blockquote&gt;The imagination can create the future only if its products are brought over into the real. The bestowal of the work completes the act of imagination. ... [W]hen we refuse what has been offered to the empty heart, when possible futures are given and not acted upon, then the imagination recedes. And without the imagination we can do no more than spin the future out of the logic of the present; we will never be led into new life because we can work only from the known. ... The artist completes the act of imagination by accepting the gift and laboring to give it to the real (at which point the distinction between "imaginary" and "real" dissolves).&lt;br /&gt;&lt;br /&gt;~Lewis Hyde, &lt;i&gt;The Gift&lt;/i&gt;&lt;/blockquote&gt;&lt;br /&gt;An outstanding book, by the way. As is Hyde's follow-up, &lt;i&gt;Trickster Makes This World&lt;/i&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-4902817003756391467?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/4902817003756391467/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=4902817003756391467&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4902817003756391467'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4902817003756391467'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/10/act-of-imagination.html' title='The act of imagination'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-J5_yVRT1MKo/Tq9oFy13LsI/AAAAAAAACvM/H0l36Mnc5xg/s72-c/imaginary.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-6526214682080938014</id><published>2011-07-07T23:10:00.000-07:00</published><updated>2011-07-08T00:21:16.675-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='teaching'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='foresight'/><category scheme='http://www.blogger.com/atom/ns#' term='futures education'/><category scheme='http://www.blogger.com/atom/ns#' term='business'/><title type='text'>Strategic Foresight and the Design MBA</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-6yRLM0vBCDM/Thae9AxbdjI/AAAAAAAACnk/DFOmQ3-1p_Q/s1600/5267195984_76641b4417_b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="280" src="http://3.bp.blogspot.com/-6yRLM0vBCDM/Thae9AxbdjI/AAAAAAAACnk/DFOmQ3-1p_Q/s640/5267195984_76641b4417_b.jpg" width="420" /&gt;&lt;/a&gt;&lt;span style="font-size: 78%;"&gt;&lt;br /&gt;An element of a crowdsourced scenario development exercise&lt;br /&gt;run by guest presenter &lt;a href="http://news.noahraford.com/"&gt;Noah Raford&lt;/a&gt;&amp;nbsp; |&amp;nbsp; Photo: &lt;a href="http://www.flickr.com/groups/dmba/pool/with/5267195984/"&gt;Riaz&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Last year I was invited to teach a brand new class, Strategic Foresight, in the &lt;a href="http://www.cca.edu/academics/graduate/design-mba"&gt;Design MBA&lt;/a&gt; at California College of the Arts in San Francisco.&lt;br /&gt;&lt;br /&gt;A while later DMBA's Chair &lt;a href="http://www.nathan.com/"&gt;Nathan Shedroff&lt;/a&gt; asked each faculty member to contribute a brief article to a collection serving as a showcase and snapshot of the program -- which is unique in U.S. business education -- two and a half years after its founding in 02008.&lt;br /&gt;&lt;br /&gt;That collection, &lt;i&gt;Design Strategy in Action&lt;/i&gt;, has now been published. My piece introducing some of the basic thinking behind the Strategic Foresight class can be found &lt;a href="http://www.scribd.com/doc/59578445/"&gt;here&lt;/a&gt; (pdf hosted by Scribd).&lt;br /&gt;&lt;br /&gt;Feedback is welcome.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 78%;"&gt;I'll take this opportunity to reiterate the acknowledgements appearing in the print edition: I am grateful to Dr Jay Ogilvy for being a delight to teach with, and to guest speakers Jamais Cascio, Napier Collyns, Dr Jake Dunagan, Erika Gregory, and Noah Raford for their excellent contributions to the inaugural Fall 2010 class. I would like to acknowledge Nathan Shedroff and Teddy Zmrhal for providing exceptional support and freedom as I developed the Strategic Foresight syllabus, Dr Wendy Schultz for highly valued input during that process, and finally Professor Jim Dator for his incomparable example as a futures teacher.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-KDkUo2nTz-4/ThaZ9SHAVdI/AAAAAAAACnY/GyUfL8NlZTo/s1600/5266767392_fae7d6a991_b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="280" src="http://2.bp.blogspot.com/-KDkUo2nTz-4/ThaZ9SHAVdI/AAAAAAAACnY/GyUfL8NlZTo/s640/5266767392_fae7d6a991_b.jpg" width="420" /&gt;&lt;/a&gt;&lt;span style="font-size: 78%;"&gt;&lt;br /&gt;&amp;nbsp; Christie presents an experiential scenario about social media&amp;nbsp; |&amp;nbsp; Photo: &lt;a href="http://www.flickr.com/groups/dmba/pool/with/5267195984/"&gt;Riaz&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-6526214682080938014?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/6526214682080938014/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=6526214682080938014&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6526214682080938014'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6526214682080938014'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/07/strategic-foresight-and-design-mba.html' title='Strategic Foresight and the Design MBA'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-6yRLM0vBCDM/Thae9AxbdjI/AAAAAAAACnk/DFOmQ3-1p_Q/s72-c/5267195984_76641b4417_b.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-5413012099335175704</id><published>2011-06-01T15:35:00.000-07:00</published><updated>2011-06-01T15:35:02.255-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='urban'/><category scheme='http://www.blogger.com/atom/ns#' term='photography'/><category scheme='http://www.blogger.com/atom/ns#' term='collapse'/><title type='text'>Posthuman cities</title><content type='html'>...unevenly distributed.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-eUFxaVJDiGI/Teahavdt1QI/AAAAAAAAChA/GO0wvErj2nA/s1600/img4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="280" src="http://2.bp.blogspot.com/-eUFxaVJDiGI/Teahavdt1QI/AAAAAAAAChA/GO0wvErj2nA/s1600/img4.jpg" width="420" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-zzvcNVvOkx4/TeahY5kfcOI/AAAAAAAACg8/2YS8lSwAhXk/s1600/img3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="280" src="http://4.bp.blogspot.com/-zzvcNVvOkx4/TeahY5kfcOI/AAAAAAAACg8/2YS8lSwAhXk/s1600/img3.jpg" width="420" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;blockquote&gt;At the dawn of the twenty-first century, following an unknown event, mankind disappears from the planet. Nature gradually regains its rights over urban areas, giving birth to a new landscape.&lt;br /&gt;...&lt;br /&gt;At a time when we have become aware of the fragility of nature, and are increasingly concerned about ecology, global warming, and the future of the planet, I wondered how all these man-made super-structures would evolve in time. Angkor is sublimely poetic, overgrown by the forces of nature and evoking a long lost human civilisation….why not Dubai, Shanghai, New York, Rome, Paris next?… What will become of these urban landscapes, these megacities, this civilisation of ours, now possibly at the height of its strength, but one day vowed to disappear, as did the Mayans or the Khmers?&lt;br /&gt;&lt;br /&gt;This is by no means a pessimistic end-of-the-world type vision. On the contrary, it is the vision of a world that is quite idyllic, a new-found Garden of Eden, full of life, colours, shapes and poetry, where the freedom and unpredictability of nature has supplanted the hierarchy of angles and organized spaces.&lt;/blockquote&gt;&lt;br /&gt;The quote comes from an artist statement by French photographer &lt;a href="http://chrismorinphoto.com/"&gt;Chris Morin&lt;/a&gt;, introducing his collection of posthuman cityscapes entitled "Once upon a time… tomorrow", which opens next week in a Paris &lt;a href="http://www.espaces-atypiques.com/"&gt;gallery&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This strain of colourful post-collapse imagery (clearly located well after the last-human-gasp sepia of &lt;i&gt;The Road&lt;/i&gt; or &lt;i&gt;Children of Men&lt;/i&gt;, but with a dash of &lt;i&gt;12 Monkeys&lt;/i&gt; whimsy thanks to the displaced zoo animals) has a soothing, explicitly Edenic quality that by now feels familiar (see Related Posts below).&lt;br /&gt;&lt;br /&gt;But I'm never quite sure what to make of it. Is an emerging interest in the delightfulness of posthuman landscapes better read as a sign of adaptation, or one of resignation? Or, perhaps the significance is more in the spectacle of its stabilisation and recuperation as yet another aesthetic genre being bundled off to market. (In case you're tempted, these images, ten of each in giant prints of 1m x 1.5m, are &lt;a href="http://www.rue89.com/2011/06/01/quand-lhomme-aura-disparu-la-terre-sera-kitsch-et-coloree-203899"&gt;selling&lt;/a&gt; at €3000 apiece.)&lt;br /&gt;&lt;br /&gt;This ideational territory has seen a fair bit of traffic in recent years, since Alan Weisman's 02007 non-fiction [sic] bestseller &lt;a href="http://futuryst.blogspot.com/2008/01/posthuman-new-york.html"&gt;&lt;i&gt;The World Without Us&lt;/i&gt;&lt;/a&gt;, and shortly before that, &lt;i&gt;Collapse&lt;/i&gt; by Jared Diamond. It's not clear to me if M. Morin realises that this ground has been  covered before -- a google search for the artist's  name together with  the Weisman book title (in English, and also in its French edition, &lt;i&gt;Homo Disparitus&lt;/i&gt;) currently yields zero  hits. However, it's curious to see this meme making the rounds, and although most of the international images in this set (such as those below) to me veer well into a sort of new age,  post-collapse kitsch, Morin's Parisian visions (see above) seem to have more to say.&lt;br /&gt;&lt;br /&gt;Then again, it may be that I'm responding less to a difference of content than to a difference of tactic, the very &lt;i&gt;localisation&lt;/i&gt; of images of the future. Certainly I think that, as with &lt;a href="http://futuryst.blogspot.com/2008/02/mapping-c-change.html"&gt;imagining impacts of climate change&lt;/a&gt;, place- and community-specific appropriation, exploration and concretisation of otherwise abstract futures propositions circulating globally is a key part of what these conversations need in order to move forward.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-q-DPue9GGKQ/TeahxsAy2ZI/AAAAAAAAChE/-VrtVCdMLi4/s1600/img15.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="280" src="http://3.bp.blogspot.com/-q-DPue9GGKQ/TeahxsAy2ZI/AAAAAAAAChE/-VrtVCdMLi4/s1600/img15.jpg" width="420" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/--jNkI3-6ln4/TeahzL8vshI/AAAAAAAAChI/dmnJ1iFPRQs/s1600/img16.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="283" src="http://4.bp.blogspot.com/--jNkI3-6ln4/TeahzL8vshI/AAAAAAAAChI/dmnJ1iFPRQs/s1600/img16.jpg" width="420" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;[Via &lt;a href="http://www.rue89.com/2011/06/01/quand-lhomme-aura-disparu-la-terre-sera-kitsch-et-coloree-203899"&gt;Rue89&lt;/a&gt;. All images and the quote above from &lt;a href="http://chrismorinphoto.com/"&gt;Chris Morin's website&lt;/a&gt;.]&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/01/posthuman-new-york.html"&gt;Posthuman New York&lt;/a&gt; &lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/08/post-apocalypse-tokyo.html"&gt;Post-apocalypse Tokyo&lt;/a&gt; &lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/10/afterlife-of-buildings.html"&gt;The Afterlife of Buildings&lt;/a&gt; &lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/08/london-after-rain.html"&gt;London after the rain&lt;/a&gt; &lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/07/not-drowning-thriving.html"&gt;Not drowning, thriving&lt;/a&gt; &lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2007/12/second-nature.html"&gt;Second Nature&lt;/a&gt; &lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/01/climate-change-for-fun-and-profit.html"&gt;Climate change for fun and profit&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/02/mapping-c-change.html"&gt;Mapping c-change&lt;/a&gt; &lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/02/oil-and-water.html"&gt;Oil and water&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-5413012099335175704?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/5413012099335175704/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=5413012099335175704&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5413012099335175704'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5413012099335175704'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/06/posthuman-cities.html' title='Posthuman cities'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-eUFxaVJDiGI/Teahavdt1QI/AAAAAAAAChA/GO0wvErj2nA/s72-c/img4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-6390812807038362351</id><published>2011-05-31T23:28:00.000-07:00</published><updated>2011-05-31T23:36:16.848-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='Utopia'/><category scheme='http://www.blogger.com/atom/ns#' term='activism'/><category scheme='http://www.blogger.com/atom/ns#' term='Steve Lambert'/><category scheme='http://www.blogger.com/atom/ns#' term='tactical media'/><title type='text'>The Tao of Steve</title><content type='html'>Or: Utopia as a direction, not a destination.&lt;br /&gt;&lt;br /&gt;&lt;iframe frameborder="0" height="320" src="http://player.vimeo.com/video/9565094?title=0&amp;amp;byline=0&amp;amp;portrait=0" width="400"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;This is a video of a talk about utopian activism by United Statesian artist, activist, and friend-of-this-show &lt;a href="http://visitsteve.com/"&gt;Steve Lambert&lt;/a&gt;, whose work has previously featured at The Sceptical Futuryst. (Remember the&amp;nbsp;&lt;i&gt;&lt;a href="http://futuryst.blogspot.com/2008/11/guerrilla-futurists-combat-war-on.html"&gt;New York Times Special Edition&lt;/a&gt;&lt;/i&gt;? That's the stuff.)&lt;br /&gt;&lt;br /&gt;There's a lot that I like about this talk, about the approach and sensibility it describes, and most of all about the practice it's based on.&lt;br /&gt;&lt;br /&gt;I like the idea of eliciting and making vivid representations of urban experts' images of the future, digging past their reflexive responses -- "more trees, more transit" -- to engage deeper and more unexpected notions.&lt;br /&gt;&lt;br /&gt;I like the use of absurdity and humour inviting audiences to rationalise or problematise for themselves proposals offered up&amp;nbsp;playfully, so as to have them "participate in dreaming these different solutions".&lt;br /&gt;&lt;br /&gt;But above all, I like the approach which says that activist efforts should engage people "where they are, and in&amp;nbsp;language they understand" -- "spanning out" of galleries and art culture into pop culture. This is a pragmatic creativity in communication which sees all media, and any ingenious way to highjack&amp;nbsp;the semiotic stream&amp;nbsp;with an infusion of goodwill and imagination, as fair game.&lt;br /&gt;&lt;br /&gt;Why do I like it? Because I agree with the rationale behind it.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;We need to do this because marching and saying 'no', and 'don't', and 'stop' aren't working any more. We live in a culture, and we need to participate in that culture. We need to work with other groups, work together, in order to use culture tactically.&lt;/blockquote&gt;&lt;br /&gt;The tactical recruitment of cultural and psychological affordances to "recalibrate our sense of reality" around the potential realisation of the futures we prefer is powerful, necessary and overdue.&lt;br /&gt;&lt;br /&gt;It is also more fun, as well as more ethical, than putting up with the crappy way things are.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/10/dreampolitik.html"&gt;Dreampolitik&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/guerrilla-futurists-combat-war-on.html"&gt;Guerrilla futurists combat war on terror&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/03/san-franciscos-awesome-future.html"&gt;San Francisco's awesome future&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/04/sponsors-of-utopia.html"&gt;Sponsors of Utopia&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/03/sometimes-it-doesnt-belong-in-museum.html"&gt;Sometimes it doesn't belong in a museum&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2011/04/experiential-scenario-for-post.html"&gt;An experiential scenario for post-revolution Tunisia&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-6390812807038362351?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/6390812807038362351/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=6390812807038362351&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6390812807038362351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6390812807038362351'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/05/tao-of-steve.html' title='The Tao of Steve'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-1617993218306511697</id><published>2011-04-01T19:13:00.000-07:00</published><updated>2011-04-03T09:28:45.861-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='advertising'/><category scheme='http://www.blogger.com/atom/ns#' term='Tunisia'/><category scheme='http://www.blogger.com/atom/ns#' term='politics'/><title type='text'>An experiential scenario for post-revolution Tunisia</title><content type='html'>&lt;span style="font-size: 78%;"&gt;&lt;i&gt;N.B. Not an April Fool's Day gag. Just, y'know, to be clear.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;a href="http://3.bp.blogspot.com/-zsEpST3J2nk/TZfcUn-Lu-I/AAAAAAAACec/E4uzJiG4gLs/s1600/16juin-160211-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/-zsEpST3J2nk/TZfcUn-Lu-I/AAAAAAAACec/E4uzJiG4gLs/s400/16juin-160211-1.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size: 78%;"&gt;Image via &lt;a href="http://www.tuniscope.com/index.php/article/6781/actualites/tunisie/juin2014-010617"&gt;Tuniscope&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Overthrowing a dictatorial regime is a staggering feat of popular imagination and courage.&lt;br /&gt;&lt;br /&gt;But what about the morning after the revolution? Everyday life is bound to be something of a let down. &lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;embed allowfullscreen="true" allownetworking="all" allowscriptaccess="always" flashvars="image=http://adland.tv/adland_video/151534/55228/thumb.jpg&amp;amp;skin=http://adland.tv/sites/default/modules/adland_video/modieus.swf&amp;amp;file=http://adland.tv/adland_video/151534/55228/embed.mp4&amp;amp;plugins=viral-2&amp;amp;viral.allowmenu=true&amp;amp;viral.link=http://adland.tv/commercials/june-16th-2014-idea-moved-tunisia-wins-gold-dubai-lynx&amp;amp;viral.onpause=true&amp;amp;viral.oncomplete=true&amp;amp;viral.functions=embed,link" height="255" src="http://adland.tv/sites/default/modules/swftools/shared/flash_media_player/player.swf" width="420"&gt;&lt;/embed&gt;&lt;span style="font-size: 78%;"&gt;Video: &lt;a href="http://adland.tv/commercials/june-16th-2014-idea-moved-tunisia-wins-gold-dubai-lynx"&gt;adland.tv&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;After &lt;a href="http://en.wikipedia.org/wiki/Tunisian_Revolution"&gt;recent epochal events&lt;/a&gt; in Tunisia -- the so-called Jasmine Revolution (or the Sidi Bouzid Revolt, as it's known in the Arab world) in which President Zine El Abidine Ben Ali was ousted -- an astonishing but so far largely unknown coda was the galvanising role played by a transmedia experiential scenario campaign, spreading a near-term vision of a prosperous and democratic country worth getting back to work for.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dubailynx.com/winners/2011/direct/entry.cfm?entryid=1515&amp;amp;award=99&amp;amp;order=0&amp;amp;direction=1"&gt;This story&lt;/a&gt; comes from a local ad agency, Memac Ogilvy Label Tunisia, that has just won gold in the 'Integrated' (i.e. transmedia) campaign category of the Dubai Lynx Awards which recognise excellence in advertising in the Middle East and North Africa:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Tunis, January 14th 2011. Tunisians put an end to 23 years of brutal dictatorship. It was a moment of intense hope. But we were all too soon brought back to reality. The entire country went on strike and economic activity was soon left to a standstill. … We needed to find a way to encourage the people to get back to work and start rebuilding the country we had all fought for. … So we decided to show everyone how bright our future could be if we all started building it now. … During a whole day, the media acted as if it were June 16th 2014 and presented Tunisia as a prosperous, modern and democratic country. … The media content spread to social media via 16juin2014.com and people began to imagine wonderful futures and called everyone for action. #16juin2014 hashtag was n°1 top trend topic on Twitter all day long. At 6pm, the debate was everywhere on TV, radios, blogs… Getting back to work quickly became an act of resistance.&lt;/blockquote&gt;&lt;br /&gt;Digging into the details becomes slightly tricky if you don't understand French (I do, sorta) and Arabic (I don't), but elements of the '16 June 2014' campaign can be found online. For example, there's a downloadable four-page &lt;a href="http://www.scribd.com/doc/49084833/374"&gt;future-dated issue of &lt;i&gt;La Presse de Tunisie&lt;/i&gt;&lt;/a&gt;, which invites comparisons to the wonderful &lt;a href="http://futuryst.blogspot.com/2008/11/guerrilla-futurists-combat-war-on.html"&gt;&lt;i&gt;New York Times Special Edition&lt;/i&gt;&lt;/a&gt; from a few years back.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;a href="http://4.bp.blogspot.com/-M4QPB7A64i0/TZfim5O09VI/AAAAAAAACek/J6TglHJnz_c/s1600/lapresse-4-160211.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="277" src="http://4.bp.blogspot.com/-M4QPB7A64i0/TZfim5O09VI/AAAAAAAACek/J6TglHJnz_c/s400/lapresse-4-160211.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size: 78%;"&gt;&lt;i&gt;La Presse de Tunisie&lt;/i&gt;, 14 June 02014&lt;br /&gt;Image via &lt;a href="http://www.tuniscope.com/index.php/article/6770/culture/kiosque/presse-295009/"&gt;Tuniscope&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-HIDwW30Qwks/TZZ5u925CtI/AAAAAAAACeU/neNfIC1eigY/s1600/political+cartoon.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="261" src="http://4.bp.blogspot.com/-HIDwW30Qwks/TZZ5u925CtI/AAAAAAAACeU/neNfIC1eigY/s400/political+cartoon.png" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size: 78%;"&gt;Political cartoon (front page, below the fold):&lt;br /&gt;'Grandad, who is ben ali?'&lt;br /&gt;'Oh, just a mistake of youth...'&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-c6EPszSboDY/TZZ2Vao-noI/AAAAAAAACeQ/F8eXTl_Uy6M/s1600/reader+screenshot.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="298" src="http://1.bp.blogspot.com/-c6EPszSboDY/TZZ2Vao-noI/AAAAAAAACeQ/F8eXTl_Uy6M/s400/reader+screenshot.png" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size: 78%;"&gt;Screenshot from &lt;a href="http://www.youtube.com/user/16062014#p/u/3/5ilbCjmDlD8"&gt;news report&lt;/a&gt; on the intervention&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Another example: at the moment, the &lt;a href="http://www.16juin2014.com/"&gt;16 Juin 2014 website&lt;/a&gt; centrally features an &lt;a href="http://www.youtube.com/watch?v=j8mG2HrEBIc"&gt;in-scenario news report&lt;/a&gt; about a "Shopping Festival" (as I learned by auto-translating the video title from Arabic) in the west-central town of Kasserine, including what appear to be interviews with prestige fashion figures Giorgio Armani and Marc Ecko. Considering the &lt;a href="http://www.ennaharonline.com/en/international/5523.html%20"&gt;chaos and brutality&lt;/a&gt; unfolding in that agricultural town just weeks before this campaign rolled out in mid-February, we can start to apprehend just how bold a notion this is. (I'm put in mind of the &lt;a href="http://futuryst.blogspot.com/2008/03/darfur-olympics.html"&gt;'Darfur 2020' poster&lt;/a&gt; we've discussed here previously, which plays on a similar incongruity.)&lt;br /&gt;&lt;br /&gt;I'm thoroughly impressed with the scope and vision of this campaign, which heavily underlines the world-shaping potential of the arts and technologies of narrative, applied prospectively.&lt;br /&gt;&lt;br /&gt;While it could be said to raise some deep questions about the current reception as well as long-term viability (not only in Tunisia, but also elsewhere) of this particular genre of political and economic vision as an answer to the people's woes, I don't know remotely enough about Tunisia's current situation to comment cogently on the impacts and merits of these particular stories at the moment -- although I'm very curious to hear from anyone who does.&lt;br /&gt;&lt;br /&gt;Meanwhile, those with ideological concerns about the character of this vision can take comfort from the fact that the campaign actively invites people to contribute to the conversation. The top banner on the &lt;a href="http://www.16juin2014.com/"&gt;website&lt;/a&gt; reads, 'Participate --&amp;nbsp;what are your ideas for the Tunisia of tomorrow?'&lt;br /&gt;&lt;br /&gt;In any event, I am just delighted to find out about this. Conceptually it's among the grandest and most inspiring of imaginable applications for journalistic future artifacts, transcending conventional advertising to approach something I've been harping on here for years -- the possibility of a hybrid practice of politics, design and foresight, whereby we manifest for ourselves, in vivid detail, those scenarios diagnosed as most necessary to catalyse desired social change.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/11/guerrilla-futurists-combat-war-on.html"&gt;Guerrilla futurists combat war on terror&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/10/dreampolitik.html"&gt;Dreampolitik&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/03/darfur-olympics.html"&gt;The Darfur Olympics&lt;/a&gt; &lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/10/currency-of-burmese-dissent.html"&gt;The currency of Burmese dissent&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2011/03/four-future-news-clips-from-mit.html"&gt;Four future news clips from MIT&lt;/a&gt; &lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/05/tomorrows-headlines.html"&gt;Tomorrow's headlines&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(Thanks @&lt;a href="https://twitter.com/#%21/dabitch"&gt;dabitch&lt;/a&gt; for the &lt;a href="http://adland.tv/commercials/june-16th-2014-idea-moved-tunisia-wins-gold-dubai-lynx"&gt;post over at adland.tv&lt;/a&gt; featuring the above video, and @&lt;a href="https://twitter.com/justinpickard"&gt;justinpickard&lt;/a&gt; for passing the link along!)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-1617993218306511697?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/1617993218306511697/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=1617993218306511697&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1617993218306511697'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1617993218306511697'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/04/experiential-scenario-for-post.html' title='An experiential scenario for post-revolution Tunisia'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-zsEpST3J2nk/TZfcUn-Lu-I/AAAAAAAACec/E4uzJiG4gLs/s72-c/16juin-160211-1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-8453926939620360123</id><published>2011-03-27T00:50:00.000-07:00</published><updated>2012-01-30T21:23:30.854-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='MIT'/><category scheme='http://www.blogger.com/atom/ns#' term='urban'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='scenarios'/><category scheme='http://www.blogger.com/atom/ns#' term='transportation'/><title type='text'>Four future news clips from MIT</title><content type='html'>The following four videos are fictional newscasts from different versions of 2 November, 02037. &lt;br /&gt;&lt;br /&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/qkJksNjwpY4?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;"Global Market Place"&lt;br /&gt;&lt;br /&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/0FBDrY0j-l8?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;"Naftastique!"&lt;br /&gt;&lt;br /&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/EyYXsmM1ROg?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;"Technology Savior"&lt;br /&gt;&lt;br /&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/2-PLPbGORDs?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;"One World Order"&lt;br /&gt;&lt;br /&gt;Here's background from the &lt;a href="http://www.youtube.com/user/FFFatMIT#p/"&gt;FFFatMIT Channel&lt;/a&gt; on YouTube, where they were posted this week: &lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;They are all part of the Future Freight Flows project run at MIT's Center for Transportation and Logistics (CTL) for the National Academies. Four separate future scenarios were developed over the course of a year through a series of focused expert panel sessions, practitioner acid testing, and industry wide surveys. The key driving forces and critical uncertainties were identified and formed the basis of the underlying scenarios. While originally designed to be used for freight transportation planning, they can be employed for a wide variety of different planning purposes.&lt;/blockquote&gt;&lt;br /&gt;Now, the fact that these are designed to support discussion about transportation made an impression on me because in the past fortnight, I've attended two vastly different events around this, heh, fast-moving industry.&amp;nbsp;One was an upstart tech-geek&amp;nbsp;&lt;a href="http://en.wikipedia.org/wiki/Unconference"&gt;unconference&lt;/a&gt;,&amp;nbsp;&lt;a href="http://transportationcamp.org/"&gt;TransportationCamp West&lt;/a&gt;&amp;nbsp;in San Francisco.&amp;nbsp;The other was a&amp;nbsp;staid, orderly gathering of transportation planning academics that has been running for over half a century, the&amp;nbsp;&lt;a href="http://www.trforum.org/forum/2011/program.php"&gt;Transportation Research Forum&lt;/a&gt; in Long Beach. The contrast between the cultures, rhythms and energies of the two events could hardly have been more striking. Yet one thing they had in common was that participants lacked a common background and framework for thinking both creatively and systematically about the broad futures or contexts in which the industry could play out. (That's no dig at folks involved with either event, just a comment on the fact that alternative futures thinking is still not yet widely known or understood in our culture, even in domains where it's most needed.)&lt;br /&gt;&lt;br /&gt;So to me, it is heartening to see the&amp;nbsp;&lt;a href="http://ctl.mit.edu/research/futurefreightflows"&gt;Future Freight Flows&lt;/a&gt; project adopting scenario planning as a deliberate methodological response to the uncertainties inescapably attendant on the decades-long time horizons of infrastructure investments, and the wide variety of parties that they affect:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;It is important to point out that this project will not develop the "official version" of the future for the US freight transportation system to be used by all decision makers. &amp;nbsp;As mentioned above, the system is too large and complex and faces too many uncertainties for this to be possible. &amp;nbsp;Also, the planning and assessment of policy and management strategies should be an on-going process involving as many stakeholders as possible -- not a one-time event. &amp;nbsp;Therefore, the project will not simply provide a static list of actions that a federal, state, or local Department of Transportation (DOT) planner should undertake to prepare for the future. &amp;nbsp;Instead, it will provide a set of customized tools and procedures that can be adopted and immediately implemented by the various decision makers across the stakeholders.&lt;/blockquote&gt;&lt;br /&gt;More about the underlying logic of these scenarios (which bear the hallmarks of a &lt;a href="http://www.gbn.com/articles/pdfs/gbn_Plotting%20Scenarios%20new.pdf"&gt;GBN-style two-by-two matrix&lt;/a&gt; as their generative protocol) can be found &lt;a href="http://ctl.mit.edu/research/futurefreightflows/scenarios"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;The videos themselves, while clearly more Cambridge, Mass. than Hollywood, include a laudable attention to scenaric detail; "ticker" headlines, in-world advertisements and props, and not least, the choice from the outset of a specific, ordinary date in the future for which each of these clips manifests an alternative universe.&lt;br /&gt;&lt;br /&gt;Future news (video, print) is of course a time-honoured and widely used way to economically convey a bunch of&amp;nbsp;diegetic (in-scenario)&amp;nbsp;exposition.&lt;br /&gt;&lt;br /&gt;But scenario storytelling is indeed all about the detail that scaffolds an engagement with potential worlds to come. It's excellent to see signs of an increasingly experiential, media rich, and thoughtful approach to communicating such narratives making its way into the main stream.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt;&amp;nbsp;&lt;a href="http://futuryst.blogspot.com/2008/01/good-news-for-people-who-love-bad-news.html"&gt;Good news for people who love bad news&lt;/a&gt;&lt;br /&gt;&amp;gt;&amp;nbsp;&lt;a href="http://futuryst.blogspot.com/2008/11/guerrilla-futurists-combat-war-on.html"&gt;Guerrilla futurists combat war on terror&lt;/a&gt;&lt;br /&gt;&amp;gt;&amp;nbsp;&lt;a href="http://futuryst.blogspot.com/2008/10/future-news-flash-your-vote-counts.html"&gt;Future news-flash: your vote counts&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2007/12/value-of-hypothetical-currency.html"&gt;The value of hypothetical currency&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/08/humans-have-23-years-to-go.html"&gt;Humans have 23 years to go&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(Thanks Loic and Teddy!)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-8453926939620360123?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/8453926939620360123/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=8453926939620360123&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/8453926939620360123'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/8453926939620360123'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/03/four-future-news-clips-from-mit.html' title='Four future news clips from MIT'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/qkJksNjwpY4/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-4706256280659432941</id><published>2011-03-17T00:23:00.000-07:00</published><updated>2011-03-17T00:54:17.287-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='documentary'/><category scheme='http://www.blogger.com/atom/ns#' term='beer'/><category scheme='http://www.blogger.com/atom/ns#' term='advertising'/><category scheme='http://www.blogger.com/atom/ns#' term='design fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='Bruce Sterling'/><title type='text'>Beer-flavoured design fiction</title><content type='html'>And now for something completely different.&lt;br /&gt;&lt;br /&gt;This evening, I purchased from my friendly neighbourhood outlet a six pack of beer. I was just approaching the counter with&amp;nbsp;my selection&amp;nbsp;already in hand,&amp;nbsp;from a reliable local brewery, when at the last moment, spurred by curiosity, I switched it for one I'd never seen before. In part it was attractive pricing, in part it was the label promising delicious double-hopped goodness, and part of it was perhaps subliminal -- and mainly a personal response, I'm sure; this is a dubious basis for mass appeal -- in that this new beer had the same name as one of Radiohead's best, now largely forgotten,&amp;nbsp;pre-&lt;i&gt;OK Computer&lt;/i&gt; songs.&lt;br /&gt;&lt;br /&gt;Black Star, a Double Hopped Golden Lager ostensibly from Whitefish, Montana, was at first taste unobjectionable, although less aggressively flavourful than&amp;nbsp;the India Pale Ales, etc, to&amp;nbsp;which many U.S. microbreweries have accustomed my palate. A suspicion began to form that I may have fallen prey to a cunning subterfuge&amp;nbsp;recently deployed by America's Big Three -- Budweiser, Miller, and Coors -- to capture a slice of the growing independent market (as&amp;nbsp;documented in the 02009 film&amp;nbsp;&lt;i&gt;Beer Wars&lt;/i&gt;). The scheme is to create pseudo-microbrews, sold with indie-sounding brand names under the banner of far-flung locations, thus duping the would-be beverage adventurer back into the oligopolistic fold.&lt;br /&gt;&lt;br /&gt;So I googled Black Star.&amp;nbsp;The aspect of their &lt;a href="http://en.wikipedia.org/wiki/Black_Star_Beer"&gt;history&lt;/a&gt; that caught my eye, and the reason I blog this, is that in the '90s the beer was supported by a couple of ad campaigns based on artificial histories for the product, and using in-world documentary as part of the story. In 01994, a two-part Ken Burns-style history of Black Star was written by legendary ad-man Hal Riney, and voiced over by veteran actor Hal Holbrook. This 'documentary' plays as if looking back on a half-century of history, from several decades into the 21st century.&amp;nbsp;Below is the first part, which has slightly less future in it than &lt;a href="http://www.youtube.com/watch?v=8wBOJ1YzZYA"&gt;the second&lt;/a&gt;&amp;nbsp;(both are amusing and quite well done).&lt;br /&gt;&lt;br /&gt;&lt;iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/kGf7gwSKC68" title="YouTube video player" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;A still earlier series of three ads&amp;nbsp;[&lt;a href="http://copyworkshop.com/OLD/PowerPoint%20Videos/BlackStar1.mov"&gt;1&lt;/a&gt;] [&lt;a href="http://copyworkshop.com/OLD/PowerPoint%20Videos/BlackStar2.mov"&gt;2&lt;/a&gt;] [&lt;a href="http://copyworkshop.com/OLD/PowerPoint%20Videos/BlackStar3.mov"&gt;3&lt;/a&gt;], presented by John Corbett, went out under the disappointingly explicit title 'the make-believe history of Black Star beer'&amp;nbsp;(c'mon, &lt;a href="http://futuryst.blogspot.com/2007/08/dont-break-universe.html"&gt;don't break the universe&lt;/a&gt;!).&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;So what, then, amid all these fictitious past and future artifacts, of my concerns about the beer's bona fides? Well, Black Star is indeed a product of the Great Northern Brewing Company, based in Whitefish, Montana, although the label I have next to me says 'Brewed and bottled by&amp;nbsp;Great Northern Brewing Company, Milwaukee WI' (which set off my alarm bells, that city famously being home to Miller Brewing Company). At any rate, the brew was first introduced to an Oregon test market in the early 01990s, was out of production for most of the '00s, and then relaunched in 02010. But incongruously, the label claims 'a family tradition of unique brewing since 1856'. A bit of research turned up a&amp;nbsp;&lt;i&gt;San Francisco Examiner&lt;/i&gt; &lt;a href="http://www.sfgate.com/cgi-bin/article.cgi?f=/e/a/1996/03/10/BUSINESS8107.dtl"&gt;article&lt;/a&gt; from back in 01996, which helpfully deconstructs the company's 'instant history'. (Just add water... malted barley, and hops. And a bunch of marketing.)&lt;br /&gt;&lt;br /&gt;In general, I find it extremely interesting the way both history and future narratives are recruited to provide a sense of substance -- for both fun and profit -- to something that would otherwise lack it.&amp;nbsp;I don't mean to speak of this specific product in isolation (and this post is intended neither to criticise nor to promote it), but the case throws into relief, both in its consciously satirical ('make-believe history'; mid-21st century mockumentary) mode, and in its seemingly earnest ('since 1856') mode, the ubiquity and importance of the back-stories about the things we interact with, and choose to consume.&lt;br /&gt;&lt;br /&gt;As the saying goes, when truth and legend collide, print the legend. To this we might add: if there isn't an adequate legend, make one up. (Can we really doubt that there's a good deal of that in how&amp;nbsp;'actual' history gets made, or rather, canonised?)&lt;br /&gt;&lt;br /&gt;In his January presentation at the &lt;a href="http://www.artcenter.edu/mdp/madeup/makingup.html"&gt;launch&lt;/a&gt; of the landmark design fiction show &lt;i&gt;&lt;a href="http://www.artcenter.edu/mdp/madeup/exhibition.html"&gt;Made Up&lt;/a&gt;&amp;nbsp;&lt;/i&gt;(which is still open for a few more days, check it out if you can) at Art Center College of Design in Pasadena, Bruce Sterling highlighted the wide variety of activities which can be co-located on the landscape of 'design fiction'. His definition of that activity, offered for the first time there, was 'the deliberate use of diegetic prototypes to suspend disbelief about change'. Consider that this includes not only the designed artifacts and media spinoffs of vividly portrayed futures, but it also comfortably accommodates playfully counterfactual, as well as patently false, histories.&lt;br /&gt;&lt;br /&gt;A potent brew.&lt;br /&gt;&lt;br /&gt;Which leads me to suspect, not for the first time, that there's far more design fiction&amp;nbsp;woven into everyday life than we might at first imagine.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2007/08/dont-break-universe.html"&gt;Don't break the universe&lt;/a&gt;&lt;br /&gt;&amp;gt;&amp;nbsp;&lt;a href="http://futuryst.blogspot.com/2010/01/amusing-anachronisms.html"&gt;Amusing anachronisms&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2009/03/killer-imps.html"&gt;Killer imps&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/04/chocolate-beer-and-futures.html"&gt;Chocolate, beer and futures&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-4706256280659432941?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/4706256280659432941/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=4706256280659432941&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4706256280659432941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4706256280659432941'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/03/beer-flavoured-design-fiction.html' title='Beer-flavoured design fiction'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/kGf7gwSKC68/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-5119344507115107057</id><published>2011-03-13T22:37:00.000-07:00</published><updated>2011-03-16T16:02:27.007-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='parenthood'/><category scheme='http://www.blogger.com/atom/ns#' term='clothing'/><category scheme='http://www.blogger.com/atom/ns#' term='long-term thinking'/><title type='text'>Futurewear</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-c5lRkBQSOu0/TX2dwUpHdOI/AAAAAAAACdg/ORqJ248AOb0/s1600/class+of+2028-m.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="560" src="https://lh6.googleusercontent.com/-c5lRkBQSOu0/TX2dwUpHdOI/AAAAAAAACdg/ORqJ248AOb0/s800/class+of+2028-m.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;It seems to be a commonplace that having one’s first child means crossing a threshold, from entertaining a relatively abstract interest in the longer-term fate of the world, to being genetically invested, having skin in the game, so to speak.&lt;br /&gt;&lt;br /&gt;I don’t have any children yet myself, but over the past few years, as various relatives and friends a few years my senior have begun nesting in earnest, I am increasingly intrigued by a key tension inherent in becoming a parent. On the one hand, there is a sense in which a new parent’s focus narrows as their child’s well being assumes paramount importance; on the other hand, that same well being depends ultimately and inescapably on the state of the wider world the youngster inherits.&lt;br /&gt;&lt;br /&gt;So I thought it could be interesting to provide a way for people with very young children to be prompted to cast their thoughts forward to a specific date in which their child has a concrete stake. This would be a gesture towards reconciling parental concern, responsibility and love for their offspring, with a commensurate interest in the bigger picture.&lt;br /&gt;&lt;br /&gt;In the photo above is Andrew, born 6 July 02010. Other things being equal, he should graduate high school in the (Northern Hemisphere) Spring of ‘28. Thus he sports the inaugural ‘Class of 2028’ onesie, lovingly, if incompetently, decorated by me, at his parents’ baby shower last June.&lt;br /&gt;&lt;br /&gt;This may be a meme worth spreading. So, get your ‘Class of 02028’ and 'Class of 02029' paraphernalia here at the &lt;a href="http://www.cafepress.com/maisondefuturewear"&gt;Futurewear&lt;/a&gt; Cafepress shop.&amp;nbsp;I'll donate any proceeds to &lt;a href="http://longnow.org/about/"&gt;The Long Now Foundation&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;Update&lt;/span&gt;&amp;nbsp;(16mar11):&amp;nbsp;&lt;i&gt;In line with Long Now convention, the designs on sale now use five digit dates. &amp;nbsp;Also, 'Class of 02027' has been added, enabling the current generation of toddlers to take advantage of this exceptionally wonderful line of merchandise. Cheers, Zander.&lt;/i&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-hxEDU3IuG2A/TYE_7QnYVwI/AAAAAAAACdw/7i3UV1Vp-4Y/s1600/futurewear+updated.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="https://lh3.googleusercontent.com/-hxEDU3IuG2A/TYE_7QnYVwI/AAAAAAAACdw/7i3UV1Vp-4Y/s400/futurewear+updated.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Note:&amp;nbsp;Of course, a precisely correct prediction is not the point, but it's not a bad idea to think about it. So, a&amp;nbsp;baby born today would most likely be 'Class of 02029' in the U.S. (a&amp;nbsp;&lt;a href="http://www.babiesonline.com/funfacts/"&gt;calculator&lt;/a&gt;&amp;nbsp;to help the confused). In Australia, where the calendar year is in sync with the school year, you'd add 17 or 18, depending on your state's&amp;nbsp;convention, to the year of birth.&lt;br /&gt;&lt;br /&gt;(Thanks Sara, Mike and Andrew!)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-5119344507115107057?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/5119344507115107057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=5119344507115107057&amp;isPopup=true' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5119344507115107057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5119344507115107057'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/03/futurewear.html' title='Futurewear'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh6.googleusercontent.com/-c5lRkBQSOu0/TX2dwUpHdOI/AAAAAAAACdg/ORqJ248AOb0/s72-c/class+of+2028-m.jpg' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-7583719989173153843</id><published>2011-03-02T15:32:00.000-08:00</published><updated>2011-03-02T15:32:31.252-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='photography'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><title type='text'>Artifacts from the present</title><content type='html'>A few weeks ago, I started working with Chris Baker over at &lt;i&gt;Wired&lt;/i&gt; on some upcoming &lt;a href="http://futuryst.blogspot.com/search/label/Found%20gallery"&gt;Found&lt;/a&gt; features, and it seems to be heightening my filter for  sights with an 'artifactual' quality; objects that look and feel like artifacts-from-the-future, that to me are somehow surprising or odd, and seem to say a lot about the time and place we live in.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-GALLTyFx6fs/TW7MNyhyFCI/AAAAAAAACc4/QS-wC6w_D70/s1600/magazine.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="297" src="https://lh4.googleusercontent.com/-GALLTyFx6fs/TW7MNyhyFCI/AAAAAAAACc4/QS-wC6w_D70/s400/magazine.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Photo taken at Walmart checkout, Long Beach, California, 27 February*&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;A Dunaganian riff: curious how engaging particular media shapes -- even highjacks -- the thought process.&lt;br /&gt;&lt;br /&gt;Like when you used to fall asleep, not counting sheep, but arranging tetris shapes behind your eyelids. Or when you catch yourself unintentionally composing tweet-length &lt;i&gt;bon mots&lt;/i&gt; about a situation while it's happening. Or when your brain slips silently into photographic mode, composing a shot that captures it all, despite having no camera to hand.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2009/03/future-framing-images.html"&gt;Future-framing images&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/01/world-without-oil-photo-essay.html"&gt;World Without Oil photo essay&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 78%;"&gt;*thanks to Maurice Conti, who lent me his iPhone for this shot&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-7583719989173153843?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/7583719989173153843/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=7583719989173153843&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7583719989173153843'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7583719989173153843'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/03/artifacts-from-present.html' title='Artifacts from the present'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-GALLTyFx6fs/TW7MNyhyFCI/AAAAAAAACc4/QS-wC6w_D70/s72-c/magazine.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-4707251585361830924</id><published>2011-02-28T23:54:00.000-08:00</published><updated>2011-03-02T15:33:51.861-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='surveillance'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='augmented reality'/><category scheme='http://www.blogger.com/atom/ns#' term='just in case you haven&apos;t seen it'/><title type='text'>Revisiting The Catalogue</title><content type='html'>&lt;iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/gK8Nao2Axg0" title="YouTube video player" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;To file under just-in-case-you-haven't-seen-it: British video artist Chris Oakley's brilliant short film &lt;a href="http://www.chrisoakley.com/the_catalogue.html"&gt;&lt;i&gt;The Catalogue&lt;/i&gt;&lt;/a&gt; (02004).&lt;br /&gt;&lt;br /&gt;Preferring to let the thing speak for itself, I won't describe the content, but just want to note that I find it raises an interesting line of thought about the difference between, on the one hand, the modes of visual and narrative representation that make a complex system or technology legible and communicable (especially in prospect, when it doesn't yet exist), and on the other hand, how it might actually work in practice, which may be altogether different.