Months in the planning, we had 200 people producing future artifacts then putting them out for ‘sale’ in a massive #FuturesBazaar for the hands-on culmination to @bbcuxd Away Day. Bravo Filippo, delivery team & all! #ExperientialFutures #CoDesign #FutureThing pic.twitter.com/nurstxUc0T
— Stuart Candy (@futuryst) May 24, 2019
Tuesday, October 18, 2022
Welcome to The Futures Bazaar
Thursday, August 18, 2022
The Crystal Ball Game
Futurists, stop me if you’ve heard this one before.
A journalist contacts you. They’re reporting on topic X (sure!) and how it could change over the coming years or decades (great!) and would like to speak to a futurist (sounds good!)
Then comes the big question: “What do you predict for the future of X?”
To offer a more pluralistic response, describing alternative futures based on different sets of assumptions, often spells the beginning of the end of that conversation. This is too complicated for the story they want to tell. No sooner have you suggested it than the inquirer is already moving on, questing for someone else, a more innocent (or more jaded) colleague of yours perhaps; one willing to play the crystal ball game.
In futures practice this vignette is wearyingly familiar, and the tendency in popular media towards linear, predictive, and binary treatment of “the future”, singular, is pervasive; enough so that to call it merely a journalistic preference or a pattern is too mild. Pathology would be closer to the mark.
But when journalists insist on simplistic coverage of “the future”, this is not just a problem for futurists trying to practise more thoughtfully. It’s a problem for journalism, too, and for the audience it is meant to be serving.
Whether, in any given case, the reason is cynicism or ignorance, does not much matter. Suppose on one hand, they know deep down that they could do better than the crystal ball game, but blame the constraints of story length, or readers’ attention spans. Or suppose on the other hand, they are themselves trapped in limiting philosophical assumptions that they don’t realise they are making. The result is the same either way. Systematic public exploration of alternative futures is woefully under-served by journalism.
Thankfully, the seductiveness of reductiveness doesn’t afflict all journalism equally, and pockets of real plurality, criticality, and quality are vital bright spots to seek out and build on.
For the past year I’ve been working with Matt Thompson, editor at The New York Times, on the new initiative he leads there, Headway, to investigate global and national challenges through the lens of progress. Matt and his team at the Times have an implicitly forward-looking remit, and in the course of our collaboration, we’ve also been exploring questions around how to support journalism and journalists to become more skilful and responsible in dealing with futures in the plural.
A few months ago we had a public conversation on this topic hosted by the USC Annenberg Innovation Lab. And for the next edition of South by Southwest, we’re looking to take it a step further. You can find the description for our proposed session How to Cover Futures, and a short video we made about it, here.
The challenges are more multifaceted than what I’ve sketched above, and the opportunities to work on them are manifold. This post doesn’t get into all that, but we hope the session will.
We’re aware of colleagues with much to offer on this topic — journalists with futures in their work, and futurists with journalism in their background — and we are keen to widen the exchange in both directions.
This proposed session is just a next step in progressing a bigger dialogue over the long term. For the stakes seem clear enough, and they are high: any society where thinking ahead is properly embraced, distributed and embedded would necessarily have normalised foresightful practices in media and journalism. Put another way, it’s hard to imagine a more sustainable, wise, or foresightful culture coming about, in any form, without society’s purveyors of news and commentary getting a lot more sophisticated in this area than they are today.
In the near term, then, we’d appreciate you sharing this with anyone you think might find it interesting, and voting at the link below by this Sunday [21aug22], to help improve the chances of it happening next March in Austin. 👇🎸✨🌱🤞
And we hope to see you there!
***
Adding here at TSF, for the record, our session description for How to Cover Futures:
Journalism is often described as the first draft of history. But it strives to frame the future. Journalists deal in a constant stream of predictions, promises, and forecasts, yet often address times to come in damaging ways: extrapolating linearly from current events, without much attempt to understand the full range of possibilities; outsourcing statements about the future to pundits and experts with little accountability for or follow-up on claims that turn out to be false; and giving far more weight to past events than to future possibilities in coverage. So what might a journalism look like that took the future seriously –– and playfully? How might we embrace both rigor and imagination as part of our responsibilities? In short, how do we cover the future?
***
This post previously appeared on Medium and LinkedIn.
