Portfolio

This is a brief portfolio of my experiential futures work in various media.

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NaturePod


A project recently staged at one of North America's largest architecture and design expositions.



Is this a direction we want to take? Experiential futures makes it possible to have that conversation in a more vivid and higher quality way. (Photos by Connie Tsang.) 




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The Thing From The Future


An award-winning design fiction and storytelling card game created with USC games professor Jeff Watson, and published by the outfit that we co-direct from Chicago and Los Angeles, Situation Lab. (Photo by Stuart Candy.)


An Official Selection of the Indiecade games festival (one of 36 from among over 1000 submissions), a video introduction to the game's design was recorded for the Narrative Strategies Symposium at Madeira Interactive Technologies Institute in Portugal in 02014.

We subsequently made a bilingual French/English version for the 9th UNESCO World Youth Forum in Paris, and a Portuguese/English edition for the Museum of Tomorrow in Rio de Janeiro.

The Thing From The Future has featured at dozens of events including Maker Festival Toronto, Berlin Film Festival, Amplify Sydney, FutureFest London, and the annual UNDP strategy meeting in New York. It has also been played in classrooms around the world from MIT Media Lab to Parsons Mumbai, and the National University of Singapore's Lee Kuan Yew School of Public Policy.

The first design jam using the game as an ideation engine, Futurematic, was a collaboration with The Extrapolation Factory (NYC) in which 30 participants filled up a vending machine with artifacts from the future in one day.


A second event, held at New York University, saw participants use the game to generate street vendor merchandise from the future, then head down to Canal Street and Broadway in Manhattan to put their future wares on sale.



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Wired Magazine: "Found"


Condé Nast publications engaged me as a concept design/futures consultant for multiple instances of Wired's playful, long-running back page feature, "Found: Artifacts from the Future", edited by Chris Baker. Some examples below.

Sporting Event of the Future



Health Spa of the Future



Church of the Future



The story behind the last of these can be found here.

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Guerrilla Futures


Guerrilla futures is a practice that my long-time collaborator Jake Dunagan and I initiated at the intersection of strategic foresight and tactical media through our shared practice, FoundFutures. It is a direct answer to the challenge of bringing possible future scenarios to life in urban spaces.

Below are images from one of the first projects in this vein, a multi-part installation created in 02007 with Dunagan and others in Chinatown, Honolulu. We spoke to residents and business owners to surface their concerns and hopes, created multiple scenarios for how the district could change, and then distributed artifacts embodying those futures for the neighbourhood throughout the streets for people to find.

The project FoundFutures: Chinatown culminated in a free community workshop that we hosted to help concerned citizens further explore Chinatown's possible, probable and preferred futures. (Third photo by Matthew Stits, others by Stuart Candy.)





The images below are from Plastic Century, an installation created with Dunagan as well as Sarah Kornfeld and Wallace J. Nichols for the California Academy of Sciences. It was first staged in the Academy's main hall in San Francisco on World Ocean Day in 02010, Jacques Cousteau's 100th birthday. (Photos by Mike Estee.)



See also some recent guerrilla futures projects completed in my classes at OCAD University and at the School of the Art Institute of Chicago.

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The Futures of Everyday Life


Doctoral dissertation dealing with the intersection of futures, design, and politics. The introduction lays out the fundamental motivation and key arguments informing this practice:

http://doi.org/10.13140/RG.2.1.1840.0248

The pdf is available together with some other articles and book chapters at ResearchGate.

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