&lt;br /&gt;&lt;br /&gt;Drawn to my attention back in January '06 by longtime design collaborator &lt;a href="http://babyimsorry.com/"&gt;Matt Jensen&lt;/a&gt;, I think this video failed to appear previously here at the sceptical futuryst mainly because I didn't start the blog until a few months after that. But a couple of weeks ago, in discussion with Liam Young (of the fabulously interesting &lt;a href="http://www.tomorrowsthoughtstoday.com/"&gt;Tomorrow's Thoughts Today&lt;/a&gt;) I found myself singing the praises of this -- I'm tempted to say classic -- video artifact-from-the-future.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/11/surveillance-supreme.html"&gt;Surveillance Supreme&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/11/permission-culture.html"&gt;Permission Culture&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2007/08/neill-blomkamp-visual-futurist.html"&gt;Neill Blomkamp, visual futurist&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-4707251585361830924?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/4707251585361830924/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=4707251585361830924&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4707251585361830924'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4707251585361830924'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/02/revisiting-catalogue.html' title='Revisiting The Catalogue'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/gK8Nao2Axg0/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-6557514592130633608</id><published>2011-01-31T22:58:00.001-08:00</published><updated>2011-02-01T01:01:20.143-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='GBN'/><category scheme='http://www.blogger.com/atom/ns#' term='design fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='web'/><category scheme='http://www.blogger.com/atom/ns#' term='Bruce Sterling'/><category scheme='http://www.blogger.com/atom/ns#' term='toys'/><title type='text'>The legacy of the Biofuture Robot Dog</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_mEUle6uwKAs/TUe42x5mARI/AAAAAAAACZ0/uIa7Rm8nKjw/s1600/SPOD.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="323" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TUe42x5mARI/AAAAAAAACZ0/uIa7Rm8nKjw/s400/SPOD.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Image: &lt;a href="http://web.archive.org/web/20030212131549/http://www.fauxvea.com/robodog/spod.html"&gt;SPOD&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Earlier this month, in conversation with the effervescent&amp;nbsp;&lt;a href="http://dawndanby.com/"&gt;Dawn Danby&lt;/a&gt;&amp;nbsp;(a regular contributor to the recently retired enviro-blog &lt;a href="http://www.worldchanging.com/"&gt;WorldChanging&lt;/a&gt;), she happened to mention a design competition run back in 02002 by science fiction author and design-fiction-impresario-to-be Bruce Sterling, in cooperation with scenario planning kingpins Global Business Network. Ah, design and futures: two great tastes that taste great together.&lt;br /&gt;&lt;br /&gt;Said competition, staged by Sterling via the green-tech Viridian list (wound up in late '08, but still in full swing six years earlier), revolved around producing a concept design for a&amp;nbsp;&lt;a href="http://www.viridiandesign.org/notes/301-350/00332_biofuture_robot_dog_contest.html"&gt;Biofuture Robot Dog&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;This is a biofuturistic, green, way out-there ribo-bio-bamboo 'dog', which is transorganic, biomimetic, Viridian, enzymatically postindustrial, and tissue-engineered.&lt;br /&gt;&lt;br /&gt;It needs to enter some commercial and cultural space which actual dogs and contemporary robots cannot reach. What does a biofuturist paradog do for tomorrow's consumer? What kind of society buys these gizmos? &amp;nbsp;Why do people make them, what are they for, what kind of future world would support this device? Try to suggest some convincing answers – answers that can snow real live venture capitalists!&lt;br /&gt;&lt;br /&gt;And it's a toy. That's of vital importance. The target is the age 9-12 demographic. It's not for war, terror, prison, or home security, tasty though those sinister applications may be. We want parents buying this. It needs to jump right off the shelf and into their loving arms.&lt;/blockquote&gt;&lt;br /&gt;At the risk, perhaps, of muscling in on the beat of Matt Novak over at &lt;a href="http://www.paleofuture.com/"&gt;Paleofuture&lt;/a&gt;,&amp;nbsp;who performs the post-post-ironic public service of collecting and blogging images of futures past, I want to add this competition's entries to the early canon of online experiential scenarios (a.k.a., in deference to Bruce, "design fictions" -- which he &lt;a href="http://www.artcenter.edu/mdp/madeup/makingup.html"&gt;recently&lt;/a&gt; defined as "the deliberate use of diegetic prototypes to suspend disbelief about change" -- on which more anon).&lt;br /&gt;&lt;br /&gt;As it turns out, Dawn and collaborator Paul Waggoner won the contest with their contribution, &lt;a href="http://web.archive.org/web/20030212131549/http://www.fauxvea.com/robodog/spod.html"&gt;SPOD&lt;/a&gt; (Super-Personalized Obedient Dawg), which, together with other &lt;a href="http://www.viridiandesign.org/notes/301-350/00344_the_judges_speak.html"&gt;competition finalists&lt;/a&gt;, can still be found online, thanks to the wonders of the Internet Archive's &lt;a href="http://www.archive.org/web/web.php"&gt;Wayback Machine&lt;/a&gt;.&amp;nbsp;Almost ten years old now, this and other playful concept designs remind us that, while the web has changed a great deal in the past decade, the manifesting of hypothetical future possibilities in a contemporary design idiom, as if they already existed in the present, is a communicative strategy evolving in step with whatever media happen to be at our disposal.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt;&amp;nbsp;&lt;a href="http://futuryst.blogspot.com/2008/11/viridian-is-dead-long-live-viridian.html"&gt;Viridian is dead. Long live Viridian!&lt;/a&gt;&lt;br /&gt;&amp;gt;&amp;nbsp;&lt;a href="http://futuryst.blogspot.com/2009/03/killer-imps.html"&gt;Killer imps&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/04/greener-gadgets.html"&gt;Greener gadgets&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/11/object-oriented-futuring.html"&gt;Object-oriented futuring&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/04/design-fiction-is-fact.html"&gt;Design fiction is a fact&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-6557514592130633608?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/6557514592130633608/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=6557514592130633608&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6557514592130633608'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6557514592130633608'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2011/01/legacy-of-biofuture-robot-dog.html' title='The legacy of the Biofuture Robot Dog'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_mEUle6uwKAs/TUe42x5mARI/AAAAAAAACZ0/uIa7Rm8nKjw/s72-c/SPOD.png' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-43834034970330944</id><published>2010-12-31T17:02:00.000-08:00</published><updated>2011-03-02T15:15:21.847-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='humour'/><category scheme='http://www.blogger.com/atom/ns#' term='Wired'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='Found gallery'/><title type='text'>The compleat Wired future artifacts gallery, 02009</title><content type='html'>Picking up where we left off in collecting tech monthly &lt;i&gt;Wired&lt;/i&gt;'s 'Found' artifacts-from-the-future into a year by year gallery: this is the 02009 collection.&lt;br /&gt;&lt;br /&gt;Some readers may recall that the series was surreptitiously &lt;a href="http://futuryst.blogspot.com/2008/07/is-found-really-lost.html"&gt;euthanised&lt;/a&gt; in mid-08, only to be &lt;a href="http://futuryst.blogspot.com/2008/09/found-redux.html"&gt;resurrected&lt;/a&gt; shortly thereafter by popular demand. Each post-revival edition has been accompanied by a photoshop competition to help generate ideas for an upcoming theme. So for each instance below, where applicable I've included a link to the contest which fed into it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5cNKGRSaI/AAAAAAAACQk/ZOo1t5HCAvg/s1600/found1_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 377px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5cNKGRSaI/AAAAAAAACQk/ZOo1t5HCAvg/s400/found1_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556980371340478882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5cJBBtGcI/AAAAAAAACQc/AtsELGBCVnk/s1600/found2_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 373px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5cJBBtGcI/AAAAAAAACQc/AtsELGBCVnk/s400/found2_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556980300185934274" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5cF_yzeZI/AAAAAAAACQU/WF97s41TY3s/s1600/found3_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 271px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5cF_yzeZI/AAAAAAAACQU/WF97s41TY3s/s400/found3_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556980248315394450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5cCd0aw1I/AAAAAAAACQM/25FUQVCLFM8/s1600/found4_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 287px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5cCd0aw1I/AAAAAAAACQM/25FUQVCLFM8/s400/found4_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556980187655750482" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5b_WQlklI/AAAAAAAACQE/R_QLVvxfbEY/s1600/found5_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 344px; height: 272px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5b_WQlklI/AAAAAAAACQE/R_QLVvxfbEY/s400/found5_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556980134086808146" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[happy meal] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2008/12/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 17.01&lt;/a&gt; | Prior photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1610"&gt;16.10&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5bx8rVGdI/AAAAAAAACP8/FBIC3qO8tjU/s1600/found1_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 314px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5bx8rVGdI/AAAAAAAACP8/FBIC3qO8tjU/s400/found1_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556979903881353682" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5bucxlsfI/AAAAAAAACP0/9lRAq4Qd4ew/s1600/found2_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 288px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5bucxlsfI/AAAAAAAACP0/9lRAq4Qd4ew/s400/found2_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556979843778064882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5bqdX062I/AAAAAAAACPs/9urrzG_KvTw/s1600/found3_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 115px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5bqdX062I/AAAAAAAACPs/9urrzG_KvTw/s400/found3_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556979775218969442" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5bmgl7SEI/AAAAAAAACPk/U7HL1O8AZp4/s1600/found4_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 325px; height: 399px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5bmgl7SEI/AAAAAAAACPk/U7HL1O8AZp4/s400/found4_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556979707363936322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5bjc9bUyI/AAAAAAAACPc/emVf-Qv4H_Q/s1600/found5_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 362px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5bjc9bUyI/AAAAAAAACPc/emVf-Qv4H_Q/s400/found5_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556979654849155874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5bgKulHtI/AAAAAAAACPU/ArrRDsHRkys/s1600/found6_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 344px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5bgKulHtI/AAAAAAAACPU/ArrRDsHRkys/s400/found6_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556979598415437522" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5bcVcQMbI/AAAAAAAACPM/0Ert28itSzs/s1600/found7_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 386px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5bcVcQMbI/AAAAAAAACPM/0Ert28itSzs/s400/found7_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556979532571881906" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[cubicle] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2009/01/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 17.02&lt;/a&gt; | Prior photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/16-11/found_1611a"&gt;16.11&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5bC-PRUWI/AAAAAAAACPE/CLijCfVWWp8/s1600/found_really1_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 347px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5bC-PRUWI/AAAAAAAACPE/CLijCfVWWp8/s400/found_really1_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556979096846684514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5a_WHprhI/AAAAAAAACO8/28zfWZYwFHE/s1600/found1_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 378px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5a_WHprhI/AAAAAAAACO8/28zfWZYwFHE/s400/found1_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556979034537700882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5a4mo-JWI/AAAAAAAACO0/dL4JYzU4Dtc/s1600/found2_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 251px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5a4mo-JWI/AAAAAAAACO0/dL4JYzU4Dtc/s400/found2_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556978918713337186" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5a0GWuY5I/AAAAAAAACOs/P4ZyzPr6rSk/s1600/found3_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 285px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5a0GWuY5I/AAAAAAAACOs/P4ZyzPr6rSk/s400/found3_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556978841327395730" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5avFkevBI/AAAAAAAACOk/V1bN_nAyZXg/s1600/found4_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 288px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5avFkevBI/AAAAAAAACOk/V1bN_nAyZXg/s400/found4_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556978755217308690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5aq3LfpgI/AAAAAAAACOc/UKc4TJV_kPA/s1600/found5_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 185px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5aq3LfpgI/AAAAAAAACOc/UKc4TJV_kPA/s400/found5_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556978682634937858" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5am2aIdvI/AAAAAAAACOU/SECEZDN9_cI/s1600/found6_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 374px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5am2aIdvI/AAAAAAAACOU/SECEZDN9_cI/s400/found6_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556978613708420850" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5aif-IKhI/AAAAAAAACOM/ED8i7MkV6-0/s1600/found7_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 223px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5aif-IKhI/AAAAAAAACOM/ED8i7MkV6-0/s400/found7_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556978538965903890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5aeQWYilI/AAAAAAAACOE/M_SX1VEVvOI/s1600/found8_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 290px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5aeQWYilI/AAAAAAAACOE/M_SX1VEVvOI/s400/found8_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556978466053196370" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5aaNLQR_I/AAAAAAAACN8/N-4nrBQt17c/s1600/found9_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 338px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5aaNLQR_I/AAAAAAAACN8/N-4nrBQt17c/s400/found9_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556978396481734642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5aWGVuZUI/AAAAAAAACN0/lJHN_uQysIs/s1600/found10_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 158px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5aWGVuZUI/AAAAAAAACN0/lJHN_uQysIs/s400/found10_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556978325927126338" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[truck stop] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2009/02/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 17.03&lt;/a&gt; | Prior photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1612"&gt;16.12&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Z8WdAx8I/AAAAAAAACNs/4sXD8aMpMF0/s1600/found1_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 361px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Z8WdAx8I/AAAAAAAACNs/4sXD8aMpMF0/s400/found1_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977883576059842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Z40Vyw-I/AAAAAAAACNk/21HP7oOtcws/s1600/found2_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 280px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Z40Vyw-I/AAAAAAAACNk/21HP7oOtcws/s400/found2_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977822879368162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Z00ZSoXI/AAAAAAAACNc/HtkIQ2jMNb0/s1600/found3_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 179px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Z00ZSoXI/AAAAAAAACNc/HtkIQ2jMNb0/s400/found3_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977754174562674" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5ZxeJTwSI/AAAAAAAACNU/SLMssWA0S3U/s1600/found4_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 370px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5ZxeJTwSI/AAAAAAAACNU/SLMssWA0S3U/s400/found4_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977696662339874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5Ztp2IWLI/AAAAAAAACNM/CaXt4VumYHI/s1600/found5_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 201px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5Ztp2IWLI/AAAAAAAACNM/CaXt4VumYHI/s400/found5_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977631083649202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5ZpCrmooI/AAAAAAAACNE/EH6M_4s8_fE/s1600/found6_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 130px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5ZpCrmooI/AAAAAAAACNE/EH6M_4s8_fE/s400/found6_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977551851037314" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[child safety device] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2009/03/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 17.04&lt;/a&gt; | Prior photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1701"&gt;17.01&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Wired&lt;/i&gt; 17.05 did not include 'Found'. The corresponding photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1702"&gt;17.02&lt;/a&gt; was on the future of magic shows.]&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5ZWECzn7I/AAAAAAAACM8/GMQ-i1ijC-s/s1600/found1_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 344px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5ZWECzn7I/AAAAAAAACM8/GMQ-i1ijC-s/s400/found1_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977225799278514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5ZSCcygwI/AAAAAAAACM0/mpeTifujZu4/s1600/found2_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 375px; height: 180px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5ZSCcygwI/AAAAAAAACM0/mpeTifujZu4/s400/found2_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977156651909890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5ZOsYjmqI/AAAAAAAACMs/QEBLYZAyVF0/s1600/found3_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 166px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5ZOsYjmqI/AAAAAAAACMs/QEBLYZAyVF0/s400/found3_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977099188968098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5ZLYJlEqI/AAAAAAAACMk/LrnPpPdix-c/s1600/found4_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 375px; height: 391px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5ZLYJlEqI/AAAAAAAACMk/LrnPpPdix-c/s400/found4_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556977042217833122" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5ZH6xvjxI/AAAAAAAACMc/osWSLHo5vEs/s1600/found5_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 371px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5ZH6xvjxI/AAAAAAAACMc/osWSLHo5vEs/s400/found5_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556976982793621266" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5ZDlwbwlI/AAAAAAAACMU/w3v7t8Jxvcg/s1600/found6_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 101px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5ZDlwbwlI/AAAAAAAACMU/w3v7t8Jxvcg/s400/found6_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556976908431508050" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Y_o9PqjI/AAAAAAAACMM/udhN3EjDgGY/s1600/found7_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 101px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Y_o9PqjI/AAAAAAAACMM/udhN3EjDgGY/s400/found7_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556976840571071026" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[chewing gum] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2009/05/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 17.06&lt;/a&gt; | Prior photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1703"&gt;17.03&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5Ys5NjZyI/AAAAAAAACME/9uPLOjlaSnw/s1600/found1_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 354px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5Ys5NjZyI/AAAAAAAACME/9uPLOjlaSnw/s400/found1_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556976518516926242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5YoDkTRtI/AAAAAAAACL8/qR916GvdOsE/s1600/found2_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5YoDkTRtI/AAAAAAAACL8/qR916GvdOsE/s400/found2_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556976435397347026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5YgoyMxDI/AAAAAAAACL0/Lqjo270UMBM/s1600/found3_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5YgoyMxDI/AAAAAAAACL0/Lqjo270UMBM/s400/found3_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556976307948799026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5Yb7-X0sI/AAAAAAAACLs/msehXjO2ulU/s1600/found4_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 161px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5Yb7-X0sI/AAAAAAAACLs/msehXjO2ulU/s400/found4_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556976227200783042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5YYM2k-YI/AAAAAAAACLk/ijDhPn8AGG0/s1600/found5_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 237px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5YYM2k-YI/AAAAAAAACLk/ijDhPn8AGG0/s400/found5_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556976163012016514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5YUYE-kSI/AAAAAAAACLc/8yLxI6JHNpk/s1600/found6_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 169px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5YUYE-kSI/AAAAAAAACLc/8yLxI6JHNpk/s400/found6_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556976097305727266" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[birth control] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2009/06/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 17.07&lt;/a&gt; | Prior photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1704"&gt;17.04&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5XvKRm4xI/AAAAAAAACLU/VE1HMtq-IJ0/s1600/found1_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 352px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5XvKRm4xI/AAAAAAAACLU/VE1HMtq-IJ0/s400/found1_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556975457945445138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5Xqqw6p0I/AAAAAAAACLM/UM9WbS9KCGo/s1600/found2_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 114px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5Xqqw6p0I/AAAAAAAACLM/UM9WbS9KCGo/s400/found2_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556975380767352642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5XnLtPr3I/AAAAAAAACLE/v6IsVJBGAnI/s1600/found3_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 181px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5XnLtPr3I/AAAAAAAACLE/v6IsVJBGAnI/s400/found3_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556975320890847090" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5XjRBD5II/AAAAAAAACK8/2GxSpqZLUyQ/s1600/found4_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 275px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5XjRBD5II/AAAAAAAACK8/2GxSpqZLUyQ/s400/found4_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556975253596660866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Xbsb3KXI/AAAAAAAACK0/GC9RuHWuD30/s1600/found5_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 332px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5Xbsb3KXI/AAAAAAAACK0/GC9RuHWuD30/s400/found5_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556975123517876594" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5XYI21QxI/AAAAAAAACKs/lsqYKGEK9OU/s1600/found6_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 257px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5XYI21QxI/AAAAAAAACKs/lsqYKGEK9OU/s400/found6_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556975062427714322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5XU2AgCZI/AAAAAAAACKk/iI5QvpBKqgA/s1600/found7_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 330px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5XU2AgCZI/AAAAAAAACKk/iI5QvpBKqgA/s400/found7_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556975005828385170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5XRmzCUNI/AAAAAAAACKc/2B1b35bANLc/s1600/found8_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 54px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5XRmzCUNI/AAAAAAAACKc/2B1b35bANLc/s400/found8_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974950205771986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5XN8sep4I/AAAAAAAACKU/DMXMysf7MQE/s1600/found9_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 247px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5XN8sep4I/AAAAAAAACKU/DMXMysf7MQE/s400/found9_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974887364372354" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5XKqj2rxI/AAAAAAAACKM/wUu4k3-FYuQ/s1600/found10_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 223px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5XKqj2rxI/AAAAAAAACKM/wUu4k3-FYuQ/s400/found10_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974830956752658" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5XHHZ0I6I/AAAAAAAACKE/kRVUI9YbXmU/s1600/found11_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 246px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5XHHZ0I6I/AAAAAAAACKE/kRVUI9YbXmU/s400/found11_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974769979794338" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[online dating site] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2009/07/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 17.08&lt;/a&gt; | No photoshop contest&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5W3zVC0OI/AAAAAAAACJ8/qeP08R-OSvE/s1600/found_01.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 319px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5W3zVC0OI/AAAAAAAACJ8/qeP08R-OSvE/s400/found_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974506893037794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5W0OgCVVI/AAAAAAAACJ0/S0fC2r1qB_4/s1600/found_02.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 312px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5W0OgCVVI/AAAAAAAACJ0/S0fC2r1qB_4/s400/found_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974445467424082" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5WwpHohKI/AAAAAAAACJs/8ZM9u5icpI4/s1600/found_03.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 359px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5WwpHohKI/AAAAAAAACJs/8ZM9u5icpI4/s400/found_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974383893349538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5WtJI46gI/AAAAAAAACJk/szRQquOPW-4/s1600/found_04.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 335px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5WtJI46gI/AAAAAAAACJk/szRQquOPW-4/s400/found_04.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974323769076226" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5WpSKtx-I/AAAAAAAACJc/2Wc6xoxmwxI/s1600/found_05.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 354px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5WpSKtx-I/AAAAAAAACJc/2Wc6xoxmwxI/s400/found_05.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974257473177570" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5WlAEIz2I/AAAAAAAACJU/k90OTg-y2VE/s1600/found_06.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5WlAEIz2I/AAAAAAAACJU/k90OTg-y2VE/s400/found_06.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974183894273890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5WhDTK5JI/AAAAAAAACJM/L5EldiLWzQE/s1600/found_07.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 398px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5WhDTK5JI/AAAAAAAACJM/L5EldiLWzQE/s400/found_07.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974116043154578" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5WdyTd2TI/AAAAAAAACJE/uw31sdHnjsc/s1600/found_08.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 164px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5WdyTd2TI/AAAAAAAACJE/uw31sdHnjsc/s400/found_08.jpg" alt="" id="BLOGGER_PHOTO_ID_5556974059941386546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5WZ7w8rQI/AAAAAAAACI8/nMpIX9ykA9o/s1600/found_09.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5WZ7w8rQI/AAAAAAAACI8/nMpIX9ykA9o/s400/found_09.jpg" alt="" id="BLOGGER_PHOTO_ID_5556973993761484034" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5WWZMOaBI/AAAAAAAACI0/657e9R1Cgzs/s1600/found_10.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 341px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5WWZMOaBI/AAAAAAAACI0/657e9R1Cgzs/s400/found_10.jpg" alt="" id="BLOGGER_PHOTO_ID_5556973932941043730" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[Grow-a-Nanoraptor] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2009/08/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 17.09&lt;/a&gt; | Prior photoshop contest on 'the future of Grow-a-Frog' in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1706"&gt;17.06&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5SYgalt5I/AAAAAAAACHs/ErMQYiUvUKM/s1600/found_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 348px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5SYgalt5I/AAAAAAAACHs/ErMQYiUvUKM/s400/found_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556969571193567122" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5SUjh6sLI/AAAAAAAACHk/me34R1masvM/s1600/found2_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 331px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5SUjh6sLI/AAAAAAAACHk/me34R1masvM/s400/found2_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556969503310131378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5SQAItjYI/AAAAAAAACHc/30fDx_S3ITE/s1600/found3_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 316px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5SQAItjYI/AAAAAAAACHc/30fDx_S3ITE/s400/found3_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556969425089695106" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5SMSR7CRI/AAAAAAAACHU/28xc7myfta8/s1600/found4_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 312px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5SMSR7CRI/AAAAAAAACHU/28xc7myfta8/s400/found4_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556969361240688914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5SJGKDgkI/AAAAAAAACHM/g3bAjuGRnvs/s1600/found5_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 274px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5SJGKDgkI/AAAAAAAACHM/g3bAjuGRnvs/s400/found5_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556969306446856770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5SEXndZoI/AAAAAAAACHE/n0_TzA53pU4/s1600/found6_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 296px; height: 400px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/TR5SEXndZoI/AAAAAAAACHE/n0_TzA53pU4/s400/found6_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556969225234245250" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5SArJhz3I/AAAAAAAACG8/4pkCV8hfpSg/s1600/found7_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 291px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TR5SArJhz3I/AAAAAAAACG8/4pkCV8hfpSg/s400/found7_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556969161757937522" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5R89mWANI/AAAAAAAACG0/HbPngUZQUs0/s1600/found8_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 380px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/TR5R89mWANI/AAAAAAAACG0/HbPngUZQUs0/s400/found8_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556969097991160018" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5R4VgbaPI/AAAAAAAACGs/z9HxGD7SsoM/s1600/found9_f.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 250px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TR5R4VgbaPI/AAAAAAAACGs/z9HxGD7SsoM/s400/found9_f.jpg" alt="" id="BLOGGER_PHOTO_ID_5556969018509453554" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[rehab center] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2009/09/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 17.10&lt;/a&gt; | Prior photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1707"&gt;17.07&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Wired&lt;/i&gt; 17.11 did not include 'Found'. The corresponding photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1708"&gt;17.08&lt;/a&gt; was on game shows. Likewise for 17.12; the corresponding photoshop contest in &lt;a href="http://www.wired.com/culture/culturereviews/magazine/found/found_1709"&gt;17.09&lt;/a&gt; was on amusement park rides.]&lt;br /&gt;&lt;br /&gt;Stand by for the 02010 collection in the new year...&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; Found &lt;a href="http://futuryst.blogspot.com/2008/11/compleat-wired-future-artifacts-gallery.html"&gt;02008&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/01/compleat-wired-future-artifacts-gallery.html"&gt;02007&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/02/compleat-wired-future-artifacts-gallery.html"&gt;02006&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/03/compleat-wired-future-artifacts-gallery.html"&gt;02005&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/07/compleat-wired-future-artifacts-gallery.html"&gt;02004&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/08/compleat-wired-future-artifacts-gallery.html"&gt;02003&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/09/compleat-wired-future-artifacts-gallery.html"&gt;02002&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-43834034970330944?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/43834034970330944/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=43834034970330944&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/43834034970330944'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/43834034970330944'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2010/12/compleat-wired-future-artifacts-gallery.html' title='The compleat &lt;i&gt;Wired&lt;/i&gt; future artifacts gallery, 02009'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_mEUle6uwKAs/TR5cNKGRSaI/AAAAAAAACQk/ZOo1t5HCAvg/s72-c/found1_f.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-4122377282804588346</id><published>2010-06-01T11:52:00.000-07:00</published><updated>2012-01-30T21:21:06.069-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Jake Dunagan'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='scenarios'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='Jim Dator'/><category scheme='http://www.blogger.com/atom/ns#' term='politics'/><title type='text'>The Futures of Everyday Life</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_mEUle6uwKAs/TAVS_0qtj6I/AAAAAAAAB3c/YvEJU1yVPW8/s1600/Hawaii+02+an+air+of+luxury.jpg"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5477875778189103010" src="http://4.bp.blogspot.com/_mEUle6uwKAs/TAVS_0qtj6I/AAAAAAAAB3c/YvEJU1yVPW8/s400/Hawaii+02+an+air+of+luxury.jpg" style="cursor: pointer; display: block; height: 280px; margin: 0px auto 10px; text-align: center; width: 420px;" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Artwork by Sky Kiyabu for  FoundFutures, August 02006&lt;br /&gt;Poster used in "&lt;a href="http://futuryst.blogspot.com/2007/03/experiential-scenarios-on-video.html"&gt;Hawaii 2050&lt;/a&gt;" Blue Room&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;[&lt;span style="color: red;"&gt;Update&lt;/span&gt; (31JAN12): The full dissertation is available for download as a pdf &lt;a href="http://www.scribd.com/doc/68901075/Candy-2010-The-Futures-of-Everyday-Life"&gt;here&lt;/a&gt;.]&lt;br /&gt;&lt;br /&gt;In Honolulu last Thursday morning, 27 May, I defended my completed doctoral dissertation. The five committee members accepted the document as submitted, without requiring any changes. To say that this comes as a relief hardly begins to describe the feeling.&lt;br /&gt;&lt;br /&gt;I owe a debt of gratitude to a lot of people -- family, friends, and colleagues -- for incalculable moral and intellectual support. You know who you are: &lt;i&gt;thank you&lt;/i&gt;. But I want to acknowledge here the key contributions of two people in particular: Jim Dator, my committee chair and mentor, truly the futurist's futurist, and the reason for my going to Hawaii to begin with; and Jake Dunagan, my long time collaborator and friend, with whom much of both the practice and theory of experiential scenarios, as described in the dissertation, were developed. To be able to work with such fine people as these makes an otherwise arduous process totally worthwhile.&lt;br /&gt;&lt;br /&gt;The rhythm of everyday life around here is going to change now that the long PhD writing process is behind me... Time at last to take a few deep breaths.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The Futures of Everyday Life: Politics and the Design of Experiential Scenarios&lt;br /&gt;&lt;br /&gt;Abstract&lt;br /&gt;&lt;br /&gt;The great existential challenges facing the human species can be traced, in part, to the fact that we have underdeveloped discursive practices for thinking possible worlds ‘out loud’, performatively and materially, in the register of experience. That needs to change. In this dissertation, a methodology for ‘experiential scenarios’, covering a range of interventions and media from immersive performance to stand-alone ‘artifacts from the future’, is offered as a partial corrective. The beginnings of aesthetic, political and ethical frameworks for ‘experiential futures’ are proposed, drawing on alternative futures methodology, the emerging anti-mediumist practice of ‘experience design’, and the theoretical perspective of a Rancièrian ‘politics of aesthetics’. The relationships between these three domains -- futures, design, and politics -- are explored to show how and why they are coming together, and what each has to offer the others. The upshot is that our apparent binary choice between unthinkable dystopia and unimaginable utopia is a false dilemma, because in fact, we can and should imagine ‘possibility space’ hyperdimensionally, and seek to flesh out worlds hitherto supposed unimaginable or unthinkable on a daily basis. Developed from early deployments across a range of settings in everyday life, from urban guerrilla-style activism to corporate consulting, experiential scenarios do not offer definitive answers as to how the future will look, or even how it should look, but they can contribute to a mental ecology within which these questions may be posed and discussed more effectively than ever before.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-4122377282804588346?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/4122377282804588346/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=4122377282804588346&amp;isPopup=true' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4122377282804588346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4122377282804588346'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2010/06/futures-of-everyday-life.html' title='The Futures of Everyday Life'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mEUle6uwKAs/TAVS_0qtj6I/AAAAAAAAB3c/YvEJU1yVPW8/s72-c/Hawaii+02+an+air+of+luxury.jpg' height='72' width='72'/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-1842353668560217674</id><published>2010-05-31T23:02:00.000-07:00</published><updated>2010-05-31T23:34:32.527-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='comics'/><category scheme='http://www.blogger.com/atom/ns#' term='humour'/><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><title type='text'>Life in Hell, circa 02050</title><content type='html'>I loved this cartoon by Matt &lt;em&gt;The Simpsons&lt;/em&gt; Groening when I saw it years ago. And was delighted to rediscover it a week or two back, in a published &lt;a href="http://www.amazon.com/Huge-Book-Hell-Matt-Groening/dp/0140263101"&gt;collection&lt;/a&gt; (found at Aardvark Books, an excellent San Francisco used bookstore) of his long-running comic strip "Life in Hell".&lt;br /&gt;&lt;br /&gt;Now, dear reader, I pass it on to you.&lt;br /&gt;&lt;br /&gt;A comic-strip-from-the-future published in 01996, it's showing  its age just a little...&lt;br /&gt;&lt;br /&gt;(Click to enlarge.)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/TASkG8mj5fI/AAAAAAAAB3U/BQIVi1Zux-c/s1600/Life+in+Hell-s.gif"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 420px; height: 410px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/TASkG8mj5fI/AAAAAAAAB3U/BQIVi1Zux-c/s400/Life+in+Hell-s.gif" alt="" id="BLOGGER_PHOTO_ID_5477683486043399666" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-1842353668560217674?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/1842353668560217674/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=1842353668560217674&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1842353668560217674'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1842353668560217674'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2010/05/life-in-hell-circa-02050.html' title='Life in Hell, circa 02050'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mEUle6uwKAs/TASkG8mj5fI/AAAAAAAAB3U/BQIVi1Zux-c/s72-c/Life+in+Hell-s.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-6790260384021574021</id><published>2010-03-24T15:53:00.000-07:00</published><updated>2010-03-25T11:00:55.531-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='cars'/><category scheme='http://www.blogger.com/atom/ns#' term='Detroit'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='Bruce Sterling'/><category scheme='http://www.blogger.com/atom/ns#' term='futures education'/><category scheme='http://www.blogger.com/atom/ns#' term='Cranbrook'/><title type='text'>Reperceiving Detroit</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/S6rNtp-9eRI/AAAAAAAAB20/AcdgruwEMek/s1600/photo%282%29.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/S6rNtp-9eRI/AAAAAAAAB20/AcdgruwEMek/s400/photo%282%29.jpg" alt="" id="BLOGGER_PHOTO_ID_5452396483133143314" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;A city in suspended animation&lt;br /&gt;Photo by Jerry Paffendorf | &lt;a href="http://icehousedetroit.blogspot.com/"&gt;Backstory&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;In late January I was honoured to speak at &lt;a href="http://www.cranbrookart.edu/index6.html"&gt;Cranbrook Academy of Art&lt;/a&gt; in Bloomfield Hills, Michigan, as part of their &lt;a href="http://www.cranbrookart.edu/Pages/CriticalStudies.html"&gt;spring lecture series&lt;/a&gt; in Critical Studies. In the arts world the Academy is apparently regarded as "the cradle of American modernism", associated with art and design luminaries (who seem to come in pairs) including father and son Eliel and Eero Saarinen, Ray and Charles Eames, and more recently, Mike and Katherine McCoy. Cranbrook's beautiful and historic &lt;a href="http://www.cranbrookart.edu/Pages/History.html"&gt;campus&lt;/a&gt; lends  itself particularly well to being strolled or driven around on crisp  snowy evenings, but its &lt;a href="http://en.wikipedia.org/wiki/Bloomfield_Hills,_Michigan"&gt;toney neighbourhood&lt;/a&gt; lies just 15 miles from downtown Detroit -- currently an American byword for urban blight -- making it an especially interesting vantage point from which to contemplate alternative futures. Which is what we did in the lecture.&lt;br /&gt;&lt;br /&gt;Called "Fragments of Possible Worlds: The Art and Design of Experiential Scenarios", my presentation encouraged the audience, mostly Cranbrook students and faculty, to consider the resemblance between the role of the artist and that of the futurist. What the two have in common, as I see it, is the vocation of &lt;em&gt;enabling new perceptions&lt;/em&gt;.  Compared to the artist, whose self-understanding frequently seems to include a studied refusal of the constraints to which many other kinds of work are subject (viz. "artistic licence"), the futurist's role may be somewhat more circumscribed, especially in a consulting setting, by the client's needs. But the general role is fundamentally similar. And, while there is a conscious turn towards public and political  engagement in my recent work, compared to the more narrowly targeted,  strategic use of  foresight as used in organisational settings, this  common ground shared by art and futures is well captured by the elegant phrase of Royal Dutch/Shell scenario planning pioneer &lt;a href="http://en.wikipedia.org/wiki/Pierre_Wack"&gt; Pierre Wack&lt;/a&gt;: "the gentle art of reperceiving".&lt;br /&gt;&lt;br /&gt;In the lecture, I outlined the development of experiential futures work I've been doing since 02006 or so, and provided an argument for collectively making our thinking about futures more affective, immersive, and experiential. (I relish exploring this topic with artists and designers because they tend to understand it, and are able to use it in their work, immediately.) Actually, the recent histories of two American cities were sufficient to get the point across: in 02005, New Orleans was devastated by Hurricane Katrina and the ensuing consequences of failing to internalise and act upon the entirely predictable (indeed, predicted) disaster. The other example was Detroit itself, which, notoriously, has endured a slower but no less grotesque disembowelment with the failure of the expected (US automobile industry-driven) future, and of the city to reinvent its dream accordingly. More on that in a moment.&lt;br /&gt;&lt;br /&gt;While at Cranbrook I also held an introductory futures workshop for the 3D Design department, which is run by &lt;a href="http://www.scottklinker.com/"&gt;Scott Klinker&lt;/a&gt;, with whose work I had become familiar through Bruce Sterling's &lt;a href="http://www.amazon.com/Shaping-Things-Mediaworks-Pamphlets-Sterling/dp/0262693267"&gt;&lt;em&gt;Shaping Things&lt;/em&gt;&lt;/a&gt; -- a visionary and gratifyingly short manifesto about &lt;a href="http://boingboing.net/2005/10/26/bruce-sterlings-desi.html"&gt;spimes&lt;/a&gt;, in which he acknowledges Scott's formative influence on the design ideas therein.  (Note that in 02007, they did an intriguing talk together at Google about "The Internet of Things: What Is a Spime and Why Is It Useful?", video of which can be found &lt;a href="http://video.google.com/videoplay?docid=-3857739359956666768#"&gt;here&lt;/a&gt;.) At the start of the workshop, I had the 3D Design students generate a list of design activities, products and industries to which they expect or hope to contribute during their  careers. Then I invited them to spend some time in four alternative futures for the US and the world, around 30 years from now, and to begin considering how those various products or industries could be affected in each scenario.&lt;br /&gt;&lt;br /&gt;Despite significant structural similarities between design and futures thinking, as usual it was clear that the participants' expectations for their professional lives were firmly rooted in present assumptions, rather than in awareness of various ways in which these might be comprehensively overturned during the next three decades of change. (I don't mean to pick on anybody here; among people who have not been exposed to futures studies -- that is, almost everyone -- presentism and monofuturism are pretty much ubiquitous.) For instance, what would the role of a designer be in a post-collapse economy? How  about in a world where Open Source designs can be selected online, then  fabricated on the spot by a black box in the corner? The students seemed fully engaged, and asked great questions, and I'm looking forward to seeing how these ideas may begin to find their way into the work. As is often the case, my only complaint was that our time together was  so short.&lt;br /&gt;&lt;br /&gt;Overall, I found Cranbrook, the sole graduate-only art school in the United States, to be an extremely interesting place. It educates aspiring artists from around the country and the world  in any of ten disciplines, from metalsmithing to architecture, each one  of which has a small cohort of around 15 students, making for a total  of just 150. Each department is overseen by an Artist-in-Residence, who, given the intimate scale of the programs, can  exercise great latitude in running his or her own show. There are no  conventional syllabi and no compulsory classes. Students are minimally  scheduled, but enjoy the close attention and tutelage of their  department's artist-in-residence, as well as the social and creative  comradeship of their peer group. So the role of guest lecturers,  Academy Director Reed Kroloff told me, can be significant insofar as they  provide an opportunity for to develop a conversation around themes transcending the  differences across the departments.&lt;br /&gt;&lt;br /&gt;Here's where the fact of my visit and the topic of my talk intersect.  