Related:
> A TSF post from 02006 that makes basically the same point as above
> In Memoriam (on the bizarre experiential scenario we staged at SXSW in 02008)
> Design Fiction (recording of a panel with Bruce Sterling, Jake Dunagan, Jennifer Leonard, Julian Bleecker, and our late colleague Sacha Pohflepp at SXSW in 02010; the Internet Archive is awesome)
> Journalism from the Future (on efforts to report "from" various futures)
> The New York Times Special Edition (The Yes Men & Steve Lambert's guerrilla futures project)
> US Presidential Election 02024 (from 02008)
> Christchurch, New Zealand in 02031 (from 02014)
> Transforming the Future (a book about futures literacy)
> For further reading offsite, check out Jamais Cascio’s classic 02006 post Twelve Things Journalists Need to Know to Be Good Futurist/Foresight Reporters
Tuesday, November 30, 2021
What is the Value of Futures and Foresight?

There has been a tremendous expansion in awareness of and interest in futures/foresight work recently, especially those approaches that intersect with the arts, media and design. Projects and publications, courses and conferences on these topics are flourishing like never before.
Nobel Laureate Herbert Simon famously observed: “Everyone designs who devises courses of action aimed at changing existing situations into preferred ones”.Designers and futurists, it turns out, have a great deal in common. This mutual recognition is reaching critical mass as each comes to appreciate how their respective traditions have much to offer to making urgent change in the world, and even more so, together.It is increasingly acknowledged within the futures studies community that operating with a largely verbal and theoretical bent over the past half century has afforded too little impact on actual future-shaping behaviours. Meanwhile, those in the design community recognise a need to interrogate higher-level consequences — the futures, the worlds — that their products, systems and other outputs help produce.Part of what bringing design and futures into sustained dialogue does is to allow each field to become more fluent in a second language which is the other’s native tongue.
This post was previously published on Medium.
Related:
> An Experiential Futures Interview
> Design is Storytelling
> The Experiential Turn
> Design and Futures Volume I & Volume II | Full-text book
> Exploring Technology Governance Futures with the World Economic Forum
> Introducing Experiential and Participatory Futures at the BBC
> Adding Dimensions to Development Futures at UNDP
> Using the Future at NASA
> Bringing Futures to Stanford d.School
> UNTITLED: A Bold New Experiment in Public Imagination
> Ethnographic Experiential Futures (EXF)
> Coral Cross: When Reality Outruns Imagination
Tuesday, April 06, 2021
Exploring Technology Governance Futures with the World Economic Forum
This week, the World Economic Forum is hosting its first ever Global Technology Governance Summit (GTGS), convening some 3000 leading technologists, academics, businesspeople, policymakers and political representatives to discuss the sprawling array of fast-moving challenges in this space.
From privacy breach scandals to the Trumpian rise of batshit-crazy conspiracy thinking, the chaotic gaming of stock prices, to misinformation-fuelled mob lynchings, and the weaponisation of online platforms for campaigns of xenophobia or personal vengeance (the latter was the subject of today's feature story on the New York Times Daily podcast)... These are just some recent examples that spring to mind. The pattern is the point. Countless spot-fires, zoomed out, start to look more like a full-blown conflagration.
Anyone who has paid even the scantest attention to such developments might discern a phenomenon also noted long ago by a founding figure both in speculative fiction and in the futures/foresight field*, H.G. Wells, in a BBC radio broadcast from 01932:
“All these new things, these new inventions and new powers, come crowding along; every one is fraught with consequences, and yet it is only after something has hit us hard that we set about dealing with it.”
To shift from a reactive stance to a more proactive or anticipatory one requires changes that are not just political or institutional in nature, but cultural and psychological as well. This is no less true in relation to technology governance than any other topic. As Wells was arguing almost a century ago, collective forethought is essential –– but broadly, it is not a habit we seem to have cultivated with much care or success.
The GTGS event gets underway today, technically hosted from Japan, but taking place entirely online, thanks again of course to the continuing Covid pandemic.
As it does so, a group of graduate designers in our Experiential Futures (XF) class at Carnegie Mellon University have just launched a special set of digital experiential scenarios –– websites and media from the futures to shed light and open up horizons of the topic to explore.
Each site created by XF participants offers a playful rabbit-hole delving into how the world could look decades from now –– in the 02030s, 40s or 50s –– and a provocatively high-resolution glimpse of how some key issues in technology governance might play out.
