Showing posts with label space. Show all posts
Showing posts with label space. Show all posts

Monday, December 08, 2014

The technology of public imagination


A remarkable short called Wanderers has been going around online in the past week. It's a captivating vision of space exploration, channelling Carl Sagan's cosmic outlook (literally; it's his voiceover) with an aiglatson we seem to find it hard to muster these days.

This you-are-there take on spacefaring – in timely resonance with Christopher Nolan's recently released Interstellar – has rightly earned admirers in various quarters. But what's most exciting to me here is the fact that the piece seems to have been produced by a handful of individuals (one or two dozen at most, to judge from the credits), led by a very talented and determined CG artist, Erik Wernquist.  My point doesn't rest on precisely how many people were involved; it is simply to contrast the resource commitment required for this sort of thing now with what could be done less than a generation ago, say, when Terminator 2 came out (prompting my eleven year-old self to write a letter of appreciation to Industrial Light and Magic). Loosely speaking, the difference is one of orders of magnitude.

Wanderers is a fabulous calling card. It's also part of a significant trend. Let's think for a moment about what it means, this new situation where such things are possible –– photorealistic, far-flung futures, on a shoestring.

Short videos are constantly appearing online (e.g. last year YouTube reported 100 hours of video uploads every minute). These go variously viral, or not, and some proportion of these deal with possible futures, and of those, a few are sufficiently artful to be somehow genuinely curiosity-fuelling, or mind expanding, or alarming, or whatever. Like all successful media, they add their bit to the reservoir of what we can know or imagine together, to "the future as a commons" in Shiv Visvanathan's wonderful phrase. Also, and crucially, such vivid, 1:1-scale contributions to the shared imaginary no longer need to involve hundreds of crew and millions of dollars.

I have in mind for instance Neill Blomkamp's Tetra Vaal clip (02004) about robot peacekeepers, produced years before he was Hollywood-empowered to make District 9: https://www.youtube.com/watch?v=VTnxP7e7-YA I'm also thinking of Bruce Branit's almost entirely CG World Builder (02007): http://vimeo.com/3365942 And this sardonic glimpse of augmented reality gone mad, by Keiichi Matsuda (02010), which has launched a thousand conversations: http://vimeo.com/8569187 Or, in a more modest, geek-culture-tribute way, Mike Horn's (02008) video that puts the Death Star over San Francisco: https://www.youtube.com/watch?v=AfqDVP_0O0c (I'm sure there are dozens –– please feel free to add to the list.)

As I say, these specific images and artifacts are often striking and masterfully made.

Meanwhile, however, there's another story here; a layer up, in the spread of the means and modes of production. The tools are giving stunning new power to diegetic (in-world) storytelling idioms –– artifacts from the future, design fictions, and other experiential futures –– that help us visit these places. Wernquist's imagery is based on actual locations in our solar system. For many viewers, this is the first time we'll have been invited to regard and contemplate these locations as real places one might conceivably visit. This is a remarkable (because until recently, impossible) gift for a group of Swedish geeks to be able to give the online world.

Powerful technologies of public imagination are hitting the street. They are fast infiltrating society's main stream. And as they go, we find ourselves living out a dictum something like McLuhan meeting Polak: "We shape our images of the future, and meanwhile, they shape us."

Related:
> Death of a President
> The Futures of Everyday Life
> Neill Blomkamp, visual futurist
> Death Star Over San Francisco
> In praise of Children of Men
> A History of Experiential Futures

Wednesday, August 06, 2008

Introducing Space Collective

From the gallery at Space Collective
(AquaJelly by Festo)

Space Collective is, according to itself, "Where forward thinking terrestrials exchange ideas and information about the state of the species, their planet and the universe, living the lives of science fiction today."

Or, put another way, it's a designery, membership-based web portal for futuristic stuff, spiritually and aesthetically guided by three wise (albeit deceased) men: media maestro Marshall McLuhan, psychedelic prophet Timothy Leary, and astronomy star Carl Sagan.

The site, which is very sleek, highly eclectic, somewhat haphazard, and a little coy about giving you a clear idea up-front of what it's doing, is however explained elsewhere -- by its founder, filmmaker Rene Daalder, in a 02007 interview [rtf] for Volume magazine #10:

Our initial metaphor was to use the Internet to create updates of Carl Sagan’s time capsule on board of Voyager and by the end of each month beam them up into space.

Web designer Folkert Gorder adds:

Besides the episodes and the relating meta text, the additional contents of the monthly Payload are generated both by the site's registered members and Space Collective's writers, curators and designers, providing the front page with a blend of public and "native" content, feeding into the site's continuously updated information and entertainment digest, loosely inspired by Sagan’s time capsule.

It's an intriguing concept and, since being launched late last year, with quite a bit of content already, is great to poke around. The impression I get is of a highly literate (in the broadest sense of the term), technologically informed, future-oriented social network. Some nice examples of user-provided content:

> Wild dinners in 2019 (by Wildcat)
Five chow-time vignettes from 11 years into the future, written for IFTF's upcoming alternate reality game Superstruct.
> The world without us: Chernobyl (by A0013237932294)
Featuring some astonishing, unphotoshopped post-apocalypse photos from the still-deserted ex-Soviet nuclear reactor site.
> Summery Books Too Far Out For Johnny Depp (by wilfriedhoujebek):

[A] list of books I can wholeheartedly recommend you to dive into this summer. They are all completely bonkers and they all start from first principles. [...] Only two of them are fiction and this is no coincidence. [...] One can imagine only a few things, one can belief a whole lot more.

As for the site's "official" content, Daalder's monthly video dispatches, gathered under the modest title The Future of Everything, are rather sensationalistic, but have an ambitiously broad thematic sweep, by no means confined to space (so to speak). There are seven posted to date, but no permalink, so to find them visit the homepage, and under "The Future of Everything" click "View all chapters". (Incidentally, as these videos have been pieced together from existing footage, I really like the fact that the clips' sources are referenced in a sidebar at right -- it would be great to see this more often in documentary filmmaking.)

Daalder's bio states "He is currently lecturing at major universities and art schools in America and Europe about The Future of Everything." I'd love to find out more about these lectures, but multiple searches (Daalder + "future of everything" + lecture, lecturing, university, college, school) have yielded a paltry handful of hits, none of them pointing to any transcripts, recordings or even promotional fare. Oh well.

(Thanks Jesse!)