The kind of academic and artistic freedom with which Cranbrook is blessed is a precious, Arcadian rarity. It is just far enough from the woes of Motor City that the temptation to remain safely cloistered must be great, yet being so close affords an important opportunity -- some would say responsibility -- to use its privilege and status to help lead a much-needed conversation about reinventing the region beyond its postindustrial malaise. During my own short stay, the city impressed on me a sense of suspended animation, a place holding its breath, poised between energetic reinvention and the terrifying momentum of continued decline. However things go next, Detroit's predicament as a semi-abandoned, deindustrialising city appears to strike observers as resonant, even prophetic, for the United States at large. Much has been written about the city's socio-economic downward spiral and the paradoxical potential this brings with it for renewal. Articles from just the last couple of weeks include &lt;a href="http://www.guardian.co.uk/film/2010/mar/10/detroit-motor-city-urban-decline"&gt;The Guardian&lt;/a&gt; and &lt;a href="http://www.fastcompany.com/1571975/farming-the-city-in-order-to-save-it-demolishing-density-in-detroit"&gt;Fast Company&lt;/a&gt;, joining earlier pieces in &lt;a href="http://www.time.com/time/nation/article/0,8599,1925796,00.html"&gt;Time&lt;/a&gt;, &lt;a href="http://money.cnn.com/2009/12/29/news/economy/farming_detroit.fortune/index.htm"&gt;Fortune&lt;/a&gt; and the &lt;a href="http://www.ft.com/cms/s/2/2b815a94-0863-11de-8a33-0000779fd2ac.html"&gt;Financial Times&lt;/a&gt;. I haven't yet found an adequate treatment of the failure of foresight in Detroit's unravelling, but that aspect surely warrants investigation -- and beyond that, active forward-looking intervention, for those able to offer it. Detroit is not, in the first instance, merely fodder for journalistic curiosity. Like any other community, it is a human work in progress, and an important role of futures for a community fallen on hard times -- like the role of art -- is to enable new perceptions and potentials, helping the next chapter to unfold along a different, more hopeful path. In particular, when futures and arts unite, to create and distribute "fragments of possible worlds", it seems to me that their joint resources hold out the promise of an unprecedentedly vigorous, vivid public discourse of possibility.&lt;br /&gt;&lt;br /&gt;In line with the above, I couldn't leave the city without checking in on fellow futurist &lt;a href="http://7billionfriends.tumblr.com/post/105187662/about"&gt;Jerry Paffendorf&lt;/a&gt;, who is putting his  entrepreneurial zeal to good use in a fascinating and playful project called &lt;a href="http://makeloveland.com/"&gt;Loveland&lt;/a&gt;, in which Detroit real estate is sold online by the square inch, serving as the basis for a mixed-reality social network. Since my whirlwind visit, he has been &lt;a href="http://www.npr.org/templates/story/story.php?storyId=124252909"&gt;profiled&lt;/a&gt; on NPR (that's National Public Radio, USA): excellent news!&lt;br /&gt;&lt;br /&gt;Ventures like Jerry's are part of efforts, here and there, to rekindle the city's collective self-imagination; a tremendous  challenge, but a worthy one, and it would be marvellous to see Cranbrook  assume a leading role in broadening the conversation. (On that note, the extent to which artists and craftspersons can or should remain detached from the fate of their communities could make an excellent topic for another lecture in the Critical Studies series.) For the time being, though, I want to say it was a real pleasure to introduce  futures thinking to this attentive   and thoughtful audience, and I trust this will not be the Academy's last   official foray into futures.&lt;br /&gt;&lt;br /&gt;My thanks to Cranbrook's Sarah Turner and Sid Deaghlin for handling the logistics of my visit, to Jerry Paffendorf for his kind hospitality during a whirlwind city tour.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2009/03/killer-imps.html"&gt;Killer imps&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2009/11/unthinkable-and-unimaginable.html"&gt;The   Unthinkable and the Unimaginable&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/09/future-jamming-101.html"&gt;Future-jamming 101&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-6790260384021574021?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/6790260384021574021/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=6790260384021574021&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6790260384021574021'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6790260384021574021'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2010/03/reperceiving-detroit.html' title='Reperceiving Detroit'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mEUle6uwKAs/S6rNtp-9eRI/AAAAAAAAB20/AcdgruwEMek/s72-c/photo%282%29.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-6563018214215648202</id><published>2010-01-22T15:45:00.000-08:00</published><updated>2010-04-07T19:33:18.732-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='documentary'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='satire'/><title type='text'>Amusing anachronisms</title><content type='html'>After attending a 35th anniversary screening of &lt;em&gt;Monty Python and the Holy Grail&lt;/em&gt; last night -- a movie which revels in outrageous anachronisms and (what some would call) thoroughly postmodern, meta-media commentary -- I'm moved to post below three videos, all comico-spiritual successors to the Python example, that have recently come to my attention. Each plays on film and TV conventions reflexively (and so often invisibly) deployed in relation to other historical times, to great comedic effect: the present treated as retro-future, the very recent past treated as distant past, and the present seen from distant future. They use their targeted tropes to distort a recognisable picture (past or present) which, being so familiar, makes the distortions themselves all the clearer. We could say more, but instead, let these astute satirical tidbits speak for themselves.&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/GJjUVIIYptE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/GJjUVIIYptE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="344" width="425"&gt;&lt;/embed&gt;&lt;a class="zrbheagmyrndiznyhzmk" href="http://www.youtube.com/v/GJjUVIIYptE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;a class="zrbheagmyrndiznyhzmk" href="http://www.youtube.com/v/GJjUVIIYptE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;a class="zrbheagmyrndiznyhzmk" href="http://www.youtube.com/v/GJjUVIIYptE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;a class="zrbheagmyrndiznyhzmk" href="http://www.youtube.com/v/GJjUVIIYptE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="430"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://www.theonion.com/content/themes/common/assets/onn_embed/embedded_player.swf?image=http%3A%2F%2Fwww.theonion.com%2Fcontent%2Ffiles%2Fimages%2FLOST_FRIENDSTER_ARTICLE_12_11-layered.jpg&amp;amp;videoid=99823&amp;amp;title=Internet%20Archaeologists%20Find%20Ruins%20Of%20'Friendster'%20Civilization"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.theonion.com/content/themes/common/assets/onn_embed/embedded_player.swf" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent" width="480" height="430" flashvars="image=http%3A%2F%2Fwww.theonion.com%2Fcontent%2Ffiles%2Fimages%2FLOST_FRIENDSTER_ARTICLE_12_11-layered.jpg&amp;amp;videoid=99823&amp;amp;title=Internet%20Archaeologists%20Find%20Ruins%20Of%20'Friendster'%20Civilization"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="258" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/3Z2vU8M6CYI&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/3Z2vU8M6CYI&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="258" width="425"&gt;&lt;/embed&gt;&lt;a class="zrbheagmyrndiznyhzmk" href="http://www.youtube.com/v/3Z2vU8M6CYI&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/a&gt;&lt;a class="zrbheagmyrndiznyhzmk" href="http://www.youtube.com/v/3Z2vU8M6CYI&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/a&gt;&lt;a class="zrbheagmyrndiznyhzmk" href="http://www.youtube.com/v/3Z2vU8M6CYI&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/a&gt;&lt;a class="zrbheagmyrndiznyhzmk" href="http://www.youtube.com/v/3Z2vU8M6CYI&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/a&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;1: The Astounding World of the Future, dir. &lt;a href="http://www.imdb.com/title/tt0312388/"&gt;Scott Dikkers&lt;/a&gt;, 02001 (&lt;a href="http://www.youtube.com/watch?v=GJjUVIIYptE"&gt;YouTube link&lt;/a&gt;).&lt;br /&gt;(Thanks to &lt;a href="http://www.an-archivist.org/ytssp/"&gt;Steve Duncombe&lt;/a&gt;.)&lt;br /&gt;2: "Internet Archaeologists Find Ruins Of 'Friendster' Civilization", &lt;a href="http://www.theonion.com/content/video/internet_archaeologists_find?utm_source=videoembed"&gt;&lt;em&gt;Onion News Network&lt;/em&gt;&lt;/a&gt;, 02010(?).&lt;br /&gt;(Thanks to Kurt Bollacker.)&lt;br /&gt;3: "Beatles 3000", dir. &lt;a href="http://scottgairdner.com/2009/11/23/beatles-3000/"&gt;Scott Gairdner&lt;/a&gt;, 02009.&lt;br /&gt;(Thanks to Jake Dunagan and Alexander Rose.)&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/09/comedy-ahead-of-its-time.html"&gt;Comedy ahead of its time&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/guerrilla-futurists-combat-war-on.html"&gt;Guerrilla futurists combat war on terror&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/02/satires-layers.html"&gt;Satire's layers&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-6563018214215648202?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/6563018214215648202/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=6563018214215648202&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6563018214215648202'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6563018214215648202'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2010/01/amusing-anachronisms.html' title='Amusing anachronisms'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-7702413131158309368</id><published>2009-12-07T18:50:00.000-08:00</published><updated>2009-12-07T20:33:56.564-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='climate'/><category scheme='http://www.blogger.com/atom/ns#' term='advertising'/><category scheme='http://www.blogger.com/atom/ns#' term='activism'/><category scheme='http://www.blogger.com/atom/ns#' term='politics'/><title type='text'>A climate of regret</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/Sx2TALJcfUI/AAAAAAAAB1k/cQdxK29x6B4/s1600-h/greenpeace-sorry-obama-climate-change.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 266px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/Sx2TALJcfUI/AAAAAAAAB1k/cQdxK29x6B4/s400/greenpeace-sorry-obama-climate-change.jpg" alt="" id="BLOGGER_PHOTO_ID_5412643958370893122" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;An older, sadder Barack Obama looks back on the Copenhagen climate conference&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Today marks the beginning of the United Nations climate conference in Copenhagen, &lt;a href="http://en.cop15.dk/"&gt;COP 15&lt;/a&gt;.  As delegates and media converge on the Danish capital, they are being greeted at the airport by a strange sight: environmental advocacy groups Greenpeace and TckTckTck have created a series of billboards depicting various world leaders ruefully looking back from the year 02020, having not seized their opportunity in 02009 to commit to decisive cuts in greenhouse gas emissions.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/Sx2Ug-vz0WI/AAAAAAAAB2E/H24odwI2464/s1600-h/greenpeace-sorry-sarkozy-climate-change.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 270px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/Sx2Ug-vz0WI/AAAAAAAAB2E/H24odwI2464/s400/greenpeace-sorry-sarkozy-climate-change.jpg" alt="" id="BLOGGER_PHOTO_ID_5412645621489455458" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Old, sad French President Nicolas Sarkozy&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/Sx2TahL1QBI/AAAAAAAAB10/i1Ap5__SnLA/s1600-h/greenpeace-sorry-merkel-climate-change.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 266px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/Sx2TahL1QBI/AAAAAAAAB10/i1Ap5__SnLA/s400/greenpeace-sorry-merkel-climate-change.jpg" alt="" id="BLOGGER_PHOTO_ID_5412644410963083282" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Sad and old German Chancellor Angela Merkel&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/Sx2TN1Y7KWI/AAAAAAAAB1s/0BZTiDXaDWc/s1600-h/greenpeace-sorry-brown-climate-change.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 266px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/Sx2TN1Y7KWI/AAAAAAAAB1s/0BZTiDXaDWc/s400/greenpeace-sorry-brown-climate-change.jpg" alt="" id="BLOGGER_PHOTO_ID_5412644193048406370" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;British Prime Minister Gordon Brown. Only older. And sadder.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Each is emblazoned with the same message. "I'm sorry. We could have stopped catastrophic climate change. We didn't."&lt;br /&gt;&lt;br /&gt;In case you haven't been following the news (say, you're writing a doctoral dissertation or something), Planet Green has posted a helpful, brief &lt;a href="http://planetgreen.discovery.com/work-connect/cop15-stake-minutes.html"&gt;overview&lt;/a&gt; of what's at stake in Copenhagen. Meanwhile, Greenpeace &lt;a href="http://weblog.greenpeace.org/climate/2009/12/world_leaders_apologise_for_cl.html"&gt;Climate Rescue Weblog&lt;/a&gt; explains this last-minute campaign to engage the emotions of decision-makers:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;We're hoping these ads predict the wrong future -- the one where world leaders look back with a "coulda, shoulda, woulda" attitude at a Copenhagen climate summit which failed. There's still time to change the future. Our recipe for world leader regret-avoidance is simple: agree a fair, ambitious, and legally binding deal to save the climate.&lt;/blockquote&gt;&lt;br /&gt;(Er, &lt;em&gt;save&lt;/em&gt; the climate?)&lt;br /&gt;&lt;br /&gt;Anyway. While it is not clear to me whether the busy itineraries of all or any of the high-profile individuals concerned will afford them a glimpse of their future selves -- which would make this &lt;em&gt;really&lt;/em&gt; interesting -- over 15,000 people are expected to attend (source: &lt;a href="http://caffertyfile.blogs.cnn.com/2009/12/07/what-do-you-expect-to-come-out-of-the-global-warming-summit/"&gt;CNN&lt;/a&gt;), and no doubt many of those will be passing through Copenhagen Airport.&lt;br /&gt;&lt;br /&gt;So it's an ingenious and valiant attempt to make the climate message personal; here's hoping it makes some difference.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/Sx2MD7mYE6I/AAAAAAAAB1c/4qY8vmg2dDY/s1600-h/greenpeace-sorry-obama.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 172px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/Sx2MD7mYE6I/AAAAAAAAB1c/4qY8vmg2dDY/s800/greenpeace-sorry-obama.jpg" alt="" id="BLOGGER_PHOTO_ID_5412636326335353762" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;[[All images from Greenpeace, via &lt;a href="http://osocio.org/message/im_sorry_we_could_have_stopped_catastrophic_climate_change/"&gt;Osocio&lt;/a&gt;; see also &lt;a href="http://www.flickr.com/photos/greenpeaceinternational/sets/72157622828794909/"&gt;COP 15&lt;/a&gt; set at Greenpeace's Flickr photostream. Sad, old versions of the leaders of Russia, Poland, Brazil, Spain, and Canada are also part of the set.]]&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/04/ignore-global-warming.html"&gt;Ignore global warming&lt;/a&gt; (an acerbic climate-themed campaign by the World Wildlife Fund)&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/05/future-shock-hits-san-francisco.html"&gt;Future shock hits San Francisco&lt;/a&gt; (an outdoor site-specific billboard that gave Market Street an earthquake makeover)&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/01/climate-change-for-fun-and-profit.html"&gt;Climate change for fun and profit&lt;/a&gt; (Diesel's commerce-friendly take on rising seas)&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/06/facing-future.html"&gt;Facing future&lt;/a&gt; (evidence that artificial aging is hit and miss)&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/10/future-news-flash-your-vote-counts.html"&gt;Future news-flash: your vote counts&lt;/a&gt; (pre-'08 election videos activating anticipatory remorse for U.S. non-voters)&lt;br /&gt;&lt;br /&gt;(Thanks, Dad.)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-7702413131158309368?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/7702413131158309368/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=7702413131158309368&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7702413131158309368'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7702413131158309368'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/12/climate-of-regret.html' title='A climate of regret'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mEUle6uwKAs/Sx2TALJcfUI/AAAAAAAAB1k/cQdxK29x6B4/s72-c/greenpeace-sorry-obama-climate-change.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-6934621741712512193</id><published>2009-11-13T18:47:00.000-08:00</published><updated>2010-04-06T17:27:58.384-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='San Francisco'/><category scheme='http://www.blogger.com/atom/ns#' term='Jake Dunagan'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='Jim Dator'/><category scheme='http://www.blogger.com/atom/ns#' term='FoundFutures'/><category scheme='http://www.blogger.com/atom/ns#' term='Bruce Sterling'/><title type='text'>The Unthinkable and the Unimaginable</title><content type='html'>&lt;object height="385" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/81hDKiRiE48&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/81hDKiRiE48&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="480"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color:red;"&gt;Update&lt;/span&gt; (25MAR10): &lt;span style="font-style: italic;"&gt;V&lt;/span&gt;&lt;em&gt;ideo of the lecture (minus the interesting post-talk Q&amp;amp;A, unfortunately), made available on &lt;a href="http://www.youtube.com/watch?v=81hDKiRiE48"&gt;YouTube&lt;/a&gt; courtesy of CCA, is now posted here too.&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color:red;"&gt;Update&lt;/span&gt; (6APR10): &lt;span style="font-style: italic;"&gt;This&lt;/span&gt;&lt;span style="font-style: italic;"&gt; presentation&lt;/span&gt;&lt;em&gt; is also now downloadable on &lt;a href="http://deimos.apple.com/WebObjects/Core.woa/Browse/cca.edu.1129352171.01295144695.2882769612?i=1677832892"&gt;iTunesU&lt;/a&gt;, together with others in the same lecture series by &lt;/em&gt;&lt;em&gt;presenters including designer Tim Brown, artist &lt;/em&gt;&lt;em&gt;Guillermo Gómez-Peña, and critical theorist Donna Haraway. (Thanks to Garry Golden for unearthing this.&lt;/em&gt;)&lt;br /&gt;&lt;br /&gt;Last night I had the pleasure of guest lecturing at the California College of the Arts (CCA) in San Francisco. The title was "The Unthinkable and the Unimaginable: Why Futures and Design are Getting Married". Our starting point came from a speech, ever on-target, by scifi-and-design prophet Bruce Sterling at South By Southwest back in 02006:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;We’re on a kind of slider bar, between the Unthinkable, and the Unimaginable, now. Between the grim meathook future, and the bright green future. And there are ways out of this situation: there are actual ways to move the slider from one side to the other. Except we haven’t invented the words for them yet.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;(This talk by Sterling, by the way, is a tour de force, even by his exceptional standards: check out the mp3 via &lt;a href="http://www.boingboing.net/2006/03/17/bruce-sterlings-sxsw.html"&gt;BoingBoing&lt;/a&gt;, and full transcript via blogger &lt;a href="http://ocaption.blogspot.com/2006/03/bruce-sterlings-state-of-world-address_22.html"&gt;Sean Harton&lt;/a&gt;. Sterling also did an excellent and, it seems to me, overlooked talk about the intersection of futures and design in this same CCA lecture series, back in 02006, highly recommended: video at &lt;a href="http://fora.tv/2006/09/26/Bruce_Sterling"&gt;FORA.tv&lt;/a&gt;.)&lt;br /&gt;&lt;br /&gt;An outline of last night's presentation...&lt;br /&gt;&lt;br /&gt;It is our critical collective need to be able to think the supposedly "unthinkable", and imagine the "unimaginable", that is driving the merger of futures and design practices. Futures provides a big-picture context and sense of the stakes for design work, and design brings concreteness and communicative effectiveness to futures. Together they can do far more than simply convey propositional content about possible futures; they enable otherwise schematic, affect-free, "flat" images of the future to be fleshed out, thought and felt -- in a word, experienced -- in a more profound way.&lt;br /&gt;&lt;br /&gt;But the notions of unthinkable and unimaginable are just the extremes of a normative spectrum: dystopian (unthinkably bad) at one end, and utopian (unimaginably good) at the other. As important for our collective well-being as it is to engage these edge-cases, part of the offer of this union of design and futures thought/practice is to move beyond the long-standing and limited utopia/dystopia binary. We need to be able to think, and feel, the "possibility space" of alternative futures in more dimensions -- ones not pre-designated (often thought-stoppingly) as desirable or undesirable.  To do this, we can use Jim Dator's four generic images of the future (GIFs): continue, collapse, discipline, transform. &lt;a href="http://www.futures.hawaii.edu/dator/futures/behind.html"&gt;Dator's framework&lt;/a&gt;, which groups scenarios into sets of narratives based on the trajectory of change that they express, can be -- and for many years at &lt;a href="http://www.futures.hawaii.edu/about.php"&gt;HRCFS&lt;/a&gt;, actually has been -- deployed generatively to map and explore the "four corners of possibility space", providing a way to range imaginatively and yet systematically towards the outer limits of possible futures, before proceeding to home in on probable and preferable ones.&lt;br /&gt;&lt;br /&gt;The meat of the lecture lay in examining a whole series of projects which exemplify the marriage of design and futures work. My focus was on those efforts I knew best, that is, in which I was personally involved -- mostly undertaken in Hawaii over the past four years in collaboration with &lt;a href="http://www.iftf.org/user/958"&gt;Jake Dunagan&lt;/a&gt; and a variety of artists and designers (above all &lt;a href="http://babyimsorry.com/"&gt;Matthew Jensen&lt;/a&gt; and &lt;a href="http://yumivong.com/"&gt;Yumi Vong&lt;/a&gt;). Some of the projects discussed may already be familiar to readers of this blog -- the &lt;a href="http://futuryst.blogspot.com/2007/03/experiential-scenarios-on-video.html"&gt;experiential futures&lt;/a&gt; produced for the "Hawaii 2050" kickoff; FoundFutures &lt;a href="http://futuryst.blogspot.com/2007/09/more-found-futures.html"&gt;artifacts&lt;/a&gt; including &lt;a href="http://futuryst.blogspot.com/2007/05/found-futures.html"&gt;Postcards from the Future&lt;/a&gt; and the &lt;a href="http://futuryst.blogspot.com/2007/10/mcchinatown.html"&gt;Chinatown project&lt;/a&gt;; our &lt;a href="http://futuryst.blogspot.com/2008/09/in-memoriam.html"&gt;intervention&lt;/a&gt; at SXSW '08; the &lt;a href="http://futuryst.blogspot.com/2008/09/hawaii-lost-years.html"&gt;show curated by Sally Szwed&lt;/a&gt; at CCA's own Wattis Institute, and more. These stand as part of an emerging breed of exploratory design/futures work that attempts, we could say, the coinage of some of those needful words Sterling references in the quote above. Except that an important part of this new vocabulary comprises not literally words, but rather objects and experiences, and the methodological approaches that help call them into being.&lt;br /&gt;&lt;br /&gt;It was great to have an opportunity to discuss these ideas with such an attentive, curious audience, and I am told that this instalment of the CCA's &lt;a href="http://www.cca.edu/calendar/lecture-stuart-candy"&gt;Graduate Studies Lecture Series&lt;/a&gt; will shortly be available online. I'll post when that happens. Many thanks to Nathan Shedroff, Nathalie Kakone, Brenda Laurel and others at CCA who helped organise the event.&lt;br /&gt;&lt;br /&gt;Also, while we're in update mode, I should add a word or two about what's been going on here at the sceptical futuryst. In the busy time since my last post, I've joined the Executive Board of the &lt;a href="http://www.wfsf.org/"&gt;World Futures Studies Federation&lt;/a&gt;, passed my comprehensive exams and begun writing my doctoral dissertation, and unofficially relocated my base of operations to the San Francisco Bay Area. I have a load of material to blog, but dissertation-writing remains top priority for the time being. Still, I do expect to be able to post here more frequently than I have in recent times, so please do get in touch [stuart at futuryst dot com] if you spot anything that belongs in the mix!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/Sv4TGdIWuGI/AAAAAAAAB08/pLf8h8VY9V8/s1600-h/cca+streetview.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/Sv4TGdIWuGI/AAAAAAAAB08/pLf8h8VY9V8/s400/cca+streetview.png" alt="" id="BLOGGER_PHOTO_ID_5403777604510988386" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://www.cca.edu/"&gt;CCA&lt;/a&gt; | Image via &lt;a href="http://maps.google.com/maps?f=q&amp;amp;source=s_q&amp;amp;hl=en&amp;amp;geocode=&amp;amp;q=1111+8th+St,+San+Francisco,+CA+94107&amp;amp;sll=37.0625,-95.677068&amp;amp;sspn=36.231745,90.703125&amp;amp;ie=UTF8&amp;amp;hq=&amp;amp;hnear=1111+8th+St,+San+Francisco,+California+94107&amp;amp;ll=37.767119,-122.400205&amp;amp;spn=0.008837,0.022144&amp;amp;t=h&amp;amp;z=16&amp;amp;layer=c&amp;amp;cbll=37.767037,-122.400094&amp;amp;panoid=EvrH4BYCA2zQ-PhSgU7I7w&amp;amp;cbp=12,15.96,,0,-0.49"&gt;Street View in Google Maps&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-6934621741712512193?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/6934621741712512193/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=6934621741712512193&amp;isPopup=true' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6934621741712512193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6934621741712512193'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/11/unthinkable-and-unimaginable.html' title='The Unthinkable and the Unimaginable'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mEUle6uwKAs/Sv4TGdIWuGI/AAAAAAAAB08/pLf8h8VY9V8/s72-c/cca+streetview.png' height='72' width='72'/><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-8044348290535974192</id><published>2009-08-01T02:57:00.007-07:00</published><updated>2009-08-01T03:34:03.874-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Coral Cross'/><category scheme='http://www.blogger.com/atom/ns#' term='Hawaii'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>Coral Cross concludes</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SnQTs08DGwI/AAAAAAAABz8/QBrbgiWwkbY/s1600-h/CC_cantina.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SnQTs08DGwI/AAAAAAAABz8/QBrbgiWwkbY/s400/CC_cantina.jpg" alt="" id="BLOGGER_PHOTO_ID_5364934716950780674" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;The &lt;a href="http://www.coralcross.org/"&gt;&lt;em&gt;Coral Cross&lt;/em&gt;&lt;/a&gt; landing page (logged-in state) while the game was on foot&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Folks, much water under the bridge in the past month. One week ago was the conclusion of &lt;em&gt;Coral Cross&lt;/em&gt;, on which project, more soon. For now, though, here's the final email we sent out to players, which should give those weren't able to participate some sort of sense of what went on...&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;date: 28 July 2009 23:41&lt;br /&gt;subject: Thank you for playing Coral Cross&lt;br /&gt;&lt;br /&gt;Dear Coral Cross supporters,&lt;br /&gt;&lt;br /&gt;Late Saturday night Hawaiian-time, Coral Cross drew to a conclusion, after a month of gameplay. Mahalos are due to who took part in this modest experiment in real-time pandemic awareness, the world's first 'Emergent Reality Game'.  The project duration was extended well beyond its originally planned week-long window, in order to allow more widespread access to the experience.&lt;br /&gt;&lt;br /&gt;From a final tally of 520+ Pandemic Aware Citizens, 400 were from the USA (of which, one in four was from Hawaii), as well as 30 from the UK, 20 each from Canada and Australia, and smaller contingents from across the globe: Argentina, Belgium, Brunei, Czech Republic, Denmark, Finland, France, Germany, India, Japan, Luxembourg, Malta, Malaysia, Netherlands, New Zealand, Norway, Pakistan, the Philippines, Romania, Serbia, Spain and Sweden. By the end, with a particularly virulent strain of the virus spreading rapidly through our player population, 350 had become 'infected', of which 101 passed away, and 21 recovered. (Take note -- this represents an extraordinarily high case fatality rate. We the living should count ourselves lucky!)&lt;br /&gt;&lt;br /&gt;During the course of Coral Cross, some 700 comments were contributed across the full range of forum topics on Pandemic Awareness and the Vaccine Queue. This figure excludes the many conversations carried on via profile 'wall posts'.&lt;br /&gt;&lt;br /&gt;We'd like to take this opportunity to congratulate again players who excelled in Coral Cross. Along with those who completed the extra activities -- the Twitter challenge and the N95 mission (and who were duly recognized for doing so, with bonus Vigilance) -- we'd like again to acknowledge those rewarded with discretionary bonuses for outstanding substantive contributions. These top players were DISZASTER, DUSTYGK, INTO THE WOODS, JASOND56,  MAYA and TUMBLEWEED. In addition, CONNIE must be noted for exceptionally high Vigilance, taking part tirelessly in discussions, and providing influenza news and links to other players.&lt;br /&gt;&lt;br /&gt;The trio of Super-Vigilant individuals who ascended to the rank of 'Leader' (earning at least 600 points, while activating at least three new players) were MAYA from Belgium, MAX from Virginia and KALANI from New Zealand. Well done! The top fifty Coral Cross players are listed in full at the bottom of this email.&lt;br /&gt;&lt;br /&gt;We should also reiterate our thanks to the many people who made the project possible. They are named at the Credits page, which can still be accessed via http://coralcross.org.&lt;br /&gt;&lt;br /&gt;Finally, friends; on behalf of the Hawaii Department of Health, we hope you found participating in Coral Cross an interesting and worthwhile experience. Now that this phase is finally complete, we would welcome your feedback. Especially if you completed the pre-game survey -- but even if you didn't -- there is a brief evaluation questionnaire here: http://tinyurl.com/coralcross-00 (Please note, this was produced for the US Centers for Disease Control and Prevention independently from the game's design.) To contact the game's designers with direct or more detailed feedback, do feel free to email us: info@coralcross.org&lt;br /&gt;&lt;br /&gt;The game may be over, but as time goes by, there is little doubt that the need for Vigilance will remain. Wherever you may be, our hope is that you're now just a little bit more prepared to help your community to face the pandemic flu risk.&lt;br /&gt;&lt;br /&gt;Mahalo once again for your participation, be well, and take care.&lt;br /&gt;&lt;br /&gt;The Coral Cross Design Team&lt;br /&gt;&lt;br /&gt;==&lt;br /&gt;CORAL CROSS Top Players&lt;br /&gt;26 July 2009&lt;br /&gt;&lt;br /&gt;#) Vigilance PLAYER Location: Rank&lt;br /&gt;1) 990 CONNIE Toronto, Ontario, Canada: Organizer&lt;br /&gt;2) 921 MAYA Antwerp, Belgium, Leader&lt;br /&gt;3) 837 INTO THE WOODS Minneapolis, Minnesota: Volunteer&lt;br /&gt;4) 769 MAX Fairfax Station, Virginia: Leader&lt;br /&gt;5) 709 ANTON Ottawa, Ontario, Canada: Volunteer&lt;br /&gt;6) 698 JASOND56 Lisle, Illinois: Organizer&lt;br /&gt;7) 696 JASPER Austin, Texas: Organizer&lt;br /&gt;8) 689 DUSTYGK Stafford, Virginia: Volunteer&lt;br /&gt;9) 673 LORE Honolulu, Hawaii: Organizer&lt;br /&gt;10) 671 JSHULTERS Pollock Pines, California: Organizer&lt;br /&gt;11) 646 TUMBLEWEED Antwerp, Belgium: Volunteer&lt;br /&gt;12) 634 TIMOTHY, Luxembourg: Volunteer&lt;br /&gt;13) 629 CORMACMAMC Baltimore, Maryland: Volunteer&lt;br /&gt;14) 625 KALANI Auckland, New Zealand: Leader&lt;br /&gt;15) 615 ORVILLE Greenville, South Carolina: Volunteer&lt;br /&gt;16) 612 NOTGORDIAN San Francisco, California: Volunteer&lt;br /&gt;17) 587= KWOOL Bettendorf, Iowa: Volunteer&lt;br /&gt;17) 587= HMV2914 Saginaw, Michigan: Organizer&lt;br /&gt;19) 578 XI MAO Honolulu, Hawaii: Organizer&lt;br /&gt;20) 576 ARCAS Birmingham, Alabama: Volunteer&lt;br /&gt;21) 575= NJEM Clinton, New York: Volunteer&lt;br /&gt;21) 575= ONA Brooklyn Park, Minnesota: Organizer&lt;br /&gt;23) 574 ZACH San Francisco, California: Volunteer&lt;br /&gt;24) 569 ANARCHY69 Mililani, Hawaii: Volunteer&lt;br /&gt;25) 562= PATITA Austin, Texas: Volunteer&lt;br /&gt;25) 562= ATURO Cincinnati, Ohio: Organizer&lt;br /&gt;27) 561 KAY_D Antwerp, Belgium: Organizer&lt;br /&gt;28) 548 MAPMAKER Honolulu, Hawaii: Volunteer&lt;br /&gt;29) 535 DOMINOKO St. Clairsville, Ohio: Volunteer&lt;br /&gt;30) 534 WYTANAKA Kaneohe, Hawaii: Organizer&lt;br /&gt;31) 532 MARIA New Haven, Connecticut: Volunteer&lt;br /&gt;32) 528 MSI Honolulu, Hawaii: Organizer&lt;br /&gt;33) 527 BELLATRIX KALE Mohnton, Pennsylvania: Organizer&lt;br /&gt;34) 523 MISROI Overland Park, Kansas: Volunteer&lt;br /&gt;35) 522= SYZYGY6 Mountain View, California: Volunteer&lt;br /&gt;35) 522= KATRON BAXTER Kirkwood, Missouri: Volunteer&lt;br /&gt;35) 522= STORMCASTER2001 Bomaderry, New South Wales, Australia: Volunteer&lt;br /&gt;38) 518 SNAP Aiea, Hawaii: Volunteer&lt;br /&gt;39) 516 NADINENH Canonsburg, Pennsylvania: Volunteer&lt;br /&gt;40) 513 JONTTU Tervakoski, Janakkala, Finland: Volunteer&lt;br /&gt;41) 506= CHEFROZ Eleva, Wisconsin: Volunteer&lt;br /&gt;41) 506= DAINTRY Ewa Beach, Hawaii: Volunteer&lt;br /&gt;41) 506= SUSAN Austin, Texas: Volunteer&lt;br /&gt;44) 505 VERITHROS Tucker, Georgia: Volunteer&lt;br /&gt;45) 503 SBAK723 Ohio: Organizer&lt;br /&gt;46) 501 LESAN, Sezimovo Usti, Czech Republic: Volunteer&lt;br /&gt;47) 497 NANCY Honolulu, Hawaii: Volunteer&lt;br /&gt;48) 489= GHADHEAN Olympia, Washington: Volunteer&lt;br /&gt;48) 489= ETHER790 Macon, Georgia: Organizer&lt;br /&gt;50) 488 A. CORVUS Bloomfield, New Jersey: Organizer&lt;/blockquote&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/SnQUQdlc6zI/AAAAAAAAB0E/7dlRZe7uKzM/s1600-h/CC_endgame.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/SnQUQdlc6zI/AAAAAAAAB0E/7dlRZe7uKzM/s400/CC_endgame.jpg" alt="" id="BLOGGER_PHOTO_ID_5364935329157278514" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;The game contents are currently being archived&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-8044348290535974192?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/8044348290535974192/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=8044348290535974192&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/8044348290535974192'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/8044348290535974192'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/07/coral-cross-concludes.html' title='Coral Cross concludes'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mEUle6uwKAs/SnQTs08DGwI/AAAAAAAABz8/QBrbgiWwkbY/s72-c/CC_cantina.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-5735463621555443278</id><published>2009-07-01T01:56:00.000-07:00</published><updated>2009-07-01T01:59:26.487-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sustainability'/><category scheme='http://www.blogger.com/atom/ns#' term='photography'/><category scheme='http://www.blogger.com/atom/ns#' term='Stewart Brand'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='industry'/><title type='text'>The inverted sublime</title><content type='html'>Watching the DVD of the 02006 documentary &lt;em&gt;Manufactured Landscapes&lt;/em&gt; about the work of Canadian photographer &lt;a href="http://en.wikipedia.org/wiki/Edward_Burtynsky"&gt;Edward Burtynsky&lt;/a&gt;, I was struck by an observation he makes in relation to one particular image...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SkqB5fuFnPI/AAAAAAAABz0/neEG2RVjzfA/s1600-h/bingham-valley.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 333px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SkqB5fuFnPI/AAAAAAAABz0/neEG2RVjzfA/s800/bingham-valley.jpg" alt="" id="BLOGGER_PHOTO_ID_5353233931850587378" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Edward Burtynsky (01983) &lt;em&gt;Kennecott Copper Mine #22, Bingham Valley, Utah&lt;/em&gt;&lt;br /&gt;Image via &lt;a href="http://www.icollector.com/images/207/14751/14751_0644_1_lg.jpg%20"&gt;iCollector&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;blockquote&gt;So I decided to do mining as a theme. This particular photograph is Bingham Valley Canyon, just outside of Salt Lake City.  My research took me to the largest, I was always looking for the largest mine.  What I was hoping to find was something that spoke to scale, that spoke to the fact that we as a species are now dwarfed by our own creation, that the sublime has inverted itself.  So, at one point we were kind of fearful of nature -- it's like the Turner with the ship going off to sea in a storm* -- and that nature was the omnipresent fearful force, and the sublime force.   What I was trying to do with these images was to say that force has shifted, now we are a force within the planet, or on the planet, and it is our own creations that dwarf us.&lt;br /&gt;&lt;br /&gt;~Edward Burtynsky, &lt;a href="http://www.zeitgeistfilms.com/film.php?directoryname=manufacturedlandscapes"&gt;&lt;em&gt;Manufactured Landscapes&lt;/em&gt;&lt;/a&gt;, Stills Gallery with Commentary (DVD extra), 'Manufactured Landscapes' series, commentary to slide #3&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Here, the photographer pinpoints, and distils into a symbolically-laden encounter with the unseen fruits of our collective industry, a historic, even mythic, transition point with which we are still, ever so slowly, coming to terms. &lt;em&gt;Did we do that?&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Recently we seem to be discovering inconvenient truths everywhere we look, Frankenstein's monsters around every corner.&lt;br /&gt;&lt;br /&gt;This evening, when I dug up the link for the &lt;a href="http://blog.longnow.org/2008/07/24/edward-burtynsky-the-10000-year-gallery/"&gt;Seminar About Long-term Thinking&lt;/a&gt; that he did for the Long Now Foundation in July 02008, I noticed that chapter 15 of the &lt;a href="http://fora.tv/2008/07/23/Edward_Burtynsky_The_10000-Year_Gallery"&gt;video&lt;/a&gt; of that seminar was dubbed "Future Responses to Images of Today". The first remark made by Long Now impresario Stewart Brand introducing the post-presentation Q&amp;amp;A session:  "It's going to be interesting to see what these images look like in a hundred years' time, a thousand years' time, ten thousand years' time... I have a feeling this kind of imagery -- you're dead right -- is exactly the kind of thing to launch through time."&lt;br /&gt;&lt;br /&gt;Coincidentally, I'd been entertaining an almost perfectly symmetrical line of thinking. One of the things I sometimes consider in relation to future artifacts -- Strategic Anachronisms -- is the following thought experiment: If I had to send a time capsule of the present back to the past, say 100 years ago; which objects, images, elements of today might I pick out as most surprising, instructive, evocative, or characteristic of our times? Burtynsky's stuff could well find its way into my capsule selection: I find these images bear a kind of historic weight; they document something profound about What's Going On Here.&lt;br /&gt;&lt;br /&gt;That is: we have inverted the sublime, and awaken with awe to the scale and import of what we have wrought. Yet, as terrible as many of the consequences of our industrial transformation have been, this moment of recognition seems to portend the taking of a new level of responsibility commensurate with that power. Or, as Stewart Brand put it in &lt;a href="http://en.wikipedia.org/wiki/Whole_Earth_Catalog#Concept"&gt;another context&lt;/a&gt;: "We are as gods and might as well get good at it."&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;* &lt;a href="http://www.tate.org.uk/britain/exhibitions/apictureofbritain/works/south_turner_snowstorm.shtm"&gt;This&lt;/a&gt; may be the Turner painting that Burtynsky had in mind.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-5735463621555443278?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/5735463621555443278/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=5735463621555443278&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5735463621555443278'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5735463621555443278'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/06/inverted-sublime.html' title='The inverted sublime'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mEUle6uwKAs/SkqB5fuFnPI/AAAAAAAABz0/neEG2RVjzfA/s72-c/bingham-valley.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-2037257179785310375</id><published>2009-04-28T09:18:00.002-07:00</published><updated>2009-05-10T16:35:32.010-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='immersive'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='ARGs'/><category scheme='http://www.blogger.com/atom/ns#' term='FoundFutures'/><title type='text'>This is not a game</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/Sfcg5aTJtXI/AAAAAAAABzA/29ZnAkXNnPA/s1600-h/00prepregame_landing.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 315px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/Sfcg5aTJtXI/AAAAAAAABzA/29ZnAkXNnPA/s800/00prepregame_landing.jpg" alt="" id="BLOGGER_PHOTO_ID_5329764854700553586" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;The &lt;a href="http://www.coralcross.org/"&gt;Coral Coral website&lt;/a&gt; yesterday (27 April 02009)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;I haven't been posting lately due to intensive work on &lt;em&gt;Coral Cross&lt;/em&gt; (described in the &lt;a href="http://futuryst.blogspot.com/2009/04/coral-cross-is-coming.html"&gt;previous post&lt;/a&gt;). Also, the last week has been one of the strangest of my life. A little background...&lt;br /&gt;&lt;br /&gt;Back in October 02007, Jake Dunagan and I ran a project called &lt;a href="http://futuryst.blogspot.com/2007/10/outdoor-installation-takes-cover.html"&gt;&lt;em&gt;FoundFutures: Chinatown&lt;/em&gt;&lt;/a&gt;, wherein we created a series of alternative futures for this historic Honolulu neighbourhood, and with a little help from our friends, manifested these possible future Chinatowns in tangible form during a multi-part 'exstallation' in the area. One of the stories concerned &lt;a href="http://futuryst.blogspot.com/2007/10/bird-cage.html"&gt;a flu epidemic&lt;/a&gt; that took place in (a version of) the year 02016, and this caught the attention of some folks in the Communications department of the State Department of Health (DOH).&lt;br /&gt;&lt;br /&gt;Wearing our &lt;a href="http://www.futures.hawaii.edu/index.php"&gt;Hawaii Research Center for Futures Studies&lt;/a&gt; hats, we started talking about doing some kind of project for DOH using this distinctive "experiential futures" approach, and they applied for a federal U.S. grant to pursue the idea. That was early in 02008.&lt;br /&gt;&lt;br /&gt;By September that year, the Centers for Disease Control and Prevention (CDC) announced that Hawaii's grant application for a demonstration public engagement project about influenza preparedness had been successful. We at HRCFS then pitched an alternate reality game (ARG) that would build both on our experiential scenarios for FoundFutures and &lt;a href="http://www.futures.hawaii.edu/2007/03/4-2050s.php"&gt;Hawaii 2050&lt;/a&gt;, as well as on the success of 'serious ARGs' such as World Without Oil (02007) and Superstruct (then soon to launch) in addressing near-future challenges.&lt;br /&gt;&lt;br /&gt;A particular aim was to help people provide input for the state about who ought to be vaccinated first, once a vaccine were to become available, a  life-and-death question laden with ethical, political, and cultural implications. To answer it, however, required enabling folks to grasp some important, and frequently misunderstood, background facts: pandemic flu is different from seasonal flu; vaccine is different from antivirals; and vaccine specific to a pandemic flu strain -- since by definition such strains are immunologically unfamiliar -- would take months to formulate, produce and distribute.&lt;br /&gt;&lt;br /&gt;We considered that an accessible, immersive storytelling effort should help people to take the premise seriously -- a challenging proposition since the last pandemic was in 01968, and out of sight generally means out of mind. For months, then, the HRCFS team has been working intensively on creating the architecture and content for an experience that would enable people to project themselves undergoing the experience of a flu pandemic. The scenario was set in 02012, partly to avoid a War of the Worlds-esque confusion on the part of our audience. In order to tell the story authoritatively from within the 'alternate reality' scenario, but without pretending to the mantle of a real organisation like DOH or CDC, we created an entity called the Coral Cross. This was a grassroots network, a product of Obama-era public service and web savvy, which in our story emerged in September 02011 after a category 5 Hurricane Cyrus devastated the island of Oahu.&lt;br /&gt;&lt;br /&gt;However, after months of design and research, and just a few weeks prior to the scheduled launch, an extraordinary coincidence has occurred. Just before the world's first pandemic flu-themed alternate reality game was to begin -- and following pregame media coverage by ARG websites and local news -- an actual outbreak of swine flu in Mexico, quickly spreading to other locations, has made the fictional premise redundant.&lt;br /&gt;&lt;br /&gt;The flu crisis is now real.&lt;br /&gt;&lt;br /&gt;And now, so is Coral Cross; transforming, seemingly with its own alternate-reality momentum, as our design team works at full speed to adapt an 'alternate reality game' to a 'reality game' supporting &lt;em&gt;real-time futures exploration&lt;/em&gt; as this story unfolds.&lt;br /&gt;&lt;br /&gt;As I said, the last week has been one of the strangest of my life.&lt;br /&gt;&lt;br /&gt;For me, the swine flu news, which at first I found curious but in no way alarming, came via the &lt;a href="http://twitter.com/CDCemergency"&gt;CDCemergency&lt;/a&gt; twitter feed -- which, bizarrely, I happened to start following last Wednesday (22 April) before any of this was in the headlines, and the most recent message was the first hint of a story soon to erupt:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://twitter.com/CDCemergency/status/1586381831"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 270px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SfcVkPhEk_I/AAAAAAAABy4/-7I5vyThyyA/s400/cdc+twitter.png" alt="" id="BLOGGER_PHOTO_ID_5329752396400989170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It has been truly eerie to see this once-in-a-blue-moon scenario occurring just on the verge of hypothetically staging just such a scenario. Last Thursday afternoon, as I was setting up to shoot a Coral Cross press conference set in 02012 -- announcing the onset of a pandemic -- as part of our pre-launch storytelling effort, our lead designer Matt Jensen sent this email:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Subject: Oink&lt;br /&gt;&lt;br /&gt;http://www.alertnet.org/thenews/newsdesk/N23355101.htm&lt;br /&gt;&lt;br /&gt;Do we have a contingency plan if a pandemic strikes before our game launches?&lt;/blockquote&gt;&lt;br /&gt;We did complete the shoot, incidentally, but in view of events since then, won't be using the footage anytime soon.&lt;br /&gt;&lt;br /&gt;Part of me of course finds it hard to say goodbye to the carefully crafted alternate reality premise and extensive in-world storytelling we had undertaken. It is weird -- a mixture of vindication, disappointment, and deep concern -- to see scenaric details, carefully imagined and crafted by our team, being supplanted by reports in the same newspapers and press conferences whose style and conventions we'd been drawing on to tell our story. But the strangest thing is seeing our advocacy for preparation and forethought so swiftly outrun by the flux of events themselves. I can't help but relish the irony that we have spent months strategising the incursion of a hypothetical future into the present, when in a matter of days, we’ve seen instead the incursion of reality into our hypothetical future.&lt;br /&gt;&lt;br /&gt;"Any useful statement about the futures should appear to be ridiculous."&lt;br /&gt;~Jim Dator&lt;br /&gt;&lt;br /&gt;Embracing that change as best we can is, ultimately, the only option that makes sense. Will the 'swine flu' develop into a full-blown pandemic, or prove to be a false alarm; or rather, something between those extremes? No one can say. But the only sensible way to complete the project we have begun, while accommodating the genuine and pervasive uncertainty that attends these unfolding events, is to make that very uncertainty the subject of our exploration. This is the option that we recommended over the weekend to the Department of Health, and that, as of last night, they confirmed.&lt;br /&gt;&lt;br /&gt;The core design team on Coral Cross consists of visual designer Matthew Jensen, interaction designer Nathan Verrill, creative consultant Jake Dunagan, and me as the project lead. I consider myself highly fortunate to be working with such adaptive and ingenious people that we can even &lt;em&gt;consider&lt;/em&gt; spontaneously turning a simulation into a real-time futures exploration. But that's what's needed. And we applaud the Hawaii's DOH for recognising and acting so swiftly on the need to (as we've half-jokingly been saying internally) 'turn the Titanic'.&lt;br /&gt;&lt;br /&gt;All this raises some big questions which are still only dimly defined in my mind (and which I don't have time to articulate and address properly right now) about the usefulness of emergency preparation, and the relationship between such preparations and the realities to which they ostensibly refer. (&lt;em&gt;Emergency&lt;/em&gt;: an interesting word.) But I trust there will be time enough for all that in due course. For now, we're trying to rapidly reinvent the game to support real-life contingencies, exploration and decision-making; an interesting and difficult but necessary -- and perhaps unprecedented -- task.