The usual caveat bears repeating: experiential scenarios should not, unless they are actually offered as such, be treated as predictions or preferences, but instead approached as possibilities to think and feel with. What new questions, potentials, or vantage points can they help us consider?
The storylines and themes contained in these particular projects all build on and respond to the Technology Futures report published yesterday by the World Economic Forum and Deloitte, which was shared with us in draft last month.
***
Tech Tea
Tech Tea, a podcast hosted by AI-wrangler Willow and dark web journalist Melanin, focuses on the darker side of the metaverse. Join them as they dive into the recent controversy surrounding powerhouse Global Virtual School.
This podcast from the year 2050 expands on Maiah’s story from the education LEnS of the Technology Futures report.
by Alice Chen, Karen Escarcha, Amrita Khoshoo & Hannah Kim
Influence 2035
Influence 2035 is an event bringing together panelists to discuss the gig landscape. Join us for candid stories from full-time content creators to data providers and robot admins. Click “Attending” on our event to learn more.
This project explores the extreme trends of gig-economy and influencer work appearing in the story of Maple featured in the Technology Futures report.
by Jianzhe Gu, Sanika Sahasrabuddhe & Catherine Yochum
After-Math
After-Math is a global consultancy committed to helping individuals, teams, and organizations regain independence from virtual influence and data-toxicity in order to rediscover the world around us.
This website for a speculative consultancy in the 2040s synthesizes trends, personas, and artifacts from all four scenarios in the Technology Futures report.
by Adam Cowart & Russell Singer
Wikipolicy
Wikipolicy is the policy arm of Wikimedia. Our 2032 Year-in-Review Report shows how we manage accountability, transparency, and logics of care in algorithmic and participatory policymaking advancements.
Seeking to right past wrongs, in this future Wikipolicy is headed by Frank, a former technology executive and character featured in the Technology Futures report.
by Rachel Arredondo, Kylon Chiang, Esther Kang & Jack McClain
Outliers Data Talent
Every company is a data company. Outliers Data Talent connects yours with the data providers you need, from providers of biometrics to location history and more. Top providers are booking fast, so reserve your data talent today.
This hypothetical agency builds on the story of Maple / information LEnS scenario, where job-seekers provide a vast array of personal data around the clock to interested companies in exchange for pay.
by M Kuznetsov, Alex Polzin & Maddy Sides
***
Well done indeed to all these Experiential Futures students! Many thanks to the World Economic Forum's Ruth Hickin (Strategy Lead, Centre for the Fourth Industrial Revolution) for the opportunity to contribute to the conversation in this way. Finally, much appreciation to our recent guest respondents, Michelle King, Leah Zaidi and Jake Dunagan, for incisive and sensitive pre-launch project feedback.
***
Update 06apr21: I had mistakenly recalled the number of event participants as being around 1000; the Forum tells me that the correct number is closer to 3000.
* This is the same broadcast popularised by futurist Richard Slaughter as Wanted! Professors of Foresight.
> A conversation about Experiential Futures with The Omidyar Group
> The Time Machine assignment brief / full text article
Wednesday, March 31, 2021
Adding Dimensions to Development Futures with UNDP
(Update 28jun22: It was announced today that this project has won at the 02022 Core77 Design Awards in the Speculative Design category! Ceda and I are grateful to Core77 and want to give thanks again to our indispensable collaborators, listed below.)
***
Last week I helped to launch the United Nations Development Programme's annual innovation event, Istanbul Innovation Days (IID), using an experiential futures process and format created for the occasion.
Back in January, they had come to me with a challenge: how might experiential futures practice be brought to bear for the event's Opening Session? Due to Covid everything was to be run online this year; this kickoff was planned as a panel conversation about global development's futures, live in video chat, with the head of UNDP and invited speakers around the world.
Mission accepted: I proposed to interview all the panelists in advance, one on one, then design and send an artifact from the future to each, to arrive at their homes by the week before the event. After more than a year on Zoom, thanks to the pandemic, my hope was to breathe some dimensionality into our talking-head squares.
Each artifact would draw inspiration from ideas about the future shared with me by the speaker in our pre-conversation, and would try to picture a far-reaching shift in relationships and power, manifested institutionally, affecting whatever we mean when we say ‘development’.
So, what happened?
Sophie Howe, Welsh Commissioner for Future Generations, the first person in the world to hold that remarkable cross-cutting role, emphasised the critical need for a “holistic view” in governance. I wondered: how might next-level holistic, inclusive decision-making look?