&lt;br /&gt;&lt;br /&gt;Our sincere hope is that this event will prove not to be the pandemic that, at this moment in time, it could yet become. Still, whatever happens, Coral Cross will be there to help. All interested are encouraged to register at &lt;a href="http://www.coralcross.org/"&gt;coralcross.org&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;"History is merely a list of surprises. It can only prepare us to be surprised yet again."&lt;br /&gt;~Kurt Vonnegut, &lt;em&gt;Slapstick&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SfckwNIsKcI/AAAAAAAABzQ/5dQ8xiJmNIc/s1600-h/cc-2.0-w.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SfckwNIsKcI/AAAAAAAABzQ/5dQ8xiJmNIc/s400/cc-2.0-w.jpg" alt="" id="BLOGGER_PHOTO_ID_5329769094594701762" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;The &lt;a href="http://www.coralcross.org/"&gt;Coral Cross website&lt;/a&gt; today (28 April 02009)&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-2037257179785310375?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/2037257179785310375/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=2037257179785310375&amp;isPopup=true' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/2037257179785310375'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/2037257179785310375'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/04/this-is-not-game.html' title='This is not a game'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mEUle6uwKAs/Sfcg5aTJtXI/AAAAAAAABzA/29ZnAkXNnPA/s72-c/00prepregame_landing.jpg' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-23243309066661666</id><published>2009-04-13T13:25:00.010-07:00</published><updated>2009-04-13T18:22:27.045-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='alternate reality'/><category scheme='http://www.blogger.com/atom/ns#' term='Coral Cross'/><category scheme='http://www.blogger.com/atom/ns#' term='Superstruct'/><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='immersive'/><category scheme='http://www.blogger.com/atom/ns#' term='scenarios'/><category scheme='http://www.blogger.com/atom/ns#' term='Hawaii'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>Coral Cross is coming</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SeOx55oNHtI/AAAAAAAAByw/dzqVemO8q_s/s1600-h/Coral+Cross+logo.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SeOx55oNHtI/AAAAAAAAByw/dzqVemO8q_s/s400/Coral+Cross+logo.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5324294792762171090" /&gt;&lt;/a&gt;&lt;br /&gt;By the end of May, the world will be six months into a deadly influenza pandemic  that will take the lives of millions, wreak havoc with economies, and strain the social fabric, irrevocably transforming life as we know it.&lt;br /&gt;&lt;br /&gt;Perhaps I should clarify that.&lt;br /&gt;&lt;br /&gt;In May,  web users everywhere will have an opportunity to take part in a bold experiment, an immersive and participatory "playable scenario" that tells the story of a hypothetical near future in which a flu pandemic takes place.&lt;br /&gt;&lt;br /&gt;The project &lt;a href="http://coralcross.org/"&gt;Coral Cross&lt;/a&gt; is named for a network of volunteers established in 02011 on the Hawaiian island of Oahu; a grass-roots organisation which in this scenario steps forward to aid islanders as they prepare to weather the crisis.&lt;br /&gt;&lt;br /&gt;Coral Cross is being produced by the &lt;a href="http://www.futures.hawaii.edu/"&gt;Hawaii Research Center for Futures Studies&lt;/a&gt;, for the state &lt;a href="http://hawaii.gov/health"&gt;Department of Health&lt;/a&gt;, and I'm leading the game development team, an incredibly talented lineup of designers and futures thinkers.&lt;br /&gt;&lt;br /&gt;A &lt;em&gt;Honolulu Advertiser&lt;/em&gt; &lt;a href="http://www.honoluluadvertiser.com/article/20090329/NEWS15/903290374/1001"&gt;article&lt;/a&gt; last weekend announced the state's federally-funded pandemic preparedness project, of which Coral Cross is just one part, but we're now able to share a bit more about this piece of the effort. Michael Andersen of ARGNet (Alternate Reality Gaming Network) recently contacted me about the project to ask a few questions. The &lt;a href="http://www.argn.com/2009/04/coral_cross_pandemic_preparedness_from_the_hawaii_department_of_health/"&gt;resulting report&lt;/a&gt;, which drew on the responses provided, appeared yesterday, but for the interest of other futurists, game designers, and pandemic flu watchers who may wish to know more, our email Q&amp;A is reproduced in full below:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;Michael Andersen: What made you and your team consider using ARGs to facilitate discussion?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;SC: "Coral Cross" is a playable scenario about the first six months of a global flu pandemic, but with the focus on Hawaii.&lt;br /&gt;&lt;br /&gt;The ARG-inspired format for this project grew out of two things.&lt;br /&gt;&lt;br /&gt;First, for several years, the Hawaii Research Center for Futures Studies has been innovating in the design of objects and experiences that help people consider alternative future scenarios in a deeper way.  We call this area of practice "experiential futures". In 02006, my colleague Jake Dunagan (until recently at HRCFS, now at Institute for the Future) and I staged a set of immersive scenarios to kick off a statewide project called "Hawaii 2050". Hundreds of people experienced four different versions of the year 02050 that we had created for them, to provide a wider context for discussing long-term sustainability in the islands. This approach worked so well that we independently founded a collaborative, public art collective, called "FoundFutures", dedicated to making futures experientially available to people in the midst of their everyday lives. Through FoundFutures we have produced several projects, most notably a series of guerrilla futures "exstallations" for Honolulu's Chinatown -- artifacts and images embodying alternative futures, strategically placed in public spaces. This unique futures-infused form of public art and provocation is an ongoing strand of work.&lt;br /&gt;&lt;br /&gt;The second factor is that back when "World Without Oil" launched, we were becoming increasingly aware of the potential benefits of situating these future experiences in a gamelike structure. Subsequent discussions with WWO designers Ken Eklund and Jane McGonigal confirmed that our efforts to date had independently led us to many of the same conclusions as ARG designers about what makes for effective engagement with a scenario.  Then, last year, as a Game Master on IFTF's "massively multiplayer forecasting game", Superstruct, I had an opportunity to consider more closely the similarities and differences between what we had been attempting to do as futurists, on the one hand, and what certain publicly-oriented ARGs aimed to do, on the other. Due in part to the example of FoundFutures Chinatown, an opportunity arose for us to create an experiential scenario about pandemic flu for the Hawaii Department of Health. At that point, the two strands clicked, and we knew we'd be doing something more explicitly ARGlike than we had tried before.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;MA: What kinds of audiences are you hoping to attract with this game?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;SC: Although we have approached the design in such a way that people can participate from anywhere, we will judge our own success mainly by the degree of engagement we can achieve in Hawaii, and especially on Oahu, the most populated island.  In other words, anyone can play, but our core audience is here.  A key limitation comes from the fact that fewer than one million people live here, because unlike national or international games, we're not drawing our core player base from a distributed pool of many millions of possible players.  However, it also has two upsides. First, we can make use of the limited geography -- a captive audience, if you like -- by using more real-life elements to augment the storytelling. Second, as a member of our design team observed, the fact that we're tackling a global topic, pandemic flu, with a local tilt, not only gives it an interesting flavour, but it also helps focus the scenario.  Instead of trying to evoke every last thing about how the world could transform as a result of a deadly disease sweeping across it, the island acts is a sort of microcosm in which, no matter where they're from, people will be able to see what's at stake more clearly and concretely, in how particular lives and communities are affected.&lt;br /&gt;&lt;br /&gt;To render an abstract possible future concrete, and to have people participate in and be affected by this future, is perhaps the key principle behind "experiential futures". The last several years of work have been a very rich period of work in this area, and we're excited to see what Coral Cross can add.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;MA: Can you give any hints as to what media you will be utilizing and how you will elicit interaction out of the participants?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;SC: It is a cross-media effort, and I can't say too much more at this point, but the golden thread of the experience will be online, so anyone interested should go to &lt;a href="http://coralcross.org"&gt;coralcross.org&lt;/a&gt; and sign up.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;MA: What is the timeline for the game?  Approximately when can we expect to see a launch, and how long do you anticipate it to run?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;SC: Coral Cross will run in the second half of May, an "event" which happens on a specific, shared timeline -- like pandemic flu itself. The story we're telling is on a scale of months, but the experience in real time will be short, on a scale of a week or two: one month per day. Once we're underway, it's really important for players to check back every day. Changes will happen very quickly!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;MA: How do you see this project fitting in with your work at HRCFS?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;This project is part of our effort to make foresight relevant and actionable to the public. Our mission is to inform and prepare the leaders and citizens of the State, the region, and the world, for possible changes on the horizon, such that better decisions will guide us away from negative outcomes, and toward preferred futures. ARGs are becoming a key tool in public futures practice and communication, and we need to experiment with this tool and learn how best to use it.&lt;br /&gt;&lt;br /&gt;Let me know if I can clarify or elaborate on anything for you.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;MA: Thank you for your time, and good luck on the project.  Please let me know when it goes live, as I'm very interested in following the game's progress.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;SC: Anyone can now submit their email at &lt;a href="http://coralcross.org/"&gt;coralcross.org&lt;/a&gt; and they will be notified in May when things start to happen.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;Folks, our next big experiential futures project is underway -- and you're invited to &lt;a href="http://coralcross.org/"&gt;participate&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Many thanks to Michael Andersen and ARGNet for taking an interest in this effort.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2006/08/hawaii-2050-kicks-off.html"&gt;"Hawaii 2050" kicks off&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/03/experiential-scenarios-on-video.html"&gt;Experiential scenarios on video&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/search/label/FoundFutures"&gt;FoundFutures&lt;/a&gt; (series of posts)&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/humans-have-23-years-to-go.html"&gt;Humans have 23 years to go&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/01/gaming-end-of-oil.html"&gt;Gaming the end of oil&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-23243309066661666?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/23243309066661666/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=23243309066661666&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/23243309066661666'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/23243309066661666'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/04/coral-cross-is-coming.html' title='Coral Cross is coming'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_mEUle6uwKAs/SeOx55oNHtI/AAAAAAAAByw/dzqVemO8q_s/s72-c/Coral+Cross+logo.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-9131530753632999195</id><published>2009-04-07T22:37:00.010-07:00</published><updated>2009-04-07T23:56:19.150-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bees'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><title type='text'>Made in Sweden</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/Sdw_Sfig2dI/AAAAAAAAByQ/NnbNZHlWP7s/s1600-h/ss_12c.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 352px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/Sdw_Sfig2dI/AAAAAAAAByQ/NnbNZHlWP7s/s400/ss_12c.jpg" border="0" alt="sinewave pollinator" id="BLOGGER_PHOTO_ID_5322198446581537234" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;a href="http://www.interactiondesign.se/blog/wp-content/uploads/2009/03/ss_12c.jpg"&gt;PART SP-17&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;After bees became extinct in 2012 (the end of the Mayan Calendar), the future of flora has become uncertain. Many species have since become extinct, but other persist in labs through carefully monitored conditions and specialized nutrient diets.&lt;br /&gt;&lt;br /&gt;Sinewaves of a very specific wavelength have been found to be an incredible pollinating alternative, but their effect on humans continues to be tested before the method receives approval.&lt;br /&gt;&lt;br /&gt;Somehow some of these devices fell in our lap before approval. Be careful!&lt;/blockquote&gt;&lt;br /&gt;The &lt;a href="http://www.dh.umu.se/"&gt;Umeå Institute of Design&lt;/a&gt;, a top Swedish design school, recently held its Spring Summit 02009 on the theme &lt;a href="http://www.interactiondesign.se/blog/2009/03/spring-summit-2009-sensing-and-sensuality/"&gt;Sensing And Sensuality&lt;/a&gt;. Students in the Interaction Design (IxD) graduate program there created some charming &lt;a href="http://www.interactiondesign.se/blog/2009/03/spring-summit-2009-recap-part-1/"&gt;artifacts from the future&lt;/a&gt; as souvenirs for Summit speakers, which included such luminaries as &lt;a href="http://magicalnihilism.wordpress.com/2009/04/03/data-as-seductive-material/"&gt;Matt Jones&lt;/a&gt; and &lt;a href="http://speedbird.wordpress.com/"&gt;Adam Greenfield&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Kluged together from what look like pieces of decommissioned VCRs and other electronics, the wittily improbable stories accompanying these objects may tend to push them past design fiction, and towards what at first I mistook for design fantasy...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SdxAS9bo_kI/AAAAAAAAByo/Nr9mAKiuNDc/s1600-h/ss_04b.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 352px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SdxAS9bo_kI/AAAAAAAAByo/Nr9mAKiuNDc/s400/ss_04b.jpg" border="0" alt="delayed molecular paralyzer (unboxed)" id="BLOGGER_PHOTO_ID_5322199554117402178" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;a href="http://www.interactiondesign.se/blog/2009/03/spring-summit-2009-recap-part-1/ss_04b/"&gt;PART DMP-87&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;OLRs (Organic Living Robots) need maintenance too, but you well know they don’t like it.&lt;br /&gt;&lt;br /&gt;Use a DMP to tranquilize them and stunt all cellular respiration momentarily so you can perform maintenance on them without being inflicted harm upon.&lt;br /&gt;&lt;br /&gt;The Paralysis starts 3 minutes after exposure and lasts exactly 57 minutes. A more potent dosage unit is in the works.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/Sdw_Y9xOx5I/AAAAAAAAByY/ISWld-QTem4/s1600-h/ss_09c.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 352px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/Sdw_Y9xOx5I/AAAAAAAAByY/ISWld-QTem4/s400/ss_09c.jpg" border="0" alt="blue interval skipper" id="BLOGGER_PHOTO_ID_5322198557775546258" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;a href="http://www.interactiondesign.se/blog/2009/03/spring-summit-2009-recap-part-1/ss_09c/"&gt;PART BIS-003&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The proliferation of Blue-Ray DVDs led to the Blue Ray Catastrophe of 2015. How amazing that we humans hadn’t figured out that blue light causes retinal cancer!&lt;br /&gt;&lt;br /&gt;The blue light leaks that led to that event were a wakeup call. You think you are safe now with blue light filters in all public and private environments.&lt;br /&gt;&lt;br /&gt;Surely if you are reading this, you are an explorer of outlying territories. For that you will need this device if you treasure your vision.&lt;br /&gt;&lt;br /&gt;This batch comes from a commando of new-era Brazilian territory surveyors.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SdxALavpPsI/AAAAAAAAByg/6v8wuTW1a5U/s1600-h/ss_07b.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 352px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SdxALavpPsI/AAAAAAAAByg/6v8wuTW1a5U/s400/ss_07b.jpg" border="0" alt="neutral gender propagator" id="BLOGGER_PHOTO_ID_5322199424546979522" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;a href="http://www.interactiondesign.se/blog/2009/03/spring-summit-2009-recap-part-1/ss_07b/"&gt;PART NGP-9&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Laboratory reproduction has rendered gender an unnecessary disturbance.&lt;br /&gt;&lt;br /&gt;It’s well-known that gender-positive humans still roam the earth. Gender Neutralizers are to be used on their nature-induced newborns after capture and during incubation.&lt;br /&gt;&lt;br /&gt;Not to be used on infants over 7 months of age.&lt;/blockquote&gt;&lt;br /&gt;But rather than design fantasy, or even critical design, for me these artifacts instead present as design parody.  Calling to mind the late science fiction author Arthur C. Clarke's maxim that "Any sufficiently advanced technology is indistinguishable from magic", these pieces joke about the mysterious, near-dysfunctional lack of legibility in advanced industrial design.&lt;br /&gt;&lt;br /&gt;Being pieced together from found components, they also seem to deploy a 3d version of &lt;a href="http://futuryst.blogspot.com/2009/03/future-framing-images.html"&gt;future-framing&lt;/a&gt;, because it's not their design per se that's at the heart of these objects, but the new mini-stories which accompany them. It's the refurbished backstory, the newly futurised context, the soul transplant via narrative, that brings them to life.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2009/03/future-framing-images.html"&gt;Future-framing images&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/macguffin-library.html"&gt;The MacGuffin Library&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/04/design-fiction-is-fact.html"&gt;Design fiction is a fact&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/01/human-lust-inducing-virus.html"&gt;Human Lust Inducing Virus&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/07/feel-that-sting.html"&gt;Feel that sting?&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;(Thanks Jake!)&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-9131530753632999195?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/9131530753632999195/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=9131530753632999195&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/9131530753632999195'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/9131530753632999195'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/04/made-in-sweden.html' title='Made in Sweden'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mEUle6uwKAs/Sdw_Sfig2dI/AAAAAAAAByQ/NnbNZHlWP7s/s72-c/ss_12c.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-5511678719125270560</id><published>2009-03-27T17:25:00.005-07:00</published><updated>2009-03-30T19:59:29.358-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='Dunne + Raby'/><category scheme='http://www.blogger.com/atom/ns#' term='Sohail Inayatullah'/><title type='text'>Killer imps</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/Sc1G3HWF3jI/AAAAAAAAByA/fVXSddwRwmA/s1600-h/DSC00012-s.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 350px; height: 467px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/Sc1G3HWF3jI/AAAAAAAAByA/fVXSddwRwmA/s800/DSC00012-s.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5317984647672880690" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;The Royal College of Art on one of the days I visited (beautiful weather unforeseen)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Last week and the week before, I had the privilege of joining the &lt;a href="http://www.interaction.rca.ac.uk/"&gt;Design Interactions department&lt;/a&gt; at the Royal College of Art (RCADI -- previously mentioned &lt;a href="http://futuryst.blogspot.com/2009/03/tribal-futures.html"&gt;here&lt;/a&gt;) for several sessions as a Guest Lecturer. It was an exhilarating and exhausting experience with a brilliant group of people, and I loved every minute of it. One of the many benefits of this valuable chance to weave our idiosyncratic version of futures into their idiosyncratic version of design was that it forced me, or enabled me (or some combination of those) to become considerably clearer on how the two play together.&lt;br /&gt;&lt;br /&gt;The lecture I delivered on 12 March at RCA was titled "Design Interactions with Futures".  Our point of departure was my observation that, when it comes to the intersection of design practice and futures practice, we can for analytical purposes discern two principal tendencies, facing in different directions. One is &lt;em&gt;futures in support of design&lt;/em&gt;, and the other is &lt;em&gt;design in support of futures&lt;/em&gt;. (I'm continually surprised by how hard-won, how long in coming, such basic insights can be -- and how blindingly obvious in retrospect.)&lt;br /&gt;&lt;br /&gt;Those categories denote pretty much what you would expect. Futures in support of design describes work in which the exploration of one or more future scenarios is finally subservient to the creation of products, services, or whatever.  Examples might include the design probes conducted by companies such as &lt;a href="http://www.design.philips.com/probes/whataredesignprobes/index.page"&gt;Philips&lt;/a&gt;, &lt;a href="http://futuryst.blogspot.com/2008/03/morphing-art-and-design-into.html"&gt;Nokia&lt;/a&gt; and &lt;a href="http://www.project-f.whirlpool.co.uk/"&gt;Whirlpool&lt;/a&gt;; or the concept designs produced by Adaptive Path, such as the &lt;a href="http://futuryst.blogspot.com/2008/03/public-service-and-self-promotion-meet.html"&gt;Charmr&lt;/a&gt; diabetes treatment device, and the &lt;a href="http://futuryst.blogspot.com/2008/08/open-source-futures-and-design.html"&gt;Aurora&lt;/a&gt; web browser. All of these use an extended time horizon, therefore unhooked from certain present-day constraints, to facilitate more creative exploration of the artifacts that might become possible in the short- to medium-term.  They are all, however, ultimately about making things.&lt;br /&gt;&lt;br /&gt;Intuitively enough, design in support of futures, by contrast, describes that type of practice where design output is not an end in itself, but rather is used as a means to discover, suggest, and provoke. This territory, where design aspires to contribute to The Great Conversation reaching well beyond the community of design practitioners itself, is host to such concepts as "&lt;a href="http://www.dunneandraby.co.uk/content/bydandr/13/0"&gt;critical design&lt;/a&gt;", "&lt;a href="http://www.we-make-money-not-art.com/archives/2007/04/now-this-is-get.php"&gt;design for debate&lt;/a&gt;" (both terms long used by RCADI masterminds Tony Dunne and Fiona Raby), and "discursive design" (a phrase I first encountered in this recent &lt;a href="http://www.core77.com/blog/featured_items/the_4_fields_of_industrial_design_no_not_furniture_trans_consumer_electronics_toys_by_bruce_m_tharp_and_stephanie_m_tharp__12232.asp"&gt;Core77 article&lt;/a&gt;). It's also a much better fit for the work that Jake Dunagan and I, with our various collaborators, have been doing for the past several years via &lt;a href="http://futuryst.blogspot.com/search/label/FoundFutures"&gt;FoundFutures&lt;/a&gt; and elsewhere. Whether they take the form of "&lt;a href="http://futuryst.blogspot.com/2008/11/object-oriented-futuring.html"&gt;theory objects&lt;/a&gt;" (which is not a bad descriptor for the types of things RCADI students often make), or of less fragmented, more immersive "&lt;a href="http://futuryst.blogspot.com/2007/03/experiential-scenarios-on-video.html"&gt;experiential scenarios&lt;/a&gt;", design in support of futures and its ilk are all about the conversations and insights made possible by manifesting futures tangibly in various media.&lt;br /&gt;&lt;br /&gt;I don't want to overdo the distinction between these two, because clearly concept designs informed by futures may enable exploratory conversation or debate, just as critical design artifacts intended to spur conversation may lead to products. (The first example of an ambiguous melding of the two that comes to my mind is the output of the so-called "&lt;a href="http://futuryst.blogspot.com/2008/11/design-led-futures.html"&gt;design led futures&lt;/a&gt;" program at Victoria University of Wellington, recently blogged here.)   Indeed, the mutually informing, overlapping, properties of these two modes of work for me simply highlight how fruitfully chaotic the design + futures intersection can be.&lt;br /&gt;&lt;br /&gt;Since sharing the above ideas in London, I've had occasion to take this strand of thought a little further, particularly in relation to the similarities between the experiential futures work we've done and the practice of "Design for Debate" developed by Dunne and Raby.&lt;br /&gt;&lt;br /&gt;Paola Antonelli is senior curator of design and architecture at New York's Museum of Modern Art, which hosted the remarkable exhibition &lt;a href="http://www.moma.org/interactives/exhibitions/2008/elasticmind/"&gt;Design and the Elastic Mind&lt;/a&gt; last year, featuring the work of these critical design pioneers as well as several of their students.  Earlier this week, in an article for &lt;a href="http://seedmagazine.com/content/article/of_design_and_being_just/"&gt;SEED magazine&lt;/a&gt;, Antonelli wrote: "Design for Debate does not seek to produce immediately 'useful' objects, but rather meditative, harrowing, always beautiful object-based scenarios." Here's Dunne and Raby themselves on &lt;a href="http://www.dunneandraby.co.uk/content/bydandr/36/0"&gt;Design for Debate&lt;/a&gt;...*&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Design today is concerned primarily with commercial and marketing activities but it could operate on a more intellectual level. It could place new technological developments within imaginary but believable everyday situations that would allow us to debate the implications of different technological futures before they happen.&lt;br /&gt;&lt;br /&gt;This shift from thinking about applications to implications creates a need for new design roles, contexts and methods. It?s not only about designing for commercial, market-led contexts but also for broader societal ones. It?s not only about designing products that can be consumed and used today, but also imaginary ones that might exist in years to come. And, it?s not only about imagining things we desire, but also undesirable things -- cautionary tales that highlight what might happen if we carelessly introduce new technologies into society.&lt;/blockquote&gt;&lt;br /&gt;In conversation with the design duo over lunch last week, when they mentioned the distinction between &lt;em&gt;applications&lt;/em&gt; and &lt;em&gt;implications&lt;/em&gt;, it leapt out at me. Traditionally, design practice has been preoccupied with the former, whereas theirs, and that of their Design Interactions students, is more concerned with the latter. And it seems to me that this maps rather well onto what we examined a moment ago: "futures in support of design" amounts to an orientation to applications, while "design in support of futures" can be seen as pointing towards implications.&lt;br /&gt;&lt;br /&gt;Applications are necessarily convergent -- concerning that part of the design process where ideas, intentions and constraints culminate and are distilled into solutions, embodiments of the exploration process.  Implications, on the other hand, are intrinsically divergent, multiplicative, compound; not only are there alternative futures, but there are first, second, and third-order effects (and so on, as far as you care to go) for any given innovation or development you might name.&lt;br /&gt;&lt;br /&gt;What futures uniquely contributes to the exploration of implications is a framework for the systematic exploration of these contingencies; ways of managing the mess of possibilities.&lt;br /&gt;&lt;br /&gt;In exploring design &lt;em&gt;applications&lt;/em&gt;, the futures component is by definition more instrumental. It is oriented to opening up new markets and product lines, and so is less apt to surprise or challenge in profound ways. It is preoccupied with the superficial "litany" layer of discourse, perhaps sometimes scratching the "social" layer too, as identified by academic futurist &lt;a href="http://www.metafuture.org/Articles/CausalLayeredAnalysis.htm"&gt;Sohail Inayatullah&lt;/a&gt;. Where the focus is on exploring &lt;em&gt;implications&lt;/em&gt;, though, design is a vehicle by which futures are freed to unfold, and to take us where they will.  Well-designed interactions "with" and experiences "of" future scenarios may help unearth, whether by challenge or gift, deeper dimensions such as desires, norms, and values. Put in terms of Inayatullah's framework, this entails addressing the worldview layer, and sometimes, maybe even touching our bedrock layer of metaphor and myth.  That ideas about the future can be designed to be encountered and engaged affectively, as a part of the continuum of lived experience, rather than just linguistically and cognitively, as in a classic philosophical thought experiment, is essential. The key challenge, then, for those of us interested in this dimension of the design + futures conversation, is to figure out for any given scenario(s) which of the endless potential implications -- the folds and eddies we can detect in possibility space -- are the most potent, game-changing or significant, and to use these as triggers to take the contemplation of possible, probable and preferred futures to the deeper layers.&lt;br /&gt;&lt;br /&gt;To put it another way, our lot (whether as "critical futurists" or "critical designers") is not to sniff out killer apps, but to acquire an instinct for identifying &lt;em&gt;killer imps&lt;/em&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;* These question marks appear in the original, in place of apostrophes. I was about to "correct" this formatting accident in the quote when I realised that it was entirely appropriate.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/object-oriented-futuring.html"&gt;Object-oriented futuring&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2009/03/tribal-futures.html"&gt;Tribal futures&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/03/morphing-art-and-design-into.html"&gt;Morphing art and design into advertising&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/open-source-futures-and-design.html"&gt;Open Source futures and design&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/design-led-futures.html"&gt;Design led futures&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-5511678719125270560?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/5511678719125270560/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=5511678719125270560&amp;isPopup=true' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5511678719125270560'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5511678719125270560'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/03/killer-imps.html' title='Killer imps'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mEUle6uwKAs/Sc1G3HWF3jI/AAAAAAAAByA/fVXSddwRwmA/s72-c/DSC00012-s.jpg' height='72' width='72'/><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-8454274963816522494</id><published>2009-03-23T21:06:00.011-07:00</published><updated>2009-03-23T23:10:27.523-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='Open Source'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><title type='text'>Future interfaces</title><content type='html'>&lt;object height="236" width="420"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3365942&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=3365942&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="236" width="420"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.vimeo.com/3365942"&gt;&lt;em&gt;World Builder&lt;/em&gt;&lt;/a&gt;, a lovely short by visual effects specialist &lt;a href="http://www.imdb.com/name/nm0105111/"&gt;Bruce Branit&lt;/a&gt;, takes on a substantial and heady topic: it basically imagines the future of imagining itself.  (Branit is a highly accomplished digital artist -- you might recognise his handiwork on recent episodes of TV's &lt;em&gt;Lost&lt;/em&gt;, for example, as featured in his current &lt;a href="http://www.vimeo.com/3356159"&gt;showreel&lt;/a&gt;.)&lt;br /&gt;&lt;br /&gt;This ten-minute video, which apparently took a day to shoot, followed by two years in post, set me to thinking back to Michael Schrage's 02000 book &lt;em&gt;Serious Play&lt;/em&gt;, which is about the importance and development of prototyping practices:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;As prototypes become ever more powerful and persuasive, they will compel new intensities of introspection.  To paraphrase philosopher Alfred North Whitehead, they will become conceptual machine tools for postindustrial innovation -- not because we are now gifted with finer imaginations but because we have better instruments for imagining and rehearsing the future. [p. 36]&lt;/blockquote&gt;&lt;br /&gt;I would go further than Schrage does here, by suggesting that "prototypes" do serve as prosthetic extensions of imagination: if the net effect is improvement in our imaginative capabilities, what does it matter whether this is traced to external rather than internal changes? Either way, though, the point is the intense consideration, whether introspective or collective, enabled by thinking aloud through various media. Schrage also says:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;[T]he value of prototypes resides less in the models themselves than in the interactions -- the conversations, arguments, consultations, collaborations -- they invite. [p. 20]&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Seen from that angle, the interesting thing about this kind of video lies in the conversations it seeds, or helps grow. What sorts of new design approach (World Building applications, gestural interfaces, and so on) will this vision, however indirectly, enable?  While Schrage's interest lies in prototyping and innovation as practised within commercial organisations, we can see how the principles of its value extends beyond that limited setting when the "prototypes" are, so to speak, Open Source, or accessible to the public.&lt;br /&gt;&lt;br /&gt;In this case, we have a sort of stand-alone concept video for a holographic interface; but sometimes similar prototypes are embedded in popular films or television shows.  Kevin Kelly, who &lt;a href="http://kk.org/ct2/2009/03/the-worldbuilder-interface.php"&gt;blogged&lt;/a&gt; about the video earlier this month, noted:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Like the famous Apple Navigator film from decades ago, or ATT's You Will series of ads, or the Minority Report's scene of transparent gesture interface, this fictional depiction is convincing and inspiring. I want one now.&lt;/blockquote&gt;&lt;br /&gt;Indeed, some interaction designers have recently been &lt;a href="http://www.ixda.org/discuss.php?post=34500"&gt;paying attention&lt;/a&gt; to the connections between interfaces portrayed in science-fiction on the one hand, and real-life technological innovation on the other. And, while I can't say I know a great deal about that topic, these seem to be important transreality sites, places where (what are originally created as) explicitly fictional images of the future bleed into the present. Future interfaces, in more ways than one.&lt;br /&gt;&lt;br /&gt;The only thing is -- and it's not a complaint, just a curious aspect of watching this film -- I couldn't shake the feeling that someone was &lt;em&gt;advertising&lt;/em&gt; at me.  Was this an extended commercial for flowers?  A plug for a service of some sort, say, UPS?   Or perhaps something broader and slightly more self-referential, like a graphics card or microchip?  After a while it hit me: of course, it &lt;em&gt;is&lt;/em&gt; an ad; a ten-minute ad, for the considerable talents of the fellow who made it.&lt;br /&gt;&lt;br /&gt;As we've seen before &lt;a href="http://futuryst.blogspot.com/2008/03/public-service-and-self-promotion-meet.html"&gt;here&lt;/a&gt;, self-promotion and public service can find a synergy when it comes to elaborating and disseminating well-wrought images of preferred futures for general consumption.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/object-oriented-futuring.html"&gt;Object-oriented futuring&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/03/public-service-and-self-promotion-meet.html"&gt;Public service and self-promotion meet on the adaptive path&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/04/reality-prototyping.html"&gt;Reality prototyping&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/04/design-fiction-is-fact.html"&gt;Design fiction is a fact&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/08/neill-blomkamp-visual-futurist.html"&gt;Neill Blomkamp, visual futurist&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(via &lt;a href="http://blog.longnow.org/2009/03/06/city-builder/"&gt;The Long Now Blog&lt;/a&gt; and &lt;a href="http://kk.org/ct2/2009/03/the-worldbuilder-interface.php"&gt;Kevin Kelly&lt;/a&gt;)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-8454274963816522494?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/8454274963816522494/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=8454274963816522494&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/8454274963816522494'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/8454274963816522494'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/03/future-interfaces.html' title='Future interfaces'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-756855502666055635</id><published>2009-03-23T12:43:00.008-07:00</published><updated>2009-03-23T15:04:22.364-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='storytelling'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='The Singularity'/><category scheme='http://www.blogger.com/atom/ns#' term='futures thinking'/><title type='text'>Alternative afterlives</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/ScgDL5fx1tI/AAAAAAAABx4/VBRZQc9m52A/s1600-h/SumBookCover_Sm.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 492px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/ScgDL5fx1tI/AAAAAAAABx4/VBRZQc9m52A/s800/SumBookCover_Sm.jpg" alt="" id="BLOGGER_PHOTO_ID_5316502863058425554" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;The &lt;a href="http://www.possibilian.com/"&gt;cover&lt;/a&gt; of &lt;em&gt;Sum&lt;/em&gt; (&lt;a href="http://www.amazon.com/Sum-Forty-Afterlives-David-Eagleman/dp/0307377342"&gt;U.S. edition&lt;/a&gt;)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;While in London last week, I was given a new book which came with a glowing recommendation: &lt;em&gt;Sum&lt;/em&gt; by David Eagleman.  I got through it in a few short train journeys, and it's an astonishing read.&lt;br /&gt;&lt;br /&gt;Written mostly in the second person ("You find yourself in a great padded compound...") like a choose-your-own adventure or role playing gamebook, it consists of forty short stories or thought experiments -- the genre is neither one nor the other, but both -- each  embodying a different cosmic dénouement.  That is, in the same way that storytellers sometimes propose a series of alternative endings for a narrative, this collection does that for life itself, by offering alternative afterlives. If this concept strikes you as self-important, dull, or contrived, as an experience, it was none of those things for me, and indeed such a misapprehension provides all the more reason to get hold of a copy. Also, if (like me) you are fascinated by Matters of Ultimate Concern but left cold by most traditional, religious and institutional responses to such mysteries, it is an outstanding read, by turns funny and moving, playful and profound, and important without being self-important.&lt;br /&gt;&lt;br /&gt;I'll leave it to you to find examples, if you want them, so I can focus here on the approach and tone of the book.  It's highly original, and yet reminiscent of such diverse sources as the magical-realist thought experiments of Jorge Luis Borges, the now-light, now-dark cosmic wit of Neil Gaiman or Douglas Adams, and the philosophical vision, schematic-yet-personal, of Jim Carse's &lt;em&gt;Finite and Infinite Games&lt;/em&gt;. In the stories there are shades of &lt;em&gt;The Twilight Zone&lt;/em&gt;, &lt;em&gt;The Truman Show&lt;/em&gt;, &lt;em&gt;The Matrix&lt;/em&gt;, and more -- but I fear that merely to list such references does a disservice to the author, perhaps through too many comparisons conveying an impression of work that is excessively referential and diffuse, when in fact it has a beautiful, focused sense of its own agenda and voice. What &lt;em&gt;Sum&lt;/em&gt; has in common with the above may be certain of its themes, and especially its willingness to engage in imaginative, big-picture speculation with a sensibility that encompasses or synthesises both the ironic and the romantic, both good humour and deep seriousness.&lt;br /&gt;&lt;br /&gt;In intent, perhaps most of all the book reminded me of the late, great psychonaut Terence McKenna, many of whose theories (Timewave Zero, psychedelic mushrooms as alien intelligences, etc) appear to have been designed not necessarily to convince his audience of their truth as such, but rather to prove how outlandish the various ideas are that it is not only possible, but also (given how little we truly know about the universe) plausible to believe. As John Lennon put it, "Reality leaves a lot to the imagination."&lt;br /&gt;&lt;br /&gt;And I learned today (via a &lt;a href="http://www.amazon.com/gp/blog/post/PLNKW2ZSYR34HRVY"&gt;blog entry&lt;/a&gt; at Amazon) that this is a theme which Eagleman -- a neuroscientist --  intends to take up in his next book, &lt;a href="http://www.possibilian.com/"&gt;&lt;em&gt;Why I Am A Possibilian&lt;/em&gt;&lt;/a&gt;. The notion of Possibilism (&lt;a href="http://www.npr.org/templates/story/story.php?storyId=100778241#commentBlock"&gt;Possibilitarianism&lt;/a&gt;?) seems to me to provide an amusing and much-needed counter-meme to the narrow faux certainty of &lt;a href="http://futuryst.blogspot.com/2006/05/kurzweils-dangerous-idea.html"&gt;Singularitarianism&lt;/a&gt;, and I shall look forward to the follow up with great interest.&lt;br /&gt;&lt;br /&gt;Meanwhile, I urge regular readers of this blog -- in all likelihood, veteran Possibilians themselves -- to seek out &lt;em&gt;Sum&lt;/em&gt; wherever you can find it. Like any well-wrought set of future scenarios, each story (hypothetical outcome) can be read as entirely consistent with what is known, or believed, about the past and present so far, while simply positing different next steps. And, like the artful exploration of alternative futures, the juxtaposition of these many alternative afterlives evokes a sense of possibility space in multiple dimensions which makes it far more than merely the sum of its parts.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2006/05/kurzweils-dangerous-idea.html"&gt;Kurzweil's dangerous idea&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2006/07/on-scalability-of-small-opportunities.html"&gt;On the scalability of small opportunities&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(Thanks, Brian!)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-756855502666055635?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/756855502666055635/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=756855502666055635&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/756855502666055635'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/756855502666055635'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/03/alternative-afterlives.html' title='Alternative afterlives'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mEUle6uwKAs/ScgDL5fx1tI/AAAAAAAABx4/VBRZQc9m52A/s72-c/SumBookCover_Sm.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-556251265012571209</id><published>2009-03-06T01:58:00.004-08:00</published><updated>2009-03-06T12:07:04.258-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='Jamais Cascio'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='nanotechnology'/><title type='text'>Future-framing images</title><content type='html'>"Grey goo — a hypothetical end-of-the-world scenario in which out-of-control self-replicating robots consume all matter on Earth while building more of themselves"&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SbDPF_V1jBI/AAAAAAAABxo/MTScl1zfhIc/s1600-h/o_roxy2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 316px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SbDPF_V1jBI/AAAAAAAABxo/MTScl1zfhIc/s800/o_roxy2.jpg" alt="" id="BLOGGER_PHOTO_ID_5309971662479133714" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SbDPNDCseoI/AAAAAAAABxw/saS8JWVCP_E/s1600-h/fd0ec179.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 279px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SbDPNDCseoI/AAAAAAAABxw/saS8JWVCP_E/s800/fd0ec179.jpg" alt="" id="BLOGGER_PHOTO_ID_5309971783731673730" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SbDO_N6k-cI/AAAAAAAABxg/ijFUGZEkGLs/s1600-h/2129103575_6f229d9ce4_b.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 280px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SbDO_N6k-cI/AAAAAAAABxg/ijFUGZEkGLs/s400/2129103575_6f229d9ce4_b.jpg" alt="" id="BLOGGER_PHOTO_ID_5309971546132249026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The sculptures pictured above are by U.S. artist &lt;a href="http://en.wikipedia.org/wiki/Roxy_Paine"&gt;Roxy Paine&lt;/a&gt;, and these images come to us via a beautiful online gallery of sorts: &lt;a href="http://butdoesitfloat.com/7011"&gt;but does it float&lt;/a&gt;. I went there looking for something else and found this.&lt;br /&gt;&lt;br /&gt;However, what I love here doesn't reside exactly in the art itself, but in the dimension added to it through the associative caption about nanotech, copied in at the top of this post.  This seems to be a contribution of site co-curator &lt;a href="http://cargo.superfamous.com/"&gt;Folkert Gorter&lt;/a&gt; (whose name I've just recognised; he's the designer of the Space Collective website, previously &lt;a href="http://futuryst.blogspot.com/2008/08/introducing-space-collective.html"&gt;blogged here&lt;/a&gt;).   At a stroke, his imaginative label recasts the misshapen products of Paine's &lt;a href="http://en.wikipedia.org/wiki/Roxy_Paine#Machines"&gt;&lt;em&gt;SCUMAK (Auto Sculpture Maker)&lt;/em&gt;&lt;/a&gt; as artifacts from a &lt;a href="http://futuryst.blogspot.com/2008/10/signs-o-times.html"&gt;nanotech future&lt;/a&gt;.  Instead of (or in addition to) seeing what may originally have been a comment on the automation of art, we're invited to see fragments of some kind of lab experiment in self-replicating machines gone horribly wrong.&lt;br /&gt;&lt;br /&gt;This seems a sort of inversion of the perceptual shift from ostensible reality to sculpture which we saw &lt;a href="http://futuryst.blogspot.com/2009/03/crime-scene.html"&gt;here&lt;/a&gt; a few days ago.&lt;br /&gt;&lt;br /&gt;Now, since attempting a full-scale experiential realisation of a future world is not only impossible, but also unnecessary (recalling the Borgesian map that's the same size as the territory), from the point of view of a futures experience designer aspiring to manifest more with less is a good rule of thumb. I have said a word or two before about &lt;a href="http://futuryst.blogspot.com/2008/08/cheap-prototypes-valuable-insights.html"&gt;the iceberg principle&lt;/a&gt; that my collaborators and I use in crafting future artifacts: if there's another way, why make the whole iceberg? "The more effective-yet-cheap a prototype can be, the more efficient and pared-down a model it is for the scenario in question." In other words, the trick is to discover, then create, the most revealing possible &lt;a href="http://futuryst.blogspot.com/2008/02/evidence.html"&gt;evidence&lt;/a&gt; of the future world you are trying to convey.&lt;br /&gt;&lt;br /&gt;Among future-artifact design desiderata, cheap and easy is, if not best in any absolute sense, probably better than expensive and difficult. (As usual, Cascio nails the point, in a post about artifact production on the cheap over at &lt;a href="http://www.openthefuture.com/2006/07/tomorrow_makers.html"&gt;Open the Future&lt;/a&gt;:  "do &lt;em&gt;not&lt;/em&gt; underestimate the memetic power of good photo editing skills and a quality color printer". Some &lt;a href="http://futuryst.blogspot.com/2007/09/more-found-futures.html"&gt;examples&lt;/a&gt;.) What more elegant solution in this vein than simply to relabel, recontextualise and thus reorient perceptions around some extant element of the mediascape? The still images captures something of the world, and a new caption may recapture it to a different end.&lt;br /&gt;&lt;br /&gt;A term I want to suggest as apt here, borrowing a little from &lt;a href="http://www.chelseagreen.com/bookstore/item/elephant"&gt;Lakoff's linguistics&lt;/a&gt;, is &lt;em&gt;reframing&lt;/em&gt; the image. With a well-wrought &lt;em&gt;future-frame&lt;/em&gt; around it, an old image may be put to work anew, in our minds and discourse, serving as a makeshift &lt;a href="http://futuryst.blogspot.com/2008/11/object-oriented-futuring.html"&gt;theory object&lt;/a&gt; for our collective contemplation.  We've seen this strategy at work before in the &lt;a href="http://futuryst.blogspot.com/2008/01/world-without-oil-photo-essay.html"&gt;World without oil photo essay&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;But a different angle on it comes from &lt;a href="http://www.wired.com/wired/archive/11.09/ppt1.html"&gt;an observation&lt;/a&gt; David Byrne made several years ago [my emphasis]:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;In thinking about graphic design, industrial design, and what might really be the cutting-edge of design, I realized it would have to be genetic engineering. Dolly (God rest her soul) represents the latest in design, but it is, in her case, &lt;span style="font-weight: bold;"&gt;design we cannot see.&lt;/span&gt; Dolly looks like any other sheep, which is precisely the point. The dogma of some graphic designers is that their work be invisible. This perfection has been achieved with Dolly.&lt;/blockquote&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/Sa-AXGzR-QI/AAAAAAAABxY/4IBeTerUkuU/s1600-h/FT_pp1_dolly.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 270px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/Sa-AXGzR-QI/AAAAAAAABxY/4IBeTerUkuU/s400/FT_pp1_dolly.jpg" alt="" id="BLOGGER_PHOTO_ID_5309603620144150786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Notwithstanding the fact that Dolly has already passed into history, the cloned sheep image helps illustrate the type of creative operation I have in mind: Consider a picture of a regular sheep (yes, any sheep will do). Now imagine that it's a clone; add that label to it in your mind. The label -- or maybe what I really mean is the narrative for which it stands in -- recontextualises the image, futurising it, transforming it, semiotically, and thus experientially, into something else.  Byrne's idea of "design we cannot see" invites a different way of looking. However, rather than scanning for invisible "facts" that we might suppose are "really there", we could instead scan for invisible potentials, future-frames, hidden stories, with a view to excavating them. What possible narratives might be read and infused into the images we find around us?&lt;br /&gt;&lt;br /&gt;The juxtaposition of a future-framing narrative with a present-day image seamlessly retrofits the image as a glimpse of a scenario yet to come.  The limitation is that it confines us to extant imagery, and there's surely much more to be imagined and created that doesn't have a ready precursor or analogue among ingredients presently available. Still, as a genre of futures exercise -- practice in a certain way of seeing -- it strikes me as interesting; and with this, I'm forced to wonder whether the cheapest and most elegant future artifacts aren't perhaps these  ones that, so to speak, already exist. Since the reperception consists in a minimalist linguistic-imaginal feat, rather than in the creation of novel sensory percepts, this is perhaps the apogee of the iceberg principle (less is more).&lt;br /&gt;&lt;br /&gt;I'd love to hear from anyone who happens to find, or create, other examples of this principle in action.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/01/world-without-oil-photo-essay.html"&gt;World without oil photo essay&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/10/signs-o-times.html"&gt;Signs o' the times&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/introducing-space-collective.html"&gt;Introducing Space Collective&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/cheap-prototypes-valuable-insights.html"&gt;Cheap prototypes, valuable insights&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/02/evidence.html"&gt;Evidence&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/object-oriented-futuring.html"&gt;Object-oriented futuring&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/09/more-found-futures.html"&gt;More found futures&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-556251265012571209?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/556251265012571209/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=556251265012571209&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/556251265012571209'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/556251265012571209'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/03/future-framing-images.html' title='Future-framing images'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mEUle6uwKAs/SbDPF_V1jBI/AAAAAAAABxo/MTScl1zfhIc/s72-c/o_roxy2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-4293458277188384649</id><published>2009-03-04T18:08:00.004-08:00</published><updated>2009-03-05T12:07:31.847-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Douglas Adams'/><category scheme='http://www.blogger.com/atom/ns#' term='Jamais Cascio'/><category scheme='http://www.blogger.com/atom/ns#' term='Paul Saffo'/><category scheme='http://www.blogger.com/atom/ns#' term='futures thinking'/><title type='text'>Amazing = mundane</title><content type='html'>Last October, standup comic &lt;a href="http://www.louisck.net/"&gt;Louis C.K.&lt;/a&gt; appeared on &lt;em&gt;Late Night with Conan O'Brien&lt;/em&gt; and did an inspired four-minute rant about the paradoxical state of the world.  Titled after his central observation in the bit, "Everything is amazing, nobody is happy", the clip has recently gone viral (e.g. via &lt;a href="http://www.vanityfair.com/online/culture/2009/03/02/louis-ck-starvation-can-be-character-building.html"&gt;Vanity Fair&lt;/a&gt;), and its several appearances at YouTube (&lt;a href="http://www.youtube.com/watch?v=LoGYx35ypus"&gt;1&lt;/a&gt;, &lt;a href="http://www.youtube.com/watch?v=jETv3NURwLc"&gt;2&lt;/a&gt;, &lt;a href="http://www.youtube.com/watch?v=yk7nKjr9Keo"&gt;3&lt;/a&gt;) have together attracted over one million views so far. This ballooning popularity is due, we may surmise, to two things. 1. It's hilarious. 2. His view resonates.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/jETv3NURwLc&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/jETv3NURwLc&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;The human alchemy which so rapidly transforms technological wonder into ennui has several consequences.&lt;br /&gt;&lt;br /&gt;First, it is part of the way our technology layers over the generations: each is born to a new normal (a process &lt;a href="http://www.douglasadams.com/dna/19990901-00-a.html"&gt;described&lt;/a&gt; beautifully by Douglas Adams).&lt;br /&gt;&lt;br /&gt;Second, it helps explain how things can seem to have been "going to hell for as long as anyone can remember" while in many ways improving overall in the long run (&lt;a href="http://news.cnet.com/Silicon-Valley-soothsayer---page-4/2009-1082_3-233697-4.html"&gt;Paul Saffo&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;Third, it suggests that futures work that attempts to leverage the principle of dazzling people ("Flying cars! Underwater houses! Flying houses!") may be questing in the wrong emotional register.&lt;br /&gt;&lt;br /&gt;Here we come to the core issue, from a futurist standpoint.  As Jamais &lt;a href="http://www.openthefuture.com/2008/05/fifteen_minutes_into_the_futur.html"&gt;Open the Future&lt;/a&gt; Cascio wrote not long ago: &lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Changes rarely shock; more often, they startle or titillate, and very quickly get folded into the existing cultural momentum. &lt;br /&gt;...&lt;br /&gt;The folks in [a future] scenario don't just wake up one day to find their lives transformed; they live their lives to that point. They hear about new developments long before they encounter them, and know somebody who bought an Apple iLens or package of NuBacon before doing so themselves. The future creeps up on them, and infiltrates their lives; it becomes, for the people living there, the banal present.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;So, rather than plundering the landscape of possible futures for their potential to startle, this line of thinking suggests that it may be truer to our subject matter if we try to convey the ordinary, quotidian quality of varied ways of being in the future (for which purpose, the already staggering variety of the past and present set a fine precedent: there are a million different ways to be bored).  But there's a real art to this. Making the extraordinary seem ordinary is an uncommon feat.&lt;br /&gt;&lt;br /&gt;The most successful science fiction films, in a narrative or artistic sense, tend to suffuse whatever novelties they introduce with a lived-in quality that lends the texture of truth.  The first work to spring to my mind in this category is Alfonso Cuarón's masterful &lt;em&gt;Children of Men&lt;/em&gt;, about which this writer has &lt;a href="http://futuryst.blogspot.com/2008/04/in-praise-of-children-of-men.html"&gt;said&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The reality of the hypothesis, or put another way, the plausibility of the scenario (the mechanism of which is never properly explained in the film) was asserted with such fluidity, confidence, and integrity of detail -- just the way we encounter the real world, which is crammed full of people accepting complete absurdities as wallpaper -- that I found myself drawn in, having to meet the story on its own terms.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;The study of futures provides valuable arguments and heuristics for both "making the strange familiar, and the familiar strange". (I don't know who first suggested his provocative formula, but it has relevance for many endeavours, not least art and anthropology.) Devising and communicating what we might call "everyday futures", is an example of the former operation, and I agree with Jamais about our collective room for improvement there.&lt;br /&gt;&lt;br /&gt;The latter, however, is no less important. Louis C.K. is looking for laughs, not social analysis, but the insight works either way. He's right: Everything &lt;em&gt;is&lt;/em&gt; amazing. To stand back from this every day -- to discern in it not only the banal, but at one and the same time the beautiful and the bizarre -- is to stand in awe.&lt;br /&gt;&lt;br /&gt;We are told of a Chinese curse that says "May you live in interesting times".  I wonder if it makes things better or worse not even to realise when this has come true.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2006/07/dont-panic.html"&gt;Don't panic&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/04/in-praise-of-children-of-men.html"&gt;In praise of Children of Men&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(via &lt;a href="http://blog.longnow.org/2009/02/23/everything-is-amazing-and-nobody-is-happy/"&gt;The Long Now Blog&lt;/a&gt;)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-4293458277188384649?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/4293458277188384649/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=4293458277188384649&amp;isPopup=true' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4293458277188384649'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4293458277188384649'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/03/amazing-mundane.html' title='Amazing = mundane'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-2801229557595466718</id><published>2009-03-03T01:58:00.004-08:00</published><updated>2009-03-24T10:17:42.105-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Julian Bleecker'/><category scheme='http://www.blogger.com/atom/ns#' term='teaching'/><category scheme='http://www.blogger.com/atom/ns#' term='Open Source'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='Dunne + Raby'/><category scheme='http://www.blogger.com/atom/ns#' term='London'/><title type='text'>Tribal Futures</title><content type='html'>...meets Open Source Design&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SaxZAhDEwSI/AAAAAAAABxQ/SYQvFieVv5E/s1600-h/13_louiseimg1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 277px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SaxZAhDEwSI/AAAAAAAABxQ/SYQvFieVv5E/s800/13_louiseimg1.jpg" alt="" id="BLOGGER_PHOTO_ID_5308715926169108770" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Image via Tribal Futures &lt;a href="http://beta.interaction.rca.ac.uk/ft/index.php?/project/louise-oconnor/"&gt;website&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Over at her blog &lt;a href="http://gingery.wordpress.com/2009/01/24/tribal-futures-rca-vodafone-project/"&gt;The Future of Self-Knowledge&lt;/a&gt;, designer Jessica Charlesworth writes about her recent involvement as an "embedded reporter" for a class project in the Royal College of Art's fascinating &lt;a href="http://www.interaction.rca.ac.uk/information/research.html"&gt;Design Interactions&lt;/a&gt; MA program.  &lt;a href="http://beta.interaction.rca.ac.uk/ft/"&gt;Tribal Futures&lt;/a&gt; was a four-week collaborative effort between the RCA students and the user-experience group at Vodafone, with support provided by the mobile network company. According to the &lt;a href="http://beta.interaction.rca.ac.uk/futuretribes/?page_id=136"&gt;brief&lt;/a&gt; [pdf]:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The development of mobile telecoms so far has been about personal technologies -- there is little successful development or marketing to groups, although as social animals much of human activity and culture plays out in them.&lt;br /&gt;&lt;br /&gt;Social theorists predict that traditional units of society such as the family are becoming less dominant, and instead -- elective, tribal groupings are on the rise.&lt;br /&gt;...&lt;br /&gt;The project's enquiry will focus in on the mundane and the extremes of our behaviour in groups and propose design interventions to support, subvert and celebrate our tribal connections.&lt;br /&gt;&lt;br /&gt;We encourage you to extrapolate the current trends in mobile, social and other technologies in terms of their failures as well as successes, and examine what technologies [&lt;em&gt;sic&lt;/em&gt;] intended and unintended consequences might be.&lt;/blockquote&gt;&lt;br /&gt;Magical nihilist Matt Jones of Dopplr (and formerly, Nokia), who was also involved with the project, &lt;a href="http://magicalnihilism.wordpress.com/2009/02/04/rca-design-interactions-tribal-futures-project/"&gt;clarifies&lt;/a&gt; that these terms were "deliberately wide and intended to steer us all from thinking about mobile phones".  Accordingly, the variety of outputs was impressive -- as was degree of development that students were able to achieve in four weeks.  Overviews of each piece of work can be found &lt;a href="http://beta.interaction.rca.ac.uk/ft/"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Among my favourites are &lt;a href="http://beta.interaction.rca.ac.uk/ft/index.php?/project/louise-oconnor/"&gt;The Singing Flock&lt;/a&gt; by Louise O'Connor, who was inspired by the "fluid self-choreography" of starlings -- see the image at the top of this post -- to imagine an online improvisation space, which would display the voices of physically dispersed musical collaborators as flocking birds...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/SaxX3v87eUI/AAAAAAAABxI/paHM14OnkHU/s1600-h/13_louiseimg4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 277px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/SaxX3v87eUI/AAAAAAAABxI/paHM14OnkHU/s800/13_louiseimg4.jpg" alt="" id="BLOGGER_PHOTO_ID_5308714676039416130" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ben Faga's &lt;a href="http://beta.interaction.rca.ac.uk/ft/index.php?/project/ben-faga/"&gt;web 2.1: humility through humanity&lt;/a&gt; imagines that vital bodily activities might be relayed, via Web 2.1 Underwear and other sensory apparatus, to our anxiously waiting networks...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SaxWfmjKziI/AAAAAAAABxA/j17k33RGwgM/s1600-h/9_ben2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 351px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SaxWfmjKziI/AAAAAAAABxA/j17k33RGwgM/s800/9_ben2.jpg" alt="" id="BLOGGER_PHOTO_ID_5308713161686961698" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And Dearbhaile Heaney's &lt;a href="http://beta.interaction.rca.ac.uk/ft/index.php?/project/derv-heaney/"&gt;Constructive Hold Spaces&lt;/a&gt; would create transient communities and audiences out of the disparate individuals who happen to be stuck on hold in a telephone system at the same time...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SaxV-OoLDDI/AAAAAAAABw4/PLJbl1Tn-zE/s1600-h/10_vodafone2.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 367px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SaxV-OoLDDI/AAAAAAAABw4/PLJbl1Tn-zE/s800/10_vodafone2.gif" alt="" id="BLOGGER_PHOTO_ID_5308712588329815090" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Now, if you take a look at the &lt;a href="http://beta.interaction.rca.ac.uk/ft/"&gt;Tribal Futures site,&lt;/a&gt; you'll find that each student's output (description, concept designs, drawings, etc) contains a link, in the bottom left-hand corner, back to his or her contributions to the group's &lt;a href="http://beta.interaction.rca.ac.uk/futuretribes/"&gt;research blog&lt;/a&gt;, the learning space for the project that Jess was brought in to help populate.&lt;br /&gt;&lt;br /&gt;I really like this, and I want to use it as a springboard to draw out an element in the mix here which, at first blush, has less to do with the themes of mobile networks and tribal groupings, and more to do with the fact, as well as the manner, of this graduate design program unleashing its project work on the world. (Not everything that follows pertains specifically to this program, but it's a line of thought spurred by it.)&lt;br /&gt;&lt;br /&gt;Of course, shows of students' work have long been a crucial initiation rite for intrinsically outward-facing professions like design and architecture, for the sake of exposure to potential employers and clients, as well as broader audiences (recall the recent example here about &lt;a href="http://futuryst.blogspot.com/2008/11/design-led-futures.html"&gt;design-led futures&lt;/a&gt;).  But at the risk of stating the obvious, as of quite recently it has become extremely simple to integrate the pedagogical process with the broader conversations and purposes to which a program may be committed.  That is to say, not only end-of-semester assignments, but also things done en route (including content sharing, brainstorming, note-taking, and discussion -- all project-development activities which are often undertaken electronically) can be made public as part of The Bigger Conversation, too. Indeed, that's more or less what we did for my experimental &lt;a href="http://futuryst.blogspot.com/2008/09/future-jamming-101.html"&gt;future-jamming class&lt;/a&gt; last year, via a publicly-accessible class blog that documented students' learning as we went along, and especially as tangible elements of alternative Hawaiis (circa 02038) were conceived, produced and installed out in the world.&lt;br /&gt;&lt;br /&gt;But the argument is not confined to an academic setting.  Nor need the sharing necessarily occur right alongside the creative process (rather than being made available ex post). One example can illustrate both points: certain Hollywood feature films are developed under conditions of the strictest cloak-and-dagger secrecy, but the clear trend since well before the advent of DVD has been for increasingly exhaustive behind-the-scenes materials to be gathered or generated as part of the production process. These are incorporated either into extras with the home video release (on-set interviews, making-of featurettes, commentaries by cast and crew), or into movie tie-in products sold separately (coffee-table books featuring production artwork, costume and set designs, and on-location tales from the trenches).&lt;br /&gt;&lt;br /&gt;To be clear; our claim here is not that public inscriptions along the designer's road are always and everywhere possible, or even desirable. Indeed, constraints routinely affecting commercial design contexts, such as confidentiality due to competition, or security concerns, or a simple desire to work away from prying eyes, may make it preferable for some designers not to talk  about how the sausages are made.&lt;br /&gt;&lt;br /&gt;Rather, the point is simply to note the increasing viability, and potential utility, of the by-products of the creative process being made more widely available (particularly, but by no means exclusively, around complex collaborations). It seems to me that the more comprehensively the journey can be recorded, so long as the material remains reasonably navigable, the better it stands to serve the cause of collective learning in the long run.&lt;br /&gt;&lt;br /&gt;I am reminded of a &lt;a href="http://www.nearfuturelaboratory.com/2006/01/31/ekos-and-theory-objects-or-%e2%80%94-why-do-i-blog-this/"&gt;post&lt;/a&gt; from a few years ago by the Near Future Laboratory's Julian Bleecker, who noted the importance of designers sharing their creative exploration:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The process and practice of moving from idea to final version is all too often a process of making the richest part of creativity illegible.&lt;br /&gt;&lt;br /&gt;Why? Because oftentimes we don’t treat the practice of constructing objects and things as a kind of theorizing in itself.&lt;br /&gt;...&lt;br /&gt;I think capturing and even sharing widely ... these articulations at even embarassing [&lt;em&gt;sic&lt;/em&gt;] stages would go a long way toward enrolling semantic objects into the larger ecology of social beings.&lt;br /&gt;...&lt;br /&gt;[I]n the knowledge ecology that is made possible by the world of connected thought -- the Internet -- creativity, innovation, making stuff that makes for more habitable, sustainable worlds is a massively multiplayer game.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;It seems to me entirely sensible that  the bigger processes and social challenges in which the design community is implicated are aided by lifting the curtain to reveal more behind the scenes activity.&lt;br /&gt;&lt;br /&gt;Let's return to the context which prompted these thoughts: the Design Interactions program is well known for its dedication to a distinctive set of emerging strands, or &lt;a href="http://www.interaction.rca.ac.uk/information/research.html"&gt;approaches to research&lt;/a&gt;,  in design practice; among these are design futures, design for debate, design fiction, and critical design. (Here I should note the current controversies and debates over terminology within the field. In a interesting recent &lt;a href="http://www.core77.com/blog/featured_items/the_4_fields_of_industrial_design_no_not_furniture_trans_consumer_electronics_toys_by_bruce_m_tharp_and_stephanie_m_tharp__12232.asp"&gt;piece&lt;/a&gt; by Bruce M. Tharp and Stephanie M. Tharp at the widely read industrial design website Core77, a four-part typology for industrial design is suggested, each type being determined by the designer's main intention. Using the language proposed there, the approaches named above could reasonably be characterised as a combination of &lt;em&gt;experimental&lt;/em&gt; and &lt;em&gt;discursive&lt;/em&gt; design, as opposed to &lt;em&gt;responsible&lt;/em&gt; or &lt;em&gt;commercial&lt;/em&gt; design.) Still, regardless of precisely what we call them, there is a clear idea in all this that the outputs (designs, artifacts) themselves are not to be regarded as finished objects, but instead, or more importantly, as catalysts for further thought, discussion, and exploration. In that sense, then, they are deliberately, strategically tentative.&lt;br /&gt;&lt;br /&gt;A relatively open attitude towards sharing the creative process by which they are generated is in fact an extension of the spirit of the whole undertaking: since even the finished product isn't, traditionally speaking, a "finished product", earlier stages of the discussion form an equally legitimate part of the conversation.  This ethos is entirely in keeping with a commitment to educative, publicly-oriented and catalytic uses of design practice.  In other words, we could say that in addition to the above characteristics, it's also Open Source.&lt;br /&gt;&lt;br /&gt;It is a curious and felicitous side-effect of this intellectually generous modus operandi that the program and its students could be said themselves to be modelling a key behaviour for the development of future "tribes" -- i.e., voluntary affinity groups based around shared (in this case, design) sensibilities, commitments, ideas, and passions.  In other words, their relative transparency and online openness towards the wider world may make this group a particularly fine example of a 21st century tribe in action.&lt;br /&gt;&lt;br /&gt;And, to bring us full circle, Jess's role as an embedded reporter -- or if you prefer, tribe scribe -- embodies this Open Source commitment, as well as the 21st century affinities idea, rather well. Her designated contribution is, one could say, to serve as a conscious agent, cyber-archivist, and advocate for the collective identity and memory of the group, via the documentation and preservation of its discovery process, for both internal and external audiences' contemporary and future reference.&lt;br /&gt;&lt;br /&gt;A quick word about Jess, whom I met at the &lt;a href="http://www.lancs.ac.uk/ias/annualprogramme/protection/conference/index.htm"&gt;New Sciences of Protection: Designing Safe Living&lt;/a&gt; conference held at Lancaster University last year (where she was also the designated -- and very European-sounding -- &lt;a href="http://safeliving.wordpress.com/about/"&gt;programme rapporteur&lt;/a&gt;). Jess is an alumna of the fascinating Design Interactions MA, and protégée of &lt;a href="http://www.dunneandraby.co.uk/content/bydandr/13/0"&gt;critical design&lt;/a&gt; pioneers Fiona Raby and Anthony Dunne. She has also, among other interesting things, founded a hypothetical organisation called The Futures Association for Therapy and Entertainment, or &lt;a href="http://gingery.wordpress.com/category/fate-institute/"&gt;The FATE Institute&lt;/a&gt;, "a fictitious future forecasting institute that acts as a vehicle to generate personalised future forecasting services". It explores "the cross fertilisation between three methodologies of future forecasting; ancient divination, corporate futurology and predictive gene testing" (a frighteningly plausible ménage à trois involving science, pseudoscience, and good old fashioned quackery).&lt;br /&gt;&lt;br /&gt;It is with great thanks to her and to Fiona that I announce the happy news that I'll be joining the current Design Interactions group in London for several sessions later this month, to help introduce them to futures and its usefulness in supporting design exploration -- and vice versa.&lt;br /&gt;&lt;br /&gt;I can't wait to meet the rest of the tribe.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/design-led-futures.html"&gt;Future-jamming 101&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/object-oriented-futuring.html"&gt;Object-oriented futuring&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/design-led-futures.html"&gt;Design-led futures&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/macguffin-library.html"&gt;The MacGuffin Library&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/open-source-futures-and-design.html"&gt;Open Source futures and design&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/03/public-service-and-self-promotion-meet.html"&gt;Public service and self-promotion meet on the adaptive path&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-2801229557595466718?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/2801229557595466718/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=2801229557595466718&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/2801229557595466718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/2801229557595466718'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/03/tribal-futures.html' title='Tribal Futures'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mEUle6uwKAs/SaxZAhDEwSI/AAAAAAAABxQ/SYQvFieVv5E/s72-c/13_louiseimg1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-4744447165949552327</id><published>2009-03-01T16:50:00.006-08:00</published><updated>2009-03-03T02:12:30.782-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='installation'/><category scheme='http://www.blogger.com/atom/ns#' term='London'/><title type='text'>Crime scene</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/Sasan3kAMhI/AAAAAAAABwo/xBrBDVp5hB8/s1600-h/miller.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 279px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/Sasan3kAMhI/AAAAAAAABwo/xBrBDVp5hB8/s800/miller.jpg" alt="" id="BLOGGER_PHOTO_ID_5308365858018439698" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;em&gt;The Bigger the Searchlight the Larger the Circumference of the Unknown&lt;/em&gt;&lt;br /&gt;&lt;a href="http://www.whitecube.com/artists/miller/"&gt;Harland Miller&lt;/a&gt; (02008) | Regents Park, London&lt;br /&gt;Image courtesy Flickr user &lt;a href="http://www.flickr.com/photos/herschell/2946330929/"&gt;Herschell Hershey&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;"Up until you realize it's not real, it's not a sculpture. But when you realize it's not real, it becomes a sculpture, and your brain has to think of it in a new way."&lt;br /&gt;&lt;br /&gt;~Nigel Schofield, quoted in Katie Kitamura, "&lt;a href="http://www.wired.com/techbiz/it/magazine/17-02/ff_artmanufacturing?currentPage=all"&gt;The Art Factory&lt;/a&gt;", &lt;em&gt;Wired&lt;/em&gt; 17.02, February 02009 [p. 87, print edition]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-4744447165949552327?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/4744447165949552327/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=4744447165949552327&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4744447165949552327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4744447165949552327'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/03/crime-scene.html' title='Crime scene'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mEUle6uwKAs/Sasan3kAMhI/AAAAAAAABwo/xBrBDVp5hB8/s72-c/miller.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-3656853466420168997</id><published>2009-02-26T15:43:00.004-08:00</published><updated>2009-02-26T22:22:45.555-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='storytelling'/><category scheme='http://www.blogger.com/atom/ns#' term='Douglas Adams'/><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>Thoughts about feelies</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/Sab7gpYFZzI/AAAAAAAABwg/x4UczlilOcg/s1600-h/ebullion.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 384px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/Sab7gpYFZzI/AAAAAAAABwg/x4UczlilOcg/s400/ebullion.jpg" alt="" id="BLOGGER_PHOTO_ID_5307205749183964978" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/Sab7b1skWcI/AAAAAAAABwY/MCbMWFfsTV8/s1600-h/murder_scene.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 326px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/Sab7b1skWcI/AAAAAAAABwY/MCbMWFfsTV8/s400/murder_scene.jpg" alt="" id="BLOGGER_PHOTO_ID_5307205666591758786" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;"Feelies" from &lt;em&gt;Deadline&lt;/em&gt;, Infocom, 01982 | Images via &lt;a href="http://infocom.elsewhere.org/gallery/deadline_grey/"&gt;Infocom Gallery&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Here's a rather wonderful example of creating in-story artifacts to help augment immersion in a narrative. Worldbuilders, take note.&lt;br /&gt;&lt;br /&gt;In the 01980s, computer software publisher &lt;a href="http://en.wikipedia.org/wiki/Infocom"&gt;Infocom&lt;/a&gt; produced works of interactive fiction, avoiding the primitive graphics of the day in favour of a text-based interface with a relatively sophisticated parser (grammar interpretation engine), enabling users to type in more complex, speechlike instructions.  Says Wikipedia, an authority on such geeky arcana, "Whereas most game developers sold their games mainly in software stores, Infocom also distributed their games via bookstores."  We also learn that "Three components proved key to Infocom's success: marketing strategy, rich storytelling and feelies."&lt;br /&gt;&lt;br /&gt;Wait a minute -- &lt;em&gt;feelies&lt;/em&gt;?&lt;br /&gt;&lt;br /&gt;It seems that one of the most distinctive and clever elements of Infocom's narrative strategy was to include fragments of the game world -- that is, props from within the story's universe -- inside the box with each game.  A &lt;a href="http://www.slideshare.net/wuzziwug/laserdisc-pc-games"&gt;presentation&lt;/a&gt; by &lt;a href="http://gamepipe.usc.edu/Victor.html"&gt;USC GamePipe Labs&lt;/a&gt; instructor Victor LaCour on the history of early videogames gives some examples (slide #25): these "feelies" included such objects as the protagonist's diary (&lt;em&gt;Planetfall&lt;/em&gt;), the menu of an in-game restaurant (&lt;em&gt;Ballyhoo&lt;/em&gt;), and a scratch-n-sniff card (&lt;em&gt;Leather Goddesses of Phobos&lt;/em&gt;).  In addition to upping the tangibility ante for the narrative world, they would also serve as an elegant form of copy protection (a disincentive for software pirates) since certain puzzles in the game could not be solved without those items.&lt;br /&gt;&lt;br /&gt;A &lt;a href="http://mit.edu/6.933/www/Fall2000/infocom/"&gt;detailed history&lt;/a&gt; of the rise and fall of Infocom was produced in 02000 by some MIT students  (appropriately enough, since the company was an MIT spinoff to begin with), and although it doesn't mention feelies by that name, the paper captures a sense of the games' successful storytelling strategy in this era of early computer-based entertainment (p. 21):&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The attraction of Infocom games was multi-faceted. At times, the games could bring the simple pleasure of reading a light, fast-paced novel, whose course could be affected by the reader. Other times, the games provided the intellectual satisfaction of solving a complicated logic puzzle. Without an image of the protagonist, players could identify with the main character and even imagining [&lt;em&gt;sic&lt;/em&gt;] themselves in the role. A typical Infocom game allowed the user to feel as though he or she were living the life of a police detective, medieval hero, or space ranger.&lt;br /&gt;...&lt;br /&gt;Infocom’s games were extremely well written, and they provided uses [&lt;em&gt;sic&lt;/em&gt;] with hours of enjoyment. But to claim this was the only reason for the success of their games is to tell only half of the story. The other half of the story lies in just how Infocom got people to buy their games in the first place: Infocom’s unique publishing and marketing strategies were crucial factors in the success of their games.&lt;/blockquote&gt;&lt;br /&gt;According to the company's marketing director, Mike Dornbrook (quoted in an &lt;a href="http://web.archive.org/web/20000831020825/http://bang.dhs.org/faq/2.html#ToC3"&gt;Infocom FAQ&lt;/a&gt; -- thanks, Internet Archive -- cited by the MIT paper, pp. 23-24, FN 32-33), the story behind the feelies runs as follows:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The first exotic package was for Deadline (the third game, after Zork I and II). It was created because Marc Blank couldn't fit all the information he wanted to include into the 80K game size. Marc and the ad agency, Giardini/Russel (G/R), co-created the police dossier which included photos, interrogation reports, lab reports and pills found near the body. [See images at the top of this post.] The result was phenomenally successful, and Infocom decided to make all subsequent packages truly special (a big benefit was the reduction in piracy, which was rampant at the time).&lt;br /&gt;&lt;br /&gt;The first 16 packages were done in collaboration with G/R.&lt;br /&gt;...&lt;br /&gt;We were spending a fortune on package design ($60,000 each on average in 1984 - just for design!), so we eventually decided to bring it in-house. I hired an Art Director, Carl Genatossio, a writer, a typesetting/layout person, and someone to manage all () "feelies" in the packages.&lt;br /&gt;...&lt;br /&gt;An unsung heroine of Infocom was our Production Manager, Angela Crews. She was responsible for acquiring the scratch-n-sniff cards, ancient Zorkmid coins, glow-in-the-dark stones, etc. which made the packages so distinctive. It was often an incredibly difficult task.&lt;br /&gt;&lt;br /&gt;As for who oversaw all of this, again, there were many responsible.&lt;br /&gt;...&lt;br /&gt;I would estimate that each Infocom package had 1.5 man-years of effort invested in its creation.&lt;/blockquote&gt;&lt;br /&gt;For those curious not only to read about, but also to &lt;em&gt;see&lt;/em&gt;, some marvellous feelies (actually &lt;em&gt;feeling&lt;/em&gt; them online is however, technologically, still a bit of a stretch), the miraculously still-kicking &lt;a href="http://infocom.elsewhere.org/gallery/"&gt;Infocom Gallery&lt;/a&gt; (last updated in 02004) comes to the rescue with an archive of the company's releases that contains game descriptions and images of the artifacts included with each. It jumps out at me that two of Infocom's games were worked on by the brilliant British humorist Douglas Adams; the first being an adaptation of his famous &lt;a href="http://infocom.elsewhere.org/gallery/hhgttg/hhgttg.html"&gt;&lt;em&gt;Hitchhiker's Guide to the Galaxy&lt;/em&gt;&lt;/a&gt;, feelies for which include a microscopic space fleet:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SaZERlvmRdI/AAAAAAAABv4/pjfSfv4Xz5s/s1600-h/space-fleet.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 380px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SaZERlvmRdI/AAAAAAAABv4/pjfSfv4Xz5s/s400/space-fleet.jpg" alt="" id="BLOGGER_PHOTO_ID_5307004279882925522" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;....an order for the demolition of Arthur Dent's house:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SaZEMNn64dI/AAAAAAAABvw/AIvqFrJPeVc/s1600-h/order-yellow.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SaZEMNn64dI/AAAAAAAABvw/AIvqFrJPeVc/s400/order-yellow.jpg" alt="" id="BLOGGER_PHOTO_ID_5307004187508924882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;...and a parallel order for the demolition of planet Earth:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SaZEb2_pt7I/AAAAAAAABwA/0IXS16zhcWU/s1600-h/order-silver.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 323px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SaZEb2_pt7I/AAAAAAAABwA/0IXS16zhcWU/s400/order-silver.jpg" alt="" id="BLOGGER_PHOTO_ID_5307004456312354738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The other Adams game is the intriguing &lt;a href="http://infocom.elsewhere.org/gallery/bureaucracy/bureaucracy.html"&gt;&lt;em&gt;Bureaucracy&lt;/em&gt;&lt;/a&gt;, which sounds like Kafka meets Monty Python:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;When the bank refuses to acknowledge your change-of-address form, you'll find yourself entangled in a series of bureaucratic mishaps that take you from the feeding trough of a greedy llama to the lofty branches of a tree deep in the Zalagasan jungle.&lt;/blockquote&gt;&lt;br /&gt;This could be the most fun anyone will ever have with a tale of bureaucratic hell (outside of Gilliam's &lt;em&gt;Brazil&lt;/em&gt;, perhaps). Accompanying feelies included a letter from your new employer, Happitec:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SaZIguH7yCI/AAAAAAAABwI/VJnDITlnwv0/s1600-h/bureaucracy-letter.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 465px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SaZIguH7yCI/AAAAAAAABwI/VJnDITlnwv0/s800/bureaucracy-letter.jpg" alt="" id="BLOGGER_PHOTO_ID_5307008937877030946" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;...and a copy of &lt;em&gt;Popular Paranoia&lt;/em&gt; magazine:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SaZIvaj5l3I/AAAAAAAABwQ/qKFqKUOxdFg/s1600-h/popular-paranoia2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SaZIvaj5l3I/AAAAAAAABwQ/qKFqKUOxdFg/s400/popular-paranoia2.jpg" alt="" id="BLOGGER_PHOTO_ID_5307009190323656562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Now, while the purposes may be different, I trust the creative parallels between feelies on the one hand, and "evidencing", reality prototyping, and future artifact creation on the other, are obvious.  All are about concretely manifesting the paraphernalia of an otherwise imaginary, absent world, the better to inhabit it -- or at least to meet it on its own terms -- for a while.&lt;br /&gt;&lt;br /&gt;There's much more in the Infocom back catalogue that we could explore here, but already it becomes clear how these games might have garnered a loyal following, and there's something inescapably sad that they seem to have died such a sudden death.   As the &lt;a href="http://www.douglasadams.com/creations/infocomjava.html"&gt;Douglas Adams website&lt;/a&gt; puts it:&lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;blockquote&gt;[G]raphics games came along and the computer using portion of the human race forgot all about 500,000 years of language evolution and went straight back to the electronic equivalent of banging rocks together - the point'n'click game. Infocom and most of its competitors went to the wall - signaling the arrival of the post-literate society.&lt;/blockquote&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;(It makes me pleased to have been able to attend the Long Now's &lt;a href="http://blog.longnow.org/2009/02/17/funeral-for-analog-tv-february-17th/"&gt;Funeral for Analog Television&lt;/a&gt; last week in Berkeley -- the passing of our once-cherished media should not simply go unnoticed.)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;However, the Adams site goes on to note that with the Internet, "People have learned to type again and are taking an interest in interacting, via their computers, with other people and with content." Moreover, a dead genre turns out not to be entirely dead, but rather to have retired to remote corners of the Web &lt;a href="http://www.xs4all.nl/%7Epot/infocom/"&gt;like this&lt;/a&gt; (Infocom games still playable online include the &lt;em&gt;Hitchhiker's Guide&lt;/em&gt;).&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;Even if the golden age of "interactive fiction" has passed, and its &lt;a href="http://www.feelies.org/basic.php"&gt;feelies&lt;/a&gt; are now the glorious preserve of only the most committed boffins, I can't shake the feeling that feelies have a future, too.  It's curious that seeking antecedents to the future artifacts meme takes us down an overgrown path into the not-too-distant past, there to find that feelies -- tangible auxiliaries to a cutting-edge storytelling technology, concessions to meatspace -- may have a transreality staying power that as a practice, seems timeless, compared to the wonderfully quaint electronic games they were created merely to supplement.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Related stories:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/02/evidence.html"&gt;Evidence&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/04/reality-prototyping.html"&gt;Reality prototyping&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/compleat-wired-future-artifacts-gallery.html"&gt;The compleat Wired future artifacts gallery, 02008&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/12/fragments-of-low-carbon-future.html"&gt;Fragments of a low-carbon future&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(Thanks to Jesse James Garrett for the tip)&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-3656853466420168997?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/3656853466420168997/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=3656853466420168997&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/3656853466420168997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/3656853466420168997'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/02/thoughts-about-feelies.html' title='Thoughts about feelies'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mEUle6uwKAs/Sab7gpYFZzI/AAAAAAAABwg/x4UczlilOcg/s72-c/ebullion.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-960641320394812968</id><published>2009-02-25T13:55:00.006-08:00</published><updated>2009-03-05T23:08:31.861-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='Adaptive Path'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><title type='text'>Experience and medium</title><content type='html'>While in San Francisco recently I had a fascinating conversation with &lt;a href="http://www.adaptivepath.com/aboutus/jjg.php"&gt;Jesse James Garrett&lt;/a&gt;, President of Adaptive Path, about the terms or framing concepts for their operation.&lt;br /&gt;&lt;br /&gt;Jesse explained that when AP was founded eight years ago, its key people came from a web design background,  although they were working with the beginnings of something "higher", as in more aspirational (or "deeper", as in more fundamental) that at the time was called "user experience", although it was still rooted specifically in the online medium.  For several years, they were careful not to overemphasise the verb "design", preferring the noun "user experience", to avoid importing inappropriate expectations on the part of their clients about the nitty-gritty of engineering code.  About two years ago, however, the notion of "design" having come to connote a broader, less minutely technical process, the company's stated bailiwick became "experience design" and "experience strategy".&lt;br /&gt;&lt;br /&gt;As the above story illustrates, the terms in this field are rapidly evolving. Part of the evolutionary process is found in a current tension between two distinct camps among designers, and their corresponding interpretations of "experience design".  On the one hand, says Jesse, the Mediumists are convinced that experience design is simply a newfangled term for what they believe designers have always sought to do -- good design, in whatever medium they happen to be using.  The Anti-Mediumists, on the other hand, regard experience design as enabling discussion, and pursuit, of good design of a different order.  The former, trained in and committed to a particular medium of design (whether websites,  or chairs), tend to focus on the characteristics and qualities of the artifact; while the latter, looking past the medium to the experiential substrate, ask what the thing is like to use, look at, or be around.&lt;br /&gt;&lt;br /&gt;Through the lens of a particular medium, specialised language enables certain specific features to be apprehended and readily discussed, while through the encompassing, medium-agnostic language of experience, its net effect is opened up for conversation.  For example, the formalism implicit in a medium-focus may lead to the conclusion that a technically accomplished piece of work is entirely admirable: the chair is distinctive, elegant, well constructed, sustainably produced, and appropriately priced.  But an experience focus will always keep the user's bottom line (so to speak) in plain view: is it comfortable to sit in?&lt;br /&gt;&lt;br /&gt;It seems likely to me that where or if this dilemma requires resolution, it is for designers to aspire to  grasp both perspectives at once, or in any case to be able to alternate between them, as when switching between two Gestalt views of an optical illusion.  But, as someone not formally trained in any particular design medium, the Anti-Mediumist perspective makes perfect sense to me, especially at the early stages of a project when the task is designing backwards from a desired outcome.  In all our &lt;a href="http://futuryst.blogspot.com/search/label/FoundFutures"&gt;FoundFutures&lt;/a&gt; projects, and especially on "&lt;a href="http://futuryst.blogspot.com/2006/08/hawaii-2050-kicks-off.html"&gt;Hawaii 2050&lt;/a&gt;", we had to work backwards from the hoped-for insights and outcomes. We brought a series of (intially very muddy, gradually clearer) constraints into play, setting the context for producing a desired experience.  The constraints are resources (space and budget) and intent (audience and scenario).  Medium-expertise may be brought to bear on the job once we've deduced and decided (it's a combination of both) which media will be involved: text, slideshows and video, ambient audio, graphics and printed matter, handcrafted "future-museum" artifacts, performance...&lt;br /&gt;&lt;br /&gt;If the medium is the message, then in our work to date, the first question has concerned the experience of the message, including the circumstances of its reception, and we've worked back from there to figure out which medium fits best.  Often enough, the best solution requires working not in just one medium, but in several at once.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/cheap-prototypes-valuable-insights.html"&gt;Cheap prototypes, valuable insights&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/open-source-futures-and-design.html"&gt;&lt;span style="text-decoration: underline;"&gt;Open source futures and design&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/10/where-futures-meets-experience-design.html"&gt;Where futures meets experience design&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/manifesting-vision.html"&gt;Manifesting vision&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/09/future-jamming-101.html"&gt;Future-jamming 101&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(Thanks, Jesse!)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-960641320394812968?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/960641320394812968/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=960641320394812968&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/960641320394812968'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/960641320394812968'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/02/experience-and-medium.html' title='Experience and medium'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-857061770620684129</id><published>2009-02-16T18:19:00.013-08:00</published><updated>2011-03-31T01:05:53.648-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='immersive'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='simulation'/><category scheme='http://www.blogger.com/atom/ns#' term='theatre'/><title type='text'>Refugee Run</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_mEUle6uwKAs/SZpJficLwrI/AAAAAAAABvc/fTwscTBDuM4/s1600-h/Refugee_Run_email_invite_UNHCR.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5303632317351969458" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SZpJficLwrI/AAAAAAAABvc/fTwscTBDuM4/s800/Refugee_Run_email_invite_UNHCR.jpg" style="cursor: hand; cursor: pointer; display: block; height: 495px; margin: 0px auto 10px; text-align: center; width: 350px;" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-size: 78%;"&gt;Invitation to Refugee Run, Davos 02009 | via &lt;a href="http://blogs.nyu.edu/fas/dri/aidwatch/2009/01/and_now_for_something_complete.html"&gt;Aid Watch&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Late last month, NYU economics professor William Easterly&amp;nbsp;&lt;a href="http://blogs.nyu.edu/fas/dri/aidwatch/2009/01/and_now_for_something_complete.html"&gt;blogged&lt;/a&gt; about an invitation he received for an unusual event in Davos, Switzerland, from the United Nations High Commissioner for Refugees. From the invitation text:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;During this year's Annual Meeting of the World Economic Forum, we would like to invite you to an experience unlike any other on the agenda: an opportunity to step into the world of conflict and experience life as a refugee.