Sophie received a bilingual Welsh/English mailer from Wales’ Parliament of All Beings in 02056, notifying her that animal wellbeing data indicated consent to move to the next phase of Rewilding in her neighbourhood in Cardiff.
Nanjira Sambuli, a powerhouse tech justice advocate from Kenya, when we spoke registered the absurdity of a few Silicon Valley tech bros ruling platforms that mediate our relationships all around the world, noting “the dream to democratise, decentralise” and “take on the giants”.
At home in Nairobi, she received a letter written to her as a Board Member for RECODE Africa (REclaim community, COoperativise platforms, DEvolve governance), with a T-shirt for its 3rd Annual Festival in 02030, after Twitter ownership has been taken over by users & workers.
Roman Krznaric, author of The Good Ancestor, told me about the importance of “political innovation” dealing with the “decision making structures” underpinning development at all levels. So what might such transformational change look like on the ground?
Based in Oxford, Roman received a thank you for serving in the 02032 Oxfordshire Ancestors’ Assembly (modelled on Japan’s current “Future Design” process), and a robe as ritually worn by participants when deliberating the potential impacts of their decisions on future generations.
Marcela Sabino, Head of Innovation at Brazil’s Museu do Amanha (Museum of Tomorrow), evoked a scenario in which we relate to corporate entities as legal persons very differently: “Companies have to be held accountable for what they're doing.” The question becomes –– how?
In Rio de Janeiro, Marcela received a screenprinted poster, one in Portuguese and one in English, advertising the public execution/dissolution of a corporation that in 02036 has been convicted of ecocide by the International Criminal Court.
Achim Steiner, head of UNDP, observed that by the later 21st century what we currently know as the United Nations “will have to be significantly different. . . . But the fact that we will need a governance platform on which to come together is absolutely essential.”
At home in New York, he received a hand-calligraphed copy of “The Words Spoken Before All Others”, aka the Haudenosaunee Thanksgiving Address, adopted in a ceremony at Onondaga Lake as the Opening Invocation for the General Assembly of the United Peoples, on 22 April 02070.
When the day of the panel itself arrived, I had the pleasure of moderating the conversation, with Luciana Mermet, UNDP Resident Representative in Bolivia. The speakers didn't know yet what the others had received, so we had everyone use their future artifact as a portal through which to introduce themselves and their ideas to the conversation.
The Deputy Foreign Minister of the Republic of Turkey, Faruk Kaymakci, also joined the session, as a distinguished “Future Steward”, sharing remarks on and helping draw connections among the perspectives offered.
It’s a minor miracle how it all came together. The future artifacts arrived in multiple locations around the world, our Internet connections held up, and almost 700 people joined in to listen, chat and ask questions. If you're interested, the Opening Session is available to watch in its entirety here:
This was an exciting piece of a much bigger conversation, about decolonising and reimagining development for the 02021 edition of IID. It was also an encouraging way for a new experiential futures* format to add both a third dimension (physicality) and a fourth (direct engagement with time) to a 2D medium. I half-jokingly dubbed the format a "4D Panel", and it would certainly work as a replicable structure –– if anyone decides to give it a go, please get in touch.
The other thing to mention about the format is that it is scaffolded using Ethnographic Experiential Futures (EXF) –– a framework that my colleague Kelly Kornet and I derived from a set of precedents for exactly this sort of purpose –– to make it easier to generate customised projects that pair culturally-specific futures research with design-led experiential outcomes. There's more research in the pipeline, so stay tuned.
This post is a quick one based on a thread shared on Twitter earlier today, and I plan to include more details of the project in a proper write-up in due course. For now, though, much gratitude to the many amazing folks who made this possible.