&lt;br /&gt;&lt;br /&gt;Just five minutes' walk from the Congress Centre, you can enter a simulated environment that will thrust you into a war zone.  You will meet a rebel attack, navigate a mine field and battle life in a refugee camp. (Spoiler alert: No harm will come to you!)&lt;/blockquote&gt;&lt;br /&gt;Sounds pretty interesting to me. &amp;nbsp;But&amp;nbsp;Easterly, a noted foreign aid and development expert,&amp;nbsp;was unequivocal in his disdain:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Can Davos man empathize with refugees when he or she is not in danger and is going back to a luxury banquet and hotel room afterwards? Isn’t this just a tad different from the life of an actual refugee, at risk of all too real rape, murder, hunger, and disease?&lt;br /&gt;&lt;br /&gt;Did the words "insensitive," "dehumanizing," or "disrespectful" (not to mention "ludicrous") ever come up in discussing the plans for “Refugee Run”?&lt;br /&gt;...&lt;br /&gt;Of course, I understand that there were good intentions here, that you really want rich people to have a consciousness of tragedies elsewhere in the world, and mobilize help for the victims. However, I think a Refugee Theme Park crosses a line that should not be crossed. Sensationalizing and dehumanizing and patronizing results in bad aid policy – if you have little respect for the dignity of individuals you are trying to help, you are not going to give THEM much say in what THEY want and need, and how you can help THEM help themselves?&lt;/blockquote&gt;&lt;br /&gt;To be fair, it does seem wise to question the bona fides of such an unusual attempt to bridge the world of the high-paid executive to that of the global refugee underclass, &lt;a href="http://www.signonsandiego.com/news/metro/20081107-9999-1m7doctors.html"&gt;42 million strong&lt;/a&gt;. Perhaps portions of the ("VIP event") invitation's wording lent it to misinterpretation as a "dehumanizing" exercise. Certainly, the WEF's annual invitation-only&amp;nbsp;&lt;a href="http://www.weforum.org/en/events/AnnualMeeting2009/index.htm"&gt;gathering&lt;/a&gt; of global business leaders at a Swiss alpine resort is not infrequently accused of complicity in the large-scale problems it purports to address, and indeed one could go further along these lines, taking the "development" paradigm in general to task, for selling to the world's poor a tissue of "&lt;a href="http://futuryst.blogspot.com/2008/02/of-used-futures-and-counterfactual.html"&gt;used futures&lt;/a&gt;" (the memorable term of futures scholar Sohail Inayatullah).&lt;br /&gt;&lt;br /&gt;So, no doubt the concerns Easterly voices are sincere, but based on the additional information I've been able to find, such as this &lt;a href="http://www.grforum.org/pages_new.php/Refugee-Run/629/1/617/"&gt;description&lt;/a&gt; by the event organisers, Refugee Run doesn't seem in any way to deserve such unsparing criticism.&amp;nbsp;Like him, I didn't attend the simulation, but I have done some background research (an approach the critics appear to have eschewed) and it comes off looking quite different on closer inspection.&lt;br /&gt;&lt;br /&gt;It&amp;nbsp;was not designed solely for the Davos audience, but is in fact one of several "&lt;a href="http://www.crossroads.org.hk/lifex-perience/index.html"&gt;Life X-perience&lt;/a&gt;" role-playing simulations developed by the &lt;a href="http://www.crossroads.org.hk/"&gt;Crossroads Foundation&lt;/a&gt;, a nonprofit organisation based in Hong Kong. Their Crossroads Global Village facility regularly stages a range of activities in this vein -- AIDS X-perience, Blind X-perience, Level Playing Field, and others -- intended to "allow participants to walk in the shoes of those who battle global need".  &lt;a href="http://www.crossroads.org.hk/lifex-perience/activities_refugeerun.html"&gt;Refugee Run&lt;/a&gt;, along with &lt;a href="http://www.crossroads.org.hk/lifex-perience/activities_slumsurvivor.html"&gt;Slum Survivor&lt;/a&gt;, is given an Intensity rating of ten out of ten.&lt;br /&gt;&lt;br /&gt;Check out this news clip (~4 mins) from the &lt;em&gt;Wall Street Journal&lt;/em&gt;...&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;embed a1318="" bgcolor="#FFFFFF" flashvars="videoGUID={E513F81C-03D8-4C25-A0C2-0F835E373BEE}&amp;amp;playerid=1000&amp;amp;plyMediaEnabled=1&amp;amp;configURL=http://wsj.vo.llnwd.net/o28/players/&amp;amp;autoStart=false” base=" height="301" name="main" net="" o28="" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" seamlesstabbing="false" src="http://s.wsj.net/media/swf/main.swf" swliveconnect="true" type="application/x-shockwave-flash" width="425"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;br /&gt;(See also this Bloomberg &lt;a href="http://www.youtube.com/watch?v=hwGi_6HFs9w"&gt;report&lt;/a&gt; via YouTube.)&lt;br /&gt;&lt;br /&gt;My own impression is that an experiential taste of refugee life, if combined with a genuine will to compassion -- a key ingredient which cannot be simulated -- could be highly thought provoking in the best sense. It's no substitute, to be sure, for actual lived experience in fear of violence, disease, rape, starvation and pervasive alienation; but by the same token, is bound to be much more effective than any number of speeches, statistics, or videos.&lt;br /&gt;&lt;br /&gt;It's interesting to me that some find this bold initiative to be in such poor taste (check out the numerous comments to the original &lt;a href="http://blogs.nyu.edu/fas/dri/aidwatch/2009/01/and_now_for_something_complete.html"&gt;post&lt;/a&gt;, which include plenty of readers scandalised on the strength of Easterly's description of the event, as well as some thoughtful replies by folks who have actually taken part in it).&lt;br /&gt;&lt;br /&gt;I find myself wondering whether simulation and role play can seem unequal to the task of engaging consideration of serious issues, and thus attract easy scorn, in the minds of those for whom, for adults, at least, they remain peripheral and undervalued forms of learning; especially in some academic settings. For them, perhaps, on hearing about an experiential or immersive scenario, the most readily available analog is what they consider frivolous entertainment; yielding, in this case, the sadly dismissive notion of a "Refugee Theme Park", which, it follows, "crosses a line that should not be crossed".&lt;br /&gt;&lt;br /&gt;The net effect is a misunderstood, and so missed, opportunity.  As I see it, that opportunity is to address, not just rhetorically but actively, a profoundly important question -- posed by Easterly and quoted at the start of this post -- about the limits of empathy.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2008/08/where-every-day-is-career-day.html"&gt;Where every day is career day&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2007/03/experiential-scenarios-on-video.html"&gt;Experiential scenarios on video&lt;/a&gt;&lt;br /&gt;&amp;gt;&amp;nbsp;&lt;a href="http://futuryst.blogspot.com/2008/07/today-at-tomorrowland-yesterdays-future.html"&gt;Today at Tomorrowland: yesterday's future&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;a href="http://futuryst.blogspot.com/2007/07/visit-venice-see-baghdad.html"&gt;Visit Venice, see Baghdad&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(via &lt;a href="http://www.emergingfutureslab.com/perspective_20/2009/01/taking-experience-design-too-far-.html"&gt;Perspective 2.0&lt;/a&gt;, "Taking experience design too far?")&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-857061770620684129?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/857061770620684129/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=857061770620684129&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/857061770620684129'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/857061770620684129'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/02/refugee-run.html' title='Refugee Run'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_mEUle6uwKAs/SZpJficLwrI/AAAAAAAABvc/fTwscTBDuM4/s72-c/Refugee_Run_email_invite_UNHCR.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-7413500161306761964</id><published>2009-02-10T00:10:00.008-08:00</published><updated>2009-02-17T10:37:46.344-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='Institute for the Future'/><title type='text'>Evidence</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SZEs5jnor7I/AAAAAAAABvU/UmDBUKoAhbg/s1600-h/slide0010.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SZEs5jnor7I/AAAAAAAABvU/UmDBUKoAhbg/s400/slide0010.jpg" alt="" id="BLOGGER_PHOTO_ID_5301067603717435314" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;"Evidencing": a 02003 &lt;a href="http://www.doorseast.com/transcriptions/lovlie/index.html"&gt;slideshow&lt;/a&gt; by service design consultants live|work features a fragment of press coverage about a hypothetical "Timebank" service offered by their client, Orange, in 02014&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Some months ago, an old post at Victor Lombardi's blog &lt;a href="http://noisebetweenstations.com/personal/weblogs/?p=1898"&gt;Noise Between Stations&lt;/a&gt; (previously mentioned &lt;a href="http://futuryst.blogspot.com/2008/11/tangible-futures.html"&gt;here&lt;/a&gt;) led me to a piece at &lt;a href="http://www.worldchanging.com/archives/004292.html"&gt;Worldchanging&lt;/a&gt; about "Future-making", in which Alex Steffen started on a kind of catalogue of "available tools for making better futures". One of his headings was "Design and prototyping" and it contained a link to an earlier note, back in May 02005, about "&lt;a href="http://www.worldchanging.com/archives/002761.html"&gt;Evidencing&lt;/a&gt;".&lt;br /&gt;&lt;br /&gt;This is a practice, pioneered by British "service design" firm &lt;a href="http://www.livework.co.uk/"&gt;live|work&lt;/a&gt;, whereby the various components of a proposed service design may be rendered in tangible form (unlike in product design, such prototyping is neither obvious nor typical as a stage in creating services).  The Worldchanging article pointed to a &lt;a href="http://web.archive.org/web/20070210173308/http://www.livework.co.uk/home/projects/orangeevidence.html"&gt;live|work case study&lt;/a&gt; conducted for multinational communications company Orange:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The live|work team developed a range of artefacts -- the touch-points of services, such as magazine articles, packaging, web sites, newspaper advertisements, letters and television news items -- that animated the assumptions and differences in strategic outlook uncovered from within the business.&lt;br /&gt;&lt;br /&gt;These artefacts acted as 'tangible evidence' of future service touch-points, and were used as discussion points and provocations for the Innovations team.&lt;br /&gt;&lt;br /&gt;Product manufacturers use form models and prototypes to represent concepts and aid the decision-making process. Service companies often lack equivalent tools and processes, as there is no single product to focus on. Although services themselves are intangible they are accessed and experienced through a number of touch-points.  By creating 'concept touchpoints' that act as evidence we are able to bring the service experience into the decision making process.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;(Although the &lt;a href="http://www.livework.co.uk/home/projects/orangeevidence.html"&gt;original link&lt;/a&gt; is no longer live, the above quote was accessible through the magic of &lt;a href="http://www.archive.org/web/web.php"&gt;Internet Archive's Wayback Machine&lt;/a&gt;.)&lt;br /&gt;&lt;br /&gt;That case study document directed any jargon-puzzled readers to a brief "Service Design Glossary" illuminating the company's terms of art (service design, evidencing, touchpoints, etc): the original is &lt;a href="http://web.archive.org/web/20070126075529/www.livework.co.uk/home/research0/glossary.html"&gt;archived here&lt;/a&gt;, while a more comprehensive version is now live at &lt;a href="http://www.servicedesign.org/glossary/"&gt;servicedesign.org&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Now, I mention all this, firstly, because the vocabulary used here, albeit with intentions clearly oriented towards the business-consulting (vs artistic-political) end of the design spectrum, is otherwise functionally compatible in every detail, philosophical and processual, with the approach to creating experiential futures that we developed independently. (That is, without ever having heard of each other, they and we arrived at quite similar processes for evoking bits and pieces of future experiences. ) The creation of &lt;a href="http://futuryst.blogspot.com/2007/10/bird-cage.html"&gt;The Bird Cage&lt;/a&gt; intervention, for instance, part of &lt;span style="font-style: italic;"&gt;FoundFutures:Chinatown&lt;/span&gt;, involved our "evidencing" a moment of future-history; a flu crisis set in 02016-17, from outbreak to aftermath. From the scenario we had created came artifact concepts, then tangible objects produced and distributed in the streets. All this was done with a view to evoking the hypothetical event through the kinds of fragments, traces or "touchpoints" that it could leave in its wake (including "missing persons" posters, official quarantine notices, fly-by-night business brochures, and a memorial plaque cast in bronze).&lt;br /&gt;&lt;br /&gt;Their current glossary's &lt;a href="http://www.servicedesign.org/glossary/evidence/"&gt;definition&lt;/a&gt; of "evidence" says, in part:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Evidence can represent the effects of possible designs as much as the design of the service itself. Therefore evidence are [&lt;span style="font-style: italic;"&gt;sic&lt;/span&gt;] not only core service touch-points, but often third parties’ response to an service such as newspaper articles describing the results of the service.&lt;br /&gt;&lt;br /&gt;Evidencing, or the making of evidence from the future, can be used as a rapid way to prototype future service experiences. You can use the evidence as a stimulus with users or in Roleplay to test the ideas. This type of "archaeology of the future" enables service providers to make early qualitative judgments about the implications of a design. Ultimately it allows customers and collaborators to "play back" their own assumptions as concrete experiences rather then abstract evaluations. &lt;/blockquote&gt;&lt;p&gt;&lt;/p&gt;&lt;br /&gt;The notion of playing back assumptions in concrete form, in order to engage participants more deeply than abstract, or superficial, ideology-based conceptions of the future would allow was precisely the idea behind the "Hawaii 2050" &lt;a href="http://futuryst.blogspot.com/2007/03/experiential-scenarios-on-video.html"&gt;experiential scenarios&lt;/a&gt; (although we had the added goal of doing so for several deliberately divergent scenarios at once, emphasising alternative possibilities).  Also, the above term "archaeology of the future" is extremely similar to "&lt;a href="http://futuryst.blogspot.com/2008/03/sometimes-it-doesnt-belong-in-museum.html"&gt;reverse archaeology&lt;/a&gt;", a concept we've been using to describe the process of generating such evidence -- "whereas the archaeologist must deduce the 'world' from the 'fragment', we as multimedia futurists deduce the 'fragment' (or fragments) from the 'world' expressed in the scenario".&lt;br /&gt;&lt;br /&gt;However, the proximate reason for noting these connections here, lo these many months later, is that in the past week I've become aware of San Francisco-based service designer Jeff Howard's blog, Design for Service, where he &lt;a href="http://designforservice.wordpress.com/2009/02/01/evidencing-in-newspaper-form/"&gt;recently&lt;/a&gt; used the term "evidencing" to describe the wonderful &lt;a href="http://futuryst.blogspot.com/2008/11/guerrilla-futurists-combat-war-on.html"&gt;&lt;span style="font-style: italic;"&gt;New York Times Special Edition&lt;/span&gt;&lt;/a&gt;, alongside another, much less wonderful, anonymously mocked-up image of a "future" &lt;a href="http://theplumline.whorunsgov.com/uncategorized/anonymous-attack-on-gop-chair-candidate-uses-fake-newspaper-cover/"&gt;&lt;span style="font-style: italic;"&gt;USA Today&lt;/span&gt; front page&lt;/a&gt;.  The latter was fore-dated 1 February 02009, and circulated via email prior to the 31 January election of the Republican National Committee chair. I have no idea how big a part it played, but the  candidate implicitly criticised in the fake news story didn't win.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SZEmKAomBYI/AAAAAAAABvM/wjevDHCMO44/s1600-h/usatoday.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 326px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SZEmKAomBYI/AAAAAAAABvM/wjevDHCMO44/s400/usatoday.jpg" alt="" id="BLOGGER_PHOTO_ID_5301060189802595714" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Parody &lt;em&gt;USA Today&lt;/em&gt; front page&lt;br /&gt;Image via &lt;a href="http://theplumline.whorunsgov.com/uncategorized/anonymous-attack-on-gop-chair-candidate-uses-fake-newspaper-cover/"&gt;The Plum Line&lt;/a&gt; blog, 26 January 02009&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;(Some interesting recent comparators for the above bit of politically-pointed nearcasting can be found &lt;a href="http://futuryst.blogspot.com/2008/05/near-future-news-hillary-concedes.html"&gt;here&lt;/a&gt; and &lt;a href="http://futuryst.blogspot.com/2008/10/future-news-flash-your-vote-counts.html"&gt;here&lt;/a&gt;.)&lt;br /&gt;&lt;br /&gt;A nice &lt;a href="http://designforservice.wordpress.com/2007/11/07/on-the-origin-of-touchpoints/"&gt;earlier post&lt;/a&gt; from Howard's blog tries to excavate the origins of the term "touchpoints",   and &lt;a href="http://designforservice.wordpress.com/2008/02/05/archaeologies-of-the-future/"&gt;two&lt;/a&gt; &lt;a href="http://designforservice.wordpress.com/2008/02/13/more-on-service-evidencing/"&gt;others&lt;/a&gt; address service evidencing; the latter linking to  what he called "the only really clear, public example I’ve found" -- which was by none other than Lavrans Løvlie and colleagues at live|work; a &lt;a href="http://www.doorseast.com/transcriptions/lovlie/index.html"&gt;presentation&lt;/a&gt; in 02003 at Doors of Perception East of the project they did for Orange! (The source of the image at the top of this post.)&lt;br /&gt;&lt;br /&gt;And finally, to close the loop, I've just this evening found a post called "How design evolves",  &lt;a href="http://www.doorsofperception.com/archives/2005/05/how_design_evol.php"&gt;blogged&lt;/a&gt; by Doors organiser John Thackara (on the same day as Steffen's &lt;a href="http://www.worldchanging.com/archives/002761.html"&gt;post&lt;/a&gt; at Worldchanging), which noted that Interaction Design Institute Ivrea alumnus Jason Tester was then introducing "artifacts from the future" into the mix at Institute for the Future.  (As an aside, I want to acknowledge a very helpful conversation with Jason around the time that Jake Dunagan and I were working out our ideas for "&lt;a href="http://futuryst.blogspot.com/2006/08/hawaii-2050-kicks-off.html"&gt;Hawaii 2050&lt;/a&gt;", back in summer 02006.) Anyway, Thackara goes on:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;At Ivrea, the design of enticing representations of imagined futures was regarded as a core process, and a technique was introduced there by the English service designers Live|Work. Live|Work called their technique evidencing. One of the roots of evidencing, in turn, was the development by Tony Dunne [&lt;a href="http://futuryst.blogspot.com/2008/11/macguffin-library.html"&gt;bingo&lt;/a&gt;] and Bill Gaver of "cultural probes" at the Royal College of Art during the late 1990s (where the Live|Work guys studied interaction design). [Aha!]  I don't suggest that a linear history is playing out here - but every now and again in the chaotic blizzard of life one briefly glimpses tracks in the snow.&lt;/blockquote&gt;&lt;br /&gt;Footprints. Evidence of the journey so far.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/manifesting-vision.html"&gt;Manifesting vision&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/tangible-futures.html"&gt;Tangible futures&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/guerrilla-futurists-combat-war-on.html"&gt;Guerrilla futurists combat war on terror&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-7413500161306761964?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/7413500161306761964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=7413500161306761964&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7413500161306761964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7413500161306761964'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2008/02/evidence.html' title='Evidence'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_mEUle6uwKAs/SZEs5jnor7I/AAAAAAAABvU/UmDBUKoAhbg/s72-c/slide0010.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-5049784656757314650</id><published>2009-02-06T14:01:00.004-08:00</published><updated>2009-02-06T16:26:23.886-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='psychology'/><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='scenarios'/><category scheme='http://www.blogger.com/atom/ns#' term='theatre'/><title type='text'>The mosquito incident</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SYys6EAYMmI/AAAAAAAABvE/haJY079zuOE/s1600-h/090203-TEDGates-hmed-629p.hmedium.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 273px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SYys6EAYMmI/AAAAAAAABvE/haJY079zuOE/s400/090203-TEDGates-hmed-629p.hmedium.jpg" alt="" id="BLOGGER_PHOTO_ID_5299800975015948898" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Bill Gates opens a jar of mosquitoes at TED2009&lt;br /&gt;Image: James Duncan Davidson / TED via &lt;a href="http://www.msnbc.msn.com/id/29022220/"&gt;MSNBC&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;At the prestigious annual TED (Technology, Entertainment, Design) conference held this week, billionaire software mogul-turned-philanthropist Bill Gates presented at a session called "Reboot". His topic wasn't tech, however, but instead the efforts currently being made through his charitable foundation to "reboot" social problems including malaria, a fatal but preventable disease spread by parasite-carrying mosquitoes. Malaria is the scourge of poor countries in warm areas,  and according to Gates has 200 million sufferers, with one million lives lost per year.&lt;br /&gt;&lt;br /&gt;To help underline his point about the disease being largely ignored by medical researchers because it affects mainly impoverished populations, the man who founded Microsoft took an unusual step to engage the attention of TED's high profile, invitation-only audience. &lt;a href="http://news.yahoo.com/s/afp/20090205/ts_alt_afp/usitinternethealthfinancegates"&gt;Yahoo! News&lt;/a&gt; reported:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;"Malaria is spread by mosquitoes," Gates said while opening a jar onstage at a gathering known to attract technology kings, politicians, and Hollywood stars.&lt;br /&gt;&lt;br /&gt;"I brought some. Here I'll let them roam around. There is no reason only poor people should be infected."&lt;br /&gt;&lt;br /&gt;Gates waited a minute or so before assuring the audience the liberated insects were malaria-free.&lt;/blockquote&gt;&lt;br /&gt;The stunt has generated some controversy, reports &lt;em&gt;Wired&lt;/em&gt; blog &lt;a href="http://blog.wired.com/business/2009/02/ted-bill-gates.html"&gt;Epicenter&lt;/a&gt;.  While some want to accuse him of &lt;a href="http://www.gather.com/viewArticle.jsp?articleId=281474977585021&amp;amp;grpId=3659174697244816"&gt;terrorism&lt;/a&gt;, others praise his &lt;a href="http://science.slashdot.org/science/09/02/05/1320208.shtml"&gt;showmanship&lt;/a&gt;, but since the difference between the two is more ideological than intrinsic, either way we may conclude that Gates found a powerful way to make his point.&lt;br /&gt;&lt;br /&gt;Still, the misquotation given above, which can easily be read as thoughtless and irresponsible, has added fuel to the fire.  Watch the video (embedded at the bottom of this post); five minutes in, here's what Gates actually says:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Now malaria is, of course, transmitted by mosquitoes. I brought some here [opening jar] so you could experience this; we'll let those roam around the, uh, auditorium a little bit [audience laughs]. There's no reason only poor people should have the experience [more laughter, applause]. Those mosquitoes are not infected, but, uh...&lt;/blockquote&gt;&lt;br /&gt;I would suggest that some of his critics are either wilfully missing the point, or spoke up before they had seen the clip.&lt;br /&gt;&lt;br /&gt;In any case, why -- you may well ask --  is this appearing here at t.s.f.?&lt;br /&gt;&lt;br /&gt;Well, the question posed in Gates's presentation is, "How do you stop a deadly disease that's spread by mosquitoes?"  An important part of the answer to that question lies in drawing active attention to the problem.  His talk was calculated to do that.  As far as I can tell, it worked.&lt;br /&gt;&lt;br /&gt;To generate experiential, immersive and affective (as opposed to purely verbal, propositional, or cognitive) vectors for opening alternative futures up to exploration is  right at the heart of my current work as a futurist.  Gates's stunt is one of the simplest, most ingenious, low-tech ways to spice up a conference talk that I've ever heard of, and it instantly elevates to prominence a cluster of pertinent questions about the relationships between disease, socioeconomic class, and the medical establishment.  Naysayers nothwithstanding, the "scare" factor here was minor or non-existent, while the gesture was sufficiently bold, and symbolically potent, to have been newsworthy (although whether it would have been quite as widely reported if instigated by someone other than a former "World's Richest Man" titleholder remains uncertain). In an age of increasingly ubiquitous video recording and web-access, not only TED, but many other events have both a primary audience (those present at the time) and a secondary audience (those who hear about it later and watch online, etc).  An effective experiential intervention will actually reach many more people in anecdotal or secondary form (via accompanying metacommentary and distortions), and that's the case here.  I (and probably you too) became aware of this speech, and devoted some portion of my attention to  as part of the secondary diffusion of a novel primary performance.  That's the sense in which it "worked".&lt;br /&gt;&lt;br /&gt;Now, just to be clear; this is not to say that I think people should release bugs left, right and centre whenever disease is the topic du jour.  Anything that might be (mis)taken, even momentarily, for a hoax, must be handled very carefully indeed.  But in any event, novelty is part of the design context, and future duplication of this intervention would almost certainly be a worse idea, not a better one.&lt;br /&gt;&lt;br /&gt;The experience must always be tailored to the specific circumstances: topic, audience, location, resources, etc.&lt;br /&gt;&lt;br /&gt;Here's another great example, shared on the &lt;a href="http://www.wfsf.org/"&gt;WFSF&lt;/a&gt; listserv last year by a futurist colleague from the Netherlands,  Andreas Ligtvoet:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;[There] was an exhibition during the &lt;span class="nfakPe"&gt;Floriade&lt;/span&gt; (World Horticulture Fair) 2002 by Hogeschool Larenstein (a higher education institution in the NL). They not only showed a multimedia presentation about the potential flooding of parts of the NL (due to climate change and ice melting), but actually flooded (!) the floor that the viewers were standing on. On the floor was a map of the Netherlands, and the flooding only took place in the western (lower) part. Of course the visitors had to crowd together on the smaller surface of the exhibition hall or get wet feet.&lt;/blockquote&gt;&lt;br /&gt;I have tried, so far unsuccessfully, to locate photos or video of this event; but the concept is splendid, and directly confronts the &lt;a href="http://futuryst.blogspot.com/2008/02/stumbling-on-foresight.html"&gt;psychological difficulties&lt;/a&gt; we face when engaging long-term change processes.&lt;br /&gt;&lt;br /&gt;It would be great to hear from anyone else with cases where a future (or otherwise absent, remote, or hard-to-imagine) scenario has been rendered available here-and-now, whether the setting be a conference, theme park, or classroom.   But the cheaper, simpler and more ingenious the approach, the better. To my mind, whether the issue is malaria, climate change, or any other significant threat -- or, for that matter, opportunity -- in need of our sympathetic attention and concerted realignment of collective priorities, these techniques themselves are also ideas worth spreading.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;object width="446" height="326"&gt;&lt;param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="bgColor" value="#ffffff"&gt;&lt;/param&gt; &lt;param name="flashvars" value="vu=http://video.ted.com/talks/embed/BillGates_2009-embed_high.flv&amp;su=http://images.ted.com/images/ted/tedindex/embed-posters/BillGates_2009.embed_thumbnail.jpg&amp;vw=432&amp;vh=240&amp;ap=0&amp;ti=451" /&gt;&lt;embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="446" height="326" allowFullScreen="true" flashvars="vu=http://video.ted.com/talks/embed/BillGates_2009-embed_high.flv&amp;su=http://images.ted.com/images/ted/tedindex/embed-posters/BillGates_2009.embed_thumbnail.jpg&amp;vw=432&amp;vh=240&amp;ap=0&amp;ti=451"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;(Thanks Jake!)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-5049784656757314650?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/5049784656757314650/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=5049784656757314650&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5049784656757314650'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5049784656757314650'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/02/mosquito-incident.html' title='The mosquito incident'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mEUle6uwKAs/SYys6EAYMmI/AAAAAAAABvE/haJY079zuOE/s72-c/090203-TEDGates-hmed-629p.hmedium.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-6226604128445246264</id><published>2009-01-31T23:30:00.013-08:00</published><updated>2009-02-01T04:23:35.354-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><title type='text'>A year in hindsight</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SYWIYtejYYI/AAAAAAAABu8/M7lWiUfldmA/s1600-h/NYT-se.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 294px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SYWIYtejYYI/AAAAAAAABu8/M7lWiUfldmA/s400/NYT-se.jpg" alt="" id="BLOGGER_PHOTO_ID_5297790494777237890" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Screenshot from &lt;em&gt;New York Times Special Edition&lt;/em&gt; &lt;a href="http://www.nytimes-se.com/"&gt;online version&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;The first month of 02009 is almost over and I haven't posted anything yet.  What gives?&lt;br /&gt;&lt;br /&gt;Well, folks, there are a few changes afoot here at the sceptical futuryst.&lt;br /&gt;&lt;br /&gt;As I noted &lt;a href="http://futuryst.blogspot.com/2008/01/compleat-wired-future-artifacts-gallery.html"&gt;here&lt;/a&gt; almost exactly a year ago, "An interesting by-product of blogging regularly is that you find out what you care about, by seeing what patterns emerge in what you decide to post." At the time I was musing on the fact that this blog, which I started in 02006 with no particular theme in mind (beyond futures itself) , had begun to develop some distinct thematic preoccupations -- at the intersection of futures, design, media, and politics (in the broadest sense).  Through writing here, seeing what I wrote, and then finding out what others had to say about it, I came to suspect that my dissertation should probably consider building on that terrain where my blog had apparently decided to camp.&lt;br /&gt;&lt;br /&gt;Now, having defended my dissertation proposal in December, and with still more daunting steps in the PhD journey still ahead, I've discovered something else: just as blogging regularly can tell you something about your interests, &lt;em&gt;not&lt;/em&gt; blogging can, as well. On the other side of the ritual hoop, energies that before had readily flowed toward curating distinct fragments of an emerging practice of experiential futures, now seem to be shifting to another register of concern, as I tussle with underlying themes, along with the prosaic logistics of chapter topics and such.  All of this may make for acceptable blog fodder, too, in principle, but I'm still in the process of deciding how much of that thinking I want to do aloud, and how much to confine to the privacy of my own head.&lt;br /&gt;&lt;br /&gt;Meanwhile, perhaps I should have done this a month ago, but taking my cue from &lt;a href="http://www.openthefuture.com/2008/12/2008_in_review.html"&gt;Jamais "Open the Future" Cascio&lt;/a&gt; let's look back at 02008 to see  what happened in these pages.   The most visited individual posts were...&lt;br /&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/10/architectural-time-travel.html"&gt;Architectural time travel&lt;/a&gt;, thoughts on Bryan Boyer's bold speculative design for the U.S. Capitol building (catapulted to the the top of the list by &lt;a href="http://boingboing.net/2008/10/10/reimagining-the-us-c.html"&gt;Boing Boing&lt;/a&gt;)&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/09/compleat-wired-future-artifacts-gallery.html"&gt;The compleat &lt;em&gt;Wired&lt;/em&gt; future artifacts gallery&lt;/a&gt;, a set of posts making &lt;em&gt;Wired&lt;/em&gt; magazine's playful monthly feature "Found" available -- at last -- back to its first appearance in 02002&lt;br /&gt;&gt; &lt;a href="http://futuryst.com/2008/01/posthuman-new-york.html"&gt;Posthuman New York&lt;/a&gt;, images inspired by Alan Weisman's wildly successful thought experiment in inverse anthropocentrism, &lt;em&gt;The World Without Us&lt;/em&gt;&lt;br /&gt;&gt; *&lt;a href="http://futuryst.blogspot.com/2007/12/value-of-hypothetical-currency.html"&gt;The value of hypothetical currency&lt;/a&gt;, an account of the controversy over Daniel Carr's "Amero" coins, a possible North American answer to the Euro&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/01/go-to-guys-for-post-apocalyptic-chaos.html"&gt;The go-to guys for post apocalyptic chaos and destruction&lt;/a&gt;, more images from Mondolithic, the abundantly talented, if slightly grim, folks also responsible for the illustrations in "Posthuman New York"&lt;br /&gt;&gt; *&lt;a href="http://futuryst.blogspot.com/2007/10/parables-and-horseshit.html"&gt;Parables and horseshit&lt;/a&gt;, a short essay about the value of an undoubtedly apocryphal, but highly illuminating, anecdote about the limits of single-minded trend extrapolation&lt;br /&gt;&gt; *&lt;a href="http://futuryst.blogspot.com/2007/10/bird-cage.html"&gt;The Bird Cage&lt;/a&gt;, an illustrated account of an urban "exstallation" of future artifacts from an avian influenza outbreak scenario, part of our FoundFutures:Chinatown initiative&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/01/world-without-oil-photo-essay.html"&gt;World without oil photo essay&lt;/a&gt;, shots taken on a road trip in the American South; contemporary intimations of a post-oil future&lt;br /&gt;&lt;br /&gt;These results, based on cumulative visits throughout the year, are skewed towards writing from early 02008 (while *these were posted late in 02007).&lt;br /&gt;&lt;br /&gt;Some of my favourite subjects of the year appeared a little further down the list.&lt;br /&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.com/2008/09/future-jamming-101.html"&gt;Future-jamming 101&lt;/a&gt;, an outline of the project my undergraduate PoliSci students did, jointly  with a digital imaging class, creating and publicly distributing artifacts from alternative futures, 30 years hence&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/09/in-memoriam.html"&gt;In memoriam&lt;/a&gt;, a recognition of the brave contribution made by former pornstar Dirk Diggler (01960-02025) to the copyfight movement&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/09/hawaii-lost-years.html"&gt;Hawai'i: The Lost Years&lt;/a&gt;, an exhibition of never-before-seen relics from the mysterious tropical paradise which closed its doors to outside visitors for most of the 21st century&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/02/thin-blue-line.html"&gt;A thin blue line&lt;/a&gt;, the first of three posts examining political art interventions that aim to map, with strategies semi-experiential and semi-symbolic, the effects of climate change on sea level&lt;br /&gt;&lt;br /&gt;A highlight of 02008, not only for me, but I daresay for the enterprise of futures as a whole, was the web-based alternate reality game and collective forecasting engine, &lt;a href="http://futuryst.blogspot.com/2008/08/humans-have-23-years-to-go.html"&gt;Superstruct&lt;/a&gt;. This bold experiment in distributed creativity was run by IFTF -- with Kathi Vian, Jane McGonigal and Jamais Cascio at the helm -- and I feel especially fortunate to have been involved as a Game Master. It was a deeply instructive experience in online collaboration, at a number of levels.  However, it became clear to me after the dust had settled that during the intensive six weeks of gameplay, I hadn't actually said much about it here.  Still, many lessons and insights acquired during that project are sure to find their way, however clearly or covertly, into my writing on experiential and collaborative modes of futuring.&lt;br /&gt;&lt;br /&gt;For most of the year, in the futures artifact or image category, probably the piece of work I most admired (and the fate of which I found most troubling) would have been the &lt;a href="http://futuryst.blogspot.com/2008/03/darfur-olympics.html"&gt;Darfur Olympics&lt;/a&gt; ad, appearing in the Belgian press for the University of Ghent. Then, a while later, the (oddly symmetrical) pair of &lt;a href="http://futuryst.blogspot.com/2008/10/currency-of-burmese-dissent.html"&gt;Burmese currency&lt;/a&gt; projects ventured to imagine and enshrine in the design of banknotes a brighter future for political prisoner Aung San Suu Kyi (the accessories of nationhood make for nice, potent future-artifact material). This prompted me to consider more closely the political stakes of embodying provocative possibilities in future artifacts, especially outside the West.  But without question, my hands-down favourite intervention of the year was the &lt;a href="http://futuryst.blogspot.com/2008/11/guerrilla-futurists-combat-war-on.html"&gt;&lt;em&gt;New York Times Special Edition&lt;/em&gt;&lt;/a&gt;, the outstanding result of collaboration between the Yes Men, Steve Lambert, and a whole host of volunteers. While in New York earlier this month, Steve and I had the chance to meet and discuss the project, and I hope we'll be able to share a bit more of the background story here before long.&lt;br /&gt;&lt;br /&gt;In 02008, I posted about three times the number of entries as in each of the preceding two years. Unless I figure out how to blog in my sleep, 02009 will see the intensity ease off a bit again, while I deal with first things first.  However, as always, I'm interested to hear about any topics that deserve to be noted or revisited in future posts.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-6226604128445246264?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/6226604128445246264/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=6226604128445246264&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6226604128445246264'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6226604128445246264'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2009/01/year-in-hindsight.html' title='A year in hindsight'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mEUle6uwKAs/SYWIYtejYYI/AAAAAAAABu8/M7lWiUfldmA/s72-c/NYT-se.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-7956615003384140120</id><published>2008-12-22T13:50:00.002-08:00</published><updated>2008-12-22T14:26:00.568-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Los Angeles'/><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='installation'/><category scheme='http://www.blogger.com/atom/ns#' term='immersive'/><title type='text'>Whenever you are, we're already then</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SU_DCWIQCDI/AAAAAAAABsI/lTiYg1LelYc/s1600-h/08robotmilk_2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 467px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SU_DCWIQCDI/AAAAAAAABsI/lTiYg1LelYc/s800/08robotmilk_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5282655332996220978" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Image via &lt;a href="http://344design.typepad.com/344_loves_you/2007/12/introducing-the.html"&gt;The Daily Monster&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SU_-svzthgI/AAAAAAAABtI/a2eYwEJ6GnU/s1600-h/05mammothchunks_2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 315px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SU_-svzthgI/AAAAAAAABtI/a2eYwEJ6GnU/s800/05mammothchunks_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5282720932629939714" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Image via &lt;a href="http://344design.typepad.com/344_loves_you/2007/12/introducing-the.html"&gt;The Daily Monster&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Last week, Dan Lockton (who maintains the excellent blog &lt;a href="http://architectures.danlockton.co.uk/"&gt;Design with Intent&lt;/a&gt;) tipped me off to an announcement about the imminent opening of something marvellous; a time travel-themed convenience store in Los Angeles. His email from the UK reached me in Hawaii on the morning of 15 December, but linked to &lt;a href="http://344design.typepad.com/344_loves_you/2007/12/introducing-the.html"&gt;a blog post&lt;/a&gt; by Stefan G. Bucher (the LA-based writer and illustrator who designed the store)  dated 16 December -- which hadn't even started in England yet, let alone on the west coast of the U.S.  However, being a bit preoccupied with defending my dissertation proposal that morning, I didn't quite register this apparent instance of actual time travel occurring in my inbox.  Today, however, I read the full text of Bucher's report on the Echo Park Time Travel Mart, in which he excitedly looks forward to "the full opening on January 15th, 2008" -- almost a year ago . At first I took this to be a time-travel joke. But no, in fact it had been my mistake all along. He had posted on 16 December 02007.&lt;br /&gt;&lt;br /&gt;The Internet collapses other times into the present with such astonishing effectiveness (and sometimes &lt;a href="http://blog.wired.com/27bstroke6/2008/09/six-year-old-st.html"&gt;disorienting results&lt;/a&gt;) that a boutique of heterotopian, hypothetical products would seem destined for a comfortable niche online; a website selling novelty goodies fresh from the distant past or future, a sort of plutonium-powered CafePress.   And indeed, Echo Park's one stop shop for intertemporal knick-knacks does have a &lt;a href="http://www.826la.org/store"&gt;counterpart in cyberspace&lt;/a&gt;. But really, physicality is the thing.   Its reality-warping presence in meatspace, at 1714 West Sunset Boulevard, is what makes this attractive to me.   (And it gives me one more reason to go back to that weirdest of cities, Los Angeles, reluctant though I may have been in the past.)  See, one &lt;em&gt;expects&lt;/em&gt; to find weird crap online, regular as clockwork; but there's simply no question that tinned Woolly Mammoth Chunks, robot emotion-upgrades and Time Freezy Hyper Slush drink substitutes would be infinitely more wonderful to behold (and certainly more interesting to taste) in person than onscreen.  It's just one of those things: to date, at least for me, actual presence musters much more experiential oomph. Hence I'm always impressed when unusual, mould-breaking designed real-life experiences (or even &lt;em&gt;attempted&lt;/em&gt; experiences, whether or not they fire on all proverbial cylinders) come my way.&lt;br /&gt;&lt;br /&gt;From a futures point of view the Time Travel Mart does seem a bit heavy on &lt;em&gt;Futurama&lt;/em&gt;-style space-and-robot gags, thus perhaps missing the chance to do something a bit more interesting with the concept (without losing any of the playfulness) -- but make no mistake: it's still profoundly cool.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SU_I2VC2i5I/AAAAAAAABsg/-ZBkYmQeBa8/s1600-h/2648340649_l.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 524px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SU_I2VC2i5I/AAAAAAAABsg/-ZBkYmQeBa8/s800/2648340649_l.jpg" alt="" id="BLOGGER_PHOTO_ID_5282661723616480146" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;826LA poster (part of a set) by Amy Kate Martin&lt;br /&gt;via &lt;a href="http://flickr.com/photos/amykatemartin/2648340649/in/set-72157606044522564"&gt;her Flickr photostream&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SU_RH1BIvGI/AAAAAAAABtA/t0pyxM_WzWI/s1600-h/09barbarianrepellent_2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 467px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SU_RH1BIvGI/AAAAAAAABtA/t0pyxM_WzWI/s800/09barbarianrepellent_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5282670820350016610" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Image via &lt;a href="http://344design.typepad.com/344_loves_you/2007/12/introducing-the.html"&gt;The Daily Monster&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SU_Iymf75gI/AAAAAAAABsY/ug4dS8nuKYY/s1600-h/2463555338_l.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 315px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SU_Iymf75gI/AAAAAAAABsY/ug4dS8nuKYY/s800/2463555338_l.jpg" alt="" id="BLOGGER_PHOTO_ID_5282661659582391810" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Image via &lt;a href="http://flickr.com/photos/wallofhair/2463555338/"&gt;wallofhair&lt;/a&gt;'s Flickr photostream&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SU_DHLN5KLI/AAAAAAAABsQ/NtwIESGpYdQ/s1600-h/10hyperslush.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 467px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SU_DHLN5KLI/AAAAAAAABsQ/NtwIESGpYdQ/s800/10hyperslush.jpg" alt="" id="BLOGGER_PHOTO_ID_5282655415966443698" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Image via &lt;a href="http://344design.typepad.com/344_loves_you/2007/12/introducing-the.html"&gt;The Daily Monster&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SU_C3jQfbKI/AAAAAAAABsA/Z1T0d21vo2A/s1600-h/07antirobotfluid_2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SU_C3jQfbKI/AAAAAAAABsA/Z1T0d21vo2A/s400/07antirobotfluid_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5282655147541884066" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Image via &lt;a href="http://344design.typepad.com/344_loves_you/2007/12/introducing-the.html"&gt;The Daily Monster&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;So who, or what, accounts for the temporally ambiguous arrival of this particularly curious take on that all-American institution, the Mart; this time machine toystore -- not a store with toys so much as one that toys with stores -- worthy of Matt Groening, if not H.G. Wells? To my surprise, and great delight, it turns out to be &lt;a href="http://www.826la.org/"&gt;826LA&lt;/a&gt;, the local office of &lt;a href="http://www.826national.org/about/"&gt;826 National&lt;/a&gt;, a nonprofit tutoring, writing and publishing organisation with a focus on teaching creative writing to kids, cofounded by the splendid novelist Dave Eggers. It has seven locations in the U.S. to date, with space for running workshops and the like, but most of them also feature some sort of &lt;a href="http://www.826national.org/stores/"&gt;unusual retail shopfront&lt;/a&gt;, to help "raise funds, inspire creativity, and advertise our programs to the local community".  Along with the Time Travel Mart, these include a superhero supply shop in Brooklyn, a robot-themed outlet in Ann Arbor, and the fabulous Pirate Store in San Francisco (this last of which provided the backdrop for a fine afternoon's mischief in summer 02007, thanks to my good, if slightly unbalanced, pirate-impersonating friends Simone and Dave).&lt;br /&gt;&lt;br /&gt;This "news" may be fully one year out of date (but is a time travel store literally capable of being news? Slogan: "Whenever you are, we're already then"), but I'm so very happy to learn of a nonprofit organisation using genuine ingenuity to promote its worthy cause -- creative expression -- by actually embodying it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/SU_I65rzkJI/AAAAAAAABso/wIdkujxDYww/s1600-h/2889554796_l.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 288px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/SU_I65rzkJI/AAAAAAAABso/wIdkujxDYww/s400/2889554796_l.jpg" alt="" id="BLOGGER_PHOTO_ID_5282661802171404434" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Holiday card designed for Echo Park Time Travel Mart by Amy Kate Martin&lt;br /&gt;via &lt;a href="http://flickr.com/photos/amykatemartin/2889554796/"&gt;her Flickr photostream&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SU_KBtrJGGI/AAAAAAAABs4/jC1HeXbC0p4/s1600-h/time-travel-mart-by-orrin-w.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 333px; height: 500px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SU_KBtrJGGI/AAAAAAAABs4/jC1HeXbC0p4/s800/time-travel-mart-by-orrin-w.jpg" alt="" id="BLOGGER_PHOTO_ID_5282663018718107746" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Image via &lt;a href="http://www.flickr.com/photos/orrin/2209770157/in/set-72157594181841991/"&gt;Orrin&lt;/a&gt;'s Flickr photostream&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/07/visit-venice-see-baghdad.html"&gt;Visit Venice, see Baghdad&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/12/mars-products.html"&gt;Mars Products&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/08/simpsons-simulacrum.html"&gt;A Simpsons simulacrum&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(Thanks Dan!)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-7956615003384140120?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/7956615003384140120/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=7956615003384140120&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7956615003384140120'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7956615003384140120'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2008/12/whenever-you-are-were-already-then.html' title='Whenever you are, we&apos;re already then'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mEUle6uwKAs/SU_DCWIQCDI/AAAAAAAABsI/lTiYg1LelYc/s72-c/08robotmilk_2.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-5872413950123182615</id><published>2008-12-18T09:16:00.003-08:00</published><updated>2008-12-18T09:23:56.533-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='genetics'/><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><title type='text'>Futures in the flesh</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SUpl51DXO-I/AAAAAAAABVQ/INmOKR_gfL0/s1600-h/126.1006.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 330px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SUpl51DXO-I/AAAAAAAABVQ/INmOKR_gfL0/s400/126.1006.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5281145557213461474" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Patricia Piccinini, &lt;em&gt;&lt;a href="http://www.patriciapiccinini.net/wearefamily/index.php?sec=yf&amp;amp;pg=01"&gt;The Young Family&lt;/a&gt;&lt;/em&gt;, 02002-03&lt;br /&gt;silicone, acrylic, human hair, leather, timber&lt;br /&gt;Image via &lt;a href="http://www.brooklynmuseum.org/eascfa/feminist_art_base/archive/images/126.1006.jpg"&gt;Brooklyn Museum&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Readers, stumblers, netizens: I have been up to my eyeballs in dissertation research and general end-of-year craziness, but the sceptical futuryst is still, let me assure you, a going concern.  Having defended my PhD proposal on Monday this week, I'm now back and hope to share a few more thoughts with you before the final encroachment of silly season.&lt;br /&gt;&lt;br /&gt;This post is a bookmark to my favourite recent finding in the futures/design/art space, which came via a book, translated from German and published this year by MIT Press, called &lt;a href="http://www.amazon.com/Insatiable-Curiosity-Innovation-Fragile-Technology/dp/0262141035"&gt;&lt;em&gt;Insatiable Curiosity: Innovation in a Fragile Future&lt;/em&gt;&lt;/a&gt;. It's the work of &lt;a href="http://en.wikipedia.org/wiki/Helga_Nowotny"&gt;Helga Nowotny&lt;/a&gt;, a scholar in social studies of science and technology. I don't intend to review it here, but it's one of those alternately heartening and frustrating works that, apparently oblivious to the existence of the futures field, tries to reinvent it.&lt;br /&gt;&lt;br /&gt;p. 2: The future &lt;em&gt;is&lt;/em&gt;.  Its content, its shape, and its fullness -- the images we construct of it -- always have significance only in the here and now.&lt;br /&gt;&lt;br /&gt;p. 4: This ability to claim the future for oneself is a cultural resource and should be made available also to those who currently do not have it, like the poor in the developing countries.&lt;br /&gt;&lt;br /&gt;p. 7: Conceiving the future -- conceiving it differently -- demands that we escape the polarities of utopias and dystopias and replace them with other images that are neither taken directly from science fiction nor fueled by media-staged apocalyptic or superhuman fantasies. ... Conceiving the future means examining the assumptions on which it supposedly rests.&lt;br /&gt;&lt;br /&gt;p. 110: Today, speech about the future is in the subjunctive mode.  The term &lt;span style="font-style: italic;"&gt;future&lt;/span&gt; rightly ought to be used in the plural, even if our language resists.&lt;br /&gt;&lt;br /&gt;See what I mean?  Anyway, in Chapter 2, "Paths of Curiosity", Nowotny says (pp. 63-64):&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Patricia Piccinini's artful figures consciously cross the boundaries between humans and animal species.  She creates monsters whose familiar human characteristics disturb and speak to us even while they appear in an alienated form.  She arouses the viewers' curiosity, a curiosity that follows two separate paths at the same time.  One path leads to the created object, which is alien and familiar to us at the same time. The other path leads back to ourselves, for looking at the object nourishes our suspicion that science's conscious and intentional manipulations could one way also make us humans take on such an alienated form, just as the artist has done with her mutated form produced from silicon, acrylic, human hair, and leather.&lt;/blockquote&gt;&lt;br /&gt;The footnote to that paragraph cites Piccinini's 02003 exhibition &lt;a href="http://www.patriciapiccinini.net/wearefamily/index.php"&gt;We Are Family&lt;/a&gt;, Australia's contribution to the 50th Venice Biennale.  We Are Family included "The Young Family" (see photo at the top of this post), among other works by the artist.  From Linda Michael's catalogue essay [&lt;a href="http://www.patriciapiccinini.net/wearefamily/we_are_family.pdf"&gt;pdf&lt;/a&gt;] for the exhibition (p. 5, emphasis added &lt;span style="font-weight: bold;"&gt;in bold&lt;/span&gt;):&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Over the last few years, Piccinini has nurtured a new animal, the Siren Mole or SO2 (named after the scientifically produced 'Synthetic Organism 1', or SO1).&lt;br /&gt;...&lt;br /&gt;After talking with zoologists and ecologists about her beast in its various forms, Piccinini was keen to create a new improved version – one capable of reproducing itself. The next stage in its evolution is SO3, the theoretical 'scientific' name for Piccinini's creatures in her sculpture The Young Family.&lt;br /&gt;&lt;br /&gt;The mother of this family lies on her side like a big sow with a litter of suckling pups, her humane face the subject of one stray pup's wide-eyed attention.  Despite her status as a new mother, she is old.&lt;br /&gt;...&lt;br /&gt;&lt;b&gt;The sculpture's verisimilitude, and the fact that today science fiction becomes fact so rapidly, makes it conceivable that this creature exists in the world. In it the differing physical attributes of youth and age are portrayed with commanding realism. Yet though its form is realistic, its content is improbable. It is a highly defined representation or surrogate of something. But of what?&lt;/b&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SUpw7wttU2I/AAAAAAAABWA/G8u1FPiKBZQ/s1600-h/V1N1-image-large-w.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 356px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SUpw7wttU2I/AAAAAAAABWA/G8u1FPiKBZQ/s400/V1N1-image-large-w.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5281157685036536674" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Detail from &lt;em&gt;The Young Family&lt;/em&gt;&lt;br /&gt;Featured in &lt;em&gt;&lt;a href="http://www.patriciapiccinini.net/wearefamily/index.php"&gt;We Are Family&lt;/a&gt;&lt;/em&gt;, Venice Biennale 02003&lt;br /&gt;Image via &lt;a href="http://www.swinburne.edu.au/hosting/ijets/journal/V1N1/V1N1-index.htm"&gt;&lt;em&gt;Australian Journal of Emerging Technology and Society&lt;/em&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/SUpvKZkyIUI/AAAAAAAABV4/wfpTkVuz2xM/s1600-h/family.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 267px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/SUpvKZkyIUI/AAAAAAAABV4/wfpTkVuz2xM/s400/family.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5281155737499869506" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Reverse shot of &lt;em&gt;The Young Family&lt;/em&gt;&lt;br /&gt;Featured in &lt;em&gt;&lt;a href="http://www.patriciapiccinini.net/wearefamily/index.php"&gt;We Are Family&lt;/a&gt;&lt;/em&gt;, Venice Biennale 02003&lt;br /&gt;Image via &lt;a href="http://flickr.com/photos/giantginkgo/16167375/sizes/l/"&gt;Giant Ginkgo&lt;/a&gt;'s Flickr photostream&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SUp2Ff5UQGI/AAAAAAAABWQ/Nzaed54_A5E/s1600-h/018.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 317px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SUp2Ff5UQGI/AAAAAAAABWQ/Nzaed54_A5E/s400/018.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5281163349878653026" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Patricia Piccinini, &lt;em&gt;Game Boys Advanced&lt;/em&gt;, 02002&lt;br /&gt;silicone, polyurethane, clothing, human hair&lt;br /&gt;Featured in &lt;em&gt;&lt;a href="http://www.patriciapiccinini.net/wearefamily/index.php"&gt;We Are Family&lt;/a&gt;&lt;/em&gt;, Venice Biennale 02003&lt;br /&gt;Image via &lt;a href="http://www.roslynoxley9.com.au/artists/31/Patricia_Piccinini/249/34981/"&gt;Roslyn Oxley9 Gallery&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SUp1k3UZ2fI/AAAAAAAABWI/h2xU5GvgZCA/s1600-h/015.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 322px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SUp1k3UZ2fI/AAAAAAAABWI/h2xU5GvgZCA/s400/015.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5281162789230598642" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Patricia Piccinini, &lt;em&gt;Still Life With Stem Cells&lt;/em&gt;, 02002&lt;br /&gt;silicone, polyurethane, clothing, human hair&lt;br /&gt;Featured in &lt;em&gt;&lt;a href="http://www.patriciapiccinini.net/wearefamily/index.php"&gt;We Are Family&lt;/a&gt;&lt;/em&gt;, Venice Biennale 02003&lt;br /&gt;Image via &lt;a href="http://www.roslynoxley9.com.au/artists/31/Patricia_Piccinini/249/34978/"&gt;Roslyn Oxley9 Gallery&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Michael continues (pp. 7-8):&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;What the tableaux within this exhibition offer us are visions that encapsulate contemporary dramas, with all their contradictions. This is no less than a model of reality or truth: &lt;b&gt;'In my work I am primarily interested in creating real experiences for people, experiences that touch people ... bodily but both intellectually and emotionally. No matter how artificial or unreal the stuff that constructs these environments is, these spaces always constitute a reality and evoke real experiences'&lt;/b&gt;.*&lt;br /&gt;&lt;br /&gt;Piccinini's work engages us because it does not take sides, though it draws from the conflicting emotions that underpin our fascination with genetic engineering. Her works give imaginative life to a potentially scary future, while also asserting the redemptive power of social values and relationships.  Our horror of humans combining with other species, for example, is considerably softened or sidetracked by the image of Piccinini's profoundly weary and patient trans-species mother suckling her young.&lt;br /&gt;&lt;br /&gt;We are thus confronted with an expanded idea of the real – with alluring and original creations where truth has primacy over appearance.  Though they may be in some way failed or mutant creations, her figures have a kind of innocence that makes it easy to see beauty in the grotesque. &lt;b&gt;We are free to imagine new futures that are unconstrained by outworn social philosophies. Piccinini always does this in a way that makes such futures understandable in terms of what we encounter in everyday life.&lt;/b&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SUptVZ6ch5I/AAAAAAAABVw/zk8VTITrvHg/s1600-h/notquiteanimal-w.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 397px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SUptVZ6ch5I/AAAAAAAABVw/zk8VTITrvHg/s400/notquiteanimal-w.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5281153727546034066" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Patricia Piccinini, &lt;em&gt;Not Quite Animal (Transgenic skull for the Young Family)&lt;/em&gt;, 02008&lt;br /&gt;bronze | Image via &lt;a href="http://patriciapiccinini.net/NotQuiteAnimal"&gt;artist's website&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SUpq4fF51rI/AAAAAAAABVg/vOBZdjvwef0/s1600-h/foundling.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 260px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SUpq4fF51rI/AAAAAAAABVg/vOBZdjvwef0/s400/foundling.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5281151031696807602" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Patricia Piccinini, &lt;em&gt;The Long Awaited&lt;/em&gt;, 02008&lt;br /&gt;silicone, fibreglass, human hair, leather, plywood, clothing&lt;br /&gt;Image via &lt;a href="http://patriciapiccinini.net/TheLongAwaited/"&gt;artist's website&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SUpsS2WeHgI/AAAAAAAABVo/OzsBiZ2SWmM/s1600-h/40The_Embrace.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 266px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SUpsS2WeHgI/AAAAAAAABVo/OzsBiZ2SWmM/s400/40The_Embrace.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5281152584128536066" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Patricia Piccinini, &lt;em&gt;The Embrace&lt;/em&gt;, 02005 (&lt;em&gt;Nature's Little Helpers&lt;/em&gt; series)&lt;br /&gt;silicone, fibreglass, human hair, plywood, leather, clothing&lt;br /&gt;Image via &lt;a href="http://patriciapiccinini.net/natureslittlehelpers"&gt;artist's website&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;While gathering images for this post I came across an intriguing case of "The Young Family" being "debunked" at urban legends website &lt;a href="http://www.snopes.com/photos/arts/family.asp"&gt;Snopes&lt;/a&gt;, one person or several evidently having seized the opportunity to fabricate tabloidlike trans-species scandal stories based on photos of the sculpture.&lt;br /&gt;&lt;br /&gt;The fact that it lends itself to such misinterpretation is a clue to the power of Piccinini's work, which for me comes very close to realising an emerging ideal for future artifact creation; the epistemically ambiguous dramatisation of scenaric potential.  That is, we may be entirely aware of their artifice (no deception required; they do appear in art galleries after all), and yet it seems that the "real experiences" of encountering her hypothetical creatures can provoke genuine insights in relation to configurations of the future landscape of -- in this case, biological or genetic -- possibility.  Life is pretty damn weird anyway, truth be told, so whatever's deemed natural about it is a function of taste, and especially that to which we're most accustomed. These sculptures seem to embody the &lt;a href="http://www.ethics.org.au/about-ethics/ethics-centre-articles/ethics-subjects/science/article-0392.html"&gt;ethical complexity&lt;/a&gt; (and the threat of simplicity) inherent in genetics research-driven technosocial change, far more effectively than thought experimentation or arguments from principle can. To my mind, transgenic "monsters" -- shadow-puppets projected with the false illumination of baseless moralising -- vanish in the light cast by imagining &lt;em&gt;specific futures&lt;/em&gt;; and these strange Others start to be recognisable, with the rest of us odd creatures, as life.&lt;br /&gt;&lt;br /&gt;In closing, three quick associations: first, the extraordinary work of Australian hyperrealist sculptor &lt;a href="http://en.wikipedia.org/wiki/Ron_Mueck"&gt;Ron Mueck&lt;/a&gt;; second, Canadian sculptor slash programmer &lt;a href="http://www.brandejs.ca/"&gt;Adam Brandejs&lt;/a&gt;, notably the &lt;a href="http://www.genpets.com/index.php"&gt;Genpets&lt;/a&gt; project (which I'd intended to blog ages ago); and third, the biology and genetics-themed work of several students at the Royal College of Art's (London) &lt;a href="http://www.interaction.rca.ac.uk/briefs/nanotopia.html"&gt;Design Interactions&lt;/a&gt; program.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SUpjAEaGj_I/AAAAAAAABU4/EindApF6zCk/s1600-h/baby00.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 267px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SUpjAEaGj_I/AAAAAAAABU4/EindApF6zCk/s400/baby00.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5281142365879701490" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Ron Mueck, &lt;em&gt;A Girl&lt;/em&gt;, 02006 | Image via &lt;a href="http://www.zimbio.com/Art/articles/349/Extraordinary+Life+like+Sculptures+Ron+Mueck"&gt;Zimbio&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/SUplJr15BXI/AAAAAAAABVI/f_ixmV2Vjjc/s1600-h/genpets.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 294px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/SUplJr15BXI/AAAAAAAABVI/f_ixmV2Vjjc/s400/genpets.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5281144730107315570" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Screenshot of &lt;a href="http://www.genpets.com/"&gt;Genpets&lt;/a&gt; website by Adam Brandejs&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SUpfhEUi_JI/AAAAAAAABUw/Cz3jZFeHBqg/s1600-h/nanotopia3_02-w.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 252px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SUpfhEUi_JI/AAAAAAAABUw/Cz3jZFeHBqg/s400/nanotopia3_02-w.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5281138534745570450" /&gt;&lt;/a&gt; &lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt; Image from &lt;em&gt;Nanotopia&lt;/em&gt; (02006) by &lt;a href="http://www.michael-burton.co.uk/HTML/nanotopia3.htm"&gt;Michael Burton&lt;/a&gt;, RCA Design Interactions&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/09/your-destiny-is-no-longer-in-question.html"&gt;Your destiny is no longer in question&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/11/how-future-shock-therapy-works.html"&gt;How future-shock therapy works&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(Thanks Rosa!)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;* Patricia Piccinini, interview with Paul Greenaway, &lt;em&gt;Heterosis: Digital Art from Australia, exhibition catalogue&lt;/em&gt;, Madrid: Conde Duque, pp. 46-49; p. 48.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-5872413950123182615?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/5872413950123182615/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=5872413950123182615&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5872413950123182615'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5872413950123182615'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2008/12/futures-in-flesh.html' title='Futures in the flesh'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mEUle6uwKAs/SUpl51DXO-I/AAAAAAAABVQ/INmOKR_gfL0/s72-c/126.1006.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-1700860725673865699</id><published>2008-12-01T01:45:00.008-08:00</published><updated>2008-12-01T12:46:56.880-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sustainability'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='Bruce Sterling'/><title type='text'>Viridian is dead. Long live Viridian!</title><content type='html'>Last week I ran across Bruce Sterling's "&lt;a href="http://www.viridiandesign.org/2008_11_01_archive.html"&gt;Last Viridian Note&lt;/a&gt;", dated 19 November 02008, and declared by the scifi-writing design Pope-Emperor himself to be the final edition in his decade-long &lt;a href="http://www.viridiandesign.org/About.htm"&gt;series&lt;/a&gt; of bright green missives, collectively aimed at "creating irresistible demand for a global atmosphere upgrade".&lt;br /&gt;&lt;br /&gt;It's no feeble "Thanks folks, I'm outta here", either, but a thoughtful, quietly powerful, personal manifesto -- a summation of where he's come from, in terms of his thinking and habits around sustainable design, and where he aspires next to go. So rarely is that wise dictum of the stage "always leave them wanting more" not overshadowed by the temptations of corporate, governmental, or brand immortality, that it's astonishing when any kind of human enterprise both deliberately and gracefully quits a still-viable role in affairs (though easier, no doubt, when it's a one-man show rather than a body of many parts ossified by time in the habits and expectations of thousands). In any case, kudos to Sterling for taking the more less travelled if more dignified road of shutting down Viridian in its current form, &lt;span style="font-style: italic;"&gt;before&lt;/span&gt; it outlives its usefulness, and chancing the move on to, as it were, greener pastures.&lt;br /&gt;&lt;br /&gt;Those familiar with his work will not be surprised to learn that it's a terrific read.  Sterling, more than most anyone, understands the intimate and essential connections between design, futures, and whatever you're doing right now. His thoughts here resonated deeply with me, so for those who don't plan to read the whole thing, at least check out the following excerpts.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Hairshirt-green is the simple-minded inverse of 20th-century consumerism. Like the New Age mystic echo of Judaeo-Christianity, hairshirt-green simply changes the polarity of the dominant culture, without truly challenging it in any effective way. It doesn't do or say anything conceptually novel – nor is it practical, or a working path to a better life.&lt;br /&gt;...&lt;br /&gt;What is "sustainability?" Sustainable practices navigate successfully through time and space, while others crack up and vanish. So basically, the sustainable is about time – time and space. You need to re-think your relationship to material possessions in terms of things that occupy your time. The things that are physically closest to you. Time and space.&lt;br /&gt;...&lt;br /&gt;The items that you use incessantly, the items you employ every day, the normal, boring goods that don't seem luxurious or romantic: these are the critical ones. They are truly central. The everyday object is the monarch of all objects. It's in your time most, it's in your space most. It is "where it is at," and it is "what is going on."&lt;br /&gt;&lt;br /&gt;It takes a while to get this through your head, because it's the opposite of the legendry of shopping. However: the things that you use every day should be the best-designed things you can get.&lt;br /&gt;...&lt;br /&gt;You will need to divide your current possessions into four major categories.&lt;br /&gt;&lt;br /&gt;1. Beautiful things.&lt;br /&gt;2. Emotionally important things.&lt;br /&gt;3. Tools, devices, and appliances that efficiently perform a useful function.&lt;br /&gt;4. Everything else.&lt;br /&gt;&lt;br /&gt;"Everything else" will be by far the largest category. Anything you have not touched, or seen, or thought about in a year – this very likely belongs in "everything else."&lt;br /&gt;&lt;br /&gt;You should document these things. Take their pictures, their identifying makers' marks, barcodes, whatever, so that you can get them off eBay or Amazon if, for some weird reason, you ever need them again. Store those digital pictures somewhere safe – along with all your other increasingly valuable, life-central digital data. Back them up both onsite and offsite.&lt;br /&gt;&lt;br /&gt;Then remove them from your time and space. "Everything else" should not be in your immediate environment, sucking up your energy and reducing your opportunities. It should become a fond memory, or become reduced to data.&lt;br /&gt;&lt;br /&gt;It may belong to you, but it does not belong with you. You weren't born with it. You won't be buried with it. It needs to be out of the space-time vicinity. You are not its archivist or quartermaster. Stop serving that unpaid role.&lt;br /&gt;...&lt;br /&gt;You are not "losing things" by these acts of material hygiene. You are gaining time, health, light and space. Also, the basic quality of your daily life will certainly soar. Because the benefits of good design will accrue to you where they matter – in the everyday.&lt;br /&gt;&lt;br /&gt;Not in Oz or in some museum vitrine. In the every day. For sustainability, it is every day that matters. Not green Manhattan Projects, green moon shots, green New Years' resolutions, or wild scifi speculations. Those are for dabblers and amateurs. The sustainable is about the every day.&lt;br /&gt;...&lt;br /&gt;You should be planning, expecting, desiring to live among material surroundings created, manufactured, distributed, through radically different methods from today's. It is your moral duty to aid this transformative process.&lt;br /&gt;...&lt;br /&gt;So. This approach seems to be working for me. More or less. I'm not urging you to do any of this right away. Do not jump up from the screen right now and go reform your entire material circumstances. That resolve will not last. Because it's not sustainable.&lt;br /&gt;...&lt;br /&gt;That discipline is not as hard as it sounds. As the design of your immediate surroundings improves, it'll become obvious to you that more and more of these time-sucking barnacles are just not up to your standards. They're ugly, or they're broken, or they're obsolete, or they are visible emblems of nasty, uncivilized material processes.&lt;br /&gt;...&lt;br /&gt;[Y]ou may be interested in my next, post-Viridian, project.&lt;br /&gt;...&lt;br /&gt;Viridian "imaginary products" were always a major theme of ours, and, since I'm both a science fiction writer and a design critic, I want to do some innovative work in this space – yes, the realm of imaginary products. Conceptual designs; imaginary designs; critical designs; fantastic and impossible designs.&lt;br /&gt;&lt;br /&gt;This new effort of mine is a scholarly work exploring material culture, use-value, ethics, and the relationship between materiality and the imagination. However, since nobody's easily interested in that huge, grandiose topic, I'm disguising it as a nifty and attractive gadget book. I plan to call it "The User's Guide to Imaginary Gadgets."&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;(via &lt;a href="http://www.worldchanging.com/archives/009061.html"&gt;Worldchanging&lt;/a&gt;)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-1700860725673865699?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/1700860725673865699/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=1700860725673865699&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1700860725673865699'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/1700860725673865699'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2008/11/viridian-is-dead-long-live-viridian.html' title='Viridian is dead. Long live Viridian!'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-6832114229589032682</id><published>2008-11-28T16:28:00.003-08:00</published><updated>2011-03-02T15:16:07.746-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='Wired'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='Found gallery'/><title type='text'>The compleat Wired future artifacts gallery, 02008</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB3zHkUOjI/AAAAAAAABT8/dokrUDZcvOs/s1600-h/found+1601.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 629px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB3zHkUOjI/AAAAAAAABT8/dokrUDZcvOs/s800/found+1601.jpg" alt="" id="BLOGGER_PHOTO_ID_5273846883739253298" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[augmented reality windscreen] | &lt;a href="http://www.wired.com/culture/culturereviews/magazine/16-01/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.01&lt;/a&gt; (January)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STB3uif1TbI/AAAAAAAABT0/Hft57kBNvT4/s1600-h/found+1602.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 553px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STB3uif1TbI/AAAAAAAABT0/Hft57kBNvT4/s800/found+1602.jpg" alt="" id="BLOGGER_PHOTO_ID_5273846805068860850" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[bioluminescent tattoo] | &lt;a href="http://www.wired.com/culture/culturereviews/magazine/16-02/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.02&lt;/a&gt; (February)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STB3p5Wzq0I/AAAAAAAABTs/mI6HehtRuGo/s1600-h/found+1603.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 579px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STB3p5Wzq0I/AAAAAAAABTs/mI6HehtRuGo/s800/found+1603.jpg" alt="" id="BLOGGER_PHOTO_ID_5273846725305674562" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[vat-grown meat infomercial] | &lt;a href="http://www.wired.com/culture/culturereviews/magazine/16-03/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.03&lt;/a&gt; (March)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/STB3i7--CII/AAAAAAAABTk/WNOHEGOfdQs/s1600-h/found+1604.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 549px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/STB3i7--CII/AAAAAAAABTk/WNOHEGOfdQs/s800/found+1604.jpg" alt="" id="BLOGGER_PHOTO_ID_5273846605751912578" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[Risk boardgame] | &lt;a href="http://www.wired.com/culture/culturereviews/magazine/16-04/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.04&lt;/a&gt; (April)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STB3eMxTQ7I/AAAAAAAABTc/Rrsit_k9Mj8/s1600-h/found+1605.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 575px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STB3eMxTQ7I/AAAAAAAABTc/Rrsit_k9Mj8/s800/found+1605.jpg" alt="" id="BLOGGER_PHOTO_ID_5273846524358640562" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[Smithsonian exhibit] | &lt;a href="http://www.wired.com/culture/culturereviews/magazine/16-05/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.05&lt;/a&gt; (May)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB3XI6sl9I/AAAAAAAABTU/BkDOcodV1bE/s1600-h/found+1606.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 629px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB3XI6sl9I/AAAAAAAABTU/BkDOcodV1bE/s800/found+1606.jpg" alt="" id="BLOGGER_PHOTO_ID_5273846403065223122" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[wine spectrometer] | &lt;a href="http://www.wired.com/culture/culturereviews/magazine/16-06/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.06&lt;/a&gt; (June)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STB3SSB1OII/AAAAAAAABTM/GNKfiwu9emk/s1600-h/found+1607.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 549px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STB3SSB1OII/AAAAAAAABTM/GNKfiwu9emk/s800/found+1607.jpg" alt="" id="BLOGGER_PHOTO_ID_5273846319611721858" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[the last "Found"] | &lt;a href="http://www.wired.com/culture/culturereviews/magazine/16-07/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.07&lt;/a&gt; (July)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;The feature &lt;a href="http://futuryst.blogspot.com/2008/07/is-found-really-lost.html"&gt;disappeared&lt;/a&gt; for two editions -- 16.08 (August) and 16.09 (September), before making a &lt;a href="http://futuryst.blogspot.com/2008/09/found-redux.html"&gt;comeback&lt;/a&gt;, with a slightly different format involving more moving parts.  Each published "Found" is now constructed as a scene incorporating multiple future "fragments", rather than as a single idea (usually a hypothetical product) like before.   Below, then, are the remainder of the 02008 features, with corresponding details under each one. (These detail images can be accessed in a slideshow, via the &lt;span style="font-style: italic;"&gt;Wired&lt;/span&gt; URL provided for the main image, but they're perhaps a bit easier to access and appreciate in the scrolling layout used here.)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB2wrquhiI/AAAAAAAABTE/REnjoVR-L3g/s1600-h/found+1610.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 577px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB2wrquhiI/AAAAAAAABTE/REnjoVR-L3g/s800/found+1610.jpg" alt="" id="BLOGGER_PHOTO_ID_5273845742378583586" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[bumper stickers] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2008/09/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.10&lt;/a&gt;* (October)&lt;br /&gt;Details below...&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STB2rAurQZI/AAAAAAAABS8/_CDl67b-RcY/s1600-h/found+1610a+calvinclones.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 278px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STB2rAurQZI/AAAAAAAABS8/_CDl67b-RcY/s400/found+1610a+calvinclones.jpg" alt="" id="BLOGGER_PHOTO_ID_5273845644953076114" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STB2muIJ8MI/AAAAAAAABS0/4Fo9UqqZ5fs/s1600-h/found+1610b+canada.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 300px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STB2muIJ8MI/AAAAAAAABS0/4Fo9UqqZ5fs/s400/found+1610b+canada.jpg" alt="" id="BLOGGER_PHOTO_ID_5273845571240194242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB2iRwLLBI/AAAAAAAABSs/y5GOK5j2ep8/s1600-h/found+1610c+costco.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 375px; height: 151px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB2iRwLLBI/AAAAAAAABSs/y5GOK5j2ep8/s400/found+1610c+costco.jpg" alt="" id="BLOGGER_PHOTO_ID_5273845494903942162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB2eNm0weI/AAAAAAAABSk/cUPXedgfz0o/s1600-h/found+1610d+hoax.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 211px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB2eNm0weI/AAAAAAAABSk/cUPXedgfz0o/s400/found+1610d+hoax.jpg" alt="" id="BLOGGER_PHOTO_ID_5273845425071505890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STB2YyProXI/AAAAAAAABSc/62wJ8ov42B8/s1600-h/found+1610e+meat.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 288px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STB2YyProXI/AAAAAAAABSc/62wJ8ov42B8/s400/found+1610e+meat.jpg" alt="" id="BLOGGER_PHOTO_ID_5273845331827335538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/STB2USfgTQI/AAAAAAAABSU/L7GLgmzw_LE/s1600-h/found+1610f+sentrybot.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 119px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/STB2USfgTQI/AAAAAAAABSU/L7GLgmzw_LE/s400/found+1610f+sentrybot.jpg" alt="" id="BLOGGER_PHOTO_ID_5273845254584290562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STB2PMRqcBI/AAAAAAAABSM/qbVFRpIkqeA/s1600-h/found+1610g+stop.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 300px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STB2PMRqcBI/AAAAAAAABSM/qbVFRpIkqeA/s400/found+1610g+stop.jpg" alt="" id="BLOGGER_PHOTO_ID_5273845167016275986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB2KcNfVYI/AAAAAAAABSE/kfDE4iaA91Y/s1600-h/found+1610h+union.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 260px; height: 300px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB2KcNfVYI/AAAAAAAABSE/kfDE4iaA91Y/s400/found+1610h+union.jpg" alt="" id="BLOGGER_PHOTO_ID_5273845085394392450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STB2E0nIRHI/AAAAAAAABR8/8hAaguyA_s4/s1600-h/found+1610i+wwrpd.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 149px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STB2E0nIRHI/AAAAAAAABR8/8hAaguyA_s4/s400/found+1610i+wwrpd.jpg" alt="" id="BLOGGER_PHOTO_ID_5273844988865168498" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/STB1dlJz5RI/AAAAAAAABR0/m3MJRfxGGO8/s1600-h/found+1611-sm.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 569px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/STB1dlJz5RI/AAAAAAAABR0/m3MJRfxGGO8/s800/found+1611-sm.jpg" alt="" id="BLOGGER_PHOTO_ID_5273844314700768530" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[fridge] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2008/10/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.11&lt;/a&gt; (November)&lt;br /&gt;Details below...&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB1YjOibDI/AAAAAAAABRs/LRDhpk24np8/s1600-h/found+1611b+calendar.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 280px; height: 507px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB1YjOibDI/AAAAAAAABRs/LRDhpk24np8/s800/found+1611b+calendar.jpg" alt="" id="BLOGGER_PHOTO_ID_5273844228284378162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STB1TriQpBI/AAAAAAAABRk/N36zqtrFIJU/s1600-h/found+1611c+invitation.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 280px; height: 502px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STB1TriQpBI/AAAAAAAABRk/N36zqtrFIJU/s800/found+1611c+invitation.jpg" alt="" id="BLOGGER_PHOTO_ID_5273844144615236626" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB1OFFQQ7I/AAAAAAAABRc/Pzlf-XokrZg/s1600-h/found+1611d+troops.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 225px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB1OFFQQ7I/AAAAAAAABRc/Pzlf-XokrZg/s400/found+1611d+troops.jpg" alt="" id="BLOGGER_PHOTO_ID_5273844048393683890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STB1J9Uvq0I/AAAAAAAABRU/B4WzNlQxcSM/s1600-h/found+1611e+interface.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 330px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STB1J9Uvq0I/AAAAAAAABRU/B4WzNlQxcSM/s800/found+1611e+interface.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843977591696194" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB1D1elupI/AAAAAAAABRM/M0zJ_Xx1jxY/s1600-h/found+1611f+ticket.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 178px; height: 580px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB1D1elupI/AAAAAAAABRM/M0zJ_Xx1jxY/s800/found+1611f+ticket.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843872406289042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STB0_eXhLuI/AAAAAAAABRE/WLfct-FoJg4/s1600-h/found+1611g+comic.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 290px; height: 286px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STB0_eXhLuI/AAAAAAAABRE/WLfct-FoJg4/s400/found+1611g+comic.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843797483138786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/STB06Z_k-RI/AAAAAAAABQ8/vSFuL0yxnCc/s1600-h/found+1611h+route101.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 300px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/STB06Z_k-RI/AAAAAAAABQ8/vSFuL0yxnCc/s400/found+1611h+route101.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843710409636114" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB01DagBNI/AAAAAAAABQ0/h1Ufq4d7Nck/s1600-h/found+1611i+postcard.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 273px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB01DagBNI/AAAAAAAABQ0/h1Ufq4d7Nck/s400/found+1611i+postcard.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843618449196242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STB0waEm71I/AAAAAAAABQs/m0FKgu1Ust0/s1600-h/found+1611j+sasquatch.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 296px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STB0waEm71I/AAAAAAAABQs/m0FKgu1Ust0/s400/found+1611j+sasquatch.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843538632044370" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STB0rPkzRdI/AAAAAAAABQk/SUtlKGqz4Ew/s1600-h/found+1611k+coppola.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 338px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STB0rPkzRdI/AAAAAAAABQk/SUtlKGqz4Ew/s400/found+1611k+coppola.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843449914934738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STB0lk45w2I/AAAAAAAABQc/oajbkfR6A_8/s1600-h/found+1611l+mars.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 273px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STB0lk45w2I/AAAAAAAABQc/oajbkfR6A_8/s400/found+1611l+mars.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843352557175650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STB0fBqiWUI/AAAAAAAABQU/84fydiydNXQ/s1600-h/found+1611m+LA.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 312px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STB0fBqiWUI/AAAAAAAABQU/84fydiydNXQ/s400/found+1611m+LA.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843240022464834" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/STB0Zhd3VZI/AAAAAAAABQM/iQj3w9lQulQ/s1600-h/found+1611n+NY.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 239px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/STB0Zhd3VZI/AAAAAAAABQM/iQj3w9lQulQ/s400/found+1611n+NY.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843145480033682" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/STB0Unxa1KI/AAAAAAAABQE/mD5BeyqY3VI/s1600-h/found+1611o+Reno.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 317px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/STB0Unxa1KI/AAAAAAAABQE/mD5BeyqY3VI/s400/found+1611o+Reno.jpg" alt="" id="BLOGGER_PHOTO_ID_5273843061273318562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STBzf02kxvI/AAAAAAAABP8/4m8y9RGgd4U/s1600-h/found+1612-sm.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 632px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STBzf02kxvI/AAAAAAAABP8/4m8y9RGgd4U/s800/found+1612-sm.jpg" alt="" id="BLOGGER_PHOTO_ID_5273842154251536114" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;[Wall St] | &lt;a href="http://www.wired.com/culture/culturereviews/multimedia/2008/11/found"&gt;&lt;i&gt;Wired&lt;/i&gt; 16.12&lt;/a&gt; (December)&lt;br /&gt;Details below...&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STBy_UatGoI/AAAAAAAABPU/dqygwjRofhw/s1600-h/found+1612e+Orman.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 150px; height: 462px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STBy_UatGoI/AAAAAAAABPU/dqygwjRofhw/s800/found+1612e+Orman.jpg" alt="" id="BLOGGER_PHOTO_ID_5273841595788892802" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STBzNmXYMSI/AAAAAAAABPk/A5UnzIj-XFk/s1600-h/found+1612c+Schwab.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 240px; height: 400px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STBzNmXYMSI/AAAAAAAABPk/A5UnzIj-XFk/s400/found+1612c+Schwab.jpg" alt="" id="BLOGGER_PHOTO_ID_5273841841124946210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STBzUeEewRI/AAAAAAAABPs/JSOqYBSoGW4/s1600-h/found+1612b+Bloomberg.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 281px; height: 400px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STBzUeEewRI/AAAAAAAABPs/JSOqYBSoGW4/s400/found+1612b+Bloomberg.jpg" alt="" id="BLOGGER_PHOTO_ID_5273841959157285138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STBzGnbhsZI/AAAAAAAABPc/6UuUUluBhio/s1600-h/found+1612d+ticker.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 243px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STBzGnbhsZI/AAAAAAAABPc/6UuUUluBhio/s400/found+1612d+ticker.jpg" alt="" id="BLOGGER_PHOTO_ID_5273841721151697298" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/STBy5Nk_VyI/AAAAAAAABPM/NW6hjdgOUrg/s1600-h/found+1612f+ticker2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 250px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/STBy5Nk_VyI/AAAAAAAABPM/NW6hjdgOUrg/s400/found+1612f+ticker2.jpg" alt="" id="BLOGGER_PHOTO_ID_5273841490873767714" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/STBy0HfiGpI/AAAAAAAABPE/xKvkNhk7G30/s1600-h/found+1612g+ticker3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 226px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/STBy0HfiGpI/AAAAAAAABPE/xKvkNhk7G30/s400/found+1612g+ticker3.jpg" alt="" id="BLOGGER_PHOTO_ID_5273841403340921490" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/STBzZ3jCslI/AAAAAAAABP0/5Dku_2HUM1Y/s1600-h/found+1612a+flags.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 383px; height: 400px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/STBzZ3jCslI/AAAAAAAABP0/5Dku_2HUM1Y/s400/found+1612a+flags.jpg" alt="" id="BLOGGER_PHOTO_ID_5273842051895702098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Since the relaunch of Found, there has also been a monthly "Found Photoshop Contest", which we'll look at in a future post.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; Found &lt;a href="http://futuryst.blogspot.com/2008/01/compleat-wired-future-artifacts-gallery.html"&gt;02007&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/02/compleat-wired-future-artifacts-gallery.html"&gt;02006&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/03/compleat-wired-future-artifacts-gallery.html"&gt;02005&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/07/compleat-wired-future-artifacts-gallery.html"&gt;02004&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/08/compleat-wired-future-artifacts-gallery.html"&gt;02003&lt;/a&gt; | &lt;a href="http://futuryst.blogspot.com/2008/09/compleat-wired-future-artifacts-gallery.html"&gt;02002&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;*NB: This edition is mistakenly labelled 16.09 on the &lt;em&gt;Wired&lt;/em&gt; website.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-6832114229589032682?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/6832114229589032682/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=6832114229589032682&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6832114229589032682'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/6832114229589032682'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2008/11/compleat-wired-future-artifacts-gallery.html' title='The compleat &lt;i&gt;Wired&lt;/i&gt; future artifacts gallery, 02008'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mEUle6uwKAs/STB3zHkUOjI/AAAAAAAABT8/dokrUDZcvOs/s72-c/found+1601.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-4508026943595820912</id><published>2008-11-24T01:14:00.005-08:00</published><updated>2008-11-24T01:46:11.390-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='surveillance'/><category scheme='http://www.blogger.com/atom/ns#' term='experiential'/><category scheme='http://www.blogger.com/atom/ns#' term='activism'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><title type='text'>Surveillance Supreme</title><content type='html'>&lt;div align="center"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JMCjnZyU1Lg&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/JMCjnZyU1Lg&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;This is a highly ingenious, widely viewed, and justly acclaimed near-future artifact, in video form, produced for the &lt;a href="http://en.wikipedia.org/wiki/ACLU"&gt;American Civil Liberties Union&lt;/a&gt;. It was released &lt;a href="http://www.mediathatmattersfest.org/5/pizza_surveillance_feature/"&gt;in 02004&lt;/a&gt; as part of a campaign to raise awareness about surveillance, and over four years later, the flash version remains &lt;a href="http://www.aclu.org/pizza/"&gt;live at the ACLU website&lt;/a&gt;.  The brief but effective clip warns, with humour relieving some of the deadly earnestness of its agenda, about the possible privacy-endangering implications of joined up databases containing personal information.&lt;br /&gt;&lt;br /&gt;I'd seen this some time ago, but only a short while back did some research and found it to be the work of one &lt;a href="http://www.laaker.com/micah/miscellany"&gt;Micah Laaker&lt;/a&gt;, designer of interactive experiences.  Micah kindly agreed to an interview by email, to explore the story behind this excellent in-scenario fragment of an electro-panopticon future.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;/b&gt;&lt;blockquote&gt;&lt;b&gt;SC: So if you could first say who you are in one or two sentences, then...&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;ML: I lead a team of designers and prototypers on Yahoo!'s efforts to provide platforms and tools to 3rd-party developers and publishers. Since joining 4 years ago, I've led teams on our efforts around adaptive personalization, RSS, user registration, My Yahoo!, and more. Before Yahoo!, I led the design efforts of Island Def Jam Music Group's artist and label sites, wrote two books, designed and illustrated a paranormal trivia game, directed a hip-hop music video, and worked with clients like Stan Lee, Zagat, Disney Channel, and Sprint PCS. I herald from the great city of Omaha, NE, and am a fan of tiny houses, illustration, semantic metadata, cryptozoology, and information design.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SC: What was the story behind the ACLU clip?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;ML: The ACLU Pizza Surveillance movie came from the good folks at the ACLU. I'd been working with them for several months on a number of infographics when they asked whether I'd be willing to come up with a visual storyline to better present a recording they'd made. To be honest, I don't remember the whole back story in terms of how they decided to record the awkward pizza ordering scenario.&lt;br /&gt;&lt;br /&gt;I do remember that I received an MP3 file, and began sketching out 5 visual accompaniments to the piece. Most centered on the people in the story (the order taker and the gentleman caller), but one flipped the focus to the screen of the order taker. I wanted to try that one out, as (after about the 50th listen to the recording) I began wondering, "What is this lady seeing that she isn't saying to the guy?"&lt;br /&gt;&lt;br /&gt;I'd like to think it was the little details (like the Nancy Drew book checkout, the suggestion of seeing his voting record, and his eczema inflammation) that won them over. But, after reviewing the different proposals, the ACLU centered in on this approach quickly, too. (I showed 4-5 screens for each approach with a paragraph or two about how the visuals would unfold.) They were (and continue to be) great to work with, and really let me run with the visuals and animations from that point.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SC: What kind of reception has it received, and what lessons have you been able to draw from that?  How has it affected your subsequent practice as a designer?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;ML: Aside from the MF Doom music video, the Pizza piece continues to be one of the best-received works I've tackled. It won honors in &lt;a href="http://resfest.com/program.php?program=EVERYTHING+UNDER+THE+SUN%3A+FILMMAKING+WITH+A+PURPOSE&amp;amp;selected=PIZZA+SURVEILLANCE+FEATURE"&gt;resfest|10&lt;/a&gt; and the &lt;a href="http://www.mediathatmattersfest.org/5/"&gt;Media that Matters 5&lt;/a&gt; festival, and was the subject of Jon Udell's (and others') examinations of &lt;a href="http://weblog.infoworld.com/udell/2005/02/01.html"&gt;how social media moves&lt;/a&gt; through the Internet. It's been very flattering to have such smart and talented folks applaud the work, although I largely believe I get far more credit for the piece than I deserve. (Again, the folks at the ACLU who came up with the original idea deserve the real credit; I'm proud of the way we worked together to package it in a creative manner and extend its implications through the animation.)&lt;br /&gt;&lt;br /&gt;In terms of changes I've incorporated into my design process since, it's rather technique-oriented. The video was intended to playback only on the ACLU website. As I built the graphics, I wondered whether I should spend a bit more time building resolution-independent versions. Considering the amount of time I've since had to spend to rebuild the movie, and the requirements from all the festivals for high-resolution footage, I've learned to build (when at all possible) for dimensions and media larger than what the project requirements dictate... you just never know when those requirements might change.