Ceda Verbakel
Robe co-design and construction:
Lindsay Goranson
Calligraphy:
Catherine Marsceau
Welsh translation:
Angharad Withers
Sarah Elizabeth Siân Withers
Portuguese translation:
Jacques Barcia
Screenprinting:
Max Emiliano Gonzales
Documentation photography:
Matt Geiger
Ginny Battson
Cennydd Bowles
Jonathan Chapman
Jake Dunagan
Jasper Grosskurth
Jonathon Keats
Michelle King
Peter MacLeod
Sheila Ochugboju
Ollie Palmer
Hannah Muthoni Ryder
Ella Saitta
Wendy Schultz
Sian Sheu
Danny Spitzberg (@BuyThisPlatform)
Maya van Leemput
Thanks for generous logistical assistance:
Sheila Ochugboju (Nairobi)
Siri Krznaric (Oxford)
Kate Raworth (Oxford)
Nina Barbuto (Pittsburgh)
Rich Pell (Pittsburgh)
Thanks also to Jill Chisnell, Trebor Scholz, Brad Towell, and Cameron Tonkinwise
T-shirt production (NBO) by Mattel Printing
Shipping by FedEx East Liberty & Monroeville PA
4D Panel members and artifact inspirers:
4D Panel Future steward:
Faruk Kaymakcı
UNDP Innovation liaison:
Milica Begovic
Thank you to Kelly Kornet for co-authoring the Ethnographic Experiential Futures (EXF) framework which scaffolded this project
Thank you to Robin Wall Kimmerer for inspiring the artifact for Achim through her brilliant book Braiding Sweetgrass (see “The Sacred and the Superfund”)
Thank you to John Stokes for kind permission to use the text of the Haudenosaunee Thanksgiving Address. © 1993 Six Nations Indian Museum and The Tracking Project. ISBN 0-9643214-0-8
Extra special thanks to Ceda Verbakel, wonderful partner, fellow traveller, and problem-solver-in-chief
* Or design fiction, speculative design, etc –– call it whatever you like really –– but know that experiential futures, more recently dubbed design futures in some quarters, has its own genealogy and contours grounded in decades of futures work; lots to dig into for the curious!
Related:
> Foresight is a Right
> Dreaming together
> The Spirit and the Letter
> Design is storytelling
> 1-888-FUTURES
> Introducing experiential futures at the BBC
> Ethnographic Experiential Futures article / KBFS / original post
> Syrian refugee girls imagine their futures
> Using the future at NASA
> Bringing futures to Stanford d.school
> Wanted: 25,000 Miles of crime scene tape
> Design and Futures open access book / intro to Vol. I
Thursday, October 29, 2020
Introducing Experiential and Participatory Futures at the BBC
How do you develop foresight capacity inside an organisation, and experiential futures especially?
It's a question that comes up a lot.
Recently I've spoken with government agencies from the UK, Denmark, and Australia, whose leaders all reached out for advice on growing their capability in these spaces.
The RSA (the Royal Society for Arts, Manufactures and Commerce) has just published a report on "Realising the Value of Futures and Foresight"; I was glad to contribute when the researchers got in touch a few months ago.
These are exciting signals that the conditions for social foresight are ripening, with experiential and participatory futures approaches migrating and spreading across contexts –– from academia and activism, to arts and culture, to business, politics and governance.
This post is about a fun project that also represents, I think, an exciting milestone in that journey.
A long, long time ago, in a pre-COVID otherworld –– last year, that is –– I had the privilege of collaborating with the British Broadcasting Corporation on an effort to bring futures thinking and practices into the design side of the organisation.
With the brilliant Filippo Cuttica leading the charge (Filo is BBC's UX Principal for Ethical Experiences; he is also part of art collective IOCOSE), and supported by a formidable in-house design posse, we devised a process for introducing around 200 people to the space of alternative futures.
Since our participants would mostly be designers of various kinds, we were resolved that these ideas should land with folks not just in theory, but in the most embodied way possible. So at an away day for the whole design side of the Beeb, hosted in Manchester's grand old Alfred Hall, I gave a keynote address to get some shared concepts and background into the collective mind, and then we transitioned to bringing alternative futures to life, on the spot.
(except this one of me speaking, obviously... which was taken by Filippo Cuttica)
Everyone had been invited to bring in junk from home –– old shoes; defunct appliances; all sorts of things that they would otherwise have thrown out –– to serve as raw material. The group spent the afternoon in small teams, reinterpreting these "found" items using our card game The Thing From The Future as scaffolding for imagination, and then physically transforming them into a crazy array of artifacts from alternative futures. At that point they put their wares "on sale", across dozens of stalls set up in the style of a bazaar or flea market, complete with a special currency created for the occasion that let everyone ultimately "vote" on their favourite designs.
Lo and behold: the Futures Bazaar! A surprisingly coherent container for a mad hodgepodge of material ruminations. The video produced by the BBC team (at the top of this post) really captures the glorious chaos of the day.
It was exciting to build, in scope and ambition, on previous design jam deployments of The Thing From The Future. And turning household refuse into design fiction gold is an inherently satisfying form of creative alchemy, especially at scale. Scores of people, all playing and making their way into the futures together.
To revisit this work now, after more than half a year of working remotely, I find myself really missing the energy of co-creating in person. (It seems most of the time, I manage to avoid thinking about that; covid-coping reflex.)
But what makes a process like this tick, and how does it contribute to developing foresight capability?
I see two key factors driving it. The first is clear constraint. The second is permission to play. In a sense these pull in opposite directions, and that's the point. There's a productive tension in the middle, a sweet spot for creative, surprising generativity, neither too scripted nor too loose. Military drills have clear parameters, but also a tendency towards the predictable, this being of course among their main aims. On the other side, a young child's doodling may manifest a kind of pure play, but one scrawling sketch can look very much like another, and another, and another. Paradoxically, extremely open processes can produce results comparable in their unsurprisingness to extremely planned ones.
In jazz or theatrical improv, it's when the improvisers consciously adopt or, if they're really skilled, feel their way into a shared set of enabling constraints, "finding the game", that things start to click. The signal-to-noise ratio leaps. Pleasurable surprises appear. Embracing the convergent forces of constraint and the divergent forces of play in balance takes us somewhere interesting –– in this case, a gleefully absurdist and thoroughly engaging mode of co-creation.
Several layers of productive constraints are operating here. These include, naturally, time itself; we broke a fairly complex set of tasks into distinct stages, which sharpened focus, brought urgency, and raised energy levels. Another is the overall premise, "make a future artifact with this thing", paired with the specific semiotic or interpretive potential of any given object: each item that participants had brought from home could plausibly be "cast" as many future things, but not as absolutely anything. More granularly, beneath the "future thing" umbrella, the structure of a Thing From The Future prompt offers a kind of future to consider, as well as a theme, a particular context of society or human endeavour, to help the imagination along. A player might incorporate a found object into a prompt something like the following:
"In a {REGIMENTED} future, there is a {pair of old slippers} related to {JUSTICE}. What is it?"
Which might end up generating something like this:
A general answer is that many, if not most, organisations need play more than they realise. Workplace cultures often implicitly devalue and sacrifice, intentionally or not, anything unusual, subversive, humorous or nonstandard. This makes for infertile contexts, inhospitable to new ideas, and perhaps to diversity on other dimensions too (cultures, backgrounds, values). In my experience it's common for organisations to be more brittle, blinkered, and reactive than they might think they are, and to that extent, more vulnerable to changes in their operating environment that they have not made room to consider.
Foresight practice, a conversation space that's deliberately much broader than forecasting (an important subset of it), requires some openness to the non-extrapolative and non-obvious –– viz. Dator's second law: "Any useful statement about the futures should at first appear to be ridiculous".
More specifically, this particular kind of play arguably helps lower the bar to having more serious, strategically load-bearing conversations about alternative futures. I've written elsewhere about how The Thing From The Future is designed to operate, so won't reiterate that here, but as the celebrated designers Charles and Ray Eames used to say, "Toys are not really as innocent as they look. Toys and games are the prelude to serious ideas."
Am I saying that this is "the right way" to introduce futures thinking into organisations? No. It was, however, a great way to do it here, partly because this specific organisation is full of creatives, makers, and storytellers. Also, the context of an away day made a bit of fun welcome, even essential. We understood that participatory, playful and hands-on elements needed to be foregrounded here, and so they were.
In a more corporate, bureaucratic, or self-serious context, such as strategic conversation for a government department, supranational outfit, or large business, other approaches might be more suitable. Less out-on-a-limb for the participants while still inviting their engagement with future possibilities physically, emotionally, and narratively.
The Future Is Now project, which we advised as well as helped implement at the International Federation of Red Cross and Red Crescent Societies (IFRC), the world's largest humanitarian network, mobilised experiential futures approaches in a number of important ways, in order to introduce, enable and integrate foresight throughout a vast organisation. It ended up fuelling an unprecedented level of futures awareness and activity, now shaping strategy at the global level, as well as within many national societies. (We can look at that case more in another post to come.)
Well, that all sounds very nice in principle, you may say, but we can't do most of these physical interventions or collaborations at the moment –– what about the pandemic?