&lt;br /&gt;&lt;br /&gt;Most surprising, though, is probably the fact that I then went on to Yahoo! to work on its personalization efforts, where we work to tailor the network's content and interfaces to match users' behavior. Not surprising, however, is that I have made a priority of providing users with the control then to delete such data in such interfaces.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SC: How does the clip "work"? (For example, how does communicating "in-scenario" affect the message?)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;ML: The decision to focus on the order taker's screen helped us communicate the extent to which an individual's sense (and reality) of privacy could be eroded. Anything lost by not showing the caller or visualizing the specific elements discussed is overshadowed by the sinister details exposed to the viewer of the piece. In several instances, you can watch as the order taker browses through caller's personal information (as just about anyone would, should they be given such a dashboard on another person's info).&lt;br /&gt;&lt;br /&gt;This idea that the mundane task of ordering a single meal could expose extensive personal information has clearly resonated with a large viewing audience, likely because folks begin to see steps toward this future already. Whether via the request for your ZIP Code when buying batteries at Radio Shack or having your name announced to all around when picking up groceries at Safeway while using your club card, many of us uneasily participate in such exchanges and wonder if we're slowly being desensitized to the "master plan" illustrated in the video.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SC: What do you think these two fields of practice, futures (scenarios) and design, have to offer one another?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;ML: Design is largely a process used to make something complex understandable and interesting. Whether text and image, interface, or tabular data, the source becomes far more engaging and meaningful after passing through this process. So, if by "futures" you are describing how to package and present possible scenarios of some yet-to-come moment or issue, design is clearly well suited for such a task.&lt;br /&gt;&lt;br /&gt;By this, I simply mean that the design process can be useful to those looking to find meaningful ways of sharing their articulations of the future. Conversely, those in the practice of design generally enjoy thinking of "what if" situations, where the rules and dictates of everyday projects fall away; futures work would seem, in a similar fashion, complementary to design work and could provide inspiration for solutions yet to come.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SC: What other artifacts, videos, media (in any form) are you aware of that have this quality of inviting someone to "experience" a future?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;ML: Hmm. Tough question. In many ways, what we did with the Pizza piece is really no different than film. We used a visual storytelling medium to walk the audience through a disturbing (and disturbingly possible) scenario... a scenario which, for all intents and purposes, is generally annoying already. (Who, after all, looks forward to giving up their credit card number to the underpaid high school student at the other end of the line?)&lt;br /&gt;&lt;br /&gt;The staid answer to this, of course, is that video games would appear to run closest to this experience. Often set in the "first person," as is the Pizza piece, the game allows individuals to experiment with alternate (and some would say worrisome) behavior, and the in-game scenarios are often seemingly plausible. In other words, even when set in the future, many games leverage existing environments (such as specific cityscapes) and existing physics models to paint a realistic but alternate scenario.&lt;br /&gt;&lt;br /&gt;In this case, though, the player of such a game is in control (to some extent) over which direction they head, whereas in the Pizza piece, we drive each viewer down the same disconcerting path.&lt;/blockquote&gt;&lt;br /&gt;Micah, many thanks again for your time.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/permission-culture.html"&gt;Permission Culture&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/10/future-news-flash-your-vote-counts.html"&gt;Future news-flash: your vote counts&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/09/in-memoriam.html"&gt;In memoriam&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-4508026943595820912?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/4508026943595820912/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=4508026943595820912&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4508026943595820912'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4508026943595820912'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2008/11/surveillance-supreme.html' title='Surveillance Supreme'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-5270007517724084964</id><published>2008-11-22T22:37:00.006-08:00</published><updated>2008-11-23T15:24:50.212-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='Superstruct'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='architecture'/><category scheme='http://www.blogger.com/atom/ns#' term='Bruce Sterling'/><title type='text'>White House Redux</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SSj9Hfl72RI/AAAAAAAABO8/57RLepJ7Rac/s1600-h/disney+project+1342-w.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 600px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SSj9Hfl72RI/AAAAAAAABO8/57RLepJ7Rac/s800/disney+project+1342-w.jpg" alt="" id="BLOGGER_PHOTO_ID_5271741669018687762" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;em&gt;White House Redux&lt;/em&gt; &lt;a href="http://whitehouseredux.org/Projects/1342"&gt;Project 1342&lt;/a&gt; by Brandon Shigeta (#2 in popular vote)&lt;br /&gt;The presidential residence reimagined as a Disney theme park.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://www.whitehouseredux.org/"&gt;White House Redux&lt;/a&gt;, an international architecture competition, was launched in January this year by the &lt;a href="http://www.storefrontnews.org/"&gt;Storefront for Art and Architecture&lt;/a&gt; and &lt;a href="http://www.controlgroup.com/about"&gt;Control Group&lt;/a&gt;.   The competition brief explains (the first page, mysteriously numbered p. 33, in the &lt;a href="http://www.whitehouseredux.org/TheBook"&gt;book&lt;/a&gt;):&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt; Home of the world's most powerful individual. Universally recognized symbol of political authority. One of America's greatest tourist attractions. Nerve-center of the world's most complex communications system. The architectural embodiment of power.&lt;br /&gt;...&lt;br /&gt;The original White House design, by James Hoban, was the result of a competition held in 1792. ... What if, instead of in 1792, that competition were to be held today? What would a White House designed in 2008, year of election of the 44th President of the United States, look like?&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;An impressively miscellaneous set of responses was gathered, and made available via a project &lt;a href="http://whitehouseredux.org/"&gt;website&lt;/a&gt;, as well as an exhibition which concluded earlier this month at Storefront's space in New York City.  From 487 projects submitted, with 42 countries represented, 123 of those concept designs (a quarter of all entries) have also found their way into a fascinating book, published in a limited run of 500 copies, which I learned about through &lt;a href="http://bldgblog.blogspot.com/2008/09/white-house-redux-book.html"&gt;BLDGBLOG&lt;/a&gt;.   Mine arrived in the mail not long ago, and I had an opportunity to read it yesterday.&lt;br /&gt;&lt;br /&gt;Physically, it's an odd specimen. About as thick as the O'ahu phone book, and alternating between sections of B&amp;amp;W printing and colour, it's printed on the flimsy stock that's characteristic of more ephemeral publications (comics, newspapers, telephone directories).   The newsprint ink rubs off on your fingers, and thence, all too readily, back onto the shiny white paperback cover.  This isn't your usual coffee-table art book.&lt;br /&gt;&lt;br /&gt;Among the side-effects of having been assembled in what was obviously a bit of a hurry (shipping just over four months after the competition jury convened at the end of May) the book has no ISBN or edition notice, nor is there any sign of the advertised essay contribution of Storefront's Joseph Grima.  The introductory 50-page photo essay, about the jury's day of deliberation in WTC Building 7, is unnecessarily long.  However, to me it's interesting not only as a partial record of the production process -- which is nothing if not collaborative, all the way down -- but also, kicking off a 700-page tome, it is an example of the overall direction in which the work prefers to err, towards excess, low-rent generosity.&lt;br /&gt;&lt;br /&gt;Indeed, content wise, this is an embarrassment of riches.  The quality of entries may be uneven, but the eclecticism is astonishing.&lt;br /&gt;&lt;br /&gt;There are aerial, submersible, floating, inflatable, and underground White Houses in the mix. Many envisage its functions as going mobile or being dispersed, however systematically or haphazardly (and in ways fanciful, pragmatic, or symbolic) around Washington D.C., the United States, and the world. At the mischievous behest of this architectural swarm, the Presidential residence is uprooted, launched, buried, destroyed, rebuilt, renovated, redistributed, and repainted. It's reimagined as mall, museum, battleship, space station, farm, coliseum, zeppelin, forest, and theme park, and transposed to such diverse environs as Antarctica, the Moon, and Lebanon (not in the Middle East, but a small town in Kansas identified as the geographic centre of the lower 48). One entry envisions a giant plant &lt;em&gt;à la&lt;/em&gt; Jack and the Beanstalk, for some future President to both inhabit and nurture, in downtown Manhattan. Another gleefully proposes a global centre of ice cream distribution. There are hypothetical White Houses made from blasting a huge rock slab; delicate bubbles; edifices rhizomatic and spongiform; quivering bionic blobs; and monumental phalluses -- literally -- which lie flaccid during peacetime but engorge and stand menacingly at attention in times of war.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SSjK0pUOvOI/AAAAAAAABOk/Iusqak9rT1c/s1600-h/farm+project+1386.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 284px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SSjK0pUOvOI/AAAAAAAABOk/Iusqak9rT1c/s400/farm+project+1386.jpg" alt="" id="BLOGGER_PHOTO_ID_5271686369629879522" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://whitehouseredux.org/Projects/1386"&gt;Project 1386&lt;/a&gt; by Fernando Molina and Paola Zini&lt;br /&gt;The White House as harvest farm, embodying knowledge, nourishment, and shelter&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SSi2x8NdzhI/AAAAAAAABOc/7ASAVuBHA3U/s1600-h/W+project+236.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 259px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SSi2x8NdzhI/AAAAAAAABOc/7ASAVuBHA3U/s400/W+project+236.jpg" alt="" id="BLOGGER_PHOTO_ID_5271664332929617426" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://whitehouseredux.org/Projects/236#"&gt;Project 236&lt;/a&gt; by Tom Marble and Ariel Hsieh&lt;br /&gt;An article, dated July 02009, for the fictitious magazine "Retropolis", about the incumbent President delivering on a promise to make the Executive Branch turn a profit, by redesigning the White House as a mixed use hotel/retail/office space.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SSiw_RqGx9I/AAAAAAAABOU/8BmNXCYfVJY/s1600-h/info+project+1369.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 283px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SSiw_RqGx9I/AAAAAAAABOU/8BmNXCYfVJY/s400/info+project+1369.jpg" alt="" id="BLOGGER_PHOTO_ID_5271657964955420626" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://whitehouseredux.org/Projects/1369"&gt;White House 2.0 (Project 1369)&lt;/a&gt; by Wayne Congar, Arrielle Assouline-Lichten&lt;br /&gt;The White House as an immersive, Open Source information display space and hub of global political conversation&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mEUle6uwKAs/SSdxOgtaq5I/AAAAAAAABOM/vN6gZxNFbbY/s1600-h/bio+project+655.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 297px;" src="http://2.bp.blogspot.com/_mEUle6uwKAs/SSdxOgtaq5I/AAAAAAAABOM/vN6gZxNFbbY/s400/bio+project+655.jpg" alt="" id="BLOGGER_PHOTO_ID_5271306382972988306" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://whitehouseredux.org/Projects/655#"&gt;Project 655&lt;/a&gt; by Jorge Rocha Antunes (winner popular vote)&lt;br /&gt;The White House enveloped in an enormous glob of biotic jelly&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/SSjNDJW5qNI/AAAAAAAABOs/x5oTaznaDH8/s1600-h/yoshi+project+1463.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 259px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/SSjNDJW5qNI/AAAAAAAABOs/x5oTaznaDH8/s400/yoshi+project+1463.jpg" alt="" id="BLOGGER_PHOTO_ID_5271688817772439762" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://whitehouseredux.org/Projects/1463#"&gt;Project 1463&lt;/a&gt; by Yoshi Ogawa&lt;br /&gt;The concept starts from an intersecting arrangement of the 13 stripes of the American flag&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SSdxE8sQzeI/AAAAAAAABOE/cAf-d1S8-Bk/s1600-h/vegas+project+1485.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 297px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SSdxE8sQzeI/AAAAAAAABOE/cAf-d1S8-Bk/s400/vegas+project+1485.jpg" alt="" id="BLOGGER_PHOTO_ID_5271306218685648354" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;a href="http://whitehouseredux.org/Projects/1485#"&gt;&lt;span style="font-size:78%;"&gt;12 Cautionary Tales for a New World Order (&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://whitehouseredux.org/Projects/1485#"&gt;Project 1485)&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:78%;"&gt;by David Iseri, Jefferson Frost, Justin Kruse and Laura Sperry (Second place winner)&lt;br /&gt;A tribute to architectural firm Superstudio, with 12 alternative possibilities for the White House, each based on different cultural, economic and environmental scenarios.  They are presented as snapshots of a book, some including in-scenario artifacts. This one puts the White House in Las Vegas, the new U.S. capital after "the Malthusian catastrophe of 2012".&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mEUle6uwKAs/SSjPBWJh9VI/AAAAAAAABO0/ncx4cC0PGPk/s1600-h/whitewing+project+1414.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 283px;" src="http://1.bp.blogspot.com/_mEUle6uwKAs/SSjPBWJh9VI/AAAAAAAABO0/ncx4cC0PGPk/s400/whitewing+project+1414.jpg" alt="" id="BLOGGER_PHOTO_ID_5271690985869538642" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://whitehouseredux.org/Projects/1414#"&gt;The White Wing (Project 1414)&lt;/a&gt; by Ralf Arno Schormann and Alex Schulz&lt;br /&gt;A helium-powered zeppelin with on-board environmental research laboratory.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mEUle6uwKAs/SSdw-cRJ1ZI/AAAAAAAABN8/FA25yTJO7fM/s1600-h/seyer+project+248.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 420px; height: 297px;" src="http://4.bp.blogspot.com/_mEUle6uwKAs/SSdw-cRJ1ZI/AAAAAAAABN8/FA25yTJO7fM/s400/seyer+project+248.jpg" alt="" id="BLOGGER_PHOTO_ID_5271306106902795666" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://whitehouseredux.org/Projects/248"&gt;The White House Show® (Project 248)&lt;/a&gt; by Joachim Seyer&lt;br /&gt;Seyer proposes to split the White House in half lengthwise, rendering it an open stage in two parts, on which political figures perform nightly at 8 p.m.&lt;br /&gt;[While this project is featured in the book, this particular "artifact" image isn't.]&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;To devour the book in a single sitting, as I did yesterday morning, makes for a heady kind of aesthetic workout, an exercise in navigating the wilfully abundant alternative premises of some anarchic, multimedia short story collection; stumbling between the pieces of a bewildering collage of imaginative gambits. This may be the first politically themed collection of "architecture fiction" (a &lt;a href="http://blogs.walkerart.org/offcenter/2006/03/20/science-fiction-and-architecture-fiction/"&gt;Sterlingism&lt;/a&gt; which applies perfectly here), and it's fully as invigorating, frustrating and engaging as, say, a half day spent at the Tate Modern; or an end-of-semester presentation marathon for a massive and wildly divergent design class.&lt;br /&gt;&lt;br /&gt;Reaching for a more immediate comparison, actually it put me in mind of playing the collaborative forecasting game &lt;a href="http://futuryst.blogspot.com/2008/08/humans-have-23-years-to-go.html"&gt;Superstruct&lt;/a&gt; -- just when I was at risk of starting to miss it. (As a Game Master/Community Leader on that project, for me it entailed a regular process of sifting hundreds of user-generated proposals for hypothetical, collaborative organisations, intended to reverse the world's flagging fortunes, which formed the centrepiece of game that just completed its sixth and final week.) I wonder whether the resonance of that game with this book's contents may come from an emergent, shared aesthetic wavelength -- the look-and-feel of collective imagining, lightly moderated, of the early 21st century.&lt;br /&gt;&lt;br /&gt;In &lt;span style="font-style: italic;"&gt;White House Redux&lt;/span&gt; there is of course a  fair complement of half-baked ideas, but this is part of what makes it so stimulating; one is invited to sample an array of exploratory &lt;em&gt;hors d'oeuvres&lt;/em&gt; -- earnest and satirical, critical and hopeful -- made according to any of 123 different recipes.&lt;br /&gt;&lt;br /&gt;However, this great strength is also its great shortcoming: you don't get a full meal.  The essay  which brings the book to a close, written by ever-insightful BLDGBLOG curator Geoff Manaugh, runs less than a page.  I found that after the whirlwind tour of visual and conceptual possibilities, I was hungry for more substance, insight, analysis.  To drop the culinary metaphor for a literary one; the book read like a choose-your-own-adventure novel, with a superabundance of beginnings that all turn out to be loose ends, and nowhere to go from there. I wanted something to help me tie these disparate ideas together, to help connect original question ("What would a White House designed in 2008... look like?") to the startling multiplicity of orthogonal responses before me.  Just what the hell is this revolution that seems to be going on in architecture, and giving rise to such a cornucopia?  That query, or something like it, was what I had hoped a commentator more familiar with that subject than I am might address.  Manaugh's all too brief gesture in that direction concludes as follows ("Speak Space to Power", p. 719):&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;How do we spatially respond or give shape to the political situation today? We can use architecture to diagnose and interpret the world -- risking the projection of our own fantasies upon such structures -- or we can use architecture to lay the foundations of future terrains no one anticipates.&lt;br /&gt;&lt;br /&gt;By the end of the day, then, with nearly five hundred entries, &lt;i&gt;White House Redux&lt;/i&gt; began to feel more like a genre in its own right, something between science fiction and political manifesto. But that is precisely the strength of architectural design today: it is literary and diagnostic; it speculates and narrates. Applied to icons of political power, architecture extends the imaginative reach of design into the realm of everyday possibility -- changing governments, minds, and nation-states alike.&lt;/blockquote&gt;&lt;br /&gt;I think he's making an important point. It does, very much, have the feel of a new genre, an experimental and potentially very fruitful type of work -- and play -- at the crossroads of futures, and politics and design (clearly not just "architecture" as strictly understood).  "Architecture fiction" is part of it, as is "design fiction".  Alternate reality gaming is getting close. What I call experiential futures is implicated here also.&lt;br /&gt;&lt;br /&gt;The thing we're talking about here, the transdisciplinary theory-object at the centre of this developing conversation, is hybrid, serious-fun in tone, promiscuously multimedia, playfully transreality, and above all, potentially world-changing.&lt;br /&gt;&lt;br /&gt;We saw another example recently in Bryan Boyer's speculative design for a &lt;a href="http://futuryst.blogspot.com/2008/10/architectural-time-travel.html"&gt;new U.S. Capitol building&lt;/a&gt;.  Although the crossroads we're looking at here is not always literally, institutionally political, it's always very political in the broader sense of having the potential to rearrange our perceptions.&lt;br /&gt;&lt;br /&gt;Architecture of course does not have a monopoly on artistic licence, however, both as an academic discipline and a broader, cultural practice it certainly seems to promote fluency, or at least tolerance, across different modes of expression. (Spoken from the wistful vantage point of a doctoral student in a university department where much energy is expended deciphering and encoding theory.) As far as I can see, right alongside design, architecture is fast moving toward exploiting this more fully (here's &lt;a href="http://futuryst.blogspot.com/2008/08/london-after-rain.html"&gt;another example&lt;/a&gt;). Back in July, I presented at a &lt;a href="http://www.lancs.ac.uk/ias/annualprogramme/protection/conference/index.htm"&gt;conference&lt;/a&gt; where design theorist &lt;a href="http://www.bratton.info/"&gt;Benjamin Bratton&lt;/a&gt; (one of whose architecture-related involvements is teaching at &lt;a href="http://www.sciarc.edu/"&gt;SCI_arc&lt;/a&gt;) pointed out that of the articles by &lt;a href="http://en.wikipedia.org/wiki/Nicolai_Ouroussoff"&gt;Nicolai Oroussoff&lt;/a&gt; -- since 02004 the &lt;em&gt;NY Times&lt;/em&gt; &lt;a href="http://topics.nytimes.com/top/reference/timestopics/people/o/nicolai_ouroussoff/index.html"&gt;architecture critic&lt;/a&gt; -- half are about proposals rather than actual buildings.  Architecture's comfort with the visual/experiential modes of exploration, coupled with its necessary familiarity with the speculative and the hypothetical, seems to position it ahead of a lot of futures practice for engaging a wider audience in the tricky enterprise of worldbuilding.  What it doesn't seem to do so well, yet, is scenaric depth.  Still, that can be learned.&lt;br /&gt;&lt;br /&gt;In any event, the confluence of these practices seems to me to be edging towards making available not just an argument, but a &lt;em&gt;visceral experience&lt;/em&gt;, of the malleability of reality itself.  The essay title "Speak Space to Power" neglects the design strategy that is used arguably to greatest effect.  Of course, architecture is a spatial practice, but that's not all it is, and that's not the dimension in which the contributors to &lt;em&gt;White House Redux&lt;/em&gt; (or the kindred activities to which we've pointed) make their most important contribution.&lt;br /&gt;&lt;br /&gt;It is what we might call &lt;em&gt;alternativity&lt;/em&gt; -- a plurality of worlds, in terms not only of different futures but also of rewritten histories and presents -- that speaks to power in this work.  Not space, but hyperspace; different universes, configurations of reality, possibilities. It brings them into our awareness here and now, not merely to &lt;span style="font-style: italic;"&gt;say&lt;/span&gt;, but rather to &lt;span style="font-style: italic;"&gt;manifest&lt;/span&gt;, with a panoply of visual, symbolic and rhetorical strategies: "Other worlds are possible. Now, here they are."&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/10/architectural-time-travel.html"&gt;Architectural time travel&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/london-after-rain.html"&gt;London after the rain&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/04/design-fiction-is-fact.html"&gt;Design fiction is a fact&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/dreaming-home-of-future.html"&gt;Dreaming the home of the future&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-5270007517724084964?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/5270007517724084964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=5270007517724084964&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5270007517724084964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/5270007517724084964'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2008/11/white-house-redux.html' title='White House Redux'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mEUle6uwKAs/SSj9Hfl72RI/AAAAAAAABO8/57RLepJ7Rac/s72-c/disney+project+1342-w.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-7404455508510182017</id><published>2008-11-20T01:32:00.009-08:00</published><updated>2008-11-20T03:36:29.232-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Stewart Brand'/><category scheme='http://www.blogger.com/atom/ns#' term='psychology'/><category scheme='http://www.blogger.com/atom/ns#' term='cars'/><title type='text'>The future of yesterday</title><content type='html'>Literally.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mEUle6uwKAs/SSVA2CoT9mI/AAAAAAAABNk/RrXSd2BECkg/s1600-h/mechanix-w.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 359px;" src="http://3.bp.blogspot.com/_mEUle6uwKAs/SSVA2CoT9mI/AAAAAAAABNk/RrXSd2BECkg/s400/mechanix-w.jpg" alt="" id="BLOGGER_PHOTO_ID_5270690236070098530" border="0" /&gt;&lt;/a&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Detail from an illustration in &lt;em&gt;Mechanix Illustrated&lt;/em&gt;, November 01968&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;blockquote&gt;IT'S 8 a.m., Tuesday, Nov. 18, 2008, and you are headed for a business appointment 300 mi. away. You slide into your sleek, two-passenger air-cushion car, press a sequence of buttons and the national traffic computer notes your destination, figures out the current traffic situation and signals your car to slide out of the garage. Hands free, you sit back and begin to read the morning paper -- which is flashed on a flat TV screen over the car’s dashboard. Tapping a button changes the page....&lt;br /&gt;&lt;br /&gt;~James R. Berry, "40 Years in the Future",&lt;em&gt; &lt;a href="http://en.wikipedia.org/wiki/Mechanix_Illustrated"&gt;Mechanix Illustrated&lt;/a&gt;&lt;/em&gt;, November 01968, reproduced at &lt;a href="http://blog.modernmechanix.com/2008/03/24/what-will-life-be-like-in-the-year-2008/"&gt;Modern Mechanix&lt;/a&gt; blog, 24 March 02008&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;So begins a speculative "day in the life" article published exactly forty years ago, in the same month Nixon won the  U.S. Presidential election, and the Beatles released the White Album -- and set precisely yesterday, 18 November 02008.&lt;br /&gt;&lt;br /&gt;We don't tend to deal much with retrofutures here at t.s.f., partly because others do such a good job of covering them already (such as the blog linked above, and Matt Novak's &lt;a href="http://www.paleofuture.com/"&gt;Paleo-Future&lt;/a&gt;).  So I don't intend to analyse this in any detail.  But if you're interested, read the &lt;a href="http://blog.modernmechanix.com/2008/03/24/what-will-life-be-like-in-the-year-2008/"&gt;original&lt;/a&gt; (using the page-image reproductions rather than the transcript below them, for a better sense of the original).  And see whether we agree on the following two points...&lt;br /&gt;&lt;br /&gt;1. To me, the magazine ads are more interesting than the article itself.    The garnish trumps the dish. These incidental, textural details of the past seem to afford, or betray, at least as much insight into the passage of four decades than the content which squarely addresses it. (This is not, however, a criticism of the author or publication: the piece was written for the audience then, not today.)&lt;br /&gt;&lt;br /&gt;2. There's something weirdly counterintuitive about the inexorable way a specific future date and time, however far away it may be, eventually rolls around. Recently I've been reading about how our minds process time, and I see a connection here to what psychologists Yaacov Trope and Nira Liberman call &lt;a href="http://www.psych.nyu.edu/trope/Trope%20&amp;amp;%20Liberman%20%282003%29%20Temporal%20Construal.pdf"&gt;Construal Level Theory&lt;/a&gt; [pdf]:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The greater the temporal distance, the more likely are events to be represented in terms of a few abstract features that convey the perceived essence of the events (high-level construals) rather than in terms of more concrete and incidental details of the events (low-level construals).&lt;/blockquote&gt;&lt;br /&gt;Or, to render a similar insight in more poetic terms, I'm reminded of a lovely, humbling haiku in Stewart Brand's &lt;a href="http://www.amazon.com/Clock-Long-Now-Responsibility-Computer/dp/0465007805"&gt;&lt;em&gt;Clock of the Long Now&lt;/em&gt;&lt;/a&gt; (composed in reply to one by poet Gary Snyder, p. 1:64):&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;This present moment&lt;br /&gt;Used to be&lt;br /&gt;The unimaginable future&lt;/blockquote&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/05/lost-futures.html"&gt;Lost futures&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/07/today-at-tomorrowland-yesterdays-future.html"&gt;Today at Tomorrowland&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;(Thanks, Josh Judkins! | via &lt;a href="http://www.rocketboom.com/rb_08_nov_18/"&gt;Rocketboom&lt;/a&gt;)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-7404455508510182017?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/7404455508510182017/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=7404455508510182017&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7404455508510182017'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/7404455508510182017'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2008/11/future-of-yesterday.html' title='The future of yesterday'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mEUle6uwKAs/SSVA2CoT9mI/AAAAAAAABNk/RrXSd2BECkg/s72-c/mechanix-w.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-4713968664679758631</id><published>2008-11-17T17:11:00.005-08:00</published><updated>2008-11-24T01:41:00.936-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='IP'/><category scheme='http://www.blogger.com/atom/ns#' term='law'/><category scheme='http://www.blogger.com/atom/ns#' term='Jake Dunagan'/><category scheme='http://www.blogger.com/atom/ns#' term='Lawrence Lessig'/><category scheme='http://www.blogger.com/atom/ns#' term='neuropolitics'/><title type='text'>Permission Culture</title><content type='html'>&lt;div align="center"&gt;&lt;object width="425" height="355" class="BLOG_video_class" id="BLOG_video-f3f2feb28c672215" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v10.nonxt2.googlevideo.com/videoplayback?id%3Df3f2feb28c672215%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330280373%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D2971B71393E27A62309D426DFCD357C835E9D9B.5EB75E5937665B6E8B5AAA97062F06841E1E5443%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Df3f2feb28c672215%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dh3nDUv83Ey-Kf-hk4FNpEyCUecs&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="425" height="355" bgcolor="#FFFFFF"flashvars="flvurl=http://v10.nonxt2.googlevideo.com/videoplayback?id%3Df3f2feb28c672215%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330280373%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D2971B71393E27A62309D426DFCD357C835E9D9B.5EB75E5937665B6E8B5AAA97062F06841E1E5443%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Df3f2feb28c672215%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dh3nDUv83Ey-Kf-hk4FNpEyCUecs&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;This video is a future artifact, designed to evoke a possible future for copyright.  The scenario it manifests is an increasingly ubiquitous, invasive and granular regime for policing intellectual property -- leading ultimately to what we've called "Neural Rights Management".&lt;br /&gt;&lt;br /&gt;A number of us in UH-Manoa's Department of Political Science produced it for fun, with Jake Dunagan at the helm, and a budget of zero, for a 48-hour film competition in Honolulu at the start of March 02007.  I posted the final edit at &lt;a href="http://www.youtube.com/watch?v=xNf2AByp5Mg"&gt;YouTube&lt;/a&gt; shortly after that, so it's been online for about 20 months, gradually accumulating a little over 1000 views -- waaaay back in the long tail of online video content, some instances of which attract millions of viewers in just a few days.&lt;br /&gt;&lt;br /&gt;Just after midnight on 1 November, I received this automated email from YouTube:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Dear futuryst,&lt;/p&gt;  &lt;p&gt;&lt;b&gt;Video Disabled&lt;/b&gt;&lt;/p&gt;  &lt;p&gt;A copyright owner has claimed it owns some or all of the audio content in your video &lt;a href="http://www.youtube.com/watch?v=xNf2AByp5Mg" target="_blank"&gt;Neural rights management, Hawaii-style&lt;/a&gt;. The audio content identified in your video is Pretty Brown by Elvin Jones. We regret to inform you that your video has been blocked from playback due to a music rights issue.&lt;/p&gt;  &lt;p&gt;&lt;b&gt;Replace Your Audio with AudioSwap&lt;/b&gt;&lt;/p&gt;  &lt;p&gt;Don't worry, we have plenty of music available for your use.  Please visit our &lt;a href="http://www.youtube.com/watch_editaudio?v=xNf2AByp5Mg" target="_blank"&gt;AudioSwap library&lt;/a&gt; to learn how you can easily replace the audio in your video with any track from our growing library of fully licensed songs.&lt;/p&gt;  &lt;p&gt;&lt;b&gt;Other Options&lt;/b&gt;&lt;/p&gt; &lt;p&gt;If you think there's been a mistake, or you have other questions, please visit the &lt;a href="http://www.youtube.com/copynotice?v=xNf2AByp5Mg" target="_blank"&gt;Copyright Notice &lt;/a&gt; page in your account.&lt;/p&gt;  &lt;p&gt;Sincerely,&lt;br /&gt;The &lt;span class="nfakPe"&gt;YouTube&lt;/span&gt; Content Identification Team&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;This was interesting, for a few reasons.&lt;br /&gt;&lt;br /&gt;One.  Before this I had not, at any point, actually been aware of the name or source of the piano piece. With just two days to organise, shoot and edit the film, locating a suitable instrumental accompaniment to this playful IP riff on the MasterCard ads had been delegated to our friend Noah, a music lover and himself a musician.  All I knew, as I worked on the final edit the following week, was that he'd come through with this great find, a match with the jaunty tone of the video.  The YouTube email was helpful in this respect: now I know the music was cut by jazz drummer &lt;a href="http://allmusic.com/cg/amg.dll?p=amg&amp;amp;sql=33:wvfyxzygldse"&gt;Elvin Jones&lt;/a&gt;, half a century ago.&lt;br /&gt;&lt;br /&gt;Two. I'd been only dimly aware of the scope of YouTube's efforts to police copyrighted content.  Certainly I knew that entire TV shows or movies, brazenly posted  at user-powered video sites, had raised the ire of media companies, who in response have been becoming more aggressive about deterring copyright infringement.  What I hadn't realised was that teams of people and/or robots had begun scouring the back catalogue for one minute long, zero-budget video clips with miniscule audiences, searching for unauthorised music in their soundtracks, and sending midnight emails to announce the suspension of said clips.&lt;br /&gt;&lt;br /&gt;Three. The film we made, intending to warn about overzealous copyright enforcement, has been blocked due to overzealous copyright enforcement.  I relish such ironies as much as anyone, but even though the video makes the point in a fun way, the kernel of the scenario is quite serious.  This development for me is not, then, a welcome one. In his excellent and extremely important 02004 book &lt;em&gt;Free Culture: How Big Media Uses Technology and the Law to Lock Down Culture and Control Creativity&lt;/em&gt;, Stanford law professor Lawrence Lessig gave us a language for understanding what's at stake in these questions:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;[W]e come from a tradition of "free culture" -- not "free" as in "free beer" (to borrow a phrase from the founder of the free-software movement), but "free" as in "free speech," "free markets," "free trade," "free enterprise," "free will," and "free elections." A free culture supports and protects creators and innovators. It does this directly by granting intellectual property rights. But it does so indirectly by limiting the reach of those rights, to guarantee that follow-on creators and innovators remain &lt;em&gt;as free as possible&lt;/em&gt; from the control of the past. A free culture is not a culture without property, just as a free market is not a market in which everything is free. The opposite of a free culture is a "permission culture" -- a culture in which creators get to create only with the permission of the powerful, or of creators from the past.&lt;br /&gt;...&lt;br /&gt;[The] rough divide between the free and the controlled has now been erased.  The Internet has set the stage for this erasure and, pushed by big media, the law has now affected it. For the first time in our tradition, the ordinary ways in which individuals create and share culture fall within the reach of the regulation of the law, which has expanded to draw within its control a vast amount of culture and creativity that it never reached before. The technology that preserved the balance of our history -- between uses of our culture that were free and uses of our culture that were only upon permission -- has been undone. The consequence is that we are less and less a free culture, more and more a permission culture.&lt;br /&gt;&lt;br /&gt;~Lawrence Lessig, &lt;em&gt;Free Culture&lt;/em&gt;, 02004, original emphasis. [The top quote is from the Preface, p. xiv in the &lt;a href="http://www.amazon.com/Free-Culture-Nature-Future-Creativity/dp/0143034650"&gt;print edition&lt;/a&gt;, or para 9 in the &lt;a href="http://www.jus.uio.no/sisu/free_culture.lawrence_lessig/doc.html"&gt;online/html version&lt;/a&gt;; the lower quote is from p. 8 in print or para 49 online.]&lt;/blockquote&gt;&lt;br /&gt;I don't mean to argue with those who would point out that the copyright in "Pretty Brown" persists, or that it was used in the video without anyone paying a licence fee (we didn't have any money for our 48-hour effort, but of course, neither have we earned anything from it).  I'm grateful for the opportunity to tip my hat to Elvin Jones, and his brother Hank on piano, for a great little tune (that I've had stuck in my head periodically for the last year and a half).  However, I don't currently have time to re-edit the video, and frankly, remain puzzled as to the argument for doing that.&lt;br /&gt;&lt;br /&gt;So, in the meantime, internauts everywhere; for however long or short a time, enjoy.&lt;br /&gt;&lt;br /&gt;This post is dedicated to my modest but seemingly forlorn hope for a Free Culture -- somewhere out there, an increasingly imperilled and improbable future.&lt;br /&gt;&lt;br /&gt;[Below, for the record, are our original credits, now vanished from &lt;a href="http://www.youtube.com/watch?v=xNf2AByp5Mg"&gt;YouTube&lt;/a&gt; together with the video.]&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;In the future, experience itself could be regulated on a user-pays basis... A short film from the Hawaii Research Center for Futures Studies (HRCFS). Produced for the 48-hour "Showdown in Chinatown" short film challenge in Honolulu, March 2007. The theme was "the last chance", required line of dialogue "...of course you are...", and a tree and a car were required props.&lt;br /&gt;&lt;br /&gt;The newlyweds - Amanda McCann &amp;amp; Lorenzo Rinelli&lt;br /&gt;Concept - Stuart Candy &amp;amp; Rohan Kalyan&lt;br /&gt;Director &amp;amp; cameraman - Jake Dunagan&lt;br /&gt;Co-director - Rohan Kalyan&lt;br /&gt;Editing - Aaron Rosa &amp;amp; Stuart Candy&lt;br /&gt;Music provided by Noah Viernes&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2007/04/futures-video-clips-from-hrcfs.html"&gt;Futures video clips from HRCFS&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/09/in-memoriam.html"&gt;In memoriam&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/03/darfur-olympics.html"&gt;The Darfur Olympics&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27290920-4713968664679758631?l=futuryst.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=f3f2feb28c672215&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://futuryst.blogspot.com/feeds/4713968664679758631/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27290920&amp;postID=4713968664679758631&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4713968664679758631'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27290920/posts/default/4713968664679758631'/><link rel='alternate' type='text/html' href='http://futuryst.blogspot.com/2008/11/permission-culture.html' title='Permission Culture'/><author><name>stuart candy</name><uri>http://www.blogger.com/profile/11847397597090443677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-l0y4ULnI-m0/TZkOBcA_xlI/AAAAAAAACeo/FZ8tM9NPaYU/s220/Stuart-s.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27290920.post-9153801336131852275</id><published>2008-11-17T14:57:00.000-08:00</published><updated>2008-11-17T17:11:20.119-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Howard Rheingold'/><category scheme='http://www.blogger.com/atom/ns#' term='Victor Lombardi'/><category scheme='http://www.blogger.com/atom/ns#' term='future artifacts'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='Institute for the Future'/><category scheme='http://www.blogger.com/atom/ns#' term='conversation'/><title type='text'>Tangible futures</title><content type='html'>&lt;a href="http://www.victorlombardi.com/about.shtml"&gt;Victor Lombardi&lt;/a&gt; is a design strategist, consultant and lecturer, trained in journalism and music technology, and based in New York City.  For a couple of years already, in his consulting practice and at his blog &lt;a href="http://noisebetweenstations.com/personal/weblogs/"&gt;Noise Between Stations&lt;/a&gt;, he has been tracking the development of what he calls "tangible futures" -- a cousin concept to future artifacts, experiential futures, ambient foresight, and other ideas at the intersection of design and futures thinking that regularly feature here.&lt;br /&gt;&lt;br /&gt;Borrowing an idea from my friend's old column at Salon.com, &lt;a href="http://www.salon.com/08/departments/rheingold.html"&gt;Mr Rheingold's Neighborhood&lt;/a&gt;, I decided to ask Victor four questions via email, which he graciously agreed to answer, after introducing himself...&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Victor Lombardi: Stuart, thanks for inquiring about my work. I want to make progress in the world by making technology easier for people, and I try and accomplish that through design, business consulting, and teaching. Lately my focus has been creating educational materials for designers.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SC: How do you define "tangible futures", and what's your history of that idea?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;VL: If I remember correctly, the term was coined by Christina Wodtke, a friend of mine. We were partners in a business design consultancy and were exploring ways of helping our clients manage more effectively through awareness of their strategy.&lt;br /&gt;&lt;br /&gt;It was around then, in 2004, we saw other firms in our space delivering their recommendations as the proverbial binders of reports, and we didn't think this way of engaging managers significantly changed performance. We  saw a lot of fascinating work in the field of futures studies that wasn't on the management radar at all. And we were aware of the work of people like Jeanne Liedtka, from the Darden School of Business at the University of Virginia, who pointed out that strategy is too cognitive; it rarely exists outside of our minds. A purely cognitive expression of strategy makes communication and understanding difficult across an organization.&lt;br /&gt;&lt;br /&gt;So we started to consider this problem through the lens of our design experience, asking, "How can we help managers *experience* futures and strategy so that it can more substantially be understood, shared, and acted on?" The working definition became: Tangible Futures are the output of applying design-fueled disciplines like visualization, drama, and film to represent futures and strategies.&lt;br /&gt;&lt;br /&gt;Around this time we saw others like The Institute for the Future coming to similar conclusions and developing what they called Artifacts from the Future. This was validating for us.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SC: What are your favourite instances of tangible futures in practice?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;VL: Here's two historical examples I love. Imagine it's the mid-19th Century and there are no skyscrapers, much less the giant city skylines we have today like in Manhattan where I am writing this. There are a plethora of issues in helping people understand what a future could be like when we live and work high above the ground. Elisha Graves Otis was responsible for communicating a key part of this vision, that riding in elevators could be safe. He accomplished this through performance...&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;...during P.T. Barnum's Crystal Palace Exhibition in New York, marked the first time Otis demonstrated his "safety elevator." The invention enabled elevators to travel safely up and down by employing a special spring device that locked in place automatically if the hoisting ropes (later cables) broke. Today's elevators, while far more sophisticated and safer, continue to rely on the same principle.&lt;br /&gt;&lt;br /&gt;During the Crystal Palace demonstration, Otis rode a lifting platform up an open shaft. When he reached the top the hoisting rope was cut. The crowd gasped, expecting the elevator to come crashing down, but the safety device held fast. "All safe, gentleman, all safe," he announced.&lt;br /&gt;&lt;br /&gt;from &lt;a href="http://www.otis.fi/news/newsdetail/0,1368,CLI1_NID16925_RES1,00.html"&gt;http://www.otis.fi/news/newsdetail/0,1368,CLI1_NID16925_RES1,00.html&lt;/a&gt;&lt;/blockquote&gt;&lt;br /&gt;Another facet of this challenge was helping architects, city officials, business owners, and citizens visualize what those buildings would look like, taking into account building designs, materials, and zoning laws. Hugh Ferriss illustrated these structures through dramatic perspectives and stunning lighting effects to communicate both the architectural details as well as the emotional effects such changes would bring.&lt;br /&gt;&lt;br /&gt;See &lt;a href="http://www.columbia.edu/cu/lweb/indiv/avery/da/ferriss.html"&gt;http://www.columbia.edu/cu/lweb/indiv/avery/da/ferriss.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SC: What role does this kind of practice play in a typical organisation, and how can it perform in an ideal situation?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;VL: Organizations who do this now are the ones you already know about. The city planners in places like Dubai who need to plan decades into the future and do so by building physical models and simulations. And it's the companies that have already mastered the tangible aspect of this practice, design-dependent companies like BMW. For example, they recently created a concept car covered in stretchable fabric that allows the car to change shapes...&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=kTYiEkQYhWY"&gt;http://www.youtube.com/watch?v=kTYiEkQYhWY&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;As opposed to a product development concept that directly influences what is made in the near-term, this sort of vision concept connects the long-term strategy with the attitudes and practices of the organization. As officials from BMW said, "It is in the nature of such visions that they do not necessarily claim to be suitable for series production. Rather, they are intended to steer creativity and research into new directions."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://blog.wired.com/cars/2008/06/bmw-builds-a-ca.html"&gt;http://blog.wired.com/cars/2008/06/bmw-builds-a-ca.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;As rapid prototyping tools become more accessible -- from software frameworks to 3D printing to video editing tools -- more people will naturally adopt them to tangibly express futures and strategies. But, as is so common in media today, individuals may widely adopt the practice before organizations do.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SC: Why do you think this concept has emerged now, and where do you see it going?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;VL: Rather than re-invent the wheel, I'll refer you to Alex Soojung-Kim Pang at the Institute for the Future who blogged about five ways that their Artifacts from the Future are valuable:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;1. artifacts reach some people who don't feel they have time to closely read long reports&lt;br /&gt;2. their tangible, specific nature forces us to think hard about what we really believe&lt;br /&gt;3. thinking about artifacts makes you think hard about the interrelationships of technological, social, economic, and cultural factors&lt;br /&gt;4. the shift to artifacts reflects our own sense that design is going to be a critical strategic skill in the future&lt;br /&gt;5. many of our clients actually make things. They already communicate with each other in a language of prototypes&lt;br /&gt;&lt;br /&gt;&lt;a href="http://future.iftf.org/2006/06/artifacts_from_.html"&gt;http://future.iftf.org/2006/06/artifacts_from_.html&lt;/a&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;br /&gt;Many thanks, Victor, for sharing your thoughts with us.&lt;br /&gt;&lt;br /&gt;Related posts:&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/11/object-oriented-futuring.html"&gt;Object-oriented futuring&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="http://futuryst.blogspot.com/2008/08/cheap-prototypes-valuable-insights.html"&gt;Cheap prototypes, valuable insights&lt;/a&gt;&lt;br /&gt;&gt; &lt;a href="h