So, part of the reason we called experiential futures "experiential futures", since first plotting out and arguing for this much-needed broadening of foresight practice a decade and a half ago, is that the relevant canvas is huge. It's not about a particular medium or context of deployment. As large as the space of "possible future artifacts" may be –– and I have argued that it has to be much larger than the set of "all human artifacts ever created in history"; if history has happened but futures have not, then the latter space is bound to be ontologically multiple, encompassing the aggregated contents not of just one historical timeline, but countless potential ones –– the point is that there's no reason, for our purposes, to be exclusively interested in objects, or even in physical, face-to-face encounters, important as those are. This is tied in with why the frames of "design fiction" and "speculative design", while both valuable vectors for popularising a subset of experiential futures' possibility space among designers and the design-curious, can sometimes get in their own way a little bit.
The relevant issue for organisations or cultures recognising a need to navigate change more effectively than they have in the past is not "how do we make objects that speak about futures?" It is also not, "how can speculative design or design fiction or help with our policy/strategy challenge?" Nor is it even "how can experiential futures help with x or y?", which reifies a constantly-evolving collection of practices that spring from and must continue to be fed by what seems to me to be the key underlying question: "what can we do to navigate change more effectively?" Any experience that helps people to grapple with possible futures and to take wiser action in the present is in scope. Experiential futures simply designates a possibility space where the challenge is ultimately to make better collective choices among all available options, and the means for realising these are whatever you can come up with.
On this view, the ongoing covid-19 pandemic and its limitations are just another set of enabling constraints. It doesn't much matter if you can't meet in person; do immersive future exhibits with social distancing, or for one person at a time. Send stuff through the post, or by email. Or create digital experiences, or audio ones with no screens in sight. We recently did a hybrid drama/design course on devising theatre in pandemic conditions, which included online live action roleplaying games. We've staged Zoom-native, as opposed to in-person, Time Machines (more on that soon, too). A bunch of us around the world just ran the first edition of a decade-long annual festival program of experiential futures, all created and carried out under covid-19 pandemic constraints. And so on.
People ought to be exploring alternative futures in the highest-impact ways available, especially with the devastating consequences of a conspicuous failure of effective foresight rippling, or rather ripping, through our daily lives, globally, right now.
Filo Cuttica says this in his excellent write-up of this foray into experiential futures:
If there’s one lesson to take away from the pandemic, it's the importance of looking ahead. And not just "looking ahead", but "feeling ahead". By imagining together in structured ways, and creating the experience of change before it happens, rather than while it's happening, we have a hope of planning, and even affecting our future. ...
The idea [of this event was] to introduce the team to a seemingly obvious, and yet hard to grapple with idea: that the future hasn’t happened yet, that we can play an active role in shaping, but that before we can collectively choose what should happen, we ought to explore what could happen.
As noted at the top; it's great that more and more institutions are realising how embedding an augmented futures capability might be valuable. At the BBC, with this effort an internationally significant organisation spanning cultural and governance sectors has taken some deceptively playful first steps down an important path, and I'm excited to see where it might go.
If this sounds like something that your community or institution should be exploring, but you aren't sure what to do next, try the links below for a start.
***
Thanks and congrats again to Filo, to his team and their network of wonderful colleagues, and not least, to their awesome bosses at the BBC for supporting these efforts. I also want to mention prior work that in some ways made this delightful experiment possible, especially the series of participatory futures events that Jeff Watson and I (Situation Lab) organised years ago with our good friends Elliott Montgomery and Chris Woebken (Extrapolation Factory); Futurematic Vending Machine at OCAD, Futurematic: Canal St at NYU, and 1-888-FUTURES at USC; as well as the Discoverability Media Jam for the Canadian Radio-television and Telecommunications Commission (CRTC) with Rich Lachman at Ryerson University, and the Posteridade design jam staged with Marcela Sabino and her team at the Museum of Tomorrow in Rio de Janeiro.
Related
> Dreaming Together | pdf from the book Made Up: Design's Fictions
> UNTITLED: A Bold New Experiment in Public Imagination | Medium
> On Getting Started in Experiential Futures
> Bringing Futures to Stanford d.School
> Using the Future at NASA | pdf
> Augmenting Cities with Niantic and Knight Foundation
> The Thing From the Future | pdf about the game design
> Time Machines
> NaturePod
> Theatre in Pandemic | full syllabus on Medium
> 1-888-FUTURES with Extrapolation Factory




























